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News Roundup: Latest Cataclysm Hotfixes, Dungeon Finder Change and more!
29/04/2011 à 20:51
It's FRIDAY. Yet another day of awesome Patch 4.2 previews from Blizzard, including x and y, and a handful of new blue posts as well! Today's posts include the lateest Cataclysm hotfixes, a retrospective on the quality of Trial of the Crusader and a bit of input from Zarhym on just how "friggin' epic" Firelands is going to be. Who cares if there's "only" seven bosses, if those seven bosses and their encounters are
, right?In addition to this reassurance, we've also a few posts about a few 4.1 changes that needed just a bit more clarification. Check 'em out!
Latest Cataclysm Hotfixes (April 28-29)
Some interrupts were still incorrectly missing targets. Wind Shear, Spell Lock, Counterspell, Mind Freeze, and hunter pet abilities Nether Shock and Serenity Dust should no longer miss.
Characters who mount up with a pet bar active should no longer lose control of the pet if they dismount while under the effects of any crowd control.
Divine Aegis will no longer produce a shield if the full heal that should cause it is a
Patch 4.2: Tier 12 Armor Sets for Paladin, Mage, Rogue, Hunter, Death Knight, and Priest
29/04/2011 à 16:25
This is probably the preview we've all been waiting for! Quests and zones are nice, but what everyone really wants to know is how they'll be looking for the next several months. Well, it's a mystery no longer for some classes; Blizzard just released a preview of how tier 12 armor sets will look for
Chevalier de la mort
. We'll let the images do the talking and have you form your own opinions in the comments as we're too busy staring at the hunter one and thinking about
--it has an
and that's awesome.
All in all, 4.2 seems to really be living up to the anticipation it built. These recent previews have made it seem like Firelands will be a rewarding patch for raiders; the questlines look epic, the bosses look interesting, and
Dragonwrath, Tarecgosa's Rest
looks to be the most complex legendary since
Atiesh, grand bâton du Gardien
. Even the daily hubs look engaging--Blizzard seems to have learned its lessons from Argent Tournament Grounds and the Isle of Quel'Danas.
Patch 4.2 Preview: Thrall's Return, World Tree Restoration
29/04/2011 à 11:21
Thrall's back in this new 4.2 teaser released by Blizzard today. However, freeing him won't be easy; you'll have to face elementals as well as Thrall's own past. It's interesting that they chose to bring him back by tying him so closely to the World Tree's restoration, hinging its fate largely on freeing him from his elemental bonds.
It should be exciting to see how it plays out. Personally, we're wondering if this quest will have any room for choices. Blizzard has been alluding to the possibility that phasing in 4.2's new areas will be based on a player's choices, ultimately aiming to make Firelands a very personal experience for players. It would be quite compelling if Thrall were linked to the personalized outcome that they desire, especially given his rich history as a prominent Warcraft lore figure.
Don't forget to check out yesterday's exciting previews:
Patch 4.2: Regrowth & Molten Front Preview
Patch 4.2: Dragonwrath, Tarecgosa's Rest Preview
4.2 Firelands Preview: Bosses, Dragonwrath, and More
28/04/2011 à 11:18
Blizzard is heating things up with more 4.2 previews after
yesterday's stunning videos
were released. This time, they're here to tell us about each boss in Firelands and tease us a little about the new caster DPS legendary:
Dragonwrath, Tarecgosa’s Rest
. Apparently not only will the legendary reward those who receive it, it will also reward the entire guild with a unique non-combat vanity pet!
But wait--they're not stopping there with this preview! According to Blizzard, besides having seven new bosses, 4.2 will also have new mounts, achievements, guild challenges, and a new tier of gear as well as weapons. All in all, it looks like this is warming up to be a really good patch. Hopefully it will be one that serves as this expanion's Ulduar; memorable and rewarding for all ranges of players.
For ages, the Elemental Plane served its purpose as a secure realm to imprison Azeroth's primordial spirits... until the Cataclysm ruptured its boundaries. Without warning, Ragnaros's armies surged toward Mount Hyjal, intent on burning the World Tr
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