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Forge of Souls Impressions
13/10/2009 à 16:24
So it took me a good few days to find some time to test the new 5-man introduced in the latest PTR build. Yep, I am talking about the Forge of Souls, the first wing of the Frozen Halls, which is the composite name of all 3 5-mans in the Icecrown Citadel. Story-wise it is the first section of the Frozen Halls you are going to enter, so I am going to spend a little time talking about the story behind those three dungeons.
Yep, after the break :D
Oh, and let me tell you something. Instance full of creepy flying skulls that seem to be laughing at you while floating around playfully is one of the creepiest things I have ever seen in the game.
Gnomes Back in Gnomeregan?
09/10/2009 à 03:07
There have been many jokes about the gnomes not being able to take their capital Gnomeregan back, despite the fact that there are quite a few gnome NPCs with level and gear sufficient enough to obliterate every single trogg and leper gnome in immediate proximity. Well, we
get to see the end of those jokes in
! Some two weeks ago "PC Gamer" magazine revealed some new information about the upcoming expansion, but it seems like one of the things was majorly overlooked: a hint that gnomes might be going back home!
Here's what the short caption on the image reads:
After 5 years of players purging Gnomeregan of its irradiated inhabitants, Gnomes may finally be able to reclaim their home as a new capital city for Alliance... until they mess it up again.
Without jumping to conclusions, it is highly probable (in my opinion at least) that Gnomeregan will be introduced in Cataclysm. Whether it is going to be there at launch, or players will go through a series of phasing quests to "purge" the place for good is of little relevance. The only problem is that we may very well get our super excited little fr
Pit of Saron Impressions
03/10/2009 à 17:30
So after much struggle and not a single WoW reinstall, I finally managed to get my PTR Client up and working. Eager to test the Pit of Saron, I transferred my
(who is actually a tank, so his Ret gear isn't that great), I went to the place, got a group together in a few mere instants... and could not enter. Apparently having done so many phasing quests in Icecrown, I was not able to see the instance portals. Which I fixed by simply copying a pre-made character, paladin tank as well, and, oh wonders - I was able to enter the instance soon after my first failure!
So this blog is going to be about my first impressions of the place. A word of caution before we start - I was not able to fight the final boss, Scourgelord Tyrannus. He was just not there. Kind people in the LFG channel politely informed me that he should be there, so I guess I had just encountered a bug. I will try again later and update the blog with impressions of the fight against him as well.
3.3 Speculations (Part 1)
03/10/2009 à 14:05
So just a couple days back I brought you some juicy
(because we all know the blog wasn't actually about the PTR coming up). Well, I was talking to Corgan yesterday, and apparently he is really good at digging interesting stuff out of the game files and
. So we just kind of sat
, he was throwing links at me, I was reading as quickly as possible, and then there were some promises and implications that my immediate descendants would suffer an... interesting fate, if I failed to post all that in a blog.
So here it is. The blog is going to be really spoiler heavy. I am only going to cover Quel'Delar in this part (exploring other interesting quest chains, and some interesting spells too in the later issues), so if you are fine with that - go ahead. If not... I just wrote a very long blog for you not to read :P
Patch 3.3 On PTR! (Quel'Delar... Speculations?)
01/10/2009 à 22:29
Hey, so 3.3 PTR came down on us like a sword falling on an iceberg. From the sky. Anybody else really excited about going there and kicking some butt (we'd chew gum too, but we seem to be out of gum...) with Sylvanas and Jaina? 'Cause I sure am!
Anyway, hopefully you are wondering where the stupid metaphor came from. 'Twas all intentional. A little while ago, back in the 3.1 days, when the Argent Tournament first came to existence, something starting drilling in the Lore freaks' heads. Right next to Sindragosa's Fall (where we saw the Lich King raising the biggest frost wyrm of them all in the WotLK cinematic), there was a sword. Sword stuck in the ice, surrounded by some stones, and apparently called Quel'Delar. Related to Quel'Serrar? Or maybe some sort of Excalibur reference? We knew nothing about it, until a few minutes ago when MMO-Champion dug some information from the PTR files. It's only spells, but they seem rather interesting by themselves too...
P.S. Stay tuned, more stuff might appear!
Icecrown Details Revealed!
30/09/2009 à 12:38
Some of you may have noticed, but after launching a brand new EU site, Blizzard decided to pop another surprise at us - in the "Under Dev" section there, about the Icecrown Citadel. Back during BlizzCon, we were told that Icecrown will be composed of two major parts - a huge 5-man dungeon, and a 10/25-man raid. Well, here is the information about the 5-man instance part of it...
: The information below does not mean, nor imply that the Icecrown Citadel is going to be a 5-man dungeon. It doesn't mean that the Lich King is going to be a 5-man boss either. There is a separate raid, information for which has not been released after BlizzCon.
We may end up fighting some form of the Lich King in the 5-man however - a memory, a vision, an illusion...
Strategist: Trial of the Grand Crusader
25/09/2009 à 18:31
So this is the last one of the Trial of the Crusader Strategists. Really. This time.
I am going to use this introductory paragraph to explain why the Grand Crusader is different - in general - and then dive into the specific details of each fight.
First, you start Trial of the Grand Crusader with 50 "unsuccessful attempts". Every time you wipe - or every time a boss resets, you lose 1 attempt. When you lose all 50, all bosses despawn and you can't do anything until the next reset. There are two reward systems, to promote better performance. The items that drop off bosses of higher level than the normal version of the raid - they are essentially the same items, with buffed stats. And then there is the Tribute Chest. As I understand it, the Tribute Chest will always contain 2 Trophies/Regalias (for 10/25 respectively) and a number of items. If you reach it with 25-44 attempts left, you get an extra Trophy/Regalia and an extra item. For 45-49 attempts left, you gain another one. And for a perfect run (50 attempts left), you get one unique mount and a very high level cloak.
Now that you are all familiar with the basic idea behind the Heroic raid mode, let's
Strategist: Onyxia 3.2.2
22/09/2009 à 11:43
Why, hello there! You take your eyes away from the game for a little while and there it is - 5 years pass by. As
would say: "
5 years, you say? Well, you're certainly the bearer of wonderful news, aren't you? Next you're going to tell me that Onyxia is still alive and attacking the city.
" Well, what do you know - old Elling has a big surprise brewing up for him.
is in fact alive (kind of, but we don't mind) and back, ready to wreck raids once more!
And as you very well know, every time a new raid boss pops up, a new Strategist is spawned as well. Buckle up, break the piggy-bank with money for extra repair bills, stock up with flasks, and get ready for even MOAR DOTZ!
The Things We Do...
20/09/2009 à 15:41
It has been almost one year (probably a bit more, right) since the achievements system was introduced to the game. And with the achievements system - one very particular achievement.
. Now that Brewfest is back around the corner, many of us are finally getting our chance to finish the trip and be rightfully awarded with a beautiful
(that flies at 310% speed, but we want it for the beauty, of course). But how many of you stopped while doing all those achievements, and thought "
Man, what I am doing is a complete absurd! I have morals, I should not be doing this for some drake!
" Yea, I didn't either...
But now that we are almost done with our lovely trip, I thought I would put a list of all the weird things we've done over the last year, trying to get the Violet Proto-drake. Read on, and enjoy the (long, strange) trip!
16/09/2009 à 13:34
Here it is! Azjol-Nerub was merely a setback, spider power >8< forever, and
won't save you this time. Well, in a way it will. But not the one I linked. The one you will create. Get it, get it? Hmm?
Okay, the lame joke is out of the way. I had to make it. This is going to be the last of Trial of the Crusader (Normal) Strategists. I know it doesn't seem like a big deal to you - the raid was small, and the bosses weren't all that hard - but I think it's a good milestone for me. It's the first raid instance I've completed. Like, completely completed. I've written every single boss page, I've written a guide for every one of the bosses, I've modified the design a little so it fits. In other words - I feel accomplished.
Well, technically I have one more Strategist that should be posted before I am done - the one about the Trial of the Grand Crusader, i.e. the Heroic version of the raid. I decided that since I've written an extensive blog about each one of the fights, I don't need
Strategist: Faction Champions
14/09/2009 à 04:20
I think I've avoided this one long enough. The fight is chaotic and random, and different group compositions (for both the raid and the bosses) require different prioritizing. In other words - waiting more won't make the "strategy" any easier to write.
This being said, the term "strategy" is used very loosely. I won't give you a strategy - instead I will offer a short description of the strong and weak sides of each possible opponent, some way you can negate his or her weaknesses, and hopefully a tip as to how dangerous the specific miniboss is.
Read and find out what the
have in store!
Strategist: Twin Val'kyr
04/09/2009 à 13:37
Long time no see! I know you haven't seen the Faction Champions guide yet - and frankly, I am not looking forward to it. My guild did fairly well this week (not a single wipe until Anub'arak, and even then only a few), but I am still not feeling confident enough to provide detailed description of that third encounter. Probably because it's so chaotic, you can't really grab a strategy and execute it every time by the letter, and expect it to work. So expect Anub'arak, and maybe even some Heroic notions before the Faction Champions. I also accept suggestions on my email (found in my profile) as to how to deal with them.
So for now, I give you the Twin Val'kyr -
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