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RPT
10.2.7
RPT
10.2.6
Bêta
Guardian Druid Artifact Weapon: Claws of Ursoc – Legion 7.3.5
Par Deastin
Dernière mise à jour :
28/06/2018
Changelog
Patch : 10.2.6
Table des matières
Note: 4.4/5
(
7
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Navigation dans le guide
Note: 4.4/5
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7
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This section of the Guardian Druid Guide explains the best possible choices for the Netherlight Crucible, important traits and relic bonuses, and how to progress through your artifact weapon Claws of Ursoc. This guide is written by
Arielle
.
For more Druid discussion, visit their
Class Discord
, or ask our guide writers questions on
Wowhead's Discord.
For additional class and community Discord links
visit our Discord Servers page
.
Artifacts in Battle for Azeroth
As of June 26th, completing the quest
Tout ce qui est en notre pouvoir
will further empower your Artifact Weapon, enabling all traits and at least
Accord du Déclin
level 75, further increasing in power over time until the Battle for Azeroth pre-expansion patch.
Therefore, only the Netherlight Crucible recommendations are relevant on this guide page leading up to BFA, as you already receive all Artifact Traits by default. This makes content easier to complete, especially some
content going away
such as
Ahead of the Curve
and
Mage Tower Challenges
.
In the
BFA pre-patch
, your Artifact Traits will be removed, and relics will simply increase the item level of your artifact weapon. However, many artifact traits are returning as talents or azerite powers in Battle for Azeroth and we have a compiled a
full list you can read here
.
Moving forward in Battle for Azeroth, you will still be able to acquire the Artifact Weapon which will mainly interest transmog collectors for the appearances. Learn how to unlock all appearances in BFA with our
Artifact Appearance Guide
.
Artifact Weapon:
Claws of Ursoc
Active Ability
Equipping the Claws of Ursoc grants you the ability
Rage du dormeur
, which, upon activation, reduces all damage you take, while reflecting more than twice the amount of damage received back to attackers.
Relics and the Netherlight Crucible
The
Netherlight Crucible
is a new feature in patch 7.3 that allows you to empower your Guardian Druid Artifact relics with additional traits. It can turn even the weakest relics into viable options depending on how lucky you are with its randomly-rolled traits. Netherlight Crucible traits are randomly selected when a relic is first put into the Crucible, so one
Réplique tumultueuse
may have completely different traits than another
Réplique tumultueuse
! You should always preview a relic's potential traits before you use it or throw it away unless it is a significant item level downgrade. Previewing a relic's traits will bind it to your character, so if you are thinking of trading it to a party member, don't preview and lock it to yourself.
The Netherlight Crucible grants a simple 3-tier, branching tree of traits to each of your 3 equipped relics. You must choose one trait from each tier. The first tier is always a 5 item level increase to your weapon. The second tier is a choice between a light or shadow trait. The third tier is a choice between one of three weapon traits, and your available options are affected by which direction you went in the second tier (left vs. right). Your ability to choose traits for your relics is gated by your weapon's Artifact Level.
You must be at Artifact Level 75 to completely customize your weapon at the Netherlight Crucible. At current Artifact Knowledge values, this is expected to take several months. Don't worry, it's something to work toward!
Here is a breakdown of Artifact Level values and trait availability:
At 60, you unlock the second tier of your first relic. At 63, you unlock the second tier of your second relic. At 66, you unlock the second tier of your third relic.
At 69, you unlock the third tier of your first relic. At 72, you unlock the third tier of your second relic. At 75, you unlock the third tier of your third relic. Job's done!
As always the trait choices for tanks become a little bit muddied since no two people will find the same value in the same set of traits. Playing at the highest level of progression is vastly different than someone who is a Heroic raider, who is vastly different again from someone who just does quest or 5 person content. The best I can really do is point out which light/shadow traits are strong either offensively or defensively for the Guardian Druid Artifact. Obviously we still know that
Griffes dentelées
is worth 50+ item levels for DPS (depending on usage of
Bandelettes de loofa
), and
Morsures vicieuses
is around 30 or so.
Tier 2 Traits
Because your choice in Tier 2 affects which traits you can reach in Tier 3, you need to balance both the Tier 2 and Tier 3 bonuses when you make your Tier 2 choice. With the opening of
Antorus, le Trône ardent
, it is now possible to obtain
Insigne de la grande armée
, which increases the potency of your Tier 2 Crucible traits by 50%. It might be a really strong legendary if you are lucky with Netherlight Crucible rolls!
Light Traits
Defensive Value
Carapace réfringente
Lumière salutaire
Imprégnation de lumière
Vitesse de la Lumière
Étreinte de la Lumière
Lumière foudroyante
Offensive Value
Vitesse de la Lumière
Lumière salutaire
Imprégnation de lumière
Lumière foudroyante
Étreinte de la Lumière
Carapace réfringente
Since both
Lumière salutaire
and
Imprégnation de lumière
can trigger from
Maîtrise : Gardien de la nature
and
Fureur de la nature
the defensive procs will be pretty consistent, which makes these traits top-tier for Guardians. Obviously both are slightly weaker than
Carapace réfringente
defensively, in exchange for a sizable offensive upside.
Vitesse de la Lumière
is a very strong offensive trait, with a small defensive upside. As far as I can tell the healing procs will not trigger from overhealing, which generally means you'll only get them when they're useful and you have a decent chance to do so.
Void Traits
Defensive Value
Maître des Ombres
Intention de nuire
Ombrelien
Ténèbres chaotiques
Tourment des faibles
Chagrins noirs
Offensive Value
Tourment des faibles
Ombrelien
Ténèbres chaotiques
Chagrins noirs
Intention de nuire
Maître des Ombres
Most of the shadow traits are generally only eliciit a shrug for Guardians. The exception is
Tourment des faibles
which has the potential to be very strong for Guardians now that is affected by both Haste and Crit, and provides another trigger for
Gardien galactique
. However as with the light traits, these will definitely require playtesting once they are available.
Tier 3 Traits
Your third row of trait selections will just follow the same selection process as if you were choosing a brand new relic.
Griffes dentelées
and
Morsures vicieuses
are your DPS options, with
Clair de lune scintillant
being the best defensive option. All of the other traits have generally the same defensive value, so you can pick whatever suits you best.
Recommended Trait Build Paths
You should always go for
Étreinte du Cauchemar
as your first golden trait, taking the right hand path:
The second trait you will acquire is
Fourrure ensanglantée
:
You will then finish with
Étreinte d’ours
and the final golden trait, before completing your artifact.
Remember to avoid
Mutilateur
and
Rugissement du public
for as long as possible.
7.2 Trait Build Path
After empowering
Griffes d'Ursoc
further in 7.2, purchase the traits in the following order
Robustesse du Cercle cénarien
Griffes dentelées
Morsures vicieuses
Clair de lune scintillant
Tricot de peau
Ours bien léché
Endurance d’Ursoc
Chair sauvage
Fourrure renforcée
Instincts aiguisés
Robustesse bestiale
Mutilateur
Remaining artifact power will be spent in
Accord du Déclin
until maxed out.
After empowering weapon
Next,
Next,
Finally,
Relics
With regard to Guardian Druid Artifact relics for survival you will get the most mileage out of
Chair sauvage
especially with the T20 bonuses, unless you can find a relic for
Clair de lune scintillant
. However for DPS there are substantial differences in relic value especially when you include
Bandelettes de loofa
and
Ours bien léché
. The following is an approximation of the value of traits in terms of item level.
Griffes dentelées
is the most valuable trait for DPS. This has only increased in 7.2 thanks to its buff and the addition of
Ours bien léché
.
Morsures vicieuses
is the next most valuable trait for DPS. Not nearly as valuable as
Griffes dentelées
(especially without
Bandelettes de loofa
), but still decent.
Below are the relics that can be found within
Tombe de Sargeras
:
Relic Type
Name
Trait
Boss
Life
Icône d'animation perverse
Griffes dentelées
Goroth
Life
Plume de Serre-de-Lune
Instincts aiguisés
Chasseresse Kasparianne
Life
Étincelle d'espoir de vaillance
Printemps perpétuel
Avatar déchu
Life
Cierge lumineux
Fourrure renforcée
L'Hôte désolé
Fire
Grésillons fumants
Printemps perpétuel
Atrigan
Fire
Férocité des dévots
Instincts aiguisés
Chasseresse Kasparianne
Fire
Catalyseur d'embrasement purificateur
Robustesse bestiale
Avatar déchu
Fire
Protocole d'extinction stabilisé
Griffes dentelées
Damoiselle de vigilance
Blood
Sang des indignes
Endurance d’Ursoc
Atrigan
Blood
Appât caustique
Griffes dentelées
Maîtresse Sassz'ine
Blood
Pacte de sang man'ari
Clair de lune scintillant
Kil'jaeden
Tags :
JcE
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