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RPT
10.2.7
RPT
10.2.6
Bêta
Fury Warrior Boss Tips
Par Archimtiros
Dernière mise à jour :
02/07/2018
Changelog
Patch : 7.3.5
Table des matières
Note: 4.1/5
(
5
Votes)
Navigation dans le guide
Note: 4.1/5
(
5
Votes)
This section of the Fury Warrior guide details simple dungeon and raid boss tips and tricks. This guide is written and maintained by
Archimtiros
, the Warrior class theorycrafter, of
Infinity
on US-Mannoroth.
Mythic+ Dungeons
Talents:
Doublement
Boulet de démolition
Berserker écumant
Rage intérieure
Fougue téméraire
General Tips:
Generally, AoE is more frequent and important than single target.
Gear can be swapped between combat. Swap between items such as
Glaives lunaires ombreux
,
Pierre à aiguiser brèche-vent
,
Souhait ardent de Kil'jaeden
, and
Vertèbres de Naj'entus
for trash, and swap to single-target setups during their cooldowns or against bosses.
Onde de choc
can be very useful against Fortified or Skittish modifiers.
can be taken to maximize burst AoE damage, though single target will suffer.
Peintures de guerre
is a very strong option when doing high keys, and mobility isn't an issue.
Détonant
and
Aggravé
are especially dangerous to Fury Warriors, due to their increased max health and damage taken.
Fébrile
makes pulling aggro extremely easy, and all but guaranteed during Battle Cry. Spread threat by switching targets frequently, and don't use Battle Cry unless it will kill the targets, they can be stunned, or the tank has a Taunt ready.
Explosif
can be very beneficial, as defeating them will trigger
.
Antorus, the Burning Throne
Talents:
Rage infinie
Doublement
Avatar
Peintures de guerre
Berserker écumant
Fougue téméraire
General Tips:
Use Heroic Leap to quickly avoid
Eradication
, and reduce time away from the boss.
Talents:
Rage infinie
Doublement
Avatar
Peintures de guerre
Berserker écumant
Fougue téméraire
General Tips:
Don't bother Charging between targets for Rage. Stay on the Shadow Hound as often as possible (non-Mythic).
The Hounds can be stacked on lower difficulties for extra cleave damage.
Talents:
Doublement
Boulet de démolition
Marche bondissante
Berserker écumant
Fougue téméraire
General Tips:
Hold cooldowns for
Invocation de renforts
, use AoE trinkets (ex: Forgefiends Fabricator, Umbral Moonglaives) over single target ones as able.
Use Charge liberally to Rampage more often, and maintain Enrage uptime.
Talents:
Doublement
Avatar
Marche bondissante
Berserker écumant
Fougue téméraire
General Tips:
Heroic Leap will
not
avoid
Barrage de gangrorage
.
Hold cooldowns for add
Portail de transport
, use AoE trinkets (ex: Forgefiends Fabricator, Umbral Moonglaives) over single target ones as able.
Talents:
Doublement
Boulet de démolition
Marche bondissante
Berserker écumant
Fougue téméraire
General Tips:
Hold cooldowns for add
Portail de transport
, use AoE trinkets (ex: Forgefiends Fabricator, Umbral Moonglaives) over single target ones as able.
Mythic only
: If going on the ship, prioritize the Blue Crystal.
Talents:
Rage infinie
Doublement
Avatar
Peintures de guerre
Berserker écumant
Fougue téméraire
General Tips:
Heroic Leap will avoid traps, and can help reduce time spent crossing the bridge.
Hold cooldowns shortly before the 66% and 33% transitions (80%, 60%, 40%, 20% on Mythic), until
Déflagration
ends.
Talents:
Rage infinie
Doublement
Avatar
Marche bondissante
Berserker écumant
Fougue téméraire
General Tips:
Hold cooldowns for adds to capitalize on
Initialisation
; use the
Protocole Apocalypse
timer as a guide.
The innermost track, right up against the boss, is the safest location for avoiding
Bombe diabolique
.
Talents:
Rage infinie
Doublement
Avatar
Peintures de guerre
Berserker écumant
Fougue téméraire
General Tips:
Charge can be used to deal with
Proie marquée
if need be.
Mythic Only
: talent
; avoid Heroic Leap during
Étreinte nécrotique
, stay with your buddy.
Talents:
Rage infinie
Doublement
Avatar
Peintures de guerre
Berserker écumant
Fougue téméraire
General Tips:
The bosses can be cleaved from max melee range if kept just outside the range of
Pacte des shivans
.
Let ranged dps deal with adds during
Fureur de Golganneth
to reduce movement and damaging other players.
Talents:
Rage infinie
Doublement
Avatar
Peintures de guerre
Berserker écumant
Fougue téméraire
General Tips:
Max melee range during
Entaille de flammes
allows Charging back for rage generation.
Use Heroic Leap and Charge to eliminate downtime during
Tempête incendiaire
.
Talents:
Rage infinie
Doublement
Avatar
Peintures de guerre
Berserker écumant
Fougue téméraire
General Tips:
Don des mers
Haste/Vers is better than Crit/Mastery. Prioritize the Physical and Fire damage adds in phase 2 (north side).
Eonar's resurrection resets the potion cooldown timer, allowing 3+ potions to be used per encounter.
The Tomb of Sargaras
Talents:
Rage infinie
Doublement
Avatar
Peintures de guerre
Berserker écumant
Rage intérieure
Fougue téméraire
General Tips:
Use Heroic Leap to quickly move behind pillars or soak locations, and reduce time spent away from the boss.
Talents:
Rage infinie
Doublement
Avatar
Peintures de guerre
Berserker écumant
Rage intérieure
Fougue téméraire
Mythic only
:
General Tips:
Use Charge to quickly reposition and generate extra rage when swapping targets.
If necessary, go down early to drop Torment before the Execute phase.
Talents:
Doublement
Boulet de démolition
Marche bondissante
Berserker écumant
Rage intérieure
Fougue téméraire
Optional
:
General Tips:
Hold cooldowns for Murloc adds to maximize damage done during the encounter.
Talents:
Doublement
Avatar
Marche bondissante
Berserker écumant
Rage intérieure
Fougue téméraire
General Tips:
Use Heroic Leap to quickly drop Moonfire, and charge back to the boss.
Hold cooldowns before phase 2 for cleaving Moontalon.
Talents:
Doublement
Boulet de démolition
Marche bondissante
Berserker écumant
Rage intérieure
Fougue téméraire
Optional
:
General Tips:
Hold cooldowns for Eel adds to maximize damage done during the encounter.
Mythic only
: The first and third sets of Eels in phase one, and first set in phase three, cannot be killed immediately, or tornados will not be slowed. Avoid putting too much damage into the first set on the pull.
Talents:
Doublement
Avatar
Peintures de guerre
Berserker écumant
Rage intérieure
Fougue téméraire
General Tips:
The spirit realm is much more suited for Warriors burst AoE. Minion adds spawn when the Queen's channel is finished; use it as a guide for cooldown use.
Talents:
Rage infinie
Doublement
Avatar
Peintures de guerre
Berserker écumant
Rage intérieure
Fougue téméraire
General Tips:
Heroic Leap and Charge can be used after Blowback to quickly reach the Maiden's new position, maintaining uptime and Juggernaut.
Talents:
Rage infinie
Doublement
Avatar
Peintures de guerre
Berserker écumant
Rage intérieure
Fougue téméraire
General Tips:
The Maiden can be cleaved with Rampage, Odyn's Fury, and trinkets for extra damage, as long as it isn't killed early.
During Phase 2, Juggernaut can be maintained by using Heroic Leap when
Rupture des réalités
has less than 2 seconds remaining, and immediately taunting the boss back to into melee range.
Talents:
Doublement
Avatar
Marche bondissante
Berserker écumant
Rage intérieure
Fougue téméraire
General Tips:
Hold cooldowns for Reflection adds during Phase 1 and 2.
Knockbacks can be trivialized by spamming Charge on the boss.
Antorus: Coming Soon™
Tags :
JcE
Dungeons mythique
Raids
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