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The Weekly Marmot - Effort and Endgame
2011-04-05 à 15:24
This week I dig back into the meat of MMO design to talk about why things not only SHOULD take a while to accomplish at max level, but why they HAVE to.
Blizzard's Fourth Q+A Answered, Achievements Next Topic
2011-04-05 à 13:12
Blizzard just posted their next set of answers to the fourth Q+A they held recently. There are extremely varied answers this time around--most likely because the questions were generally all over the place! From enchanters and their wand creating past to oversized belts, this session of "Ask the Devs" is filled with interesting tidbits throughout and is a solid read.
Surprisingly, Blizzard even touches on dyes at the end with its final question about customization, saying that "dumping a bunch of dyes on the game" might make an effect "where some players might have fun playing around with the system for a bit" but that "a lot of players might change their colors once or twice and then forget about the feature after that." Blizzard, why you playing us like that? From hardcore to casual, a lot of players would remember that system--more than you think!
Oh, and those heirlooms being transferable between realms? "Someday."
There will be more of these sessions coming up in the near future as well. The topic of
is slated to be tackled next.
Some of the topics of the questions they were asked include:
Tier Design: Will Blizzard Return to Class Inspired Tier Aesthetic Design Rather Than Dun
New Ghostcrawler Blog: Stat Allocation
2011-04-05 à 13:04
The patch right before Cataclysm reinvented the wheel. It made spirit a bread and butter stat for all healers, it introduced mastery, and it normalized almost everything. In his latest developer blog, Ghostcrawler talks about stat allocations. He also hates on Paladins for one paragraph.
Kidding--well, sort of. Maybe the Paladin hate isn't entirely uncalled for, either. We do have three specs and, as Ghostcrawler contends, that's a hard puzzle to solve. Blizzard doesn't like Intellect plate, but it doesn't like any other solution either. Give us Holy Paladins mail and we're just shaman. Make our spellpower derive from strength and we'll be Retribution Paladins that can heal extraordinarily well.
Ghostcrawler also breaks down loot tables, supply and demand, and how slot machine bosses like those from Baradin Hold and Vault of Archavon feel for both developers and players. It's an interesting read and a good insight on why things are the way they are and how the Cataclysm model is here to stay. After several expansions and six years, it looks like Blizzard feels like they've found the best solution. Read on to find out why.
The developers talk
Ask the Devs #5: Achievements
2011-04-04 à 13:18
Got questions? Well, Blizzard might have answers--if you're one of the lucky few, anyway. The "Ask the Dev" segment is becoming quite a regular thing on the Blizzard community forums and by now you should be no stranger to it; for several weeks, we've been getting the chance to pitch a question to the brains behind World of Warcraft and have it answered. This week, they'll be talking about achievements. From how they come up with new achievements to the controversial immortal achievements, there are a lot of questions to be asked and it should be an interesting read when it gets posted next week.
Of course, it'll only be interesting if you make it! So get asking and get out your
for a chance to have your question answered and read by Blizzard developers themselves.
As this is a
Q+A, threads will be made available to both US and EU. So far, EU players can submit their questions
and the US thread is
Be sure to check out Blizzard's previous Q+As:
PST - Episode 23
2011-04-03 à 12:05
Are Shaman useless now?
Is Cataclysm leveling too easy?
How can I keep my guild from becoming just a stepping stone for other guilds?
How can I get into raiding in the first place?
April Fools' 2011 - We Won't Forget You, Crabby
2011-04-02 à 03:45
Yet another April Fools' Day has come and gone softly into the night, leaving in its wake a bunch of jokes and rumors. This year seemed tame to the previous one, where we heard about everything from top guilds merging to aquariums being added, but sometimes tame is good--especially where being pranked is concerned. All in all, there were still some great jokes around the WoW community to be found and fun to be had.
Some of our favorites were:
told us about a newly implemented companion loyalty
. I mean, as Breanni puts it, Hunter pet loyalty is gone--but where exactly did it go?
A guild some of you may have heard of, Paragon,
came up with an elaborate guide to an encounter involving a certain Firelord you may also have heard of
Wings of Chaos and Divine Wings
made us sad when we realized they weren't
WoWInterface introduced their own authenticator[
Patch 4.1 - Delicia Fay and Armor Dyes Coming Soon to Azeroth
2011-04-01 à 06:10
The upcoming Patch 4.1: Rise of the Zandalari just got
A new patch hit the PTR early this morning and with it comes some news that most of us World of Warcraft players have been waiting to hear for years. Yes, you will be able to dye your armor in 4.1. In addition to a couple pieces of new 5-man gear, we've datamined several brand new items called
as well as an uncategorized spell called . Additionally, after hopping on the PTR to check it out, we can confirm that this is a more potent dye that lets players tint their armor to preferred shades.
Blizzard's Tribute to Felicia Day's "The Guild"
Interestingly enough, the dyes are sold by a vendor named . A redheaded Blood Elf, Delicia can be found in Booty Bay in a previously abandoned hut that's surrounded by textiles and articles of clothing. In the surrounding area, there are two other new NPCs called and . It seems that Blizzard's added these two to help reaffirm the initial tribute--Delicia Fay being a somewhat obvious play on celebrity
name--as both are characters on her
Goodbye "Wowhead," Hello "Rifthead"
2011-04-01 à 02:10
Unbeknownst to the general public, there have been some talks about changing our site's name in the past months. Frankly, as a name brand, "Wowhead" isn't as memorable as we'd like—the word doesn't convey solid imagery and it isn't very marketable. For a while now we've been hunting through the thesaurus, trying to find a word that really got what both World of Warcraft and our unique fansite are really all about.
Recently, it hit us: conflict. WoW is a game that's rife with conflict and its resolution, a game enveloped in rifts and their closures.
This is an especially relevant observation now. Since the advent of Cataclysm, tensions have been rising. Factions and their leaders fight not only against each other but within themselves. Rifts are forming—political rifts amongst leaders and physical rifts as Deathwing tears our world apart. Rifts are everywhere in Azeroth.
Thus, officially as of today, we've rebranded our esteemed website to incorporate that very memorable and menacing word into our new site title. No longer are we Wowhead. Today we become "Rifthead"; a website where we strive to bring the community the latest upd
Legendary - The WoW Video Podcast - Cha Cha Changes!
2011-03-31 à 18:44
Man, what a busy week it's been! Hurry up and watch the show before it's ancient history already!
On today's LEGENDARY:
and a mystery prize caption contest!
New Forum Feature: Credibility!
2011-03-31 à 18:00
Our team is always working behind the scenes to make the website easier to use and more enjoyable. I am proud to announce our latest feature:
, an indicator of how credible a forum post is! It will be shown next to each forum post; it consists of a rating in numeric form (usually between 1 and 9, but some exceptional cases do exist) and one of 3 possible color coded levels is also displayed. They say a picture is worth a thousand words:
The credibility of the post is entirely calculated by an automated algorithm without human intervention and will thus be available immediately after posting. Our tests have shown that it's remarkably accurate.
We plan to add new
for exceptionally credible posts and we will be looking at other ways to integrate this amazing new feature.
As always your feedback is very appreciated!
BFF Report - Mass Effect 2 - The Arrival DLC
2011-03-31 à 17:33
I don't know about you guys, but I am a huge fan of the Mass Effect IP.. I even own a book that I've read at least 37% of, and I never read books! However, this newest DLC, which coincidentally is also the last, kinda makes me go :|
Have any of you tried it? What are you thoughts on this compared to the previous DLC?
PTR Patch 4.1 Notes Updated (3/30)
2011-03-30 à 23:54
update the the PTR 4.1 Patch Notes today, including some moderate class changes (including some revisions to previous Arcane
ability changes), some Cataclysm dungeon changes and tons of other interesting things!
Notable changes include:
The guild achievements for earning exalted reputation with factions (
) have been fixed to now correctly count cumulative guild members with exalted factions. Previously, these achievements would only count exalted factions on one guild member.
has been redesigned slightly. Instead of a single charge absorption, it now places an absorption effect on the druid absorbing up to 35% of the druid's attack power (modified by mastery, if applicable) in damage and lasting 10 seconds. There are no longer any charges on the effect.
now also increases the healing done by the affected nature spell by 50%.
healing done has been increased by 35%. In addition, it has a new spell effect.
Flacon de peau-d'acier
now grants 450 Stamina, up from 300. The Mixology bonus for alchemists remains at 120 stamina.
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