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10.2.6
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5.2 PTR - Build 16562 - Tier 15 Raid Drops, 3D Weapon Models, and More
Live
Publié
08/02/2013 à 19:07
par
perculia
Tonight's patch added hundreds of Tier 15 raid items, gorgeous models for all raid weapons, and a few minor spell changes! In addition, achievements for Ra-den, the new heroic-only boss, have been added:
Du grand art : Ra Den
Virée en guilde chez Ra Den : mode héroïque
Ra Den « Prem's » du royaume
Check out the latest additions!
Tier 15 Weapons: 3D Weapon Models
We've shown the colorations for ilvl 535 heroic weapons below--models have been added for LFR, Normal, and Heroic Tier 15 weapons. Click on the images to view them in our 3D Model Viewer--these weapons have amazing details that can only be seen by rotating them fully, as well as distinctive animations! You can also try out all of their animations on all character races.
Dagger
Croc empoisonné de Megaera
,
Dague rituelle de l'Œil de l'esprit
,
Athamé du rituel sanguin
,
Couteau de jet de Qwon de fer
,
Dague vacillante de Fyn
,
Exsanguinateur de Nadagast
Fist
Amun-Thoth, serres écorchesprit de Sul
,
Wu-Lai, éventail de lames des Empyréennes
,
Tia-Tia, l'Etoile faucheuse
Ranged
Arc long en écailles de tortue brisées
,
Miracoran, l'accord véhément
,
Regard torve de Durumu
,
Voix du quilen
,
Baguette totémique du seigneur du venin
One-Handed Axe
Faux de tempête du Brise-monde
,
Kura-Kura, fendeur de crânes de Kazra'jin
,
Bardiche brise-carapace
One-Handed Mace
Masse en os pointe-acide
,
Main du Sombre animus
,
Torall, pilier du trône brisé
,
Antique fracasse-tonneau de Zig
,
Jerthud, main gracieuse du sauveur
One-Handed Sword
Lame de l'âme de la tempête fracassante
,
Cimeterre enflammé de Qwon
,
Do-tharak, le brise-épée
Polearms
Shan-Dun, briseur d'espoir
,
Bo-Ris, l'horreur de la nuit
Staff
Bâton du maëlstrom de Jalak
,
Cime de lien d'esprit du dinomancien
,
Caducée de zénitude de Giorgio
,
Suen-Wo, flèche du soleil couchant
,
Bâton d'esprit de Sombrebois
Two-hand Axe, Mace, Sword
Uroe, messager de la terreur
,
Invocation de l'aube
,
Zerat, estramaçon brûlâme de Malakk
,
Estramaçon des enfers glacés
Shield
Carapace de Tortos abandonnée
,
Gabion de la tombée du jour
,
Bouclier du désespoir jumelé
,
Protection ultime de l'empereur
,
Le visage des damnés
Tier 15 Raid Drops
Hundreds of new raid items from
Trône du tonnerre
were added in tonight's patch--check out our 3D Model previews of
all Tier 15 sets
and
Raid Weapons
!
A lot of users seem excited that there's a strength polearm,
Bo-Ris, l'horreur de la nuit
, so making a special note of that here--of course, this could also be using placeholder stats. There are also a few tribute items:
Caducée de zénitude de Giorgio
,
Exsanguinateur de Nadagast
,
Ceinturon fend-les-feuilles de Martiean
.
Click on the links to see a filter with all items for a slot on LFR, Normal, or Heroic difficulty.
LFR
Normal
Heroic
Head
Head
Head
Amulet
Amulet
Amulet
Shoulder
Shoulder
Shoulder
Back
Back
Back
Chest
Chest
Chest
Wrist
Wrist
Wrist
Hands
Hands
Hands
Waist
Waist
Waist
Legs
Legs
Legs
Feet
Feet
Feet
Ring
Ring
Ring
Trinket
Trinket
Trinket
Weapons
Weapons
Weapons
Shield
Shield
Shield
Off-hand
Off-hand
Off-hand
We also have a breakdown of the trinkets here, because they have some interesting or unpredictable procs:
Agility:
Talisman de furie sanguinaire
,
Rune de redistribution
,
Charme d'âme de Renataki
,
Mauvais juju
Caster:
Vision infaillible de Lei Shen
,
Ultime choix de Wushoolay
,
Souffle de l'hydre
,
Essence de brillance de Cha Ye
Healer:
Dernier souffle d'Horridon
,
Vision infaillible de Lei Shen
,
Calice imprégné de foudre
,
Souffle de l'hydre
,
Relique volée de Zuldazar
Tank:
Barrière d'âme
,
Endurance des Zandalari
,
Levée du vent de Ji Kun
,
Fiole délicate du sanguinaire
Strength:
Regard des concubines
,
Etincelle de Zandalar
,
Plume fabuleuse de Ji Kun
,
Talisman de rage de Primordius
Fun procs:
Mauvais juju
summons voodoo gnomes,
Etincelle de Zandalar
turns you into a Zandalari warrior.
Icons
Click the cut to read the spell changes!
Spell Changes
Moine
Forum
|
Talent Calculator
Talents and Specialization
Tempête, Terre et Feu
:
The Monk splits, summoning an elemental spirit to attack the target. The Monk can split into up to 2 elemental spirits at a time. The spirits will attack their targets and mirror your damaging abilities. However, for each elemental spirit summoned the Monk's own damage will be reduced. 1 Spirit Summoned - Monk and spirit deal 60% of the Monk's normal damage. 2 Spirits Summoned - Monk and spirits deal 40%45% of the Monk's normal damage. The elemental spirits will last until the Monk cancels the effect or their target dies or is otherwise unavailable.
Druide
Forum
|
Talent Calculator
Talents and Specialization
Rugissement sauvage
:
Finishing move that increases physical damage done by 30%. Only effective in Cat Form. Lasts longer per combo point: 1 point : (18 + $?p23218$?p23218]) seconds 2 points: (24 + $?p23218$?p23218]) seconds 3 points: (30 + $?p23218$?p23218]) seconds 4 points: (36 + $?p23218$?p23218]) seconds 5 points: (42 + $?p23218$?p23218]) seconds
Mage
Forum
|
Talent Calculator
Talents and Specialization
:
Removes Evocation's cooldown and reduces its channel period and duration by 50%. Completing an Evocation causes you to deal 15% increased spell damage, but passively regenerate 50%100% less mana, for 1 min.
Glyphs
:
Increases the distance you travel with the Blink spell by 5 yards. Also increases your movement speed during Blazing Speed by an additional 50%5%.
Paladin
Forum
|
Talent Calculator
Talents and Specialization
Marteau de Lumière
:
Hurl a Light-infused hammer into the ground, where it will blast a 10 yard area with Arcing Light for (17 sec.5) sec. Arcing Light Deals 3268 to 3993 (+ 32.1% of SpellPower) Holy damage to enemies and reduces their movement speed by 50% for 2 sec. Heals allies for 503268 to 3993 (+ 32.1% of SpellPower) every 2 sec.
Grand croisé
:
Your Crusader Strike and Hammer of the Righteous hits have a 20%When you dodge or parry a melee attack, you have a 30% chance of refreshing the cooldown on your next Avenger's Shield and causing it to generate a charge of Holy Power if used within 6 sec.
:
Fills you with Holy Light, causing melee attacks to deal 16% additional Holy damage and reduce the target's movement speed by 50% for 8 sec.apply Justice to your target. Justice The attacking Paladin's next Templar's Verdict striking this target will also deal 0% weapon damage as Holy per application of Justice. Stacks up to 0 times.
Prêtre
Forum
|
Talent Calculator
Spell Changes
:
Consumes all of the caster's Shadow Orbs to deal 469 (+ 22.3%0 (+ 78.6% of SpellPower) Shadow damage and an additional 469 (+ 22.3%274 (+ 13.1% of SpellPower) Shadow damage every 1 sec for 6 sec. Also heals the caster for 1% of their maximum health when it deals periodic damage. Damage and healing increased based on the number of Shadow Orbs consumed.
:
Consumes all of the caster's Shadow Orbs to deal 469 (+ 22.3%0 (+ 78.6% of SpellPower) Shadow damage and an additional 469 (+ 22.3%274 (+ 13.1% of SpellPower) Shadow damage every 1 sec for 6 sec. Also heals the caster for 1% of their maximum health when it deals periodic damage. Damage and healing increased based on the number of Shadow Orbs consumed.
Talents and Specialization
Corps et âme
:
When you cast Power Word: Shield or Leap of Faith, you increase the target's movement speed by 60% for 34 sec.
:
Consumes all of the caster's Shadow Orbs to deal 469 (+ 22.3%0 (+ 78.6% of SpellPower) Shadow damage and an additional 469 (+ 22.3%274 (+ 13.1% of SpellPower) Shadow damage every 1 sec for 6 sec. Also heals the caster for 1% of their maximum health when it deals periodic damage. Damage and healing increased based on the number of Shadow Orbs consumed.
Esprit gardien
:
Calls upon a guardian spirit to watch over the friendly target. The spirit increases the healing received by the target by 60%, and also prevents the target from dying by sacrificing itself. This sacrifice terminates the effect but heals the target of 50%9000000% of their maximum health. Lasts 10 sec. Castable while stunned.
Démoniste
Forum
|
Talent Calculator
Spell Changes
:
Embeds a demon seed in the enemy target, causing 1344 (+ 21% of SpellPower) Shadow damage over 18 sec. When the target takes 1346 (+ 126% of SpellPower) total damage from the caster or dies, the seed will inflict 900 to 1044 (+ 91% of SpellPower) Shadow damage to all enemies within 1510 yards of the target.
:
Embeds a demon seed in the enemy target, causing 1344 (+ 21% of SpellPower) Shadow damage over 18 sec. When the target takes 1346 (+ 126% of SpellPower) total damage from the caster or dies, the seed will inflict 900 to 1044 (+ 91% of SpellPower) Shadow damage to all enemies within 1510 yards of the target.
:
Embeds a demon seed in the enemy target, causing 1344 (+ 21% of SpellPower) Shadow damage over 18 sec. When the target takes 1346 (+ 126% of SpellPower) total damage from the caster or dies, the seed will inflict 900 to 1044 (+ 91% of SpellPower) Shadow damage to all enemies within 1510 yards of the target.
Talents and Specialization
:
Your next Immolate, Incinerate, Conflagrate or Curse will hit all targets within 1510 yards of the target and deal 43.40% of their normal damage.
Graine de Corruption
:
Embeds a demon seed in the enemy target, causing 1344 (+ 21% of SpellPower) Shadow damage over 18 sec. When the target takes 1346 (+ 126% of SpellPower) total damage from the caster or dies, the seed will inflict 900 to 1044 (+ 91% of SpellPower) Shadow damage to all enemies within 1510 yards of the target.
:
Grants the Soulburn empowerment to your Curses. Your Curses will afflict all enemies in a 1510 yard radius around your target. Soulburn: Curse does not inflict a cooldown.
Mounts
Navrecorne primordial doré
:
Summons and dismisses a rideable Primal Golden Direhorn.Golden Primal Direhorn.
NPC Abilities
This section has not been analyzed extensively by our team but is included for people interested in seeing what has changed in these areas.
View changes
Volonté faiblissante
:
Inflicts physical damage.and at five stacks causes the target to be feared.
:
Burns all enemies within 1510 yards of the target for 396 (+ 37.1% of SpellPower) Fire damage and then an additional 1980 (+ 37.1% of SpellPower) Fire damage over 15 sec.
:
Fills you with Holy Light, causing melee attacks to deal 16% additional Holy damage and reduce the target's movement speed by 50% for 8 sec.The attacking Paladin's next Templar's Verdict striking this target will also deal 0% weapon damage as Holy per application of Justice. Stacks up to 0 times.
Uncategorized
This section has not been analyzed extensively by our team but is included for people interested in seeing what has changed in these areas.
View changes
Absorption
:
Channels posessedpossessed blood into the target, destroying the caster and healing the target for 0.
Lien d’accélération
:
Anima Golems in close proximity link together, increasing each golem's attack speed by 1000%250% and damage by 100%125%. In addition, linked golems gain 100%30% movement speed and immunity to movement slowing effects.
Pointes acides
:
Fire Acidic Spines every 53 sec. inflicting 50000 Nature damage to all enemies within 5 yards of the targets.
Anneau d’anima
:
Forms several spheres in a circle around the target. The spheres move toward the center of the circle. Enemy targets that touch a sphere will consume it, increasing the damage they take from melee attacks by 50% for 15 sec. This effect stacks. In Heroic Difficulty, touching a sphere also inflicts 250000350000 Fire damage over the duration.
Anneau d’anima
:
Forms several spheres in a circle around the target. The spheres move toward the center of the circle. Enemy targets that touch a sphere will consume it, increasing the damage they take from melee attacks by 50% for 15 sec. This effect stacks. In Heroic Difficulty, touching a sphere also inflicts 250000350000 Fire damage over the duration.
Etincelle de rituarcaniste
:
Strike an enemy with the power of the heavens, dealing 4875 to 5125 Holy damage.9750 to 10250 Holy damage.
Marteau de Lumière
:
Hurl a Light-infused hammer into the ground, where it will blast a 10 yard area with Arcing Light for (17 sec.5) sec. Arcing Light Deals 3268 to 3993 (+ 32.1% of SpellPower) Holy damage to enemies and reduces their movement speed by 50% for 2 sec. Heals allies for 503268 to 3993 (+ 32.1% of SpellPower) every 2 sec.
Arc de cercle lumineux
:
Hurl a Light-infused hammer into the ground, where it will blast a 10 yard area with Arcing Light for (17 sec.5) sec. Arcing Light Deals 3268 to 3993 (+ 32.1% of SpellPower) Holy damage to enemies and reduces their movement speed by 50% for 2 sec. Heals allies for 503268 to 3993 (+ 32.1% of SpellPower) every 2 sec.
Ruée de berserker
:
Inflicts Physical damage to enemies ahead of the target, knocking them back.
Soleil flamboyant
:
Inflicts 7500060000 Fire damage instantly and 10000 Fire damage every 1 sec. for 30 sec.
Consommer la vie
:
Punctures the target's skin, draining 10000 health every second and transferring it to the caster over 10 sec.
Diffusion de sang
:
Inflicts damage to an enemy and reduces its movement speed for 4 sec.
Pistage du rai bleu
:
The caster focuses a cone of specially colored light on the target.
Rais bleus
:
The caster covers the area in rays of blue light.
Corps et âme
:
When you cast Power Word: Shield or Leap of Faith, you increase the target's movement speed by 60% for 34 sec.
Plaquage
:
Slams the ground with force, inflicting 95000 to 105000 Physical damage to enemies within 0, knocking them back.
Heurtoir de brute
:
Slam the floor, sending opponents flying.
Gaz caustique
:
Inflicts 1000000 Nature damage split evenly between all enemies within a 30 yard30-yard cone.
Croassement
:
Inflicts 135000 to 165000 Physical damage to all targets within 8.
Chaîne d'éclairs
:
Inflicts 37000 to 4300055500 to 64500 Nature damage and jumps to another target within 5 yards. Affects 3 total targets, increasing damage by 50% per jump.
Chaîne d'éclairs
:
Inflicts 37000 to 4300055500 to 64500 Nature damage and jumps to another target within 5 yards. Affects 3 total targets, increasing damage by 50% per jump.
Piaulement
:
Inflicts 49500 to 60500 Physical damage to all enemies within 0 yards of the target.
Piaulement
:
Inflicts 29700 to 36300 Physical damage to the target.
Frappe du voile noir !
:
Grants an additional 2.00% damage per Tigereye Brew stack.You have a 12% chance when you Jab to cause your next Tiger Palm or Blackout Kick to cost no Chi within 15 sec.
:
Grants an additional 2.00% damage per Tigereye Brew stack.You have a 12% chance when you Jab to cause your next Tiger Palm or Blackout Kick to cost no Chi within 15 sec.
:
Target enemy instantly explodes, dealing (40 * (124) / 100 / 100 * 1602 ( + 150% of SpellPower))) Fire damage to all enemies within 1510 yards of the target. If the target is afflicted by Immolate, their movement speed is reduced by 30% for 5 sec. Generates Burning Embers. Critical strikes double this effect.
Peste meurtrière
:
Inflicts 1000015000 Shadow damage every 3 sec. for 5 min.
Déluge
:
Summons a fierce void of water, dealinginflicting Frost damage to nearby enemies.
Siphon démoniaque
:
The Pit Lord's master siphons 300000200000 health from the Pit Lord.
Appel redoutable
:
Horridon emits a powerful roar, inflicting 300000 Physical damage and disorienting all enemies for 32 sec.
Bouclier divin
:
Protects you from all damage and spells for 20 sec.
Double balayage
:
Inflicts 92500 to 107500185000 to 215000 Physical damage to targets in a 35-yard cone in front of and behind the caster.
Double balayage
:
Inflicts 92500 to 107500185000 to 215000 Physical damage to targets in a 35-yard cone in front of and behind the caster.
Double balayage
:
Inflicts 92500 to 107500185000 to 215000 Physical damage to targets in a 35-yard cone in front of and behind the caster.
Epuiser les faibles
:
Drains health when attacking targets with less than 350000550000 current health, inflicting 25% of weapon damage as Physical and healing the caster for 50 times the damage dealt.
Epuiser les faibles
:
Drains health when attacking targets with less than 350000550000 current health, inflicting 25% of weapon damage as Physical and healing the caster for 50 times the damage dealt.
Epuiser les faibles
:
Drains health when attacking targets with less than 350000550000 current health, inflicting 25% of weapon damage as Physical and healing the caster for 50 times the damage dealt.
Extraction de sang
:
Inflicts 52250 to 57750 (+ 21.4% of SpellPower) Shadow damage to nearby friends. The caster gains 100% of the damage caused in health.
Renforcement de golem
:
Targets an active golem at random from among thosethe active golem with the least Anima, healing it for 10% healthhealth, healing it by 10% and increasing all damage it deals by 100% for the remainder of the encounter.
Heurt explosif
:
The golem slams the ground, inflicting 121875 to 128125 Fire damage to enemies within 1211 yds. of his target. Enemies struck are seared, increasing the damage of subsequent Explosive Slams for 25 sec.
Rayon d’extermination
:
The ritualist channels a beam of Fire at a random enemy player, inflicting 10000050000 Fire damage every 10.5 sec. The ritualist gains a stack of Power Overwhelming each 10.5 sec. while channeling.
Douleur oculaire
:
Inflicts 68750 Arcane damage to the target every second.
Douleur oculaire
:
Inflicts 27500 Arcane damage to the target every second.
Bassin d’alimentation
:
Inflicts 33000 Nature damage to the target each second.
Nourrir les petits
:
The caster summons forth globules of food for their young.
Boule de feu
:
Inflicts 46250 to 53750 Fire damage.92500 to 107500 Fire damage.
Piège de rune de givre
:
Freezes the target in placePlaces a rune that will freeze the next hostile target to step on it for 25 sec. seconds.Only usable in the Troves of the Thunder King scenario.
Piège à runes gelé
:
Frozen.
Souffle de pierre furieux
:
Inflicts 87750 to 92250 Nature damage to all enemies every 0.5 sec for 4 sec.Costs 100 Fury to cast.
Souffle de pierre furieux
:
Inflicts 87750 to 92250 Nature damage to all enemies every 0.5 sec for 4 sec.Costs 100 Fury to cast.
Explosion gazeuse
:
Spews gaseous material in a frontal cone, inflicting increasing Shadow damage over time.
Orbe du gardien de la porte
:
Open the gate to the Bloodied Crossing.
New reagent required:
Orbe du gardien de la porte
x1.
Petite brise
:
Unleash a gentle breeze, lightening your steps.Can only be used in Pandaria.
Mâchouillé
:
The caster takes a bite out of the victim inflicting 325600 to 378400 physical damage and increasing the damage they take by 100% for 20 sec.
Grand croisé
:
Your Crusader Strike and Hammer of the RighteousWhen you dodge or parry a melee attack, you have a chance of refreshing the cooldown on your next Avenger's Shield and causing it to generate a charge of Holy Power if used within 6 sec.
Choc gravitationnel
:
Inflicts Physical and Nature damage to nearby enemies.
Insigne supérieur de l’offensive du Kirin Tor
:
Grants 250 reputation with the SunreaverKirin Tor Offensive.
Fureur grandissante
:
Tortos becomes angry when no enemies are in melee range, gaining 010 Fury.
:
Deals (40 * (124) / 100 / 100 * (1447 ( + 142.5% of SpellPower) + 1598 ( + 142.5% of SpellPower)) / 2)) Fire damage to all enemies within 1510 yards of the target.
Serres infectées
:
Inflicts 15000 Nature damage to the target every 3 seconds.
Pistage infrarouge
:
The caster focuses a cone of specially colored light on the target.
:
Removes Evocation's cooldown and reduces its channel period and duration by 50%. Completing an Evocation causes you to deal 15% increased spell damage, but passively regenerate 50%100% less mana, for 1 min.
Ionisation
:
Jin'rokh the Breaker ionizes enemy players, attracting storm energies over 24 sec. Upon removal, inflicts 0500000 Nature damage to players within 8 yards.
Item - Shaman T15 Elemental 2P Bonus
:
Your Lightning Bolt, Chain Lighting, and Lava Beam hits have a 10% chance to cause a Lightning Strike at the target’starget's location, dealing 64750 to 75250 Nature damage divided among all non-crowd controlled targets within 010 yards.
Hop !
:
Leap onto the back of a targeted Pterrorwing.
Drain de vie
:
Stuns the target for the remainder of the Life Drain.
Foudre
:
Calls down a Lightning Strike on your current target, dealing 1122280 Nature damage.
Regard persistant
:
$?0!=0
Poison vivant
:
Inflicts 185000 to 215000 Nature damage to enemies within 84 yards every 1 sec.
Poison vivant
:
Inflicts 185000 to 215000 Nature damage to enemies within 84 yards every 1 sec.
Météore
:
A meteor strikes the target area, setting it ablaze and doing Fire damage over 8 sec.until cancelled.
Choc puissant
:
Deals 500% weapon damage to enemies within a cone in front of the caster.
Mutation
:
Inflicts 27750 to 32250 Nature damage and grants a mutation.
Passer
:
Throw the egg to a teammate.
Pillage !
:
You have 58 min to loot everything you can take from the Den of Mortal Delights.
Navrecorne primordial cramoisi
:
Summons and dismisses a rideable Crimson GoldenPrimal Direhorn.
Attaque primordiale
:
Inflicts 370000 to 430000400000 Physical damage in a cone in front of the caster.
Piétinement sismique
:
Tortos performs a massive stomp, stunning all enemies for 1 sec and inflicting Physical damage to each equal to 120%105% of their maximum health. Quake Stomp also increases the frequency of Rockfalls for 8 sec.
Charge tranchante
:
Charge the opponent and strike them, causing them to bleed for 2000030000 Physical damage every 1 sec. for 615 sec.
Charge tranchante
:
Charge the opponent and strike them, causing them to bleed for 2000030000 Physical damage every 1 sec. for 615 sec.
Distraction salyin
:
Blend into the shadows for 1 sec and summon a Salyin Warscout. The Warscout will draw the attention of nearby monsters and run into the distance.Can only be used outdoors in Pandaria.
:
Finishing move that increases physical damage done by 30%. Only effective in Cat Form. Lasts longer per combo point: 0 points: (12 + $?p23218$?p23218]) seconds 1 point : (18 + $?p23218$?p23218]) seconds 2 points: (24 + $?p23218$?p23218]) seconds 3 points: (30 + $?p23218$?p23218]) seconds 4 points: (36 + $?p23218$?p23218]) seconds 5 points: (42 + $?p23218$?p23218]) seconds
Graine de Corruption
:
Embeds a demon seed in the enemy target, causing 1344 (+ 21% of SpellPower) Shadow damage over 18 sec. When the target takes 1346 (+ 126% of SpellPower) total damage from the caster or dies, the seed will inflict 900 to 1044 (+ 91% of SpellPower) Shadow damage to all enemies within 1510 yards of the target.
:
Embeds a demon seed in the enemy target, causing 1344 (+ 21% of SpellPower) Shadow damage over 18 sec. When the target takes 1346 (+ 126% of SpellPower) total damage from the caster or dies, the seed will inflict 900 to 1044 (+ 91% of SpellPower) Shadow damage to all enemies within 1510 yards of the target.
Graine de Corruption
:
Embeds a demon seed in the enemy target, causing 1344 (+ 21% of SpellPower) Shadow damage over 18 sec. When the target takes 1346 (+ 126% of SpellPower) total damage from the caster or dies, the seed will inflict 900 to 1044 (+ 91% of SpellPower) Shadow damage to all enemies within 1510 yards of the target.
:
Embeds a demon seed in the enemy target, causing 1344 (+ 21% of SpellPower) Shadow damage over 18 sec. When the target takes 1346 (+ 126% of SpellPower) total damage from the caster or dies, the seed will inflict 900 to 1044 (+ 91% of SpellPower) Shadow damage to all enemies within 1510 yards of the target.
Graine de destruction terrible
:
Plants of seed of destructive power in the target, dealing 2500050000 damage over 15 sec. Upon expiring, the seed will explode for an additional 30000 damage and trigger a terrible effect.
Graine de destruction terrible
:
Plants of seed of destructive power in the target, dealing 2500050000 damage over 15 sec. Upon expiring, the seed will explode for an additional 30000 damage and trigger a terrible effect.
Lance d’ombre
:
Deals 32220 to 39780 Shadowfrost14569 to 16932 $k damage to an enemy target.
Entaille de la lune
:
The caster swings their weapon, inflicting Arcane damage to all enemies in front of them.
Fléchette somnifère
:
Throws a sleeping dart that will knock out a Zandalari Overwatch.
Feu de l’âme
:
Burn the enemy's soul, causing 27000 to 33000 Fire damage.31500 to 38500 Fire damage.
Barrage de lances
:
Deals damage to enemies in the blast.
Éclairs spirituels
:
Inflicts Shadow damage to nearby enemies.
Regard d'esprit
:
The gaze of the Spirit Mask heals the target for 5% of its life every 2 seconds.
Jaillissement statique
:
Jin'rokh the Breaker performs a quick strike, dealinginflicting 52250 to 57750 Nature damage to all players. After 3 sec., this applies 10 Static Wound stacks to his current target.
Bouclier statique
:
Inflicts 2000050000 Nature damage.
Regard de pierre
:
Gaze at the target, stunning them for 210 sec.
Énergie de la tempête
:
Charges the player, causing them to inflict Nature damage to nearby players.
Tempête, Terre et Feu
:
The Monk splits, summoning an elemental spirit to attack the target. The Monk can split into up to 2 elemental spirits at a time. The spirits will attack their targets and mirror your damaging abilities. However, for each elemental spirit summoned the Monk's own damage will be reduced. 1 Spirit Summoned - Monk and spirit deal 60% of the Monk's normal damage. 2 Spirits Summoned - Monk and spirits deal 40%45% of the Monk's normal damage. The elemental spirits will last until the Monk cancels the effect or their target dies or is otherwise unavailable.
:
The Monk splits, summoning an elemental spirit to attack the target. The Monk can split into up to 2 elemental spirits at a time. The spirits will attack their targets and mirror your damaging abilities. However, for each elemental spirit summoned the Monk's own damage will be reduced. 1 Spirit Summoned - Monk and spirit deal 60% of the Monk's normal damage. 2 Spirits Summoned - Monk and spirits deal 40%45% of the Monk's normal damage. The elemental spirits will last until the Monk cancels the effect or their target dies or is otherwise unavailable.
Tempête, Terre et Feu
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The Monk splits, summoning an elemental spirit to attack the target. The Monk can split into up to 2 elemental spirits at a time. The spirits will attack their targets and mirror your damaging abilities. However, for each elemental spirit summoned the Monk's own damage will be reduced. 1 Spirit Summoned - Monk and spirit deal 60% of the Monk's normal damage. 2 Spirits Summoned - Monk and spirits deal 40%45% of the Monk's normal damage. The elemental spirits will last until the Monk cancels the effect or their target dies or is otherwise unavailable.
Tempête, Terre et Feu
:
The Monk splits, summoning an elemental spirit to attack the target. The Monk can split into up to 2 elemental spirits at a time. The spirits will attack their targets and mirror your damaging abilities. However, for each elemental spirit summoned the Monk's own damage will be reduced. 1 Spirit Summoned - Monk and spirit deal 60% of the Monk's normal damage. 2 Spirits Summoned - Monk and spirits deal 40%45% of the Monk's normal damage. The elemental spirits will last until the Monk cancels the effect or their target dies or is otherwise unavailable.
:
The Monk splits, summoning an elemental spirit to attack the target. The Monk can split into up to 2 elemental spirits at a time. The spirits will attack their targets and mirror your damaging abilities. However, for each elemental spirit summoned the Monk's own damage will be reduced. 1 Spirit Summoned - Monk and spirit deal 60% of the Monk's normal damage. 2 Spirits Summoned - Monk and spirits deal 40%45% of the Monk's normal damage. The elemental spirits will last until the Monk cancels the effect or their target dies or is otherwise unavailable.
Souffle de tempête
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Inflicts 277500 to 32250074000 to 86000 Nature damage to enemies in a cone in front of the caster.
Invocation d’une pousse paisible
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Summons a Tranquil Spout to heal you for 10 min.Can only be used outdoors.
Invocation d’un tourbillon de lames
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Summons a Whirlwind of Blades to fight for you for 10 min.Can only be used outdoors.
Vague de force
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AgilityStrength increased by 0 for 15 sec.
Toucher de Ksu’la
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The spirit of Ksu'la courses through Ra'kul's veins!
Toucher de l’animus
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The Dark Animus periodically corrupts a random target, inflicting 100000 Fire damage every 2016 sec. for the remainder of the encounter.
Transfusion
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Defeating any size Anima Golem will cause the Anima that was powering them to flow into the nearestanother golem with enough available capacity. In LFR difficulty, a random golem is chosen. In other difficulties, the nearest golem is chosen.
Vita distordu
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Deals 100000 Nature damage to an enemy target, chaining to additional nearby targets and dealing increased damage to each successive target.
Sérum instable
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Upon reaching 85 injections of Raining Blood, take 138750 to 161250 Nature damage. In addition, all non-player enemies nearby will be stunned for 5 secs.
Sacs ventraux
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Sacs located around the frill will periodically erupt, inflicting 1000015000 Nature damage to all enemies every 1 sec.
Sacs ventraux
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Sacs located around the frill will periodically erupt, inflicting 1000015000 Nature damage to all enemies every 1 sec.
Mutation volatile
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Inflicts 370000 to 430000 Nature damage and grants a harmful mutation.
Agent pathogène volatil
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Inflicts 60000 Nature damage to the target every 1 sec. and summons a Living Fluid.for 10 sec.
Agent pathogène volatil
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Inflicts 60000 Nature damage to the target every 1 sec.and summons a Living Fluid.
Salve
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The caster readies their bow to fire volleys of arrows at nearby opponents.
Salve
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Inflicts Physical damage to all targets within 2 yards.
Onde de puissance
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The Zandalari Colossus slams the ground, inflicting 47500 to 52500 Nature damage to enemies in a line.
Ondes de lumière
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Inflicts 48750 to 5125073125 to 76875 Holy damage to enemy players in its path.
Trait funeste
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Fire a bolt of doom at the target, dealing 45000 to 55000 Shadow damage.
Carillon à vent yaungol
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Charge at an enemy, inflicting 50000 Physical damage to enemies within 8 yards and knocking them down for 2 sec.Can only be used in Pandaria.
Cri de guerre zandalari
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Inflicts 75000 $k damage, and knocks enemies back within 15 yards.
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