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Outlaw Rogue Legion Mage Tower Legacy Challenge Guide
Par Ketsuki
Dernière mise à jour :
06/12/2021
Changelog
Patch : 7.3.5
Table des matières
Note: 3.4/5
(
21
Votes)
Navigation dans le guide
Note: 3.4/5
(
21
Votes)
Learn how to defeat the Artifact Challenge encounter,
Une adversaire impossible
, as a Outlaw Rogue. In this guide, we'll go over optimal talents, legendaries, gear, consumables, and spec-specific tips. This guide is written by
Gray_Hound
, a Rogue in SPK. You can watch Gray_Hound on
Twitch
.
This guide is about the Legion version of the Mage Tower Challenge, that isn't accessible anymore.
Click here for the updated Outlaw Rogue Mage Tower Timewalking Challenge Guide
Outlaw - Fencer's Reach
Video for Scenario
This is the kill by
Zzat
from
Tesseract
.
Gear
Generally I will recommend to have ~915+ item level before you start it. However if you have recommended legendaries you can attempt it at lower item level.
Consumables
Tambours de fureur
Flacon des dix mille cicatrices
Raie-tempête au fumet de koï
or
Somptueux festin de Suramar
Rune d'amélioration profanée
Potion de puissance prolongée
You can use a
Élixir lumine-sang
but it isn't necessary to complete the encounter a standard flask can do just fine.
Talents:
Below are the Talents/Legendarys I recommend using. Some of the possible swaps are :
La mort venue d’en haut
- Good for clearing out Imps with BF on ,
Vigueur
- If you feel like you're struggling with energy (due to feinting)
Legendarys:
Due to nature of this being a solo scenario, some of the legendaries excel far above their usual usefulness.
Protège-poignets détrempés de Vertepeau
Helps a lot with making the fight go by quicker.
Mantelet du maître assassin
Still exceptional due to being strong damage legendary.
Insigne de Ravenholdt
Good due to constant cleave potential.
Souhait ardent de Kil'jaeden
Good for quickly clearing out adds.
Most of the other legendaries will still have some value, so don't despair if you don't have any of those 4.
Doing the Scenario
This Scenario involves a lot of cleave as such it may be tempting to keep
Déluge de lames
up, this is not a good idea however as the adds aren't particularly difficult to deal with especially at higher item levels and with the traits we have today. So just toggle it on/off as you feel it is necessary. This challenge is tuned to be one of the easiest out there so theres not too much to it.
Agatha
(105mil HP)
Phase 1
Coup de poignard d'ombre
- A simple, uninterruptable spell that does minor damage.
Fureur sombre
- Surrounds Agatha with an absorb shield that prevents her from being interrupted. She then channels a spell that deals increasing damage until interrupted. Cast when Agatha reaches 100 energy.
Fureur d'Agatha
- Whenever an imp dies, Agatha will fire a projectile at locations dealing moderate damage.
Phase 2 (Once she reaches 50% health mark)
During this phase, boulders will be summoned down one of three lanes but always fall from top to bottom. Getting hit by a boulder will deal massive damage and stun you. Avoid these at all cost. Agatha will periodically teleport away to the other side of the room and players must traverse the boulders to continue their assault on Agatha. You can quickly reach the other side as a rogue however so this is not much of a concern.
Coup de poignard d'ombre
- A simple, uninterruptable spell that does minor damage.
Fureur sombre
- Surrounds Agatha with an absorb shield that prevents her from being interrupted. She then channels a spell that deals increasing damage until interrupted. Cast when Agatha reaches 100 energy. Be sure to break the shield and interrupt the cast.
Fureur d'Agatha
- Whenever an imp dies, Agatha will fire a projectile at locations dealing moderate damage.
Déflagration de lave gangrenée
- Agatha will send Lava projectiles towards the player for the rest of the fight.
Imp Types
Diablotin flambant
(3mil HP) - These imps cast
Éclair de feu
which deal increasing damage every time a cast is successful.
Diablotin serviteur
(3.5mil HP) - These imps will run directly to Agatha and will attempt to heal and increase her damage for the rest of the fight.
Diablotin ombreux
(2mil HP) - These imps will make Agatha completely immune to damage.
Diablotin furieux
(2mil HP) - These imps will run to the player and then cast
Zone de peste
at their location, dealing damage in an area and creating a pool of poison. You can kill the imp before it reaches you to prevent
Zone de peste
from going off.
Strategy
Your cooldowns are best used on the pull alongside
Tambours de fureur
. The adds all die relatively quickly so your damage intake isn't too much of a concern, if the Imp Servants are out focus on them, but their heal isn't too disastrously bad so don't use cooldowns on them unless necessary,
The most important things to remember for this encounter are to kill
Diablotin ombreux
as quickly as possible, and of course to dodge the boulders. If you can execute those mechanics properly you will have a very easy time with this artifact challenge.
On this fight your
Jet d’osselets
will be different from the usual one, as you will value
Grande mêlée
above the rest (with the exception to
Relèvement vrai
). Don't be afraid to reroll a couple of times early on if you need to. But with 60+ traits and 915+ item level what you roll isn't as important as it used to be.
You will want to make sure you always swap and focus kill the Imps as they are the most important part of the fight. The only exception can be made when you are dpsing down her shield during Dark Fury and you can break it quickly.
Diablotin furieux
- due to the puddles after their death you want to position them well and on either the outsides of the platform or directly under Agatha. Again however room isn't really an issue with how quick this challenge is at modern gear levels.
Save
Sprint
for when she
Diablotin ombreux
so you can get to her and begin dpsing again as quickly as possible.
Tags :
JcE
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