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Changements apportés aux sorts dans la sous-version 35522 de Shadowlands : changements majeurs apportés à l'échelonnage
Shadowlands
Publié
11/08/2020 à 14:26
par
Anshlun
Dans cet article, nous présentons les changements apportés aux sorts dans la première sous-version des RPT de Shadowlands.
Mise à jour : les effets passifs intrinsèques aux spécialisations de soigneurs n'étaient pas dans le différentiel et y ont désormais été ajoutés.
Principaux éléments
De nombreuses classes ont reçu des changements d'échelonnage, vous pouvez toutes les retrouver ci-dessous.
Le Chasseur Précision a reçu des changements.
Nouveaux talents pour le Mage.
Quelques changements pour le Chaman Élémentaire.
Les bénédictions féériques du Prêtre ont été repensées.
All Shadowlands Datamining and News
Build 35522 Datamining
New Achievement - Pet Maldraxxus Kittens
Database Updates - New Items & Rewards
Normal & Mythic Castle Nathria Raid Testing
Encounter Journal Updates
Mount Updates - Sinrunner Blanchy Flavor Text
New Icons and Assets
Build 35522 Preamble - Global Strings, Renown Changes, Druid Customization
New Keystone Affixes - Inspiring, Spiteful, Storming
Class & Spell Changes
Tame Elegon as a Spirit Beast
Arcane Mage Bluepost
Marksmanship Hunter Bluepost
Elemental & Enhancement Shaman Bluepost
Fae Blessings Priest Night Fae Covenant Ability Rework
Shadowmeld Trait Removed
Soulbind Changes - New Trait to Channel Fleshcraft While Moving
Soulbind Conduit Changes - Rogue, Druid, Monk, Paladin, Priest
Legendary Power Tuning - Timeworn Dreamcatcher, Celestial Breath, Cauterizing Shadows
Class & Spell Changes - Major Scaling Changes
Pre-Patch
Scourge Invasion Returns on the PTR
PTR Development Notes - Week 1
Nathanos Story Spoilers
Pre-Patch Loot from Northrend
New Cosmic Map Including Shadowlands
PTR Updated to Shadowlands Patch 9.0.1
NEW
Earn Envied friendship reputation with Ve'nari in The Maw.
NEW
Kill 5 bonus objective bosses in The Maw.
NEW
Obtain Sorrowbane from the Theater of Pain.
NEW
Kill 16 bonus objective bosses in The Maw.
NEW
Rescue 500 Souls from The Maw.
NEW
Collect 20,000 Stygia.
NEW
Explore The Maw, revealing the covered areas of the world map.
NEW
Find and pet all of the kittens in Maldraxxus.
Thérapie de couple
Cause Millhouse and Millificent to strike each other with each Shadowfury and Echo Finger Laser X-treme cast and defeat the Manastorms in De Other Side on Mythic difficulty.
Volée de lances
HitDefeat Devos, Paragon of Doubt after hitting her with five Spears of Duty in the Spires of Ascension on Mythic difficulty.
Malepeste : mode héroïque
Heroic: PlalguefallPlaguefall
Defeat Margrave Stradama in Plaguefall on Heroic difficulty or higher.
Sire Denathrius : mode mythique
Defeat Sire Denathrius in Castle Nathria on Mythic difficulty.
NEW
Defeat the Council of Blood after throwing four styles of wine in Castle Nathria on Normal difficulty or higher.
Interstice Cœur-Algide
Complete Layer 1 of Coldheart Interstitia.
Complete Layer 2 of Coldheart Interstitia.
Complete Layer 3 of Coldheart Interstitia.
Complete Layer 4 of Coldheart Interstitia.
Complete Layer 5 of Coldheart Interstitia.
Complete Layer 6 of Coldheart Interstitia.
Complete Layer 7 of Coldheart Interstitia.
Complete Layer 8 of Coldheart Interstitia.
Complete Layer 9 of Coldheart Interstitia.
Chambres aux Fractures
Complete Layer 1 of Fracture Chambers.
Complete Layer 2 of Fracture Chambers.
Complete Layer 3 of Fracture Chambers.
Complete Layer 4 of Fracture Chambers.
Complete Layer 5 of Fracture Chambers.
Complete Layer 6 of Fracture Chambers.
Complete Layer 7 of Fracture Chambers.
Complete Layer 8 of Fracture Chambers.
Complete Layer 9 of Fracture Chambers.
Gardiens de Tourment
Defeat the following bosses in Torghast.
New criteria: Watchers of Death
New criteria: Elder Longbranch
New criteria:
Mort’regar
Complete Layer 1 of Mort'regar.
Complete Layer 2 of Mort'regar.
Complete Layer 3 of Mort'regar.
Complete Layer 4 of Mort'regar.
Complete Layer 5 of Mort'regar.
Complete Layer 6 of Mort'regar.
Complete Layer 7 of Mort'regar.
Complete Layer 8 of Mort'regar.
Complete Layer 9 of Mort'regar.
Salle de Skoldus
Complete Layer 1 of Skoldus Hall.
Complete Layer 2 of Skoldus HallsHall.
Complete Layer 3 of Skoldus HallsHall.
Complete Layer 4 of Skoldus HallsHall.
Complete Layer 5 of Skoldus HallsHall.
Complete Layer 6 of Skoldus HallsHall.
Complete Layer 7 of Skoldus HallsHall.
Complete Layer 8 of Skoldus HallsHall.
Complete Layer 9 of Skoldus HallsHall.
Forges des Âmes
Complete Layer 1 of The Soulforges.
Complete Layer 2 of The Soulforges.
Complete Layer 3 of The Soulforges.
Complete Layer 4 of The Soulforges.
Complete Layer 5 of The Soulforges.
Complete Layer 6 of The Soulforges.
Complete Layer 7 of The Soulforges.
Complete Layer 8 of The Soulforges.
Complete Layer 9 of The Soulforges.
Étages supérieurs
Complete Layer 1 of The Upper Reaches.
Complete Layer 2 of The Upper Reaches.
Complete Layer 3 of The Upper Reaches.
Complete Layer 4 of The Upper Reaches.
Complete Layer 5 of The Upper Reaches.
Complete Layer 6 of The Upper Reaches.
Complete Layer 7 of The Upper Reaches.
Complete Layer 8 of The Upper Reaches.
Complete Layer 9 of The Upper Reaches.
Torghast: Tracking - Completed Layer 1
Complete Layer 1 of any run.
Torghast: Tracking - Completed Layer 2
Complete Layer 2 of any run.
Torghast: Tracking - Completed Layer 3
Complete Layer 3 of any run.
Torghast: Tracking - Completed Layer 4
Complete Layer 4 of any run.
Torghast: Tracking - Completed Layer 5
Complete Layer 5 of any run.
Torghast: Tracking - Completed Layer 6
Complete Layer 6 of any run.
Torghast: Tracking - Completed Layer 7
Complete Layer 7 of any run.
Torghast: Tracking - Completed Layer 8
Complete Layer 8 of any run.
Complete Layer 9 of any run.
NEW
Unlock Rank III of your Sanctum's Adventures Command Table.
NEW
Reach Renown level 30.
NEW
Reach Renown level 40.
NEW
Pledge your allegiance to one of the covenants in the Shadowlands.
NEW
Unlock Rank III of your Anima Conductor
NEW
Use your Anima Conductor 50 times.
NEW
Reach Renown level 20.
NEW
Unlock Rank III of your Sanctum's Travel Network.
NEW
Unlock all of the locations connected to your Anima Conductor.
NEW
Reach Renown level 10.
NEW
Unlock Rank V of your Sanctum's Special Feature
NEW
Participated in the realm-first completion of a Level 15 or higher Shadowlands Mythic dungeon within the time limit.
Héros des donjons de l’Ombreterre
Complete the Shadowlands Heroic dungeon achievements listed below.
NEW
Among the first one hundred Alliance guilds worldwide to defeat Sire Denathrius on Mythic difficulty.
Reward: Title Reward: Famed Slayer of Denathrius
NEW
Among the first one hundred Horde guilds worldwide to defeat Sire Denathrius on Mythic difficulty.
Reward: Title Reward: Famed Slayer of Denathrius
NEW
Complete 14 Pet Battle World Quests throughout the Shadowlands with a full team of level 25 pets.
Reward: Laser Pointer
NEW
Used to control availability of the Cheetah druid travel form customization choice.
NEW
Used to control availability of the Doe druid travel form customization choice.
NEW
Used to control availability of the Dolphin druid form customization choice.
NEW
Used to control availability of the Humble Flyer druid flight form customization choice.
NEW
Used to control availability of the Orca druid form customization choice.
NEW
Used to control availability of the Sentinel druid flight form customization choice.
NEW
Used to control availability of the Tideskipper druid form customization choice.
Virée en guilde au château Nathria
Defeat Sire Denathrius in Castle Nathria on Mythic difficulty while in a guild group.
New criteria: Criteria Type 165 Id 2398
New criteria: Criteria Type 165 Id 2418
New criteria: Criteria Type 165 Id 2383
New criteria: Criteria Type 165 Id 2405
New criteria: Criteria Type 165 Id 2402
New criteria: Criteria Type 165 Id 2406
New criteria: Criteria Type 165 Id 2412
New criteria: Criteria Type 165 Id 2399
New criteria: Criteria Type 165 Id 2417
New criteria: Criteria Type 165 Id 2407
NEW
Defeat Sire Denathrius in Castle Nathria on Mythic Difficutly while in a guild group.
Lien d’amitié
Defeating an enemy reduces the cooldown on your steward's non-Phial services by 1 sec.
Habits purifiés
Pelagos periodically sends you crafting materials, increasing for every dungeon, raid, battleground, arena, and quest completed while soulbound.You have a chance to obtain cleansed cloth and enchanting materials when you kill an enemy that yields experience or honor.
Name changed from Walk Together to Cleansed Vestments
Splendeur de la nature
Niya periodically sends you herbs to aid you when you complete activities that contribute to your Great Vault.You have a chance to obtain leather, meat, and fish when you kill an enemy that yields experience or honor.
Name changed from Care Package to Nature's Splendor
Outils de Niya : bardanes
Your damaging attacks and spells have a chance to toss Niya's Spiked Burrs under your target. The burrs latch onto the first enemy to cross them, reducing movement speed by 20% and inflicting 9Attack power * 0.1 * (1 + Versatility)) * 6] Nature damage over 6 sec.
Outils de Niya : poison
Your interrupts apply Niya's Paralytic Poison to your target, dealing 5.8% of Spell power + 5.8% of Attack powerAttack power * 0.1 * (1 + Versatility)) * 30] Nature damage over 30 sec. Targets with Niya's Paralytic Poison take an additional 100% of Spell power + 100% of Attack power)] Nature damage if interrupted once more.
NEW
While in Soulshape, you regenerate 5% of your maximum health every 3 sec.
Champ de fleurs
When Soulshape ends, you increase the movement speed of nearby allies by 15%20% for 15 sec.
Somnambule
Every 1 hour spent in a rest area grants you increased gold from the next World Quest you complete. Stacks to 5.
NEW
After using 60 spells or abilities, your next Fleshcraft will deal Shadow damage to up to 5 nearby enemies over the duration, and heal up to 5 nearby allies heal for .
NEW
You may channel Fleshcraft while moving.
Peau sublime d’Éméni
When you useActivating your Necrolord class ability or spell, gain a stack of Emeni's Magnificent Skin, stacking up to 4 times.
Using Fleshcraft consumes your Emeni's Magnificent Skin to increaseincreases your maximum health by 5% per stack for 2 min.for 30 sec.
Sacoche de forge-os
You gain mining materials from completing activities that contribute to your Great Vault.You have a chance to obtain a satchel of a bonesmith's preferred ore and gems when you kill an enemy that yields experience or honor.
Name changed from Smithing Expertise to Bonesmith's Satchel
Spallières dentelées
Inflict )) * 5] Shadow damage to your attacker over 5 sec when hit at melee range.
Forme ultime
While channeling Fleshcraft, you are immune to crowd control. Finishing the full channel grants you another 4 sec of crowd control immunity.
Ingrédients exquis
(NYI) Theotar will send youYou have a chance to obtain an assortment of flavorful herbs when you complete activities that contribute to your Great Vault.and beverages when you kill an enemy that yields experience or honor.
Style impeccable
Theotar will cover the costs of your Transmogrification.
Category changed from Soulbind Abilities to Uncategorized
Os gravé de runes
Each enemy you defeat grants you one stack of Runescribed Bone, reducing magic damage taken by 1% for 30 sec.
At 5 stacks, your soulbind traits are empowered for 30 sec.
Emeni's Magnificent Skin: Releasing stacks deals 34.5% of Spell power + 34.5% of Attack power0 Shadow damage to nearby enemies, increased by 1% per stack.
Cartilaginous Legs: Shield amount doubled.
Hearth Kidneystone: Cooldown reduction doubled.
Gristled Toes: Movement speed now increased by 3%, up to 25%.
Gnashing Chompers: Haste increase doubled.
Sulfuric Emission: Fear duration increased by 2 sec.
Category changed from Soulbind Abilities to Uncategorized
Class Tools
Blood
Talents
Frost
Talents
Unholy
Talents
Legendary Item Effects (1)
NEW
Obliterate has a 15% increased chance to trigger Rime and Howling Blast generates (341725s1 / 10) Runic Power while Rime is active.
Inventory Type: Wrist, Hands
Anima Powers (3)
Membre engorgé
Spending RunesEach Rune spent extends Abomination Limb's duration by 1 sec.
Vrilles cauchemardesques
Immobilizes all enemies within 8 yards of the impact for 8 sec.
InflictsDeath's Due roots targets inside its radius for 8 sec when cast, dealing (36% of Attack power) Nature damage to all enemies within 8 of the impactdamage every 2 sec.for 8 sec.
Hôte écrasant
Death Grip activates Swarming Mist for 3 sec. If Swarming Mist is already active, increases its duration instead.its duration is increased instead.
Class Tools
Balance
Talents
Feral
Talents
Guardian
Talents
Restoration
Talents
Specialization (1)
Druide Equilibre
Effect #3 Effect #5 Apply Aura: Modifies Damage/Healing Done
Value: 8340%
Affected Spells:
Effect #6 Apply Aura: Modifies Periodic Damage/Healing Done
Value: 8340%
Affected Spells:
Effect #7 Apply Aura: Modifies Power Cost
Value: 5647%
Affected Spells:
Talents (1)
Nouvelle lune
Deals (75% of Spell power) ArcaneAstral damage to the target and empowers New Moon to become Half Moon.
Generates 10 Astral Power.
Soulbind Conduits (4)
Inspiration stellaire
(Potency Conduit)
Starsurge and Starfall have a 8%8.0% chance to extend Eclipse or Moonfire and Sunfire by an additional 3 sec.
Category changed from Uncategorized to Soulbind Conduits
Alignement précis
(Potency Conduit)
Duration of Celestial Alignment increased by 4.0 sec.
Name changed from Druid Potency Balance 3 to Druid Potency Balance 2
Now available to all specs
Category changed from Specialization to Soulbind Conduits
Déchaînement céleste
(Potency Conduit)
Moonfire increases your Arcane damage to the target, and Sunfire increases your Nature damage to the target, by 3.0%.
Name changed from Druid Potency Balance 2 to Druid Potency Balance 3
Category changed from Uncategorized to Soulbind Conduits
Intensité ombreuse
(Potency Conduit)
Eclipse grants Wrath and Starfire a 20%20.0% stronger damage increase.
Category changed from Uncategorized to Soulbind Conduits
Specialization (1)
Druide Farouche
Effect #3 Effect #4 Apply Aura: Modifies Damage/Healing Done
Value: 8340%
Affected Spells:
Effect #5 Apply Aura: Modifies Periodic Damage/Healing Done
Value: 8340%
Affected Spells:
Effect #6 Apply Aura: Modifies Power Cost
Value: 5647%
Affected Spells:
PvP Talents (1)
Liberté du troupeau
Your Stampeding Roar clears all roots and snares from yourself and allies.
Soulbind Conduits (4)
Goût du sang
(Potency Conduit)
Ferocious Bite deals 3.0% increased damage for each of your Bleeds on the target.
Category changed from Uncategorized to Soulbind Conduits
Chasseur infatigable
(Potency Conduit)
Rip damage has a 10%10.0% chance to grant 3 Energy.
Category changed from Uncategorized to Soulbind Conduits
Embuscade soudaine
(Potency Conduit)
Finishing moves have a 3.0% chance per combo point spent to make your next Rake or Shred deal damage as though you were stealthed.
Category changed from Uncategorized to Soulbind Conduits
Instinct carnivore
(Potency Conduit)
Tiger's Fury's damage bonus is increased by 3.0%
Now available to all specs
Category changed from Specialization to Soulbind Conduits
Specialization (1)
Druide Gardien
Effect #3 Effect #3 Apply Aura: Modifies Damage/Healing Done
Value: 8340%
Affected Spells:
Effect #4 Apply Aura: Modifies Periodic Damage/Healing Done
Value: 8340%
Affected Spells:
Effect #5 Apply Aura: Modifies Power Cost
Value: 5647%
Affected Spells:
PvP Talents (1)
Liberté du troupeau
Your Stampeding Roar clears all roots and snares from yourself and allies.
Soulbind Conduits (4)
Instinct infaillible
(Endurance Conduit)
When you fall below 25% health, you cast Frenzied Regeneration, up to once every 90 sec.
Category changed from Uncategorized to Soulbind Conduits
Crinière épaisse
(Endurance Conduit)
Ironfur has an 8%8.0% chance to apply two stacks.
Category changed from Uncategorized to Soulbind Conduits
Agressivité non contenue
You gain 10%
(Potency Conduit)
You gain 10.0% haste during Berserk.
Now available to all specs
Category changed from Specialization to Soulbind Conduits
Combattant sauvage
(Potency Conduit)
Mangle increases the damage of your next Maul by 10%10.0%, stacking up to 3.
Category changed from Uncategorized to Soulbind Conduits
Specialization (7)
Efflorescence
Grows a healing blossom at the target location, restoring (16.2%23.3% of Spell power) health to three injured allies within 10 yards every 2 sec for 30 sec. Limit 1.
Fleur de vie
Heals the target for (135%195% of Spell power) over 15 sec. When Lifebloom expires or is dispelled, the target is instantly healed for (80%115% of Spell power).
May be active on
The Dark Titan's Lesson
two targets
one target at a time.
Récupération
Heals the target for (72%104% of Spell power) over 12 sec.
Incarnation: Tree of Life
Tree of Life: Healing increased by 50% and Mana cost reduced by 30%.
Druide Restauration
Restoration Druid core passive
Effect #2 Effect #1 Apply Aura: Modifies Damage/Healing Done
Value: 440%
Affected Spells:
Effect #2 Apply Aura: Modifies Periodic Damage/Healing Done
Value: 440%
Affected Spells:
Prompte guérison
Consumes a Regrowth, Wild Growth, or Rejuvenation effect to instantly heal an ally for (240%345% of Spell power).
Effect #1 Heal
Value: 0 (SP mod: 2.43.45)
Tranquillité
Heals all allies within 40 yards for 41%59% of Spell power) * 5] over 8 sec. Each heal heals the target for another (4.8%6.88% of Spell power) over 8 sec, stacking.
Healing increased by 100% when not in a raid.
Croissance sauvage
Heals up to 5 injured allies within 30 yards of the target for (63%91% of Spell power) over 7 sec. Healing starts high and declines over the duration.
Incarnation: Tree of Life
Tree of Life: Affects 2 additional target.
Talents (5)
Protection cénarienne
Protects a friendly target for 30 sec. Any damage taken will consume the ward and heal the target for (220%316% of Spell power) over 8 sec.
Culture
When Rejuvenation heals a target below 60% health, it applies Cultivation to the target, healing them for (20%28.8% of Spell power) over 6 sec.
Nourrir
Heals a friendly target for (135%194% of Spell power). Receives triple bonus from Mastery: Harmony.
Effect #1 Effect #1 Heal
Value: 0 (SP mod: 1.351.94)
Cost changed from 16.0% of base mana to 18.0% of base mana
Photosynthèse
While your Lifebloom is on yourself, your periodic heals heal 20% faster.
While your Lifebloom is on an ally, your periodic heals on them have a 5%4% chance to cause it to bloom.
Floraison printanière
Each target healed by Efflorescence is healed for an additional (15%21.6% of Spell power) over 6 sec.
PvP Talents (2)
Nourrir
Heals a friendly target for (250%360% of Spell power) and automatically applies one of your missing healing over time spells to the target. If all of them are present, Nourish critically heals.
Effect #1 Effect #1 Heal
Value: 0 (SP mod: 2.53.6)
Résine réactive
Casting Rejuvenation grants the target 2 charges of Revitalize.
Revitalize will heal the target for (50%72% of Spell power) after taking a melee critical strike, and increase the duration of Rejuvenation by 3 sec.
Soulbind Conduits (4)
Croissance irrésistible
(Potency Conduit)
Wild Growth's healing falls off 30% less over time.
Category changed from Uncategorized to Soulbind Conduits
Instant de lucidité
(Potency Conduit)
Clearcast Regrowths heal for an additional 20%20.0%.
Category changed from Uncategorized to Soulbind Conduits
Recyclage floral
(Potency Conduit)
Swiftmend's healing is increased by 30% of the consumed heal over time effect.
Category changed from Uncategorized to Soulbind Conduits
Prêt à tout
(Potency Conduit)
Nature's Swiftness's cooldown is reduced by (-- 10%.10)%.
Now available to all specs
Category changed from Specialization to Soulbind Conduits
Spells (1)
Rétablissement
Feral, Guardian, Initial:
Heals a friendly target for (120%173% of Spell power) and another 30%43.2% of Spell power) * 1] over 12 sec.
Restoration:
Heals a friendly target for (120%173% of Spell power) and another 30%43.2% of Spell power) * 1] over 12 sec. Initial heal has a 40% increased chance for a critical effect if the target is already affected by Regrowth.
Balance:
Heals a friendly target for (120%173% of Spell power) and another 30%43.2% of Spell power) * 1] over 12 sec. Usable while in Moonkin Form.
Effect #1 Effect #1 Heal
Value: 0 (SP mod: 1.21.73)
Covenant Abilities (13)
NEW
Essaim adaptatif
Command a swarm that heals (240%345.6% of Spell power) or deals (150% of Spell power) Shadow damage over 12 sec to a target, and increases the effectiveness of your periodic effects on them by 20%.
Upon expiration, jumps to a target within 25 yards, alternating between friend and foe up to 3 times.
Renforcement de lien
Balance, Feral, Initial:
Empower the bond for 10 sec:
Damager
Energize your bonded partner, granting them 30% of your damage as additional Arcane damage, healing, or absorption.
Damager Partner
They energize you, granting you 30% of their damage as additional Arcane damage, healing, or absorption.
Restoration:
Empower the bond for 10 sec:
Healer
Focus on your bonded partner, replicating 50% of all healing you deal onto them.
Damager Partner
They energize you, granting you 30% of their damage as additional Arcane damage, healing, or absorption.
Guardian:
Empower the bond for 10 sec:
Tank
Protect your bonded partner, redirecting 40% of damage they take to you, unless you fall below 20% health.
Damager Partner
They energize you, granting you 30% of their damage as additional Arcane damage, healing, or absorption.
Renforcement de lien
Balance, Feral, Initial:
Empower the bond for 10 sec:
Damager
Energize your bonded partner, granting them 30% of your damage as additional Arcane damage, healing, or absorption.
Tank Partner
They protect you, redirecting 40% of damage you take to them, for 10 sec or until they fall below 20% health.
Renforcement de lien
Balance, Feral, Initial:
Empower the bond for 10 sec:
Damager
Energize your bonded partner, granting them 30% of your damage as additional Arcane damage, healing, or absorption.
Healer Partner
They focus on you, replicating 50% of all healing they deal onto you.
Renforcement lié
Energize your bonded partner, granting them 30% of your damage as additional Arcane damage, healing, or absorption.
Renforcement lié
Energize your bonded partner, granting them 30% of your damage as additional Arcane damage, healing, or absorption.
Renforcement lié
Energize your bonded partner, granting them 30% of your damage as additional Arcane damage, healing, or absorption.
Renforcement lié
Energize your bonded partner, granting them 30% of your damage as additional Arcane damage, healing, or absorption.
Âmes sœurs
Balance, Feral, Initial:
Form a bond with an ally. Every 1 min, you may empower the bond for 10 sec, granting you an effect based on your partner's role, and granting them an effect based on your role.
Damager
Kindred Empowerment
Energize your bonded partner, granting them 30% of your damage as additional Arcane damage, healing, or absorption.
Âmes sœurs
Balance, Feral, Initial:
Damager
Energize your bonded partner, granting them 30% of your damage as additional Arcane damage, healing, or absorption.
Âmes sœurs
Balance, Feral, Initial:
Form a bond with an ally. Every 1 min, you may empower the bond for 10 sec, granting you an effect based on your partner's role, and granting them an effect based on your role.
Damager
Kindred Empowerment
Energize your bonded partner, granting them 30% of your damage as additional Arcane damage, healing, or absorption.
Esprit solitaire
Balance, Feral, Initial:
Form a connection with your inner self. Every 1 min, you may empower the connection for 10 sec, granting you an effect based on your role.
Damager
Kindred Empowerment
Energize your bonded partner, granting them 30% of your damage as additional Arcane damage, healing, or absorption.
Legendary Item Effects (1)
Lieur de rêve usé
Starsurge and Starfall reduce the cost of Starsurge and Starfall by 10% for 515% for 6 sec, stacking up to 2 times.
Inventory Type: Chest, Finger
Soulbind Conduits (11)
Dur comme l’écorce
(Endurance Conduit)
Barkskin's cooldown is reduced by (-- 10%.10)%.
Category changed from Uncategorized to Soulbind Conduits
Vigueur ursine
(Endurance Conduit)
For 4 sec after shifting into Bear Form, your health and armor are increased $340541%0.0%.
Category changed from Uncategorized to Soulbind Conduits
Résolution innée
(Endurance Conduit)
Regrowth and Frenzied Regeneration healing is increased by 12%12.0% on yourself.
Now available to all specs
Category changed from Specialization to Soulbind Conduits
Seconde naissance
(Finesse Conduit)
Rebirth grants the target 50% movement speed for 8 sec sec, and Well Fed, increasing their primary stat by 20 for 1 hour.
Category changed from Uncategorized to Soulbind Conduits
Tête de la meute
(Finesse Conduit)
Stampeding Roar's radius and duration are increased by 15%15.0%.
Category changed from Uncategorized to Soulbind Conduits
Enfant sauvage
(Finesse Conduit)
The cooldown of Mighty Bash, Mass Entanglement, and Heart of the Wild are reduced by (-- 10%.10)%.
Category changed from Uncategorized to Soulbind Conduits
Allégeance indéfectible
(Potency Conduit)
Kindred Spirits's empowerment cooldown is reduced by (-- 10%.10)%.
Category changed from Uncategorized to Soulbind Conduits
Essaim évolué
(Potency Conduit)
Adaptive Swarm increases periodic effects by an additional 6.0%.
Category changed from Uncategorized to Soulbind Conduits
Confluence des éléments
(Potency Conduit)
While channeling Convoke the Spirits, your damage and healing are increased by 12.0%.
Category changed from Uncategorized to Soulbind Conduits
Soif éternelle
(Potency Conduit)
Ravenous Frenzy increases your critical chance by 2.0% per stack.
Category changed from Uncategorized to Soulbind Conduits
Poursuite inlassable
(Finesse Conduit)
For 2.0 sec after leaving Cat Form or Travel Form, you retain their movement speed bonus.
Category changed from Uncategorized to Soulbind Conduits
Class Tools
Beast Mastery
Talents
Marksmanship
Talents
Survival
Talents
Specialization (1)
Tir acéré
Fire a shot that tears through your enemy, causing them to bleed for damage over 8 sec.
Sends your pet into a frenzy, increasing attack speed by 30% for 8 sec, stacking up to 3 times.
Generates 20 Focus over 8 sec.
Talents (1)
Tir de la chimère
A two-headed shot that hits your primary target and another nearby target, dealing (79.092% of Attack power)% Nature damage to one and (79.092% of Attack power)% Frost damage to the other.
Beast Mastery
Generates 10 Focus for each target hit.
Specializations changed from Beast Mastery/Marksmanship to Beast Mastery
Artifact Traits (2)
Maître des bêtes
Beast Mastery (Level 12)
Increases the attack speed bonus from Barbed Shot by an additional 12%
Increase damage dealt by your Dire Beasts by 12%.
Tonnerre du Titan
Discharge a massive jolt of electricity from Titanstrike into all your pets and Dire Beasts causing them to deal up to (Ranged attack power * 1.15 * 0.5 * 1) Nature damage to their target every 1 sec. for 8 sec.
Beast Mastery
Also causes the next pet frenzy caused by Barbed Shot to deal (42% of Attack power) additional Nature damage on each of the 5 attacks
(Level 12)
Also causes the next pet frenzy caused by Barbed Shot to deal (42% of Attack power) additional Nature damage on each of the 5 attacks
Soulbind Conduits (1)
Carnage
(Potency Conduit)
Barbed Shot's recharge time is reduced by 1 sec and the damage is increased by 10.0%.
Rank changes:
10.0%
11.0%
12.0%
13.0%
144.0%
15.0%
16.0%
18.0%
19.0%
20.0%
21.0%
22.0%
23.0%
24.0%
25.0%
10.0%
11.0%
12.0%
13.0%
14.0%
15.0%
16.0%
18.0%
19.0%
20.0%
21.0%
22.0%
23.0%
24.0%
25.0%
Specialization (5)
Visée
A powerful aimed shot that deals (248.4% of Attack power) Physical damage.
Cost changed from 30 Focus to 35 Focus
Fine gâchette
Arcane Shot Focus cost reduced by 1510.
Flèches multiples
Fires several missiles, hitting your current target and up to $Il enemies within 10 yards for (37.5% of Attack power) Physical damage
Cost changed from 15 Focus to 20 Focus
Tirs précis
Aimed Shot causes your next 1-2 Arcane
Chimaera Shot
Chimaera Shots
Arcane Shots or Multi-Shots to deal 75% more damage.
Tir rapide
Shoot a stream of 107 shots at your target over 32 sec, dealing a total of of Attack power)%] Physical damage.
Marksmanship (Level 28)
Each shot generates 1 Focus
Usable while moving.
Talents (10)
Instinct du tireur
Casting Arcane
Chimaera Shot
Chimaera Shot
Arcane Shot or Multi-Shot reduces the cooldown of Trueshot by 2.5 sec.
Visée minutieuse
Aimed Shot deals 50% bonus damage to targets who are above 80% health or below 20% health.70% health.
NEW
A two-headed shot that hits your primary target and another nearby target, dealing (79.092% of Attack power)% Nature damage to one and (79.092% of Attack power)% Frost damage to the other.
Tier 4 Talent, in place of
Tir de la chimère
Tir de la chimère
A two-headed shot that hits your primary target and another nearby target, dealing (79.092% of Attack power)% Nature damage to one and (79.092% of Attack power)% Frost damage to the other.
Beast Mastery
Generates 10 Focus for each target hit.
Specializations changed from Beast Mastery/Marksmanship to Beast Mastery
Tirs mortels
ArcaneChimaera Shot
Chimaera Shot
Arcane Shot and Multi-Shot have a 20%30% chance to reduce the cooldown of Rapid Fire by 5.0 sec.
Prêt à tirer
Your ranged auto attacks have a 5%8% chance to trigger Lock and Load, causing your next Aimed Shot to cost no Focus and be instant.
Maître tireur
Aimed Shot has an additional 25% chance to deal a critical strike.Your ranged special attack critical strikes cause the target to bleed for an additional 15% of the damage dealt over 6 sec.
Morsure de serpent
Fire a shot that poisons your target, causing them to take (16.5% of Attack power) Nature damage instantly and an additional (66%99% of Attack power) Nature damage over 1218 sec.
Focalisation assurée
Using Steady Shot reduces the cast time of Steady Shot by 20%, stacking up to 2 times. Using any other shot removes this effect.twice in a row increases your Haste by 7% for 10 sec.
Efficacité accrue
Rapid Fire now lasts 20% longer.Rapid Fire's damage is increased by 15%, and Rapid Fire also causes your next Aimed Shot to cast 30% faster.
Spells (1)
Ressusciter le familier
Revives your pet, returning it to life with 100% of its base health.
Cast Time changed from 6 sec cast to 4 sec cast
Tier 4 Azerite Powers (Item Level 430) (1)
Feu focalisé
Rapid Fire deals an additional (241 * 10.09097.06061) damage over its duration, and each shot has a 30% chance to generate 2 additional Focus.
Tier 3 Azerite Powers (Item Level 430) (1)
Feu focalisé
Rapid Fire deals an additional (241 * 10.09097.06061) damage over its duration, and each shot has a 30% chance to generate 2 additional Focus.
Class Tools
Arcane
Talents
Fire
Talents
Frost
Talents
Specialization (3)
NEW
Alters the fabric of time, returning you to your current location and health when cast a second time, or after 10 seconds. Effect negated by long distance or death.
Pouvoir des Arcanes
For 10 sec, you deal 30% more spell damage and your spells cost 30% less mana.
Cooldown changed from 3 min cooldown to 2 min cooldown
Toucher des magi
Applies Touch of the Magi to your current target, accumulating 25% of the damage you deal to the target for 8 sec, and then exploding for that amount of Arcane damage to the target and reduced damage to all nearby enemies.
Generates 4 Arcane Charges.
Talents (9)
NEW
Direct damage you deal to enemies affected by Touch of the Magi, causes an explosion that deals (12% of Spell power) Arcane damage to 8 nearby enemies.
Tier 4 Talent, in place of
Chargé à bloc
Chargé à bloc
Immediately grants 4 Arcane Charges.
Removed
Category changed from Talents to Uncategorized
Bouclier de mana
Prismatic Barrier has no cooldown, but your mana is drained by 35% of the damage it absorbs.
Category changed from Talents to Specialization
NEW
Reduces the cooldown of Alter Time by 30 sec.
Alter Time resets the cooldown of Blink when you return to your original location.
Tier 2 Talent, in place of
Bouclier de mana
Tempête du Néant
Places a Nether Tempest on the target which deals (17.061% of Spell power) Arcane damage over 12 sec to the target and nearby enemies within 10 yards. Limit 1 target. Deals reduced damage to secondary targets.
Damage increased by 60% per Arcane Charge.
Arcane: Now requires Level 35, down from 45
Tier 4 Talent, in place of
Supernova
Résonance
Arcane Barrage deals 10%15% increased damage per target it hits.
Réverbération
If Arcane Explosion hits at least 3 targets, it has a 40%50% chance to generate an extra Arcane Charge.
Supernova
Pulses arcane energy around the target enemy or ally, dealing (30% of Spell power) Arcane damage to all enemies within 8 yards, and knocking them upward. A primary enemy target will take 100% increased damage.
Arcane: Now requires Level 45, up from 35
Tier 6 Talent, in place of
Tempête du Néant
Irrégularité temporelle
At any moment, you have a chance to gain Arcane Power for 8 sec, gain Evocation for 1 sec, or gain 4 Arcane Charges.Time Warp for 6 sec.
Specialization (2)
Combustion
Engulfs you in flames for 10 sec, increasing your spells' critical strike chance by 100% and granting you Mastery equal to 50% your Critical Strike stat. Castable while casting other spells.
Flammes de phénix
Hurls a Phoenix that deals (75%90% of Spell power) Fire damage to the target and reduced damage to other nearby enemies.Always deals a critical strike.
Cooldown changed from 30 sec recharge to 25 sec recharge
Talents (3)
Fureur d'Alexstrasza
Dragon's Breath always critically strikes for 50% increased critical strike damage and contributes to Hot Streak. Additionally
Additionally, damage done by your next Pyroblast or Flamestrike is increased by 35%.
Prochainement
This talent is currently dead but will rise again soon!
Removed
Category changed from Talents to Uncategorized
NEW
Increases Mastery by 2% for each charge of Phoenix Flames off cooldown and your direct-damage critical strikes reduce its cooldown by 1 sec.
Tier 4 Talent, in place of
Prochainement
Artifact Traits (1)
Flammes de phénix
Hurls a Phoenix that causes (97.35% of Spell power) Fire damage to the target and splashes (32.45% of Spell power) Fire damage to other nearby enemies. This damage is always a critical strike.
Cooldown changed from 30 sec recharge to 25 sec recharge
Specialization (1)
Veines glaciales
Accelerates your spellcasting for 20 sec, granting 30% haste and preventing damage from delaying your spellcasts.
Spells (3)
Altérer le temps
Alters the fabric of time, returning you to your current location and health when cast a second time, or after 10 seconds. Effect negated by long distance or death.
Now a Fire/Frost spell
Category changed from Abilities to Specialization
Invisibilité
Turns you invisible over 3 sec, reducing threat each second. While invisible, you are untargetable by enemies. Lasts 20 sec. Taking any action cancels the effect.
Image miroir
Creates 3 copies of you nearby for 40 sec, which cast spells and attack your enemies.
While your images are active damage taken is reduced by 20%, taking damage will cause one of your images to dissipate.
Talents (2)
NEW
Arcane:
Casting Arcane Power creates a Rune of Power on the ground for 15 sec which increases your spell damage by 40% while you stand within 8 yds.
Fire:
Casting Combustion creates a Rune of Power on the ground for 15 sec which increases your spell damage by 40% while you stand within 8 yds.
Frost, Initial:
Casting Icy Veins creates a Rune of Power on the ground for 15 sec which increases your spell damage by 40% while you stand within 8 yds.
Rune de puissance
Places a Rune of Power on the ground for 10 sec which increases your spell damage by 40% while you stand within 8 yds.
Removed
Category changed from Talents to Uncategorized
Anima Powers (1)
NEW
Conjure 3 mirrors to torment the enemy for 20 sec. Whenever the target casts a spell or ability, a mirror is consumed to inflict (75% of Spell power) Shadow damage and their movement and cast speed are slowed by 15%.
The final mirror will instead inflict (198% of Spell power) Shadow damage to the enemy, Rooting and Silencing them for 4 sec.
Covenant Abilities (1)
REMOVED
Your next 10 healing spells send forth helpful sprites, buffing your target depending on your chosen spell.
Class Tools
Brewmaster
Talents
Mistweaver
Talents
Windwalker
Talents
Specialization (1)
Vivifier amélioré
Vivify healing is increased by 25%40%.
Soulbind Conduits (4)
Effervescence céleste
(Endurance Conduit)
While under the effects of Celestial Brew, your effects that heal you are increased by 20%20.0%.
Manœuvre d’évitement
(Endurance Conduit)
Shuffle grants your Stagger 5%5.0 additional effectiveness.
Breuvage bouillant
(Potency Conduit)
Keg Smash deals an additional 20%20.0% damage to targets affected by Breath of Fire.
Marche du Buffle
(Potency Conduit)
Abilities that grant Shuffle reduce the cooldown on Invoke Niuzao, the Black Ox by 0.5 sec, and Niuzao's Stomp deals an additional 10%10.0% damage.
Specialization (9)
Moine Tisse-brume
Mistweaver Monk core passive
Effect #2 Effect #1 Apply Aura: Modifies Damage/Healing Done
Value: 400%
Affected Spells:
Effect #2 Apply Aura: Modifies Periodic Damage/Healing Done
Value: 400%
Affected Spells:
Brume enveloppante
Wraps the target in healing mists, healing for (258%360% of Spell power) over 6 sec
Mistweaver
and increasing healing received from your other spells by 0%
Réceptacle d’essence
Unleashes a rapid twirl of healing bolts at up to 6 allies within 30 yds, every 1.0 sec for 3 sec. Each bolt heals a target for (33.75%47.2% of Spell power)
Mistweaver (Level 24)
plus an additional (12%16.8% of Spell power) over 8 sec.
Gust of Mists will heal affected targets twice
. Castable while moving.
Réceptacle d’essence
Each bolt of Essence Font heals a target for an additional (12%16.8% of Spell power) over 8 sec.
Gust of Mists will heal affected targets twice.
Invocation de Yu’lon, le Serpent de jade
Summons an effigy of Yu'lon, the Jade Serpent for 25 sec. Yu'lon heals nearby allies with Celestial Breath for (45%63% of Attack power).
Name changed from Invoke Yul'on, the Jade Serpent to Invoke Yu'lon, the Jade Serpent
Brume de rénovation
Surrounds the target with healing mists, restoring (161%225% of Spell power) health over 20 sec.
If Renewing Mist heals a target past maximum health, it will travel to another injured ally within 20 yds.
Regain
Heals all party and raid members within 40 yards for (225%315% of Spell power) and clears them of all harmful Magical, Poison, and Disease effects.
Effect #1 Heal
Value: 0 (SP mod: 2.253.15)
Brume apaisante
Heals the target for (400%440% of Spell power) over 8 sec. While channeling, Enveloping Mist
Surging Mist
Surging Mist
and Vivify may be cast instantly on the target.
Mistweaver (Level 29)
Each heal has a chance to cause a Gust of Mists on the target
Thé de concentration foudroyante
Receive a jolt of energy, empowering your next spell cast:
Enveloping Mist: Immediately heals for (200%280% of Spell power).
Renewing Mist: Duration increased by 10 sec.
Mistweaver (Level 25)
Vivify: No mana cost.
Rising Sun Kick: Cooldown reduced by 0 sec
Brumes revigorantes
Vivify heals all allies with your Renewing Mist active for (74%104% of Spell power).
Talents (3)
Vent de jade rafraîchissant
Summon a whirling tornado around you, causing 8.25%11.6% of Spell power) * 13] healing over 9 sec to up to 6 allies within 10 yards.
Brume levante
Rising Sun Kick heals all allies with your Renewing Mist, Enveloping Mist, or Essence Font for (20%28% of Spell power), and extends those effects by 4 sec, up to 100% of their original duration.
Invocation d’une statue du Serpent de jade
Summons a Jade Serpent Statue at the target location. When you channel Soothing Mist, the statue will also begin to channel Soothing Mist on your target, healing for (16%220% of Spell power) every 1 sec.over 8 sec.
PvP Talents (2)
Sphère de soins
Coalesces a Healing Sphere out of the mists at the target location after 1.5 sec. If allies walk through it, they consume the sphere, healing themselves for (100%140% of Spell power) and dispelled of all harmful periodic magic effects.
Maximum of 3 Healing Spheres can be active by the Monk at any given time.
Déferlante de brume
Heals the target for (128%180% of Attack power) and increases the healing they take from Surging Mist by 50% for 6 sec. Stacks up to 2 times.
Effect #1 Effect #1 Heal
Value: 0 (AP mod: 1.281.8)
Artifact Traits (1)
Souffle céleste
Activating Thunder Focus Tea causes you to exhale the breath of Yu'lon, healing up to 6 allies within 15 yards for 40%56% of Spell power) * 3] over 2 sec.
Rising Thunder
This can only occur once every 30 sec
Soulbind Conduits (4)
Lien de jade
(Potency Conduit)
Abilities that activate Gust of Mist reduce the cooldown on Invoke Yul'on, the Jade Serpent by 0.5 sec, and Yu'lon's Celestial Breath healing is increased by 10%10.0%.
Chi nourrissant
(Potency Conduit)
Life Cocoon increases healing over time received by an additional 15%15.0%, and this bonus lingers for an additional 6 sec after the shield is broken.
Brume resplendissante
(Potency Conduit)
Gust of Mists has a 30% chance to do 25%25.0% more healing.
Renaissance du soleil levant
(Potency Conduit)
Rising Sun Kick reduces the remaining cooldown on Revival by 11.0 sec, and Revival heals targets for 10%10.0% of Revival's heal over 10 sec.
Specialization (2)
Vivifier amélioré
Vivify healing is increased by 25%40%.
Moine Marche-vent
Effect #1 REMOVED Effect #11 Apply Aura: Modifies Damage/Healing Done
Value: 40%
Affected Spells:
Soulbind Conduits (4)
Frappes ciblées
(Potency Conduit)
Spinning Crane Kick's bonus from striking a unique target with Tiger Palm, Blackout Kick, or Rising Sun Kick is increased by an additional 10%10.0%.
Offensive coordonnée
(Potency Conduit)
Serenity
Serenity's damage bonus is increased by 10%
10.0%
When Storm, Earth, and Fire spirits fixate on the same target, they deal 10% additional damage.10.0% additional damage.
Fureur intérieure
(Potency Conduit)
Fists of Fury's damage is increased by 20%20.0%.
Lien de Xuen
(Potency Conduit)
Abilities that activate Combo Strikes reduce the cooldown of Invoke Xuen, the White Tiger by 0.50.0 sec, and Xuen's damage is increased by 10%10.0%.
Spells (1)
Vivifier
Brewmaster, Windwalker, Initial:
Causes a surge of invigorating mists, healing the target for (101%141% of Spell power)
Mistweaver:
Causes a surge of invigorating mists, healing the target for (101%141% of Spell power) and all allies with your Renewing Mist active for (74%104% of Spell power)
Effect #2 Effect #1 Heal
Value: 0 (SP mod: 1.011.41)
Effect #2 Heal
Value: 0 (SP mod: 0.741.04)
Talents (2)
Explosion de chi
Mistweaver, Initial:
Hurls a torrent of Chi energy up to 40 yds forward, dealing (46% of Attack power) Nature damage to all enemies, and (67.5675%94.5% of Attack power) healing to the Monk and all allies in its path.
Brewmaster:
Hurls a torrent of Chi energy up to 40 yds forward, dealing (46% of Attack power) Nature damage to all enemies, and (67.5675%94.5% of Attack power) healing to the Monk and all allies in its path.
Casting Chi Burst does not prevent avoiding attacks.
Windwalker:
Hurls a torrent of Chi energy up to 40 yds forward, dealing (46% of Attack power) Nature damage to all enemies, and (67.5675%94.5% of Attack power) healing to the Monk and all allies in its path.
Chi Burst generates 1 Chi per enemy target damaged, up to a maximum of 2.
Onde de chi
A wave of Chi energy flows through friends and foes, dealing (14.2015% of Attack power) Nature damage or (30%42% of Attack power) healing. Bounces up to 7 times to targets within 25 yards.
Anima Powers (6)
NEW
Bonedust Brew's radius increased by 400%.
Dynastie céleste
Brewmaster:
The duration of Invoke Niuzao, the Black OxInvoke Yul'onYu'lon, the Jade Serpent is increased by 50%, and is summoned the first time you enter combat on a floor.
Windwalker:
The duration of Invoke Xuen, the White TigerInvoke Yul'onYu'lon, the Jade Serpent is increased by 50%, and is summoned the first time you enter combat on a floor.
Mistweaver, Initial:
The duration of Invoke Yul'onYu'lon, the Jade Serpent is increased by 50%, and is summoned the first time you enter combat on a floor.
Dynastie céleste
Brewmaster:
The duration of Invoke Niuzao, the Black OxInvoke Yul'onYu'lon, the Jade Serpent is increased by 50%, and is summoned the first time you enter combat on a floor.
Windwalker:
The duration of Invoke Xuen, the White TigerInvoke Yul'onYu'lon, the Jade Serpent is increased by 50%, and is summoned the first time you enter combat on a floor.
Mistweaver, Initial:
The duration of Invoke Yul'onYu'lon, the Jade Serpent is increased by 50%, and is summoned the first time you enter combat on a floor.
NEW
Bonedust Brew deals (200% of Attack power) damage every 1 to enemies disabled by crowd control.
NEW
Bonedust Brew deals (200% of Attack power) damage every 1 to enemies disabled by crowd control.
Roulades de chi fluides
Brewmaster:
The duration of Invoke Niuzao, the Black OxInvoke Yul'onYu'lon, the Jade Serpent is increased by 50%, and is summoned the first time you enter combat on a floor.
Windwalker:
The duration of Invoke Xuen, the White TigerInvoke Yul'onYu'lon, the Jade Serpent is increased by 50%, and is summoned the first time you enter combat on a floor.
Mistweaver, Initial:
The duration of Invoke Yul'onYu'lon, the Jade Serpent is increased by 50%, and is summoned the first time you enter combat on a floor.
Covenant Abilities (4)
Armes de l’Ordre
Windwalker:
For the next 30 sec, your Mastery is increased by 15%10%. Additionally, Rising Sun Kick cooldown is reset instantly and your Rising Sun Kick reduces the cost of your Chi Abilities by 1 for 5 sec.
Brewmaster, Initial:
For the next 30 sec, your Mastery is increased by 15%10%. Additionally,
Mistweaver:
For the next 30 sec, your Mastery is increased by 15%10%. Additionally, Essence Font cooldown is reset instantly and heals up to 6 nearby allies for (240%30% of Spell power) health on channel start and end.
Armes de l’Ordre
Windwalker:
For the next 30 sec, your Mastery is increased by 15%10%. Additionally, Rising Sun Kick cooldown is reset instantly and your Rising Sun Kick reduces the cost of your Chi Abilities by 1 for 5 sec.
Brewmaster, Initial:
For the next 30 sec, your Mastery is increased by 15%10%. Additionally,
Mistweaver:
For the next 30 sec, your Mastery is increased by 15%10%. Additionally, Essence Font cooldown is reset instantly and heals up to 6 nearby allies for (240%30% of Spell power) health on channel start and end.
Armes de l’Ordre
Windwalker:
For the next 30 sec, your Mastery is increased by 15%10%. Additionally, Rising Sun Kick cooldown is reset instantly and your Rising Sun Kick reduces the cost of your Chi Abilities by 1 for 5 sec.
Brewmaster, Initial:
For the next 30 sec, your Mastery is increased by 15%10%. Additionally,
Mistweaver:
For the next 30 sec, your Mastery is increased by 15%10%. Additionally, Essence Font cooldown is reset instantly and heals up to 6 nearby allies for (240%30% of Spell power) health on channel start and end.
Effect #1 Effect #1 Heal
Value: 0 (SP mod: 2.40.3)
Armes de l’Ordre
Deal (110%154% of Attack power) Arcane damage to a random enemy within 15.
Effect #1 School Damage
Value: 0 (AP mod: 1.11.54)
Legendary Item Effects (1)
Murmure de Yu’lon
Activating Thunder Focus Tea causes you to exhale the breath of Yu'lon, healing up to 6 allies within 15 yards for 40%56% of Spell power) * 3] over 2 sec.
Inventory Type: Shoulder, Finger
Soulbind Conduits (9)
Chute étourdissante
(Finesse Conduit)
Targets affected by your Leg Sweep deal 5%5.0% less damage for 5 sec.
Ingrédients fortifiants
(Endurance Conduit)
Fortifying Brew grants you a shield equal to 5%5.0% of your health for 15 sec.
Souffle isolant
(Endurance Conduit)
When casting Vivify on yourself, its heal is increased by 10%10.0%, and it has a chance to refund its cost.
Refus du mal
(Endurance Conduit)
Expel Harm's healing is increased by 20%20.0%.
Reflets imprégnés
(Potency Conduit)
Fallen Order monks deal 20%20.0% more damage and healing.
Engourdissement persistant
(Finesse Conduit)
When Paralysis ends, your target's movement speed is reduced by 60%60.0% for 5 sec.
Frappe de clarté
(Potency Conduit)
Weapons of Order's duration is increased by 55.0 sec, and the Mastery bonus is increased by 5%5.0%.
Transfert rapide
(Finesse Conduit)
Transcendence: Transfer increases your movement speed by 10%10.0%.
Art de la chute
(Finesse Conduit)
Blackout Kick has a 5%5.0% chance to grant a charge of Roll.
Class Tools
Holy
Talents
Protection
Talents
Retribution
Talents
Specialization (6)
Paladin Sacré
Holy Paladin core passive
Effect #2 Effect #1 Apply Aura: Modifies Damage/Healing Done
Value: 400%
Affected Spells:
Effect #2 Apply Aura: Modifies Periodic Damage/Healing Done
Value: 400%
Affected Spells:
Assaut radieux
Crusader Strike now has 2 charges.
Lumière sacrée
An efficient spell, healing a friendly target for (160%240% of Spell power).
Effect #1 Heal
Value: 0 (SP mod: 1.62.4)
Cost changed from 18.0% of base mana to 16.0% of base mana
Horion sacré
Triggers a burst of Light on the target, dealing (77% of Spell power) Holy damage to an enemy, or (100%140% of Spell power) healing to an ally.
Holy (Level 19)
Has an additional 30% critical effect chance
Generates 1 Holy Power.
Imprégnation de lumière
Your critical Holy Shocks reduce the cast timecost of your next Flash of Light by 30% sec or increase the healing of your next Holy Light by 30%.
Lumière de l’aube
Unleashes a wave of holy energy, healing up to 5 injured allies within a 15 yd frontal cone for (60%84% of Spell power).
Lumière du martyr
Sacrifice a portion of your own health to instantly heal an ally for (135%210% of Spell power). You take damage equal to 50% of the healing done.
Does not cause your Beacon of Light to be healed. Cannot be cast on yourself.
Effect #1 Heal
Value: 0 (SP mod: 1.352.1)
Talents (6)
Don de foi
Begin mending the wounds of a friendly target, healing them for (150%210% of Spell power) after 5 sec.
Lueur de lumière
Holy Shock leaves a Glimmer of Light on the target for 30 sec. When you Holy Shock, all targets with Glimmer of Light are damaged for (16% of Spell power) or healed for (30%42% of Spell power).
You may have Glimmer of Light on up to 8 targets.
Prisme sacré
Fires a beam of light that scatters to strike a clump of targets.
If the beam is aimed at an enemy target, it deals (75% of Spell power) Holy damage and radiates (50%70% of Spell power) healing to 5 allies within 15 yards.
If the beam is aimed at a friendly target, it heals for (100%140% of Spell power) and radiates (45% of Spell power) Holy damage to 5 enemies within 15 yards.
Jugement de lumière
Judgment causes the next 25 successful attacks against the target to heal the attacker for (5%7% of Spell power).
Marteau de Lumière
Hurls a Light-infused hammer to the ground, dealing (20.5% of Spell power) Holy damage to nearby enemies and healing up to 6 nearby allies for (12.5%17.5% of Spell power), every 2 sec for 14 sec.
Sauvé par la Lumière
When an ally with your Beacon of Light is damaged below 30% health, they absorb the next 34 * (1 + Versatility)] damage.
You cannot shield the same person this way twice within 1 min.
Soulbind Conduits (2)
Esprit embrasé
(Potency Conduit)
Aura Master's cooldown is reduced by 30.0 sec.Mastery increases the healing of your next 3 Light of Dawns by 40.0%.
Rank changes:
30.0
34.0
36.0
38.0
40.0
42.0
44.0
46.0
48.0
50.0
52.0
54.0
56.0
58.0
60.0
40.0%
44.0%
48.0%
52.0%
56.0%
60.0%
64.0%
68.0%
72.0%
76.0%
80.0%
84.0%
88.0%
92.0%
96.0%
Lumière resplendissante
(Potency Conduit)
Holy Light heals up to 5 targets within 5 yds for 5%5.0% of its healing.
Specialization (1)
Bénédictions améliorées
Increases the duration of all Blessings by 10%.
Now a Protection spell
Category changed from Uncategorized to Specialization
Talents (1)
Jugement de lumière
Judgment causes the next 25 successful attacks against the target to heal the attacker for (5%7% of Spell power).
Soulbind Conduits (4)
Châtiment des coupables
(Potency Conduit)
Shield of the Righteous deals 100%100.0% more damage to targets affected by Judgment.
Défenseur résolu
(Endurance Conduit)
Shield of the Righteous extends Ardent Defender's duration by 25%25.0%.
Décret royal
(Endurance Conduit)
Guardian of Ancient Kings's cooldown is reduced by 1515.0 sec, and casting it causes your next Word of Glory to cost no Holy Power.
Choc vengeur
(Potency Conduit)
Avenger's Shield causes your target to take 15%15.0% more Holy damage for 5 sec.
Specialization (1)
Assaut radieux
Crusader Strike now has 2 charges.
Soulbind Conduits (4)
Expurgation
(Potency Conduit)
Blade of Justice's range is increased by 2 yds and deals 20%20.0% more damage.
Justification du templier
(Potency Conduit)
Templar's Verdict has a 15%15.0% chance to strike again for 6% of its damage.
Sillage de la vérité
(Potency Conduit)
Wake of Ashes burns the target for an additional 10%10.0% damage over 6 sec.
Commandement vertueux
(Potency Conduit)
Judgment grants you Seal of Command for 4 sec, granting your Templar's Verdict, Crusader Strike, Blade of Justice, and weapon attack a 20% chance of dealing 10%10.0% additional Holy damage.
Spells (4)
Frappe du croisé
Retribution
Strike the target for (76.5% of Attack power) Physical damage.
Generates 1 Holy Power.
Holy , Protection , Initial
Strike the target for (76.5% of Attack power) Physical damage.
Generates 1 Holy Power.
Cost changed from 12.0% of base mana to 14.0% of base mana
Éclair lumineux
Expends a large amount of mana to quickly heal a friendly target for (120%168% of Spell power).
Effect #1 Effect #1 Heal
Value: 0 (SP mod: 1.21.68)
Renvoi du mal
The power of the Light compels an Undead, Aberration, or Demon target to flee for up to 40 sec. Damage may break the effect. Only one target can be turned at a time.
Mot de gloire
Holy, Retribution, Initial:
Calls down the Light to heal a friendly target for (225%290% of Spell power).
Protection:
Calls down the Light to heal a friendly target for (225%290% of Spell power).
Protection: If cast on yourself, healing increased by up to 300% based on your missing health.
Effect #1 Heal
Value: 0 (SP mod: 2.252.9)
Specialization (1)
NEW
Crusader Strike has no mana cost.
Covenant Abilities (1)
Bénédiction cendrée
Hallow the target area for 30 sec. Every 2 sec, an enemy in the area suffers (100% of Spell power) Shadow damage, and an ally in the area is healed for (120%168% of Spell power).
Within the Hallow, you may use Hammer of Wrath on any target.
Legendary Item Effects (2)
Barrière de choc
Holy Shock protects the target with a shield of Holy Light for 18 sec, absorbing up to (0.80 / 100 * Spell power) damage every 6 sec. Can protect up to 3 targets.
Inventory Type: Legs, Feet
Jugement du magistrat
Judgment has a 50% chance to reduce the cost of your next Holy Power spender by 1.
Inventory Type: Neck, Chest
Name changed from The Arbiter's Judgment to The Magistrate's Judgment
Soulbind Conduits (11)
Appel divin
(Endurance Conduit)
Divine Shield's cooldown is reduced by 5 sec when you take damage. This effect can only trigger once every 3030.0 sec.
Bénédictions résonnantes
(Finesse Conduit)
After it ends, Blessing of Freedom increases the target's movement speed by 15%15.0% for 8 sec. After Blessing of Protection or Blessing of Sacrifice ends, the target takes 15%15.0% less damage for 8 sec.
Voie dorée
(Endurance Conduit)
Consecration heals you for 50%50.0% of Consecration's damage every sec while standing within it.
Discernement sacré
(Potency Conduit)
Ashen Hallow strikes the lowest health ally and enemy within it for 10%10.0% of its effect.
Caparaçon de la Lumière
(Finesse Conduit)
Divine Steed's duration is increased by 50%50.0%.
Puissance pieuse
(Potency Conduit)
Vanquisher's Hammer deals 100%100.0% more damage and heals you for the damage done.
Clarté retentissante
(Potency Conduit)
Kyrian Toll has a 30%30.0% chance to cast twice on any given target.
Mots protecteurs
(Endurance Conduit)
Word of Glory applies absorb shield that lasts 10 sec for 15%15.0% healing on the Paladin when used.
Pure concentration
(Finesse Conduit)
Crusader Aura reduces all allies' Fear duration by 30%30.0%.
Été prolongé
(Potency Conduit)
Blessing of Summer lasts 30%30.0% longer.
Renvoi du mal
(Finesse Conduit)
Turn Evil's cast time is reduced by 50%50.0% and its range is increased by 10 yds.
Class Tools
Discipline
Talents
Holy
Talents
Shadow
Talents
Specialization (5)
Prêtre Discipline
Discipline Priest core passive
Effect #5 Effect #1 Apply Aura: Modifies Damage/Healing Done
Value: 400%
Affected Spells:
Effect #2 Apply Aura: Modifies Periodic Damage/Healing Done
Value: 400%
Affected Spells:
Effect #5 Apply Aura: Modifies Periodic Damage/Healing Done
Value: 0-12%
Affected Spells:
Effect #6 Apply Aura: Modifies Damage/Healing Done
Value: 0-12%
Affected Spells:
Effect #7 Apply Aura: Modifies Damage/Healing Done
Value: -34-45%
Affected Spells:
Explosion abjecte
On death, inflicts 3330 Plague damage to players within 5 yards of the impact area and afflicts them with Withering Blight.
Explosion abjecte
On death, inflicts 3330 Plague damage to players within 5 yards of the impact area and afflicts them with Withering Blight.
Hymne divin
Heals all party or raid members within 40 yards for 43%60% of Spell power)] over 8 sec, and increases healing done to them by 10% for 8 sec. Healing increased by 100% when not in a raid.
Effect #1 Heal
Value: 0 (SP mod: 0.430.6)
Nova sacrée
An explosion of holy light around you deals (24% of Spell power) Holy damage to all enemies and (10%14% of Spell power) healing to all allies within 12 yds.
Sanctuaire
Mind Blast prevents the next 200300 / 100) * (1 + Versatility)] damage dealt by the enemy.
Pénitence
Launches a volley of holy light at the target, causing
Castigation
Holy damage to an enemy or
Castigation
82%125% of Spell power) * 4]
82%125% of Spell power) * 3] healing to an ally over 2 sec. Castable while moving.
Cost changed from 1.8% of base mana to 1.6% of base mana
Mot de pouvoir : Radiance
A burst of light heals the target and 4 injured allies within 30 yards for (75%105% of Spell power), and applies Atonement for 60% of its normal duration.
Effect #2 Heal
Value: 0 (SP mod: 0.751.05)
Wraps an ally in shadows which heal for (220%320% of Spell power), but at a price.
The ally will take 220%320% of Spell power) / 20] damage every 1 sec, until they have taken 220%320% of Spell power) / 2] total damage from all sources, or leave combat.
Effect #1 Heal
Value: 0 (SP mod: 2.23.2)
Talents (6)
Contrition
When you heal with Penance, everyone with your Atonement is healed for (9%12.5% of Spell power).
Etoile divine
Throw a Divine Star forward 24 yds, healing allies in its path for (50%70% of Spell power) and dealing (40% of Spell power) Holy damage to enemies. After reaching its destination, the Divine Star returns to you, healing allies and damaging enemies in its path again.
Halo
Creates a ring of Holy energy around you that quickly expands to a 30 yd radius, healing allies for (103%144% of Spell power) and dealing (103% of Spell power) Holy damage to enemies.
Caresse de la Lumière
Allies are healed for (210%100% of Spell power) when they gain benefit of your Power Word: Barrier, and healed again for (210%100% of Spell power) if they are under your barrier when it expires.
Strikes an enemy with heavenly power, dealing (70%80% of Spell power) Holy damage and restoring 1% of your maximum mana.
Effect #1 Effect #1 School Damage
Value: 0 (SP mod: 0.70.8)
Concordat des ombres
Instantly healsMake a shadowy pact, healing the target and 4 other injured allies within 30 yds for (135%150% of Spell power). and increases the Shadow damage you deal by 25% for 7 sec, but during this period you are unable to cast any Holy spells.For 9 sec, your Shadow spells deal 25% increased damage and healing, but you cannot cast Holy spells.
Effect #2 Heal
Value: 0 (SP mod: 1.351.5)
Cost changed from 4.0% of base mana to 5.0% of base mana
Cooldown changed from 20 sec cooldown to 30 sec cooldown
Soulbind Conduits (4)
Exaltation
(Potency Conduit)
Rapture's duration is increased by 22.0 sec, and its Power Word: Shield enhancement is increased by 1010.0 %.
Transformation de la douleur
(Potency Conduit)
Pain Suppression also heals your target for 10%10.0% of their maximum health.
Radiance éclatante
(Potency Conduit)
Power Word: Radiance healing is increased by 5%5.0%.
Prompte pénitence
(Potency Conduit)
The damage or healing of your first bolt of Penance is increased by 15 %.15.0%.
Specialization (10)
Prêtre Sacré
Holy Priest core passive
Effect #2 Effect #1 Apply Aura: Modifies Damage/Healing Done
Value: 400%
Affected Spells:
Effect #2 Apply Aura: Modifies Periodic Damage/Healing Done
Value: 400%
Affected Spells:
Prisme sacré
Fires a beam of light that scatters to strike a clump of targets.
If the beam is aimed at an enemy target, it deals (75% of Spell power) Holy damage and radiates (50%70% of Spell power) healing to 5 allies within 15 yards.
If the beam is aimed at a friendly target, it heals for (100%140% of Spell power) and radiates (45% of Spell power) Holy damage to 5 enemies within 15 yards.
Effect #1 Heal
Value: 0 (SP mod: 11.4)
Cercle de soins
Heals the target and 4 injured allies within 30 yards of the target for (75%105% of Spell power).
Effect #1 Heal
Value: 0 (SP mod: 0.751.05)
Hymne divin
Heals all party or raid members within 40 yards for 43%60% of Spell power)] over 8 sec, and increases healing done to them by 10% for 8 sec. Healing increased by 100% when not in a raid.
Concentration éclair
Each time you cast Flash Heal, your next Heal cast within 15 sec has its casting time reduced by 0.5 sec and healing increased by 15%3%, stacking up to 35 times.
Soins
An efficient spell that heals an ally for (210%295% of Spell power).
Effect #1 Heal
Value: 0 (SP mod: 2.12.95)
Nova sacrée
An explosion of holy light around you deals (24% of Spell power) Holy damage to all enemies and (10%14% of Spell power) healing to all allies within 12 yds.
Mot sacré : Sanctification
Releases miraculous light at a target location, healing up to 6 allies within 10 yds for (175%245% of Spell power).
Cooldown reduced by 6 sec when you cast Prayer of Healing and by 2 sec when you cast Renew.
Effect #1 Heal
Value: 0 (SP mod: 1.752.45)
Mot sacré : Sérénité
Perform a miracle, healing an ally for (500%700% of Spell power).
Holy (Level 14)
Cooldown reduced by 6 sec when you cast Heal or Flash Heal.
Effect #1 Heal
Value: 0 (SP mod: 57)
Prière de soins
A powerful prayer that heals the target and the 4 nearest allies within 40 yards for (62.5%87.5% of Spell power).
Effect #2 Heal
Value: 0 (SP mod: 0.6250.875)
Prière de guérison
Places a ward on an ally that heals them for (43.75%61% of Spell power) the next time they take damage, and then jumps to another ally within 20 yds. Jumps up to 5 times and lasts 30 sec after each jump.
Rénovation
Fill the target with faith in the light, healing them instantly for (23% of Spell power) and then (115%for (160% of Spell power) over 15 sec.
REMOVED Effect #2 Heal
Value: 0 (SP mod: 0.23)
Talents (7)
Soins de lien
Heals you, your target, and another friendly target within 20 yards for (67%94% of Spell power).
Reduces the remaining cooldown on both Holy Word: Serenity and Holy Word: Sanctify by 3 sec
Effect #2 Effect #2 Heal
Value: 0 (SP mod: 0.670.94)
Effect #3 Heal
Value: 0 (SP mod: 0.670.94)
Ondulation cosmique
When Holy Word: Serenity or Holy Word: Sanctify finish their cooldown, you emit a burst of light that heals up to 5 injured targets for (30%42% of Spell power).
Etoile divine
Throw a Divine Star forward 24 yds, healing allies in its path for (50%70% of Spell power) and dealing (40% of Spell power) Holy damage to enemies. After reaching its destination, the Divine Star returns to you, healing allies and damaging enemies in its path again.
REMOVED
Your single-target healing spells refresh the duration of your Renew on the target.
Halo
Creates a ring of Holy energy around you that quickly expands to a 30 yd radius, healing allies for (103%144% of Spell power) and dealing (103% of Spell power) Holy damage to enemies.
Mot sacré : Salut
Heals all allies within 40 yards for (110%154% of Spell power), and applies Renew and 2 stacks of Prayer of Mending to each of them.
Cooldown reduced by 30 sec when you cast Holy Word: Serenity or Holy Word: Sanctify.
Effect #1 Heal
Value: 0 (SP mod: 1.11.54)
NEW
Your healing is increased by 10% on targets with your Renew.
Tier 1 Talent, in place of
Soulbind Conduits (4)
Guérison focalisée
(Potency Conduit)
Prayer of Mending's first target is healed by an additional 2020.0 %.
Oraison sacrée
(Potency Conduit)
Spells that reduce the cooldowns of your Holy Words reduce them by 5%5.0% more.
Esprit tenace
(Potency Conduit)
Guardian Spirit's duration is increased 5 sec, and it increases healing received by an additional 10%10.0%.
Mots résonnants
(Potency Conduit)
Casting a Holy Word spell increases the healing of your next Heal or Flash Heal by 10%10.0%.
Specialization (6)
Peste dévorante
Afflicts the target with a disease that instantly causes (150%125% of Spell power) Shadow damage plus an additional 4 Shadow damage over 6 sec. Heals you for 50%0% of damage dealt.
Dévoreur d’esprit
Mind Blast deals an additional 5%5.0% damage and has a 10% chance to make your next Devouring Plague cost no insanity.
Fouet mental
Assaults the target's mind with Shadow energy, causing (197.973%222.72% of Spell power) Shadow damage over 44.5 sec and slowing their movement speed by 50%.
Shadow (Level 14)
Generates 12 Insanity over the duration.
Wraps an ally in shadows which heal for (220%320% of Spell power), but at a price.
The ally will take 220%320% of Spell power) / 20] damage every 1 sec, until they have taken 220%320% of Spell power) / 2] total damage from all sources, or leave combat.
Effect #1 Effect #1 Heal
Value: 0 (SP mod: 2.23.2)
Toucher vampirique
A touch of darkness that causes 49 Shadow damage over 21 sec, and heals you for 50%0% of damage dealt.
Shadow (Level 48)
If Vampiric Touch is dispelled, the dispeller flees in Horror for 3 sec
Generates 6 Insanity.5 Insanity.
Éclair de Vide
For the duration of Voidform, your Void Eruption ability is replaced by Void Bolt:
Void Bolt
40 yd rangeInstant4.5 sec cooldownRequires Priest
Requires level 14Sends a bolt of pure void energy at the enemy, causing (120% of Spell power) Shadow damage
Shadow (Level 18)
and extending the duration of Shadow Word: Pain and Vampiric Touch on all nearby targets by 3 sec
Requires Voidform.
Generates 20 Insanity.15 Insanity.
Talents (2)
Folie antique
Entering Voidform increases your critical strike chance by 30% for 15 sec, reducing by 2% every sec.
Mort et folie
If a target dies within 6 sec after being struck by your Shadow Word: Death, you gain 4073 insanity over 4 sec and the cooldown of your Shadow Word: Death is reset.
Legendary Item Effects (1)
NEW
While you have Shadow Word: Pain, Devouring Plague, and Vampiric Touch active on the same target, your Mind Blast deals 30% more damage.
Inventory Type: Waist, Legs
Soulbind Conduits (4)
Échos dissonants
(Potency Conduit)
Void Bolt has a 5%5.0% chance to reset the cooldown on Void Bolt.
Dévoreur d’esprit
(Potency Conduit)
Mind Blast deals an additional 5%5.0% damage and has a 10% chance to make your next Devouring Plague cost no insanity.
Ombres enragées
(Potency Conduit)
Shadowfiend attack speed is increased by 20%, and it deals 10%10.0% more damage.
Apparitions obsédantes
(Potency Conduit)
When your Shadow Word: Pain deals non-critical damage, you have a 5%5.0% chance to create a Shadowy Apparition.
Spells (7)
Soins rapides
A fast spell that heals an ally for (135%203% of Spell power).
Effect #1 Effect #1 Heal
Value: 0 (SP mod: 1.352.03)
Attaque mentale
Holy, Initial:
Blasts the target's mind for (120%144% of Spell power) Shadow damage
Discipline:
Blasts the target's mind for (120%144% of Spell power) Shadow damage, preventing the next 200300 / 100) * (1 + Versatility)] damage they deal
Shadow:
Blasts the target's mind for (120%144% of Spell power) Shadow damage
Generates 12 Insanity.8 Insanity.
Effect #1 School Damage
Value: 0 (SP mod: 1.21.44)
Cost changed from 3.0% of base mana to 2.5% of base mana
Corrosive shadow energy radiates from the target, dealing Shadow damage over 34.5 sec to all enemies within 10 yards of the target.
Generates 5 Insanity over the duration per target hit.
Mot de pouvoir : Bouclier
Shields an ally for 15 sec, absorbing damage. You cannot shield the target again for 7.5 sec.
Cost changed from 3.4% of base mana to 3.1% of base mana
Mot de l’ombre : Mort
Holy, Shadow, Initial:
A word of dark binding that inflicts (160%133% of Spell power) Shadow damage to the target. If the target is not killed by Shadow Word: Death, the caster takes damage equal to the damage inflicted upon the target.
Damage increased by 150%175% to targets below 20% health.
Discipline:
A word of dark binding that inflicts (160%133% of Spell power) Shadow damage to the target. If the target is not killed by Shadow Word: Death, the caster takes damage equal to the damage inflicted upon the target.
Damage increased by 150%175% to targets below 20% health.
Does not trigger Atonement.
Effect #1 School Damage
Value: 0 (SP mod: 1.61.33)
Mot de l’ombre : Douleur
Discipline, Holy, Initial:
A word of darkness that causes (16.5%19% of Spell power) Shadow damage instantly, and an additional (74.4%84.6% of Spell power) Shadow damage over 12 sec.
Shadow:
A word of darkness that causes (16.5%19% of Spell power) Shadow damage instantly, and an additional (74.4%84.6% of Spell power) Shadow damage over 12 sec.
Generates 4 Insanity.
Effect #1 School Damage
Value: 0 (SP mod: 0.1650.19)
Châtiment
Smites an enemy for (47% of Spell power) Holy damage
Holy Fire
and has a 20% chance to reset the cooldown of Holy Fire
Cost changed from 0.7% of base mana to 0.6% of base mana
Anima Powers (13)
NEW
Mind Blast, Holy Fire, and Shadow Word: Death extend the duration of Unholy Transfusion by 3 sec.
NEW
Mindgames debilitates enemies when it ends, interrupting and silencing them for 5 sec. While silenced, the target takes 100% more damage.
NEW
Mindgames debilitates enemies when it ends, interrupting and silencing them for 5 sec. While silenced, the target takes 100% more damage.
NEW
Your Fae Guardians last 100% longer.
NEW
Mindgames has a 101% chance to infect an enemy when they strike you.
NEW
Gain an additional Fae Guardian that increases damage and healing by 30%. Follows your Power Infusion.
Réserve rapide
Holy:
For every 30 seconds that you do not cast Flash Heal, the healing of your next Flash Heal is increased by by 100%. This effect can stack up to 6 times.
Discipline, Shadow, Initial:
For every 30 seconds that you do not cast Shadow Mend, the healing of your next Shadow Mend is increased by by 100%. This effect can stack up to 6 times.
NEW
Killing an enemy has a 20% chance to trigger an Unholy Nova at its location.
NEW
Mindgames reverses 20% more damage and heailng and lasts 20% longer.
NEW
Allies that are healed by Unholy Transfusion gain 3% critical strike chance for 10 sec, stacking up to 10 times.
NEW
Allies that are healed by Unholy Transfusion gain 3% critical strike chance for 10 sec, stacking up to 10 times.
NEW
When your Fae Guardians move to a new target, they are healed for (17% of Spell power) every 2 sec for 6 sec.
NEW
When your Fae Guardians move to a new target, they are healed for (17% of Spell power) every 2 sec for 6 sec.
Covenant Abilities (10)
Nova transcendée
Release a powerful burst of anima, dealing (42% of Spell power) Arcane damage to all enemies and (40%56% of Spell power) healing to all allies within 8 yds.
Grants 1 stacks of Boon of the Ascended for each target damaged.
Nova transcendée
Release a powerful burst of anima, dealing (42% of Spell power) Arcane damage to all enemies and (40%56% of Spell power) healing to all allies within 8 yds.
Grants 1 stacks of Boon of the Ascended for each target damaged.
Effect #1 Effect #1 Heal
Value: 0 (SP mod: 0.40.56)
NEW
Holy:
Call forth three faerie guardians to attend your targets for 20 seconds.
Wrathful Faerie: Direct attacks against the target restore 1% Mana or 6 Insanity. Follows your Shadow Word: Pain.
Guardian Faerie: Reduces damage taken by 10%. Follows your Power Word: Shield.
Benevolent Faerie: Increases the cooldown recovery rate of a major ability by 100%. Follows your Flash Heal
Discipline, Shadow, Initial:
Call forth three faerie guardians to attend your targets for 20 seconds.
Wrathful Faerie: Direct attacks against the target restore 1% Mana or 6 Insanity. Follows your Shadow Word: Pain.
Guardian Faerie: Reduces damage taken by 10%. Follows your Power Word: Shield.
Benevolent Faerie: Increases the cooldown recovery rate of a major ability by 100%. Follows your Shadow Mend
Gardiens faë
Holy:
Surround yourself with helpful sprites, causing your next 10 spell casts to aid your target depending on your chosen spell.
Power Word: Shield: Invigorates your target with 2% mana or 20% resource.
Flash Heal, HealCall forth three faerie guardians to attend your targets for 20 seconds.
Wrathful Faerie: Direct attacks against the target restore 1% Mana or 6 Insanity. Follows your Shadow Word: Pain.
Guardian Faerie: Reduces damage taken by 10%. for 15 sec.
Prayer of Healing: Reduces the cooldowns of one major ability for all targets by 3 sec.
Discipline:
Surround yourself with helpful sprites, causing your next 10 spell casts to aid your target depending on your chosen spell.
Power Word: Shield: Invigorates your target with 2% mana or 20% resource.
Shadow Mend: Reduces an ally'sFollows your Power Word: Shield.
Benevolent Faerie: Increases the cooldown recovery rate of a major ability by 100%. Follows your Flash Heal
Discipline:
Call forth three faerie guardians to attend your targets for 20 seconds.
Wrathful Faerie: Direct attacks against the target restore 1% Mana or 6 Insanity. Follows your Shadow Word: Pain.
Guardian Faerie: Reduces damage taken by 10%. for 15 sec.
Power Word: Radiance: Reduces the cooldowns of one major ability for all targets by 3 sec.
Shadow, Initial:
Surround yourself with helpful sprites, causing your next 10 spell casts to aid your target depending on your chosen spell.
Power Word: Shield: Invigorates your target with 2% mana or 20% resource.
Shadow Mend: Reduces an ally'sFollows your Power Word: Shield.
Benevolent Faerie: Increases the cooldown recovery rate of a major ability by 100%. Follows your Shadow Mend
Shadow, Initial:
Call forth three faerie guardians to attend your targets for 20 seconds.
Wrathful Faerie: Direct attacks against the target restore 1% Mana or 6 Insanity. Follows your Shadow Word: Pain.
Guardian Faerie: Reduces damage taken by 10%. for 15 sec.
Void Bolt: Reduces the cooldowns of up to 5 allies' major abilities by 3 sec.Follows your Power Word: Shield.
Benevolent Faerie: Increases the cooldown recovery rate of a major ability by 100%. Follows your Shadow Mend
Name changed from Fae Blessings to Fae Guardians
Fée courroucée
Restores power.
Name changed from Fae Blessings to Wrathful Faerie
Fée protectrice
Holy:
Surround yourself with helpful sprites, causing your next 10 spell casts to aid your target depending on your chosen spell.
Power Word: Shield: Invigorates your target with 2% mana or 20% resource.
Flash Heal, HealCall forth three faerie guardians to attend your targets for 20 seconds.
Wrathful Faerie: Direct attacks against the target restore 1% Mana or 6 Insanity. Follows your Shadow Word: Pain.
Guardian Faerie: Reduces damage taken by 10%. for 15 sec.
Prayer of Healing: Reduces the cooldowns of one major ability for all targets by 3 sec.
Discipline:
Surround yourself with helpful sprites, causing your next 10 spell casts to aid your target depending on your chosen spell.
Power Word: Shield: Invigorates your target with 2% mana or 20% resource.
Shadow Mend: Reduces an ally'sFollows your Power Word: Shield.
Benevolent Faerie: Increases the cooldown recovery rate of a major ability by 100%. Follows your Flash Heal
Discipline:
Call forth three faerie guardians to attend your targets for 20 seconds.
Wrathful Faerie: Direct attacks against the target restore 1% Mana or 6 Insanity. Follows your Shadow Word: Pain.
Guardian Faerie: Reduces damage taken by 10%. for 15 sec.
Power Word: Radiance: Reduces the cooldowns of one major ability for all targets by 3 sec.
Shadow, Initial:
Surround yourself with helpful sprites, causing your next 10 spell casts to aid your target depending on your chosen spell.
Power Word: Shield: Invigorates your target with 2% mana or 20% resource.
Shadow Mend: Reduces an ally'sFollows your Power Word: Shield.
Benevolent Faerie: Increases the cooldown recovery rate of a major ability by 100%. Follows your Shadow Mend
Shadow, Initial:
Call forth three faerie guardians to attend your targets for 20 seconds.
Wrathful Faerie: Direct attacks against the target restore 1% Mana or 6 Insanity. Follows your Shadow Word: Pain.
Guardian Faerie: Reduces damage taken by 10%. for 15 sec.
Void Bolt: Reduces the cooldowns of up to 5 allies' major abilities by 3 sec.Follows your Power Word: Shield.
Benevolent Faerie: Increases the cooldown recovery rate of a major ability by 100%. Follows your Shadow Mend
Name changed from Fae Blessings to Guardian Faerie
Fée bienveillante
Holy:
Surround yourself with helpful sprites, causing your next 10 spell casts to aid your target depending on your chosen spell.
Power Word: Shield: Invigorates your target with 2% mana or 20% resource.
Flash Heal, HealCall forth three faerie guardians to attend your targets for 20 seconds.
Wrathful Faerie: Direct attacks against the target restore 1% Mana or 6 Insanity. Follows your Shadow Word: Pain.
Guardian Faerie: Reduces damage taken by 10%. for 15 sec.
Prayer of Healing: Reduces the cooldowns of one major ability for all targets by 3 sec.
Discipline:
Surround yourself with helpful sprites, causing your next 10 spell casts to aid your target depending on your chosen spell.
Power Word: Shield: Invigorates your target with 2% mana or 20% resource.
Shadow Mend: Reduces an ally'sFollows your Power Word: Shield.
Benevolent Faerie: Increases the cooldown recovery rate of a major ability by 100%. Follows your Flash Heal
Discipline:
Call forth three faerie guardians to attend your targets for 20 seconds.
Wrathful Faerie: Direct attacks against the target restore 1% Mana or 6 Insanity. Follows your Shadow Word: Pain.
Guardian Faerie: Reduces damage taken by 10%. for 15 sec.
Power Word: Radiance: Reduces the cooldowns of one major ability for all targets by 3 sec.
Shadow, Initial:
Surround yourself with helpful sprites, causing your next 10 spell casts to aid your target depending on your chosen spell.
Power Word: Shield: Invigorates your target with 2% mana or 20% resource.
Shadow Mend: Reduces an ally'sFollows your Power Word: Shield.
Benevolent Faerie: Increases the cooldown recovery rate of a major ability by 100%. Follows your Shadow Mend
Shadow, Initial:
Call forth three faerie guardians to attend your targets for 20 seconds.
Wrathful Faerie: Direct attacks against the target restore 1% Mana or 6 Insanity. Follows your Shadow Word: Pain.
Guardian Faerie: Reduces damage taken by 10%. for 15 sec.
Void Bolt: Reduces the cooldowns of up to 5 allies' major abilities by 3 sec.Follows your Power Word: Shield.
Benevolent Faerie: Increases the cooldown recovery rate of a major ability by 100%. Follows your Shadow Mend
Name changed from Fae Blessings to Benevolent Faerie
Nova impie
An explosion of dark energy heals allies within 15 yds for (150%125% of Spell power) and infects enemies with Unholy Transfusion.
Unholy Tranfusion
Deals (200% of Spell power) Shadow damage over 15 sec. Allies who damage this target are healed for (12%16.8% of Spell power).
Effect #1 Heal
Value: 0 (SP mod: 1.51.25)
Cost changed from 0.5% of base mana to 2.0% of base mana
Range changed from None to 40 yd range
Transfusion impie
Deals (200% of Spell power) Shadow damage over 15 sec. Allies who damage this target are healed for (12%16.8% of Spell power).
NEW
Holy:
Call forth three faerie guardians to attend your targets for 20 seconds.
Wrathful Faerie: Direct attacks against the target restore 1% Mana or 6 Insanity. Follows your Shadow Word: Pain.
Guardian Faerie: Reduces damage taken by 10%. Follows your Power Word: Shield.
Benevolent Faerie: Increases the cooldown recovery rate of a major ability by 100%. Follows your Flash Heal
Discipline, Shadow, Initial:
Call forth three faerie guardians to attend your targets for 20 seconds.
Wrathful Faerie: Direct attacks against the target restore 1% Mana or 6 Insanity. Follows your Shadow Word: Pain.
Guardian Faerie: Reduces damage taken by 10%. Follows your Power Word: Shield.
Benevolent Faerie: Increases the cooldown recovery rate of a major ability by 100%. Follows your Shadow Mend
Legendary Item Effects (4)
Ombres cautérisantes
When Shadow Word: Pain expires on a target, 53 allies within 30 yds of the target are healed for (3% of their maximum health.
Inventory Type: Waist, Feet50% of Spell power).
Inventory Type: Waist, Feet
Reflet cristallin
Power Word: Shield instantly heals the target for (30%42% of Spell power) and reflects 30% of damage absorbed.
Inventory Type: Shoulder, Hands
Concentration éclair
Each time you cast Flash Heal, your next Heal cast within 15 sec has its casting time reduced by 0.5 sec and healing increased by 15%3%, stacking up to 3 times.5 times.
Inventory Type: Neck, Wrist
NEW
Holy:
For every 15 seconds that you do not cast Flash Heal, the healing of your next Flash Heal is increased by by 50%. This effect can stack up to 4 times.
Discipline, Shadow, Initial:
For every 15 seconds that you do not cast Shadow Mend, the healing of your next Shadow Mend is increased by by 50%. This effect can stack up to 4 times.
Inventory Type: Neck, Chest
Soulbind Conduits (11)
Âme charitable
(Endurance Conduit)
Casting Power Word: Shield on an ally also shields you for 10%10.0% of the amount for 10 sec.
Esprit clair
(Finesse Conduit)
Dispel Magic, Purify, and Mass Dispel cost 20%20.0% less mana.
Ascension courageuse
(Potency Conduit)
Ascended Blast deals an additional 10%10.0% damage, and Ascended Eruption deals an additional 1%2% damage per stack of Boon of the Ascended.
Point d’orgue faë
(Potency Conduit)
Fae Blessings affects 2 additional spells, and enhanced casts of Power Word: Shield, Shadow Mend, or Void Bolt have a 15% chance to reduce Fae Blessings's cooldown by 5 sec.The duration of Fae Guardians is increased by 5.0 sec.
Name changed from Blessing of Plenty to Fae Fermata
Rank changes:
15%
17%
18%
19%
20%
21%
22%
23%
24%
25%
26%
27%
28%
29%
30%
5.0
7.0
8.0
9.0
10.0
11.0
12.0
13.0
14.0
15.0
16.0
17.0
18.0
19.0
20.0
Transfusion purulente
(Potency Conduit)
Unholy Transfusion's duration is increased by 5 sec and deals 10%10.0% more damage and healing.
Inspiration de la Lumière
(Endurance Conduit)
Desperate Prayer heals you for an additional 5%5.0% of your maximum health over 5 sec.
Récupération mentale
(Finesse Conduit)
After Psychic Scream ends, affected targets' movement speed is reduced by 40%40.0% for 5 sec.
Démarche distinguée
(Finesse Conduit)
Levitate grants 20%20.0% increased movement speed.
Transfert de puissance
(Finesse Conduit)
Casting Power Infusion on an ally reduces its cooldown by 55.0 sec.
Perceptions brisées
(Potency Conduit)
Mindgames lasts an additional 15 sec and deals an additional 20%20.0% damage or healing.
Image translucide
(Endurance Conduit)
For the first 25 sec of Fade, you take 5%5.0% less damage.
Class Tools
Assassination
Talents
Outlaw
Talents
Subtlety
Talents
Soulbind Conduits (4)
NEW
(Potency Conduit)
Increases the non-periodic damage of your lethal poisons by 30%.
Ranks:
30%
35%
40%
45%
50%
55%
60%
65%
70%
75%
80%
85%
90%
95%
100%
NEW
(Potency Conduit)
Garrote increases the damage of your Mutilate on the target by 20%.
Ranks:
20%
23%
26%
29%
31%
34%
37%
40%
43%
46%
49%
51%
54%
57%
60%
NEW
(Potency Conduit)
Fan of Knives damage increased by 8%, and has a 8% increased poison application chance.
Ranks:
8%
10%
12%
14%
16%
18%
20%
22%
24%
26%
28%
30%
32%
34%
36%
NEW
(Potency Conduit)
Shiv's damage is increased by 100 on bleeding targets, and extends the duration of your Envenom by 1 sec.
Ranks:
1
1.15
1.3
1.45
1.6
1.75
1.9
2.05
2.2
2.35
2.5
2.65
2.8
2.9
3
Soulbind Conduits (4)
NEW
(Potency Conduit)
Main Gauche has an additional 10% chance to strike while Blade Flurry is active.
Ranks:
10%
11%
12%
13%
14%
15%
16%
17%
18%
19%
20%
21%
22%
23%
24%
NEW
(Potency Conduit)
Ambush$?s323654 and Dispatch have a 7% chance to grant you a Roll the Bones combat enhancement buff you do not already have for 5 sec.
Duration and chance tripled while Stealthed.
Ranks:
7%
8%
9%
10%
11%
12%
13%
14%
15%
16%
17%
18%
19%
20%
21%
NEW
(Potency Conduit)
Roll the Bones has a 7% chance of instantly resetting its cooldown.
Ranks:
7%
8%
9%
10%
11%
12%
13%
14%
15%
16%
17%
18%
19%
20%
21%
NEW
(Potency Conduit)
Sinister Strike has a 20% chance to strike with both weapons after it strikes an additional time.
Ranks:
20%
21%
22%
23%
24%
25%
26%
27%
28%
29%
30%
31%
32%
33%
35%
Soulbind Conduits (4)
NEW
(Potency Conduit)
Eviscerate and Shadow Vault increase your Shadow damage dealt by 30% for 5 sec.
Ranks:
30%
39%
47%
56%
64%
73%
81%
90%
98%
107%
115%
124%
132%
141%
150%
NEW
(Potency Conduit)
Shadowstrike increases the damage of your next Backstab by 30%, stacking up to 3 times.
Ranks:
30
35
40
45
50
55
60
65
70
75
80
85
90
95
100
NEW
(Potency Conduit)
Symbols of Death increases your critical strike chance by 6%.
Ranks:
6%
8%
10%
12%
14%
16%
18%
20%
22%
24%
26%
28%
30%
32%
34%
NEW
(Potency Conduit)
Shadow Techniques now also reduces the remaining cooldown of Shadow Blades by 1 sec.
Ranks:
1
1
1
1
1
2
2
2
2
2
2
2
2
2
3
Spells (1)
Kriss
Outlaw, Subtlety, Initial:
Attack with your off-hand dealing (3%20% of Attack power)% Physical damage, and applying a concentrated form of your
Awards 1 combo point.
Assassination:
Attack with your your poisoned blades dealing (3%20% of Attack power)% Physical damage, and applying a concentrated form of your
Your Nature damage done against the target is increased by 20% for 9 sec.
Awards 1 combo point.
Effect #1 NEW Effect #1 School Damage
Value: 0 (AP mod: 0.2)
Soulbind Conduits (3)
NEW
(Finesse Conduit)
Dodging attacks reduces the remaining cooldown of Evasion by 1 sec.
Successful interrupts with Kick reduce the remaining cooldown of Cloak of Shadows by (w1 * 2) sec.
Ranks:
1
1.2
1.4
1.6
1.8
2
2.2
2.4
2.6
2.8
3
3.2
3.4
3.6
4
Récupérateur
(Endurance Conduit)
Slice and Dice heals you for up to (s1 * 18)% of your maximum health over 36 sec.
Category changed from Uncategorized to Soulbind Conduits
NEW
(Finesse Conduit)
Energy cost of Kidney Shot, Cheap Shot, Sap, and Distract reduced by 10%.
Ranks:
-10
-12.5
-15
-17.5
-20
-22.5
-25
-27.5
-30
-32.5
-35
-37.5
-40
-42.5
-45
Class Tools
Elemental
Talents
Enhancement
Talents
Restoration
Talents
Specialization (2)
Séisme
Causes the earth within 8 yards of the target location to tremble and break, dealing Physical damage over 6 sec and sometimes knocking down enemies.
Each time Chain Lightning hits more than 1 target, the cast time of your next Earthquake is reduced by 20%, and the damage of your next earthquake is increased by 0%, stacking up to 5 times.
Fulmination
Lightning Bolt, and Lightning Bolt OverloadLava Burst, Chain Lighting, and their Overload spells have a 100% chance to generate a stack of Fulmination, up to 8 stacks. Earth Shock
Earth Shock
Elemental Blast
and Elemental Blast
will discharge all stacks of Fulmination on the target, causing an extra (10% of Spell power) Nature damage per stack of Fulmination.
Earthquake's cast time is reduced by 0% per stack of Fulmination, and Earthquake deals 0% more damage for each stack of Fulmination.
Talents (5)
Répliques
Earth Shock
Elemental Blast
and Elemental Blast
havehas a 25% chance to not consume any stacks of Fulmination.
Earthquake has a 25% chance to not consume Seismic Thunder.Fulmination.
Écho électrique
Shock the target for (65% of Spell power) Elemental damage and create an ancestral echo, causing your next direct damage or healing spell to be cast a second time 1.0 sec later for free.
Explosion élémentaire
Harnesses the raw power of the elements, dealing (80% of Spell power) Elemental damage and increasing your Critical Strike, Haste, or Mastery by 101 for 10 sec.
Elemental (Level 22)
Elemental Blast will consume all stacks of Fulmination to deal extra Nature damage to your target
Elemental: Now requires Level 25, up from 15
Enhancement: No change in required level 15
NEW
Discharge excess energy from your Lightning Shield, dealing (15% of Attack power) Nature damage to an enemy within 40 every 0.5 sec for 3 sec.
Targets with your Flame Shock on them are preferred.
Tier 1 Talent, in place of
Explosion élémentaire
Maîtrise des totems
Drop a Searing Totem, Healing Stream Totem, and Earthbind Totem at your current location.
Removed
Category changed from Talents to Uncategorized
Specialization (1)
Porte-tempête
Your special attacks have a 5% chance to reset the remaining cooldown on Stormstrike.Stormstrike
Enhancement (Level 43)
and increase the damage of your next Stormstrike by 25%
Talents (4)
Assaut élémentaire
Stormstrike now resets the cooldown of your Shock spells.Stormstrike damage is increased by 15%, and Stormstrike now generates 1 stack of Maelstrom Weapon.
Name changed from Cycle of the Elements to Elemental Assault
Explosion élémentaire
Harnesses the raw power of the elements, dealing (80% of Spell power) Elemental damage and increasing your Critical Strike, Haste, or Mastery by 101 for 10 sec.
Elemental (Level 22)
Elemental Blast will consume all stacks of Fulmination to deal extra Nature damage to your target
Elemental: Now requires Level 25, up from 15
Enhancement: No change in required level 15
NEW
Strike your target with an icy blade, dealing (65% of Attack power) Frost damage and snaring them by 50% for 6 sec.
Successful Ice Strikes reset the cooldown of your Flame Shock and Frost Shock spells.
Tier 2 Talent, in place of
Maîtrise des totems
Maîtrise des totems
Drop a Searing Totem, Healing Stream Totem, and Earthbind Totem at your current location.
Removed
Category changed from Talents to Uncategorized
Specialization (2)
Vague de soins
An efficient wave of healing energy that restores (329% of Spell power) of a friendly target’s health.
Cost changed from 14.0% of base mana to 15.0% of base mana
Bouclier d’eau
The caster is surrounded by globes of water, granting 8650 mana per 5 sec. When a melee attack hits the caster, the caster regains 2% of their mana. This effect can only occur once every few seconds.
Only one of your Elemental Shields can be active on you at once.
Soulbind Conduits (1)
Courants tourbillonnants
(Potency Conduit)
Using Healing
Cloudburst Totem
Cloudburst Totem
Healing Stream Totem increases the healing of your next 3 Healing Surge, Healing Wave, or Riptide spells by 20%.
Spells (2)
Totem de lien terrestre
Summons an Earth Totem with (2 * Total health / 100) health at the target location for 20 sec that slows the movement speed of enemies within 10 yards by 50%.
Afflux de soins
A quick surge of healing energy that restores (248% of Spell power) of a friendly target's health.
Cost changed from 23.0% of base mana to 24.0% of base mana
Covenant Abilities (5)
Moisson en chaîne
Send a wave of anima at the target, which then jumps to additional nearby targets. Deals (45% of Spell power) Shadow damage to up to 5 enemies, and restores (120%300% of Spell power) health to up to 5 allies.
For each target critically struck, the cooldown of Chain Harvest is reduced by 5 sec.
This is a test.
0
0
Moisson en chaîne
Send a wave of anima at the target, which then jumps to additional nearby targets. Deals (45% of Spell power) Shadow damage to up to 5 enemies, and restores (120%300% of Spell power) health to up to 5 allies.
For each target critically struck, the cooldown of Chain Harvest is reduced by 5 sec.
Moisson en chaîne
Send a wave of anima at the target, which then jumps to additional nearby targets. Deals (45% of Spell power) Shadow damage to up to 5 enemies, and restores (120%300% of Spell power) health to up to 5 allies.
For each target critically struck, the cooldown of Chain Harvest is reduced by 5 sec.
Moisson en chaîne
Send a wave of anima at the target, which then jumps to additional nearby targets. Deals (45% of Spell power) Shadow damage to up to 5 enemies, and restores (120%300% of Spell power) health to up to 5 allies.
For each target critically struck, the cooldown of Chain Harvest is reduced by 5 sec.
Cost changed from None to 10.0% of base mana
Moisson en chaîne
Send a wave of anima at the target, which then jumps to additional nearby targets. Deals (45% of Spell power) Shadow damage to up to 5 enemies, and restores (120%300% of Spell power) health to up to 5 allies.
For each target critically struck, the cooldown of Chain Harvest is reduced by 5 sec.
Effect #1 Effect #1 Heal
Value: 0 (SP mod: 1.23)
Class Tools
Affliction
Talents
Demonology
Talents
Destruction
Talents
Specialization (1)
Pluie de feu
Rain of Fire deals 30%10% additional damage.
Talents (2)
Brasier rugissant
Conflagrate increases your pure Fire damage to the target by 30% for 8 sec.
Brûlure de l’ombre
Blasts a target for (130% of Spell power) Shadowflame damage, gaining 50% critical strike chance on low health targets.
Restores 1 Soul Shard if the target dies within 5 sec.targets that have 20% or less health.
Restores 1 Soul Shard if the target dies within 5 sec.
Class Tools
Arms
Talents
Fury
Talents
Protection
Talents
Soulbind Conduits (1)
Mortel combo
(Potency Conduit)
Mortal Strike has a 12% chance to hit an additional time.trigger a second Mortal Strike.
NEW
Chorus of Dead Souls
While part of a Deadsoul Chorus, all damage taken is reduced by 25%.
NEW
Chorus of Dead Souls
While part of a Deadsoul Chorus, all damage taken is reduced by 25%.
NEW
Chorus of Dead Souls
Any time a Deadsoul Chorus that you are a part of casts Phase Shift, you are healed for (100% of Spell power) Health every 2 sec for 10 sec.
NEW
Chorus of Dead Souls
Any time a Deadsoul Chorus that you are a part of casts Twisting Shadows, you gain 50% Critical strike chance for 8 sec.
NEW
Chorus of Dead Souls
Wailing Blast ruptures the targets ears, inflicting an additional (15% of Spell power) Shadow damage every 2 sec for 12 sec.
NEW
Chorus of Dead Souls
While assuming the form of a Deadsoul Chorus, your movement speed is increased by 10%.
NEW
Chorus of Dead Souls
While assuming the form of a Deadsoul Chorus, your movement speed is increased by 10%.
Encensoir d’ombres suffocantes
Unbridled Darkness
While under the effects of Unbridled Darkness, release a wave of magic every 51 sec, inflicting (100% of Spell power) Shadow damage to enemies within 10 yds.
NEW
Deathborne creates a frozen storm around you that slows enemy movement speed by 40% and deals (25% of Spell power) Frost damage to enemies inside the area.
NEW
Chorus of Dead Souls
Assume the form of a Deadsoul Chorus, replacing your abilities with Maw based spells. While in this form, you have 50% increased damage and healing as well as 20% increased movement speed.
Friendly players may merge with your form to add to the chorus.
NEW
NEW
Chorus of Dead Souls
Assume the form of a Deadsoul Chorus, replacing your abilities with Maw based spells. While in this form, you have 50% increased damage and healing as well as 20% increased movement speed.
Friendly players may merge with your form to add to the chorus.
NEW
Chorus of Dead Souls
While part of a Deadsoul Chorus, time passes 20% faster for you.
NEW
Chorus of Dead Souls
While part of a Deadsoul Chorus, time passes 20% faster for you.
NEW
Chorus of Dead Souls
Any time you assume the form of a Deadsoul Chorus or return to corporeal form, you are healed for (500% of Spell power). This effect can only occur every 15 sec.
NEW
Chorus of Dead Souls
Any time you assume the form of a Deadsoul Chorus or return to corporeal form, you are healed for (500% of Spell power). This effect can only occur every 15 sec.
Dissipation des ténèbres
Unbridled Darkness
Darkness envelops you every 5 kills, causing you to be completely unable to view your surroundings. While under this effect, your damage and healing done is increased by 150% and your movement speed in increased by 50%. This effect is only removed when you kill 5 more enemies.
You will NOT be able to enter or leave the darkness manually.
Ascension des ténèbres
Unbridled Darkness
Darkness envelops you every 5 kills, causing you to be completely unable to view your surroundings. While under this effect, your damage and healing done is increased by 150% and your movement speed in increased by 50%. This effect is only removed when you kill 5 more enemies.
You will NOT be able to enter or leave the darkness manually.
NEW
Chorus of Dead Souls
The cooldown of Wailing Blast is reduced by 2 sec.
NEW
Chorus of Dead Souls
While part of a Deadsoul Chorus, increases Phantasma earned by 50%.
NEW
Chorus of Dead Souls
While part of a Deadsoul Chorus, increases Phantasma earned by 50%.
NEW
Shifting Power can be cast while moving and you gain 40% movement speed for the duration.
NEW
Shifting Power entangles enemies it hits, rooting them in place for 5 sec.
NEW
Shifting Power entangles enemies it hits, rooting them in place for 5 sec.
Flacon de ténèbres déchaînées
Unbridled Darkness
Release the darkness for 30 sec, causing you to be completely unable to view your surroundings. While under this effect, your damage and healing done is increased by 75% and your movement speed in increased by 30%.
60 sec cooldown.
Forme de ténèbres
Unbridled Darkness
While under the effects of Unbridled Darkness, killing an enemy unit extends its duration forby 5 sec. Unbridled DarkessDarkness is automatically removed from you while out of combat.
NEW
Chorus of Dead Souls
Increases the maximum number of charges of Phase Shift by 1.
NEW
Chorus of Dead Souls
Phase Shift additionally increases your movement speed by 50% for 6 sec.
NEW
Chorus of Dead Souls
Phase Shift additionally increases your movement speed by 50% for 6 sec.
NEW
Increases Shifting Power damage by 10%.
NEW
Increases Mirrors of Torment damage by 10%.
NEW
Mirrors of Torment is now Instant and if a mirror kills an enemy it's cooldown is reset.
NEW
Mirrors of Torment's final mirror will now damage, root, and silence all nearby enemies.
NEW
Obtain 10 Freed Souls.
NEW
Chorus of Dead Souls
While part of a Deadsoul Chorus, your damage and healing done is increased by 25%.
NEW
Chorus of Dead Souls
While part of a Deadsoul Chorus, your damage and healing done is increased by 25%.
NEW
Reduces the cooldown of Deathborne by 50%.
NEW
Deathborne grants an additional 5% spell damage.
NEW
Chorus of Dead Souls
The radius of Scream of Pain is increased by 5 yds.
NEW
Chorus of Dead Souls
Phase Shift heals all nearby friendly targets within 10 yds for (300% of Spell power) health.
NEW
Chorus of Dead Souls
Phase Shift heals all nearby friendly targets within 10 yds for (300% of Spell power) health.
NEW
Chorus of Dead Souls
Any time you return to corporeal form from existing within a Deadsoul Chorus, you inflict (200% of Spell power) Shadow damage and blind enemies within 15 yds for 8 sec. This effect can only occur every 15 sec.
NEW
Chorus of Dead Souls
While part of a Deadsoul Chorus, your Auto Attack damage is increased by 100% and your Auto Attack range is increased by 20 yds.
NEW
Chorus of Dead Souls
While part of a Deadsoul Chorus, your Auto Attack damage is increased by 100% and your Auto Attack range is increased by 20 yds.
NEW
Chorus of Dead Souls
Increases the maximum number of charges of Twisting Shadows by 2 and reduces its cooldown by 2 sec.
Ténèbres incontrôlées
Unbridled Darkness
Darkness envelops you every 5 kills, causing you to be completely unable to view your surroundings. While under this effect, your damage and healing done is increased by 150% and your movement speed in increased by 50%. This effect is only removed when you kill 5 more enemies.
You will NOT be able to enter or leave the darkness manually.
Ténèbres incontrôlées
Darkness envelops you every 5 kills, causing you to be completely unable to view your surroundings. While under this effect, your damage and healing done is increased by 150% and your movement speed in increased by 50%. This effect is only removed when you kill 5 more enemies.
Fiole de ténèbres déchaînées
Unbridled Darkness
Release the darkness for 15 sec, causing you to be completely unable to view your surroundings. While under this effect, your damage and healing done is increased by 75% and your movement speed in increased by 30%.
90 sec cooldown.
Fléau déchaîné de Tollar
Unbridled Darkness
While under the effects of Unbridled Darkness, you lash out at the nearest enemy OR player within 5 yds every 2 sec, and inflictinflicting (400% of Spell power) Physical damage.Shadow damage.
Tentacules d’ombre frémissants
Unbridled Darkness
While under the effects of Unbridled Darkness, your attacks have a chance to cause ana dark explosion and inflict (200% of Spell power) Shadow damage as well as blind enemies within 5 yds of your target for 6 sec.
Tentacules d’ombre frémissants
Unbridled Darkness
While under the effects of Unbridled Darkness, your attacks have a chance to cause ana dark explosion and inflict (200% of Spell power) Shadow damage as well as blind enemies within 5 yds of your target for 6 sec.
Essaim adaptatif
Command a swarm that heals (240%345.6% of Spell power) or deals (150% of Spell power) Shadow damage over 12 sec to a target, and increases the effectiveness of your periodic effects on them by 20%.
Upon expiration, jumps to a target within 25 yards, alternating between friend and foe up to 3 times.
Bénédiction cendrée
Hallow the target area for 30 sec. Every 2 sec, an enemy in the area suffers (100% of Spell power) Shadow damage, and an ally in the area is healed for (120%168% of Spell power).
Within the Hallow, you may use Hammer of Wrath on any target.
Moisson en chaîne
Send a wave of anima at the target, which then jumps to additional nearby targets. Deals (45% of Spell power) Shadow damage to up to 5 enemies, and restores (120%300% of Spell power) health to up to 5 allies.
For each target critically struck, the cooldown of Chain Harvest is reduced by 5 sec.
Moisson en chaîne
Send a wave of anima at the target, which then jumps to additional nearby targets. Deals (45% of Spell power) Shadow damage to up to 5 enemies, and restores (120%300% of Spell power) health to up to 5 allies.
For each target critically struck, the cooldown of Chain Harvest is reduced by 5 sec.
Moisson en chaîne
Send a wave of anima at the target, which then jumps to additional nearby targets. Deals (45% of Spell power) Shadow damage to up to 5 enemies, and restores (120%300% of Spell power) health to up to 5 allies.
For each target critically struck, the cooldown of Chain Harvest is reduced by 5 sec.
Blâme
Condemn a foe to suffer for their sins.
Blâme
Condemn a foe to suffer for their sins.
Gardiens faë
Surround yourself with helpful sprites, causing your next 10 spell casts to aid your target depending on your chosen spell.
Discipline
Power Word: Shield: Invigorates your target with 2% mana or 20% resource.
Shadow Mend: Reduces an ally'sCall forth three faerie guardians to attend your targets for 20 seconds.
Wrathful Faerie: Direct attacks against the target restore 1% Mana or 6 Insanity. Follows your Shadow Word: Pain.
Guardian Faerie: Reduces damage taken by 10%. for 15 sec.
Power Word: Radiance: Reduces the cooldowns of one major ability for all targets by 3 sec
Holy
Power Word: Shield: Invigorates your target with 2% mana or 20% resource.
Flash Heal, Heal: Reduces damage taken by 10% for 15 sec.
Prayer of Healing: Reduces the cooldowns of one major ability for all targets by 3 sec
Shadow , Initial
Power Word: Shield: Invigorates your target with 2% mana or 20% resource.
Shadow Mend: Reduces an ally's damage taken by 10% for 15 sec.
Void Bolt: Reduces the cooldowns of up to 5 allies' major abilities by 3 sec
Follows your Power Word: Shield.
Benevolent Faerie: Increases the cooldown recovery rate of a major ability by 100%. Follows your
Holy
Flash Heal
Discipline , Shadow , Initial
Shadow Mend
Âmes sœurs
Form a bond with an ally. Every 1 min, you may empower the bond for 10 sec, granting you an effect based on your partner's role, and granting them an effect based on your role.
Guardian
Tank
Kindred Protection
Protect your bonded partner, redirecting 40% of damage they take to you, unless you fall below 20% health.
Restoration
Healer
Kindred Focus
Focus on your bonded partner, replicating 50% of all healing you deal onto them.
Balance , Feral , Initial
Damager
Kindred Empowerment
Energize your bonded partner, granting them 30% of your damage as additional Arcane damage, healing, or absorption.
Nova impie
An explosion of dark energy heals allies within 15 yds for (150%125% of Spell power) and infects enemies with Unholy Transfusion.
Unholy Tranfusion
Deals (200% of Spell power) Shadow damage over 15 sec. Allies who damage this target are healed for (12%16.8% of Spell power).
Armes de l’Ordre
For the next 30 sec, your Mastery is increased by 15%. Additionally,
Brewmaster
10
Mistweaver
10
Windwalker , Initial
10
%. Additionally,
Windwalker
Rising Sun Kick cooldown is reset instantly and your Rising Sun Kick reduces the cost of your Chi Abilities by 1 for 5 sec
Mistweaver
Essence Font cooldown is reset instantly and heals up to 6 nearby allies for (240%30% of Spell power) health on channel start and end
Armes de l’Ordre
For the next 30 sec, your Mastery is increased by 15%. Additionally,
Brewmaster
10
Mistweaver
10
Windwalker , Initial
10
%. Additionally,
Windwalker
Rising Sun Kick cooldown is reset instantly and your Rising Sun Kick reduces the cost of your Chi Abilities by 1 for 5 sec
Mistweaver
Essence Font cooldown is reset instantly and heals up to 6 nearby allies for (240%30% of Spell power) health on channel start and end
Écho d’Eonar
Summon a spiritual familiar to your side. Your healing spells and abilities have a chance to send your familiar to a nearby ally, increasing their damage and healing by 0 for 20 sec. If no allies are present, your familiar will flock towards your nearest enemy, increasing your damage against them by 0.
Inventory Type: Waist, Wrist, Hands
NEW
Killing an enemy has a high chance to summon an Explosive Mawrat at the corpses location. After 6 sec the mawrat will explode, dealing 300 Nature damage to all nearby enemies, poisoning them and decreasing their damage done by 0% for 10 sec.
Inventory Type: Legs, Feet, Hands
Maw Rattle has become a Legendary Item Effect
Proclamation de Sephuz
Reduce the effectiveness of crowd controlling effects by 25%10%. Successfully applying a loss of control effect to an enemy, interrupting an enemy, or dispelling any target will increase all your secondary stats by 0 for 15 sec. This effect cannot occur more than once every 30 seconds.
Inventory Type: Neck, Shoulder, Chest
Item - Hunter T19 Beast Mastery 2P Bonus
Beast Mastery (Level 12)
Dire Frenzy
Marksmanship , Survival , Initial
Dire Beast
reduces the cooldown of Bestial Wrath by an additional 4 sec.
Item - Hunter T19 Beast Mastery 4P Bonus
When you use Bestial Wrath,
Beast Mastery (Level 12)
your pet gains 10%
Marksmanship , Survival , Initial
all of your currently summoned Dire Beasts gain 50%
increased damage for 15 sec.
Phaluisant soyeux
Summons and dismisses this mount.
Name changed from Ardenweald Moth (Blue) to Silky Shimmermoth
Phalarden bruissenuit
Summons and dismisses this mount.
Name changed from Ardenweald Moth (Dark) to Dusky Sporeflutterer
Cocon à graine sauvage
Summons and dismisses this mount.
Name changed from Ardenweald Pod to Wildseed Cradle
Gobeur arboricole
Summons and dismisses this mount.
Name changed from Ardenweald Toad (Blue) to Arboreal Gulper
NEW
Summons and dismisses this mount.
NEW
Summons and dismisses this mount.
Gargon de Tombe-Vice
Summons and dismisses this mount.
Name changed from Blood-Crazed Gargon to Sinfall Gargon
NEW
Summons and dismisses this mount.
Cerf runique lumerêve enchanté
Summons and dismisses this mount.
Name changed from Epic Runestag (Blue) to Dreamlight Runestag
Cerf runique sombrefeuille enchanté
Summons and dismisses this mount.
Name changed from Epic Runestag (Dark) to Umbral Runestag
Cerf runique d’éveilleur enchanté
Summons and dismisses this mount.
Name changed from Epic Runestag (Teal) to Wakener's Runestag
Cerf runique des frimas enchanté
Summons and dismisses this mount.
Name changed from Epic Runestag (White) to Winterborn Runestag
Fauche-corne ombreux
Summons and dismisses this mount.
Name changed from Gorm (Black) to Umbral Scythehorn
Durécaille sombre-terrier
Summons and dismisses this mount.
Name changed from Gorm (Purple) to Darkwarren Hardshell
Gueule-d’acide blafard
Summons and dismisses this mount.
Name changed from Gorm (White) to Pale Acidmaw
Mâche-prairie gueule-épine
Summons and dismisses this mount.
Name changed from Gorm (Yellow) to Spinemaw Gladechewer
NEW
Summons and dismisses this mount.
Coureur halo-de-brume
Summons and dismisses this mount.
Name changed from Horned Horse (Ardenweald Blue) to Shimmermist Runner
Sabot-sinistre rapide
Summons and dismisses this mount.
Name changed from Horned Horse (Ardenweald Dark) to Swift Gloomhoof
Pesteroc prédateur
Summons and dismisses this mount.
Name changed from PH Death Roc to Predatory Bonejowl
Animacarus cliquetant
Summons and dismisses this mount.
Name changed from PH Devourer Mite to Skittering Blightwing
Cerf runique lumerêve
Summons and dismisses this mount.
Name changed from Runestag (Blue) to Dreamlight Runedeer
Cerf runique sombrefeuille
Summons and dismisses this mount.
Name changed from Runestag (Dark) to Umbral Runedeer
Cerf runique d’éveilleur
Summons and dismisses this mount.
Name changed from Runestag (Teal) to Wakener's Runedeer
Cerf runique des frimas
Summons and dismisses this mount.
Name changed from Runestag (White) to Winterborn Runedeer
Rôdeur mantelume sauvage
Summons and dismisses this mount. This mount changes depending on your riding skill and location.
Name changed from Vulpin (Green) to Glimmerfur Prowler
NEW
Summons and dismisses this mount.
NEW
Right Click to summon and dismiss this companion.
NEW
Right Click to summon and dismiss this companion.
Phaluisant duveteux
Right Click to summon and dismiss PH.this companion.
Name changed from Summon Blue Ardenweald Moth to Fuzzy Shimmermoth
Bondisseur lumirune
Right Click to summon and dismiss PH.this companion.
Name changed from Summon Blue Ardenweald Squirrel to Runelight Leaper
Vent-des-saules
Right Click to summon and dismiss PH.this companion.
Name changed from Summon Blue Baby Horse to Willowbreeze
Traqueur gorm
Right Click to summon and dismiss PH.this companion.
Name changed from Summon Blue Gorm Wasp to Gorm Harrier
Petit plume-des-nuées
Right Click to summon and dismiss PH.this companion.
Name changed from Summon Blue Young Teroclaw to Downy Ragewing
Sporillon poudreux
Right Click to summon and dismiss PH.this companion.
Name changed from Summon Dark Ardenweald Moth to Dusty Sporeflutterer
Bondisseur des brumes
Right Click to summon and dismiss PH.this companion.
Name changed from Summon Dark Ardenweald Squirrel to Misty Leaper
Animacarus dévorant
Right Click to summon and dismiss PH.this companion.
Name changed from Summon Dark Devourer Mite to Thumbbiter
P’tit Yeul
Right Click to summon and dismiss PH.this companion.
Name changed from Summon Dark Tree Pet to Fun Guss
Grignoteur lavande
Right Click to summon and dismiss this companion.
Name changed from Summon Lavender Gormling to Lavender Nibbler
Brasillaile ambrée
Right Click to summon and dismiss PH.this companion.
Name changed from Summon Orange Ardenweald Moth to Amber Glitterwing
Émile Feuille
Right Click to summon and dismiss PH.this companion.
Name changed from Summon Orange Tree Pet to Leafadore
Poulain onirique étoilé
Right Click to summon and dismiss PH.this companion.
Name changed from Summon Purple Baby Horse to Starry Dreamfoal
Groutte
Right Click to summon and dismiss PH.this companion.
Name changed from Summon Purple Tree Pet to Trootie
Rocky
Right Click to summon and dismiss PH.this companion.
Name changed from Summon Purple Vulpin to Rocky
Hurleur du val enjoué
Right Click to summon and dismiss PH.this companion.
Name changed from Summon Purple Young Teroclaw to Chirpy Valeshrieker
Amasseur de Lumefronde
Right Click to summon and dismiss PH.this companion.
Name changed from Summon Red Ardenweald Squirrel to Shimmerbough Hoarder
Bulbizarb
Right Click to summon and dismiss PH.this companion.
Name changed from Summon Red Tree Pet to Stemmins
Floufa
Right Click to summon and dismiss PH.this companion.
Name changed from Summon Soulshape Squirrel to Floofa
Pataugeuse paisible
Right Click to summon and dismiss PH.this companion.
Name changed from Summon Teal Crane to Tranquil Wader
Finaud
Right Click to summon and dismiss PH.this companion.
Name changed from Summon Teal Vulpin to Dodger
Héron aile-nacrée
Right Click to summon and dismiss PH.this companion.
Name changed from Summon Tropical Crane to Pearlwing Heron
Piqueur gorm
Right Click to summon and dismiss PH.this companion.
Name changed from Summon White Gorm Wasp to Gorm Needler
Bloubeur, dans le rôle de G’huun
Right Click to summon and dismiss PH.this companion.
Name changed from Summon White Gormling to Snowy Nibbler
Monsieur Réginald
Right Click to summon and dismiss PH.this companion.
Name changed from Summon Yellow Ardenweald Squirrel to Sir Reginald
Piqueracine gorm
Right Click to summon and dismiss PH.this companion.
Name changed from Summon Yellow Gorm Wasp to Gorm Rootstinger
Fouisseur affamé
Right Click to summon and dismiss PH.this companion.
Name changed from Summon Yellow Gormling to Hungry Burrower
Garde-bras ombrepeur
Create a piece of plate armor that is worthy of being infused with the power necessary to become a Legendary item.
Reagent
Lingot ombrepeur
amount increased from 25 to 35.
Reagent
Barre d’éléthium enchanté
amount increased from 25 to 35.
Garde-bras ombrepeur
Create a piece of plate armor that is worthy of being infused with the power necessary to become a Legendary item.
Reagent
Lingot ombrepeur
amount increased from 25 to 55.
Reagent
Barre d’éléthium enchanté
amount increased from 25 to 55.
Garde-bras ombrepeur
Create a piece of plate armor that is worthy of being infused with the power necessary to become a Legendary item.
Reagent
Lingot ombrepeur
amount increased from 25 to 45.
Reagent
Barre d’éléthium enchanté
amount increased from 25 to 45.
Cuirasse ombrepeur
Create a piece of plate armor that is worthy of being infused with the power necessary to become a Legendary item.
Reagent
Lingot ombrepeur
amount increased from 25 to 35.
Reagent
Barre d’éléthium enchanté
amount increased from 25 to 35.
Cuirasse ombrepeur
Create a piece of plate armor that is worthy of being infused with the power necessary to become a Legendary item.
Reagent
Lingot ombrepeur
amount increased from 25 to 45.
Reagent
Barre d’éléthium enchanté
amount increased from 25 to 45.
Cuirasse ombrepeur
Create a piece of plate armor that is worthy of being infused with the power necessary to become a Legendary item.
Reagent
Lingot ombrepeur
amount increased from 25 to 55.
Reagent
Barre d’éléthium enchanté
amount increased from 25 to 55.
Gantelets ombrepeur
Create a piece of plate armor that is worthy of being infused with the power necessary to become a Legendary item.
Reagent
Lingot ombrepeur
amount increased from 25 to 55.
Reagent
Barre d’éléthium enchanté
amount increased from 25 to 55.
Gantelets ombrepeur
Create a piece of plate armor that is worthy of being infused with the power necessary to become a Legendary item.
Reagent
Lingot ombrepeur
amount increased from 25 to 45.
Reagent
Barre d’éléthium enchanté
amount increased from 25 to 45.
Gantelets ombrepeur
Create a piece of plate armor that is worthy of being infused with the power necessary to become a Legendary item.
Reagent
Lingot ombrepeur
amount increased from 25 to 35.
Reagent
Barre d’éléthium enchanté
amount increased from 25 to 35.
Grèves ombrepeur
Create a piece of plate armor that is worthy of being infused with the power necessary to become a Legendary item.
Reagent
Lingot ombrepeur
amount increased from 25 to 55.
Reagent
Barre d’éléthium enchanté
amount increased from 25 to 55.
Grèves ombrepeur
Create a piece of plate armor that is worthy of being infused with the power necessary to become a Legendary item.
Reagent
Lingot ombrepeur
amount increased from 25 to 45.
Reagent
Barre d’éléthium enchanté
amount increased from 25 to 45.
Grèves ombrepeur
Create a piece of plate armor that is worthy of being infused with the power necessary to become a Legendary item.
Reagent
Lingot ombrepeur
amount increased from 25 to 35.
Reagent
Barre d’éléthium enchanté
amount increased from 25 to 35.
Heaume ombrepeur
Create a piece of plate armor that is worthy of being infused with the power necessary to become a Legendary item.
Reagent
Lingot ombrepeur
amount increased from 25 to 55.
Reagent
Barre d’éléthium enchanté
amount increased from 25 to 55.
Heaume ombrepeur
Create a piece of plate armor that is worthy of being infused with the power necessary to become a Legendary item.
Reagent
Lingot ombrepeur
amount increased from 25 to 45.
Reagent
Barre d’éléthium enchanté
amount increased from 25 to 45.
Heaume ombrepeur
Create a piece of plate armor that is worthy of being infused with the power necessary to become a Legendary item.
Reagent
Lingot ombrepeur
amount increased from 25 to 35.
Reagent
Barre d’éléthium enchanté
amount increased from 25 to 35.
Espauliers ombrepeur
Create a piece of plate armor that is worthy of being infused with the power necessary to become a Legendary item.
Reagent
Lingot ombrepeur
amount increased from 25 to 55.
Reagent
Barre d’éléthium enchanté
amount increased from 25 to 55.
Espauliers ombrepeur
Create a piece of plate armor that is worthy of being infused with the power necessary to become a Legendary item.
Reagent
Lingot ombrepeur
amount increased from 25 to 45.
Reagent
Barre d’éléthium enchanté
amount increased from 25 to 45.
Espauliers ombrepeur
Create a piece of plate armor that is worthy of being infused with the power necessary to become a Legendary item.
Reagent
Lingot ombrepeur
amount increased from 25 to 35.
Reagent
Barre d’éléthium enchanté
amount increased from 25 to 35.
Solerets ombrepeur
Create a piece of plate armor that is worthy of being infused with the power necessary to become a Legendary item.
Reagent
Lingot ombrepeur
amount increased from 25 to 35.
Reagent
Barre d’éléthium enchanté
amount increased from 25 to 35.
Solerets ombrepeur
Create a piece of plate armor that is worthy of being infused with the power necessary to become a Legendary item.
Reagent
Lingot ombrepeur
amount increased from 25 to 55.
Reagent
Barre d’éléthium enchanté
amount increased from 25 to 55.
Solerets ombrepeur
Create a piece of plate armor that is worthy of being infused with the power necessary to become a Legendary item.
Reagent
Lingot ombrepeur
amount increased from 25 to 45.
Reagent
Barre d’éléthium enchanté
amount increased from 25 to 45.
Sangle ombrepeur
Create a piece of plate armor that is worthy of being infused with the power necessary to become a Legendary item.
Reagent
Lingot ombrepeur
amount increased from 25 to 35.
Reagent
Barre d’éléthium enchanté
amount increased from 25 to 35.
Sangle ombrepeur
Create a piece of plate armor that is worthy of being infused with the power necessary to become a Legendary item.
Reagent
Lingot ombrepeur
amount increased from 25 to 45.
Reagent
Barre d’éléthium enchanté
amount increased from 25 to 45.
Sangle ombrepeur
Create a piece of plate armor that is worthy of being infused with the power necessary to become a Legendary item.
Reagent
Lingot ombrepeur
amount increased from 25 to 55.
Reagent
Barre d’éléthium enchanté
amount increased from 25 to 55.
Grâce éternelle
Permanently enchants a weapon to sometimes send out a wave of healing energy in all directions from the caster, healing their allies when casting healingcause a burst of healing on the target of your helpful spells and abilities, healing for 1400 health split evenly amongst nearby allies.
NEW
Permanently enchants your chest to increase your Intellect by 20 and give your spells and abilities a chance to deal additional shadow damage.
Révélation vicieuse
Permanently enchants a weapon to allow your offensive spells and abilities to apply a debuff to your target, increasing the damage they take from the damage school associated with the triggering spell or ability.sometimes cause your attacks to reveal the sins of your target, causing them to suffer an additional 6% damage from you for 10 sec.
Canon de brouillage gravimétrique
Name changed from Portable Micro-Maw Cannon to Gravimetric Scrambler Cannon
Amas de joyaux mortel
Cut a Deadly Jewel Cluster.
Doublet de joyaux mortel
Cut a Deadly Jewel Doublet.
Bague mortelle en læstrite
Craft a Deadly Laestrite Band.
Sautoir mortel en læstrite
Craft a Deadly Laestrite Choker.
Collier mortel en vicevyr
Craft a Deadly Sinvyr Neckalce.
Name changed from Deadly Sinvyr Neckalce to Deadly Sinvyr Necklace
Anneau en vicevyr mortel
Craft a Deadly Sinvyr Ring.
Amas de joyaux magistral
Cut a Masterful Jewel Cluster.
Doublet de joyaux magistral
Cut a Masterful Jewel Doublet.
Bague magistrale en læstrite
Craft a Masterful Laestrite Band.
Sautoir magistral en læstrite
Craft a Masterful Laestrite Choker.
Collier magistral en phædrum
Craft a Masterful Phaedrum Necklace.
Anneau magistral en phædrum
Craft a Masterful Phaedrum Ring.
Amas de joyaux rapide
Cut a Quick Jewel Cluster.
Doublet de joyaux rapide
Cut a Quick Jewel Doublet.
Bague rapide en læstrite
Craft a Quick Laestrite Band.
Sautoir rapide en læstrite
Craft a Quick Laestrite Choker.
Collier rapide en oxxéine
Craft a Quick Oxxein Necklace.
Anneau rapide en oxxéine
Craft a Quick Oxxein Ring.
Doublet de joyaux revitalisant
Cut a Red Jewel Doublet.
Collier ombrepeur
Craft a Shadowghast Necklace.Create a piece of jewelry that is worthy of being infused with the power necessary to become a Legendary item.
Reagent
Lingot ombrepeur
amount increased from 25 to 45.
Reagent
Essence de servitude
amount increased from 50 to 70.
Reagent
Essence de vaillance
amount increased from 50 to 70.
Collier ombrepeur
Craft a Shadowghast Necklace.Create a piece of jewelry that is worthy of being infused with the power necessary to become a Legendary item.
Collier ombrepeur
Craft a Shadowghast Necklace.Create a piece of jewelry that is worthy of being infused with the power necessary to become a Legendary item.
Reagent
Lingot ombrepeur
amount increased from 25 to 35.
Reagent
Essence de servitude
amount increased from 50 to 60.
Reagent
Essence de vaillance
amount increased from 50 to 60.
Collier ombrepeur
Create a piece of jewelry that is worthy of being infused with the power necessary to become a Legendary item.
Reagent
Lingot ombrepeur
amount increased from 25 to 55.
Reagent
Essence de servitude
amount increased from 50 to 80.
Reagent
Essence de vaillance
amount increased from 50 to 80.
Anneau ombrepeur
Craft a Shadowghast Ring.Create a piece of jewelry that is worthy of being infused with the power necessary to become a Legendary item.
Reagent
Lingot ombrepeur
amount increased from 25 to 35.
Reagent
Essence de renaissance
amount increased from 50 to 60.
Reagent
Essence de tourment
amount increased from 50 to 60.
Anneau ombrepeur
Craft a Shadowghast Ring.Create a piece of jewelry that is worthy of being infused with the power necessary to become a Legendary item.
Anneau ombrepeur
Craft a Shadowghast Ring.Create a piece of jewelry that is worthy of being infused with the power necessary to become a Legendary item.
Reagent
Lingot ombrepeur
amount increased from 25 to 45.
Reagent
Essence de renaissance
amount increased from 50 to 70.
Reagent
Essence de tourment
amount increased from 50 to 70.
Anneau ombrepeur
Create a piece of jewelry that is worthy of being infused with the power necessary to become a Legendary item.
Reagent removed:
Essence de souffrance
.
Reagent
Lingot ombrepeur
amount increased from 25 to 55.
Reagent
Essence de renaissance
amount increased from 50 to 80.
New reagent required:
Essence de tourment
x80.
Doublet de joyaux combinés
Cut a Green Jewel Doublet.
Amas de joyaux polyvalent
Cut a Versatile Jewel Cluster.
Doublet de joyaux polyvalent
Cut a Versatile Jewel Doublet.
Bague polyvalente en læstrite
Craft a Versatile Laestrite Band.
Sautoir polyvalent en læstrite
Craft a Versatile Laestrite Choker.
Collier polyvalent en solénium
Craft a Versatile Solenium Necklace.
Anneau polyvalent en solénium
Craft a Versatile Solenium Ring.
Garde-bras fracasse-os
Create a piece of mail armor that is worthy of being infused with the power necessary to become a Legendary item.
Reagent
Os blafard
amount increased from 100 to 115.
Reagent
Peau cruelle lourde enchantée
amount increased from 25 to 35.
Garde-bras fracasse-os
Create a piece of mail armor that is worthy of being infused with the power necessary to become a Legendary item.
Reagent
Os blafard
amount increased from 100 to 130.
Reagent
Peau cruelle lourde enchantée
amount increased from 25 to 45.
Garde-bras fracasse-os
Create a piece of mail armor that is worthy of being infused with the power necessary to become a Legendary item.
Reagent
Os blafard
amount increased from 100 to 150.
Reagent
Peau cruelle lourde enchantée
amount increased from 25 to 55.
Gantelets fracasse-os
Create a piece of mail armor that is worthy of being infused with the power necessary to become a Legendary item.
Reagent
Os blafard
amount increased from 100 to 130.
Reagent
Peau cruelle lourde enchantée
amount increased from 25 to 45.
Gantelets fracasse-os
Create a piece of mail armor that is worthy of being infused with the power necessary to become a Legendary item.
Reagent
Os blafard
amount increased from 100 to 115.
Reagent
Peau cruelle lourde enchantée
amount increased from 25 to 35.
Gantelets fracasse-os
Create a piece of mail armor that is worthy of being infused with the power necessary to become a Legendary item.
Reagent
Os blafard
amount increased from 100 to 150.
Reagent
Peau cruelle lourde enchantée
amount increased from 25 to 55.
Grèves fracasse-os
Create a piece of mail armor that is worthy of being infused with the power necessary to become a Legendary item.
Reagent
Os blafard
amount increased from 100 to 150.
Reagent
Peau cruelle lourde enchantée
amount increased from 25 to 55.
Grèves fracasse-os
Create a piece of mail armor that is worthy of being infused with the power necessary to become a Legendary item.
Reagent
Os blafard
amount increased from 100 to 115.
Reagent
Peau cruelle lourde enchantée
amount increased from 25 to 35.
Grèves fracasse-os
Create a piece of mail armor that is worthy of being infused with the power necessary to become a Legendary item.
Reagent
Os blafard
amount increased from 100 to 130.
Reagent
Peau cruelle lourde enchantée
amount increased from 25 to 45.
Heaume fracasse-os
Create a piece of mail armor that is worthy of being infused with the power necessary to become a Legendary item.
Reagent
Os blafard
amount increased from 100 to 150.
Reagent
Peau cruelle lourde enchantée
amount increased from 25 to 55.
Heaume fracasse-os
Create a piece of mail armor that is worthy of being infused with the power necessary to become a Legendary item.
Reagent
Os blafard
amount increased from 100 to 130.
Reagent
Peau cruelle lourde enchantée
amount increased from 25 to 45.
Heaume fracasse-os
Create a piece of mail armor that is worthy of being infused with the power necessary to become a Legendary item.
Reagent
Os blafard
amount increased from 100 to 115.
Reagent
Peau cruelle lourde enchantée
amount increased from 25 to 35.
Espauliers fracasse-os
Create a piece of mail armor that is worthy of being infused with the power necessary to become a Legendary item.
Reagent
Os blafard
amount increased from 100 to 150.
Reagent
Peau cruelle lourde enchantée
amount increased from 25 to 55.
Espauliers fracasse-os
Create a piece of mail armor that is worthy of being infused with the power necessary to become a Legendary item.
Reagent
Os blafard
amount increased from 100 to 130.
Reagent
Peau cruelle lourde enchantée
amount increased from 25 to 45.
Espauliers fracasse-os
Create a piece of mail armor that is worthy of being infused with the power necessary to become a Legendary item.
Reagent
Os blafard
amount increased from 100 to 115.
Reagent
Peau cruelle lourde enchantée
amount increased from 25 to 35.
Bottines fracasse-os
Create a piece of mail armor that is worthy of being infused with the power necessary to become a Legendary item.
Reagent
Os blafard
amount increased from 100 to 150.
Reagent
Peau cruelle lourde enchantée
amount increased from 25 to 55.
Bottines fracasse-os
Create a piece of mail armor that is worthy of being infused with the power necessary to become a Legendary item.
Reagent
Os blafard
amount increased from 100 to 130.
Reagent
Peau cruelle lourde enchantée
amount increased from 25 to 45.
Bottines fracasse-os
Create a piece of mail armor that is worthy of being infused with the power necessary to become a Legendary item.
Reagent
Os blafard
amount increased from 100 to 115.
Reagent
Peau cruelle lourde enchantée
amount increased from 25 to 35.
Gilet fracasse-os
Create a piece of mail armor that is worthy of being infused with the power necessary to become a Legendary item.
Reagent
Os blafard
amount increased from 100 to 130.
Reagent
Peau cruelle lourde enchantée
amount increased from 25 to 45.
Gilet fracasse-os
Create a piece of mail armor that is worthy of being infused with the power necessary to become a Legendary item.
Reagent
Os blafard
amount increased from 100 to 150.
Reagent
Peau cruelle lourde enchantée
amount increased from 25 to 55.
Gilet fracasse-os
Create a piece of mail armor that is worthy of being infused with the power necessary to become a Legendary item.
Reagent
Os blafard
amount increased from 100 to 115.
Reagent
Peau cruelle lourde enchantée
amount increased from 25 to 35.
Sangle fracasse-os
Create a piece of mail armor that is worthy of being infused with the power necessary to become a Legendary item.
Reagent
Os blafard
amount increased from 100 to 115.
Reagent
Peau cruelle lourde enchantée
amount increased from 25 to 35.
Sangle fracasse-os
Create a piece of mail armor that is worthy of being infused with the power necessary to become a Legendary item.
Reagent
Os blafard
amount increased from 100 to 130.
Reagent
Peau cruelle lourde enchantée
amount increased from 25 to 45.
Sangle fracasse-os
Create a piece of mail armor that is worthy of being infused with the power necessary to become a Legendary item.
Reagent
Os blafard
amount increased from 100 to 150.
Reagent
Peau cruelle lourde enchantée
amount increased from 25 to 55.
Garde-bras en peau ombreuse
Create a piece of leather armor that is worthy of being infused with the power necessary to become a Legendary item.
Reagent
Cuir désolé
amount increased from 100 to 115.
Reagent
Peau cruelle lourde enchantée
amount increased from 25 to 35.
Garde-bras en peau ombreuse
Create a piece of leather armor that is worthy of being infused with the power necessary to become a Legendary item.
Reagent
Cuir désolé
amount increased from 100 to 130.
Reagent
Peau cruelle lourde enchantée
amount increased from 25 to 45.
Garde-bras en peau ombreuse
Create a piece of leather armor that is worthy of being infused with the power necessary to become a Legendary item.
Reagent
Cuir désolé
amount increased from 100 to 150.
Reagent
Peau cruelle lourde enchantée
amount increased from 25 to 55.
Gantelets en peau ombreuse
Create a piece of leather armor that is worthy of being infused with the power necessary to become a Legendary item.
Reagent
Cuir désolé
amount increased from 100 to 115.
Reagent
Peau cruelle lourde enchantée
amount increased from 25 to 35.
Gantelets en peau ombreuse
Create a piece of leather armor that is worthy of being infused with the power necessary to become a Legendary item.
Reagent
Cuir désolé
amount increased from 100 to 130.
Reagent
Peau cruelle lourde enchantée
amount increased from 25 to 45.
Gantelets en peau ombreuse
Create a piece of leather armor that is worthy of being infused with the power necessary to become a Legendary item.
Reagent
Cuir désolé
amount increased from 100 to 150.
Reagent
Peau cruelle lourde enchantée
amount increased from 25 to 55.
Heaume en peau ombreuse
Create a piece of leather armor that is worthy of being infused with the power necessary to become a Legendary item.
Reagent
Cuir désolé
amount increased from 100 to 115.
Reagent
Peau cruelle lourde enchantée
amount increased from 25 to 35.
Heaume en peau ombreuse
Create a piece of leather armor that is worthy of being infused with the power necessary to become a Legendary item.
Reagent
Cuir désolé
amount increased from 100 to 130.
Reagent
Peau cruelle lourde enchantée
amount increased from 25 to 45.
Heaume en peau ombreuse
Create a piece of leather armor that is worthy of being infused with the power necessary to become a Legendary item.
Reagent
Cuir désolé
amount increased from 100 to 150.
Reagent
Peau cruelle lourde enchantée
amount increased from 25 to 55.
Jambières en peau ombreuse
Create a piece of leather armor that is worthy of being infused with the power necessary to become a Legendary item.
Reagent
Cuir désolé
amount increased from 100 to 130.
Reagent
Peau cruelle lourde enchantée
amount increased from 25 to 45.
Jambières en peau ombreuse
Create a piece of leather armor that is worthy of being infused with the power necessary to become a Legendary item.
Reagent
Cuir désolé
amount increased from 100 to 115.
Reagent
Peau cruelle lourde enchantée
amount increased from 25 to 35.
Jambières en peau ombreuse
Create a piece of leather armor that is worthy of being infused with the power necessary to become a Legendary item.
Reagent
Cuir désolé
amount increased from 100 to 150.
Reagent
Peau cruelle lourde enchantée
amount increased from 25 to 55.
Espauliers en peau ombreuse
Create a piece of leather armor that is worthy of being infused with the power necessary to become a Legendary item.
Reagent
Cuir désolé
amount increased from 100 to 115.
Reagent
Peau cruelle lourde enchantée
amount increased from 25 to 35.
Espauliers en peau ombreuse
Create a piece of leather armor that is worthy of being infused with the power necessary to become a Legendary item.
Reagent
Cuir désolé
amount increased from 100 to 150.
Reagent
Peau cruelle lourde enchantée
amount increased from 25 to 55.
Espauliers en peau ombreuse
Create a piece of leather armor that is worthy of being infused with the power necessary to become a Legendary item.
Reagent
Cuir désolé
amount increased from 100 to 130.
Reagent
Peau cruelle lourde enchantée
amount increased from 25 to 45.
Bottines en peau ombreuse
Create a piece of leather armor that is worthy of being infused with the power necessary to become a Legendary item.
Reagent
Cuir désolé
amount increased from 100 to 115.
Reagent
Peau cruelle lourde enchantée
amount increased from 25 to 35.
Bottines en peau ombreuse
Create a piece of leather armor that is worthy of being infused with the power necessary to become a Legendary item.
Reagent
Cuir désolé
amount increased from 100 to 130.
Reagent
Peau cruelle lourde enchantée
amount increased from 25 to 45.
Bottines en peau ombreuse
Create a piece of leather armor that is worthy of being infused with the power necessary to become a Legendary item.
Reagent
Cuir désolé
amount increased from 100 to 150.
Reagent
Peau cruelle lourde enchantée
amount increased from 25 to 55.
Gilet en peau ombreuse
Create a piece of leather armor that is worthy of being infused with the power necessary to become a Legendary item.
Reagent
Cuir désolé
amount increased from 100 to 115.
Reagent
Peau cruelle lourde enchantée
amount increased from 25 to 35.
Gilet en peau ombreuse
Create a piece of leather armor that is worthy of being infused with the power necessary to become a Legendary item.
Reagent
Cuir désolé
amount increased from 100 to 130.
Reagent
Peau cruelle lourde enchantée
amount increased from 25 to 45.
Gilet en peau ombreuse
Create a piece of leather armor that is worthy of being infused with the power necessary to become a Legendary item.
Reagent
Cuir désolé
amount increased from 100 to 150.
Reagent
Peau cruelle lourde enchantée
amount increased from 25 to 55.
Sangle en peau ombreuse
Create a piece of leather armor that is worthy of being infused with the power necessary to become a Legendary item.
Reagent
Cuir désolé
amount increased from 100 to 115.
Reagent
Peau cruelle lourde enchantée
amount increased from 25 to 35.
Sangle en peau ombreuse
Create a piece of leather armor that is worthy of being infused with the power necessary to become a Legendary item.
Reagent
Cuir désolé
amount increased from 100 to 130.
Reagent
Peau cruelle lourde enchantée
amount increased from 25 to 45.
Sangle en peau ombreuse
Create a piece of leather armor that is worthy of being infused with the power necessary to become a Legendary item.
Reagent
Cuir désolé
amount increased from 100 to 150.
Reagent
Peau cruelle lourde enchantée
amount increased from 25 to 55.
Ceinture voilée-de-deuil
Create a piece of cloth armor that is worthy of being infused with the power necessary to become a Legendary item.
Reagent
Soie enténébrée enchantée
amount increased from 25 to 35.
Reagent
Suaire
amount increased from 100 to 115.
Ceinture voilée-de-deuil
Create a piece of cloth armor that is worthy of being infused with the power necessary to become a Legendary item.
Reagent
Soie enténébrée enchantée
amount increased from 25 to 45.
Reagent
Suaire
amount increased from 100 to 130.
Ceinture voilée-de-deuil
Create a piece of cloth armor that is worthy of being infused with the power necessary to become a Legendary item.
Reagent
Soie enténébrée enchantée
amount increased from 25 to 55.
Reagent
Suaire
amount increased from 100 to 150.
Brassards voilés-de-deuil
Create a piece of cloth armor that is worthy of being infused with the power necessary to become a Legendary item.
Reagent
Soie enténébrée enchantée
amount increased from 25 to 45.
Reagent
Suaire
amount increased from 100 to 130.
Brassards voilés-de-deuil
Create a piece of cloth armor that is worthy of being infused with the power necessary to become a Legendary item.
Reagent
Soie enténébrée enchantée
amount increased from 25 to 35.
Reagent
Suaire
amount increased from 100 to 115.
Brassards voilés-de-deuil
Create a piece of cloth armor that is worthy of being infused with the power necessary to become a Legendary item.
Reagent
Soie enténébrée enchantée
amount increased from 25 to 55.
Reagent
Suaire
amount increased from 100 to 150.
Cape voilée-de-deuil
Create a piece of cloth armor that is worthy of being infused with the power necessary to become a Legendary item.
Reagent
Soie enténébrée enchantée
amount increased from 25 to 45.
Reagent
Suaire
amount increased from 100 to 130.
Cape voilée-de-deuil
Create a piece of cloth armor that is worthy of being infused with the power necessary to become a Legendary item.
Reagent
Soie enténébrée enchantée
amount increased from 25 to 35.
Reagent
Suaire
amount increased from 100 to 115.
Cape voilée-de-deuil
Create a piece of cloth armor that is worthy of being infused with the power necessary to become a Legendary item.
Reagent
Soie enténébrée enchantée
amount increased from 25 to 55.
Reagent
Suaire
amount increased from 100 to 150.
Chaperon voilé-de-deuil
Create a piece of cloth armor that is worthy of being infused with the power necessary to become a Legendary item.
Reagent
Soie enténébrée enchantée
amount increased from 25 to 55.
Reagent
Suaire
amount increased from 100 to 150.
Chaperon voilé-de-deuil
Create a piece of cloth armor that is worthy of being infused with the power necessary to become a Legendary item.
Reagent
Soie enténébrée enchantée
amount increased from 25 to 45.
Reagent
Suaire
amount increased from 100 to 130.
Chaperon voilé-de-deuil
Create a piece of cloth armor that is worthy of being infused with the power necessary to become a Legendary item.
Reagent
Soie enténébrée enchantée
amount increased from 25 to 35.
Reagent
Suaire
amount increased from 100 to 115.
Mitaines voilées-de-deuil
Create a piece of cloth armor that is worthy of being infused with the power necessary to become a Legendary item.
Reagent
Soie enténébrée enchantée
amount increased from 25 to 35.
Reagent
Suaire
amount increased from 100 to 115.
Mitaines voilées-de-deuil
Create a piece of cloth armor that is worthy of being infused with the power necessary to become a Legendary item.
Reagent
Soie enténébrée enchantée
amount increased from 25 to 45.
Reagent
Suaire
amount increased from 100 to 130.
Mitaines voilées-de-deuil
Create a piece of cloth armor that is worthy of being infused with the power necessary to become a Legendary item.
Reagent
Soie enténébrée enchantée
amount increased from 25 to 55.
Reagent
Suaire
amount increased from 100 to 150.
Pantalon voilé-de-deuil
Create a piece of cloth armor that is worthy of being infused with the power necessary to become a Legendary item.
Reagent
Soie enténébrée enchantée
amount increased from 25 to 35.
Reagent
Suaire
amount increased from 100 to 115.
Pantalon voilé-de-deuil
Create a piece of cloth armor that is worthy of being infused with the power necessary to become a Legendary item.
Reagent
Soie enténébrée enchantée
amount increased from 25 to 55.
Reagent
Suaire
amount increased from 100 to 150.
Pantalon voilé-de-deuil
Create a piece of cloth armor that is worthy of being infused with the power necessary to become a Legendary item.
Reagent
Soie enténébrée enchantée
amount increased from 25 to 45.
Reagent
Suaire
amount increased from 100 to 130.
Robe voilée-de-deuil
Create a piece of cloth armor that is worthy of being infused with the power necessary to become a Legendary item.
Reagent
Soie enténébrée enchantée
amount increased from 25 to 55.
Reagent
Suaire
amount increased from 100 to 150.
Robe voilée-de-deuil
Create a piece of cloth armor that is worthy of being infused with the power necessary to become a Legendary item.
Reagent
Soie enténébrée enchantée
amount increased from 25 to 45.
Reagent
Suaire
amount increased from 100 to 130.
Robe voilée-de-deuil
Create a piece of cloth armor that is worthy of being infused with the power necessary to become a Legendary item.
Reagent
Soie enténébrée enchantée
amount increased from 25 to 35.
Reagent
Suaire
amount increased from 100 to 115.
Sandales voilées-de-deuil
Create a piece of cloth armor that is worthy of being infused with the power necessary to become a Legendary item.
Reagent
Soie enténébrée enchantée
amount increased from 25 to 35.
Reagent
Suaire
amount increased from 100 to 115.
Sandales voilées-de-deuil
Create a piece of cloth armor that is worthy of being infused with the power necessary to become a Legendary item.
Reagent
Soie enténébrée enchantée
amount increased from 25 to 55.
Reagent
Suaire
amount increased from 100 to 150.
Sandales voilées-de-deuil
Create a piece of cloth armor that is worthy of being infused with the power necessary to become a Legendary item.
Reagent
Soie enténébrée enchantée
amount increased from 25 to 45.
Reagent
Suaire
amount increased from 100 to 130.
Spallières voilées-de-deuil
Create a piece of cloth armor that is worthy of being infused with the power necessary to become a Legendary item.
Reagent
Soie enténébrée enchantée
amount increased from 25 to 55.
Reagent
Suaire
amount increased from 100 to 150.
Spallières voilées-de-deuil
Create a piece of cloth armor that is worthy of being infused with the power necessary to become a Legendary item.
Reagent
Soie enténébrée enchantée
amount increased from 25 to 35.
Reagent
Suaire
amount increased from 100 to 115.
Spallières voilées-de-deuil
Create a piece of cloth armor that is worthy of being infused with the power necessary to become a Legendary item.
Reagent
Soie enténébrée enchantée
amount increased from 25 to 45.
Reagent
Suaire
amount increased from 100 to 130.
Incubation accélérée
Tred'ova quickly incubates nearby eggs, summoning 4 Gormling Larva.
Cooldown changed from None to 24 sec cooldown
Frappes d’opportunité
Ambushes the target, stunning them for 10 sec. and inflicting 29292051 Physical damage every 1 sec.
Name changed from Ambush to Opportunity Strikes
Cris angoissés
Bolts of holy light burst from Z'rali, inflicting 11718 Holy damage to all players within 5 yards of the impact and an additional 10251758 Holy damage every 1.5 sec for 12 sec.
Renvoi d’anima
Anima erupts from Tred'ova, inflicting 26332341 Nature damage to all players.
Effect #1 NEW Effect #1 School Damage
Value: 7.99079
Afflux d’anima
Coalesced Anima disperses on impact with a player and inflictsTouching Coalesced Anima causes it to burst, inflicting 4394 Arcane damage to targetsplayers in 5 yards.
Vulnérabilité aux Arcanes
Inflicts 4120 Arcane damage every 3 sec and increases Arcane damage taken increased by 50% for 45 sec.
Arc de cercle lumineux
Hurls a Light-infused hammer to the ground, dealing (20.5% of Spell power) Holy damage to nearby enemies and healing up to 6 nearby allies for (12.5%17.5% of Spell power), every 2 sec for 14 sec.
Forme de pierre durcie
General Kaal enters Basalt Form, becoming immune to damage and inflicting 58 Shadow damage to all enemies every 2 sec.
Voile de sang
Upon reaching 100 Blood Shriekwing becomes Bloodgorged Blood Loss, reducing damage taken by 99%.
In addition Shriekwing becomes blinded and must detect players by sound.
As Shriekwing becomes engorged, all players gain applications of Exsanguinated.
Anima en bouteille
The caster hurls out vials of bottled anima that inflict 16497 Shadow damage to all players within 3.5 yards of the impact. Failing to absorb the impact causes the explosion to hit all players.impact.
If no players are hit by the impact, Unleashed Volatility occurs.
Souffle de corruption
The caster unleashes a wave of anima, inflicting 1649724746 Shadow damage in a cone in front of him.
NEW
The ooze bursts underfoot, inflicting 7323 Physical damage to the player who stepped on it.
Limon débordant
The ooze bursts underfoot, inflicting 7323 Nature25 Physical damage to the player who stepped on it.
Category changed from NPC Abilities to Uncategorized
NEW
General Kaal summons 4 Stone Legion Skirmishers.
NEW
General Kaal summons 4 Stone Legion Skirmishers.
NEW
General Kaal summons 4 Stone Legion Skirmishers.
NEW
General Kaal summons 4 Stone Legion Skirmishers.
NEW
General Kaal summons 4 Stone Legion Skirmishers.
Châtier
Executor Tarvold torments a player causing waves of energy to emanate from them, inflicting 35152929 Shadow damage to all players within 8 yards of the target.
Châtier
Executor Tarvold torments a player causing waves of energy to emanate from them, inflicting 35152929 Shadow damage to all players within 8 yards of the target.
Saignement à la chaîne
Inflicts 825Bleeds the target for 2475 Physical damage every 2 sec and increases damage from Chain Slam by 50%. This effect stacks.for 12 sec.
Lien de chaîne
Sludgefist marks a player to be chained and after 5 sec shackles them to their nearest allytwo players and after 6 sec shackles together. The chains inflict 2 Physical damage to both players every 2 sec for 50 sec.
Moving 10 yards apart shatters the chain.56 sec.
Moving 10 yards apart shatters the chain.
Heurt à la chaîne
Sludgefist immobilizes a player with heavy chains.
After 4 sec Sludgefist pulls that player and allies within 7 yards towards him, inflicting 210200 Physical damage divided evenly between affected players.
Volte-face
Inflicts up to 24746 Shadow damage to all enemies within 100 yards. Targets that are further away from the epicenter suffer less damage.
Range changed from 100 yd range to 300 yd range
Volte-face
In 4 sec., you will trigger a detonation for up to 24746 Shadow damage to all allies within 100300 yards. Targets that are further away from the epicenter suffer less damage.
Lance chargée
The caster hurls a charged spear at the target that inflicts 3025 Arcane damage to all players within 5 yards of the impact and leaves a zone of maw energy that continually inflicts 2010 Arcane damage and slows players within its confines.
Lance chargée
The caster hurls a charged spear at the target that inflicts 3025 Arcane damage to all players within 5 yards of the impact and leaves a zone of maw energy that continually inflicts 2010 Arcane damage and slows players within its confines.
Piétinement chargé
Oryphrion stomps their current target, inflicting 13475 Arcane damage and reducing movement speed by 30% to the current target andapplying Charged Anima to all players within 8 yards of the impact.
Shriekwing's melee attacks inflict Physical damage to all enemies within a 12 yard cone in front of her.
Category changed from NPC Abilities to Uncategorized
Rugissement colossal
Sludgefist unleashes a powerful roar, inflicting 4025 Sonic damage to all players and pushing them away.
Anima concentré
Lady Inerva Darkvein targets enemies at random and concentrates anima in their hearts, After 10 sec, the Concentrated Anima bursts as Unleashed Shadow.inflicting 25 Shadow damage over 10 sec.
When Concentrated Anima expires, an explosion of Unleashed Shadows inflicting 30 Shadow damage to all enemies within 8 yards.
Category changed from NPC Abilities to Uncategorized
NEW
Lady Inerva Darkvein targets enemies at random and concentrates anima in their hearts, inflicting 25 Shadow damage over 10 sec.
The victim is rooted for the duration.
When Concentrated Anima expires, an explosion of Unleashed Shadows occurs, inflicting 30 Shadow damage to all enemies within 8 yards.
Consommation
Tred'ova consumes the depleted Cocoon of Lakali causing anima to erupt from them, inflicting 26332341 Nature every 2 sec to all enemies for 14 sec. While this occurs Tred'ova will launch missile of anima at random locations around them
Brèche du conteneur
The Anima Container bursts, inflicting 16497 Shadow damage to all players. The breach continues until the container's anima level is reduced below capacity.
Bouillie corrosive
The slime erupts, inflicting 5862 Nature damage every 1 sec for 15 sec to players within 10 yards.
Category changed from NPC Abilities to Uncategorized
Chi-Ji dashes to three allies, healing them for (45%63% of Attack power).
Chi-Ji dashes to three allies, healing them for (45%63% of Attack power).
Fondation ébranlée
Sludgefist impacts a wall and the foundation of Castle Nathria collapses.
pillar and causes it to collapse.
The destruction inflicts 16490825 Physical damage every second to all players. This effect stacks.
NEW Effect #1 School Damage
Value: 1
Range changed from Unlimited range to 200 yd range
Fondation ébranlée
Sludgefist impacts a pillar and causes it to collapse.
The destruction inflicts 411825 Physical damage every second to all players. This effect stacks.
NEW
Increases damage taken by Fractured Boulder and Fractured Debris by 500%.
Cristal des fantasmes
Xy'mox activates the crystal, releasing Fleeting Spirits that fixate players and attempt to possess them.
Fleeting Spirits will dissipate if they are unable to reach their target within 12 sec.13 sec.
Malédiction de pétrification
General Grashaal curses an enemy, inflicting 6186 Nature damage every 2 sec for 10 sec. Upon expiration or removal of the curse, all allies within 8 yards are turned to stone, removing all applications of Wicked Laceration and absorbing up to 6186 damage for 1050 damage for 20 sec. While the stone shell holds, the target is Stunned and attackable by allies.
Sombre trait
Each Dark Bolt from a Shadowhirl inflicts 1025710253 Shadow damage and knocks up any players they touch.
NEW Effect #1 School Damage
Value: 35
NEW Effect #1 School Damage
Value: 35
Foulée sombre
Moving with incredible speed, Ventunax appears behind a player and inflicts 14653222 Physical damage every second for 20 sec.
Additionally, Ventunax leaves a Shadowhirl behind.
Foulée sombre
Moving with incredible speed, Ventunax appears behind a player and inflicts 14653222 Physical damage every second for 20 sec.
Additionally, Ventunax leaves a Shadowhirl behind.
Upon being detected the player becomes horrified for 4 sec.
After 250 sec Shriekwing descends on her target, inflicting 6050 Physical damage to all players within 7 yds.5 yds.
Emprise mortelle
Stuns the victim, rendering them unable to move or attack and inflicts 17574693 Shadow damage every 2 sec for 8 sec.
NEW
NEW
Inflicts 10311 Physical damage to all players within 6 yards of the impact location and applies 2 applications of Exsanguinated.
Impact destructeur
Sludgefist slams into an obstacle, inflicting 1031116497 Physical damage to all players and stunning him for 4 sec.while stunning him and increasing his damage taken by 100% for 12 sec
Impact destructeur
Sludgefist slams into an obstacle, inflicting 1031116497 Physical damage to all players and stunning him for 4 sec.while stunning him and increasing his damage taken by 100% for 12 sec
Déchirure dimensionnelle
Xy'mox marks 2 players, after 8 sec the mark detonates inflicting 20 Arcane damage to players within 6 yards and creates a wormhole at their location.
Players can travel between wormholes.
Cooldown changed from 15 sec cooldown to None
Drainé
Oryphrion is drained of Anima, their damage taken is increased by 100%, and they can no longer use abilities.stop attacking to recharge.
Courroux de la dromane
Overwhelm IngraOulfarran overwhelms Maloch with the fury of the forest, stunning him and increasing all damage he takes by 200% for 12 sec.
This removes the effects of Embrace Darkness and Death Shroud.
Cri assourdissant
Shriekwing unleashes a piercing shriek that inflicts 80 Physical damage. Hiding from Shriekwing's sight greatly reduces damage taken.
All players60 Physical damage to all players, reduced by 75% for targets outside her line of sight.
Targets are afflicted with Reverberating PainExsanguinated and leave behind .Sanguine Ichor at their location.
Séisme
Causes the earth within 8 yards of the target location to tremble and break, dealing Physical damage over 6 sec and sometimes knocking down enemies.
Each time Chain Lightning hits more than 1 target, the cast time of your next Earthquake is reduced by 20%, and the damage of your next earthquake is increased by 0%, stacking up to 5 times.
Annihilation
Xy'mox activates the Edge of Annihilation, causing it to draw players in with increasing intensity until it erupts, inflicting 206216 Shadow damage to all players within 25 yards.
Name changed from Edge of Annihilation to Annihilate
Efflorescence
Restores (16.2%23.3% of Spell power) health to three injured allies within 10 yards of the initial target every 2 sec for 30 sec.
Étreinte ténébreuse
Maloch shrouds himself in dark energy, applying Death Shroud to all players and inflicting 2929 Shadow damage to players who attack or cast spells against him.
Oulfarran can remove this effect with Droman's Wrath.
Étreinte ténébreuse
Maloch shrouds himself in dark energy, applying Death Shroud to all players and inflicting 2929 Shadow damage to players who attack or cast spells against him.
Oulfarran can remove this effect with Droman's Wrath.
Munition empyréenne
Oryphrion launches anima infused ordnance, inflictsinflicting 14647 Arcane damage to enemies within 10 yards of the impact.
Leaves an Anima Field behind.
Cooldown changed from 7 sec cooldown to 10 sec cooldown
Munition empyréenne
Oryphrion launches anima infused ordnance, inflictsinflicting 14647 Arcane damage to enemies within 10 yards of the impact.
Enrager
The caster is enraged, fighting on for 30 sec. or until this effect is dispelled or until any remaining companions have fallen.broken through dispelling or sufficient damage dealt. While enraged, Dessia the Decapitator moves 15% slower.
NEW
The caster exposes the deepest desires of the target's heart, inflicting 37119 Physical damage and afflicts the victim with Warped Desires.
Further damage dealt to the victim by Expose Desires is copied to random allies via Shared Cognition.
NEW
The caster exposes the deepest desires of the target's heart, inflicting 37119 Physical damage and afflicts the victim with Warped Desires.
Dévoiler les désirs
The caster exposes the deepest desires of the target's heart, inflicting 37119 Physical damage.90 Physical damage.
The victim is afflicted with Warped Desires for 21 sec.
REMOVED Effect #1 School Damage
Value: 90
Cost changed from 100 Energy to None
Cast Time changed from 1 sec cast to Instant
NEW
The caster exposes the deepest desires of the target's heart, inflicting 37119 Physical damage and afflicts the victim with Warped Desires.
Further damage dealt to the victim by Expose Desires is copied to random allies via Shared Cognition.
When Warped Desires expires, the target explodes with a Change of Heart.
Exsanguiné
Blood drained from the target leaves them faint, reducing healing taken by 10% and slowing them by 5%. Inflicts 825Affected players bleed for 206 Physical damage every 2 sec, for 3 min.
This effect stacks.
Standing in a pool of Sanguine Ichor periodically removes applications of Exsanguinated.receive 10% reduced healing, and are snared by 3%. This effect stacks.
Morsure d’exsanguination
Shriekwing's bite drains the blood from the target, inflictingShriekwing inflicts 32995 Physical damage and inflicting 4afflicts the target with 10 applications of Exsanguinated.
Grants Shriekwing 10 Blood.
Range changed from 20 yd range to 10 yd range
Morsure d’exsanguination
Shriekwing's bite drains the blood from the target, inflictingShriekwing inflicts 32995 Physical damage and inflicting 4afflicts the target with 10 applications of Exsanguinated.
Grants Shriekwing 10 Blood.
Range changed from Unlimited range to 200 yd range
Chute de débris
Inflicts 20622 Physical damage to players within 6 yards of the impact and stuns them for 2 sec.
Creates a Stonequake at the impact location.
Name changed from Falling Debris to Falling Rubble
Obéissance forcée
ForceMaloch periodically forces Oulfarran to cast Tears of the Forest.
Résolution affaiblie
Each time Oulfarran is forced to cast Tears of the Forest, the number of missiles increases by 1.
Breaking free of Soul Shackle removes this effect.
Name changed from Forced Compliance to Weakened Resolve
Rocher fracturé
Inflicts 206229898 Physical damage divided evenly between players within 65 yards of the impact location
The debris then splits in two, inflicting 15and applies Crushed.
The boulder then splits into Fractured Debris which inflicts 6 Physical damage to players within 43 yards of each impact location.
Inflicts 50 Physical damage to all players if any part of Fractured DebrisCauses a Fractured Impact if any piece fails to hit at least one player.
Creates a Stonequake at the impact location.player.
Name changed from Fractured Debris to Fractured Boulder
Froidure glaciale
While on the lower platforms freezing winds buffet the player, continually reducing their movement speed by 2% every 5 sec.
Upon expiring, an area of Razorshard Ice is created covering an area based on the number of Frigid Cold aplications gained.applications gained.
Éclair de givre
Inflicts Frost damage to an enemy and reduces its movement speed for 4 sec.
Effect #1 School Damage
Value: 0 (SP mod: 0.270.027)
Transformation génétique
The caster hurls vials of genetic altering plague at all enemies. While afflicted, victims suffer 2929 Plague damage every 3 sec.drop a pool of Noxious Spores near their current location every 8 sec.
Glyphe de destruction
Xy'mox marks their primary target. The target suffers 15 Arcane damage every 1 sec for 4 sec.
When Glyph of Destruction expires it inflicts up to 90100 Arcane damage to all players and afflicts the primary target with Arcane Vulnerability for 45 sec.
This damage is reduced the further away players are from the blast.
Glyphe de destruction
Xy'mox marks their primary target. The target suffers 15 Arcane damage every 1 sec for 4 sec.
When Glyph of Destruction expires it inflicts up to 90100 Arcane damage to all players and afflicts the primary target with Arcane Vulnerability for 45 sec.
This damage is reduced the further away players are from the blast.
Bouclier vorace
Tred'ova hardens her shell, absorbing 54159 damage. While this shield is active, Tred'ova consumes the depleted Cocoon of Lakali causing anima to erupt from them, inflicting 26332341 Nature every 2 sec to all enemies for 14 sec. While this occurs Tred'ova will launch missile of anima at random locations around them cannot be interrupted.
NEW
Extracts the past sins of random enemies at random locations.
Sins of the Past continually inflict 5 Shadow damage to the nearest player until all Sins of the Past are linked with the beams of Shared Suffering.
After the sins manifest, an Anima Web forms between them. The strands of this Anima Web rotate.
Regard haineux
Upon reaching 100 rage Sludgefist focuses his gaze on a target, then charges in their direction after 64 sec.
Regard haineux
Upon reaching 100 rage Sludgefist focuses his gaze on a target, then charges in their direction after 64 sec.
Parasite fantasmatique
Haunts nearby victims with a specterAttaches a phantasm that inflicts 2929 Shadow damage to all players within 3.5 yards every 1 sec.
Name changed from Haunt to Phantasmal Parasite
Parasite fantasmatique
Haunts nearby victims with a specterAttaches a phantasm that inflicts 2929 Shadow damage to all players within 3.5 yards every 1 sec.
Name changed from Haunt to Phantasmal Parasite
Sphère de soins
You form a Healing Sphere out of healing mists at the target location for 2 min. If allies walk through it, they consume the sphere, healing themselves for (100%140% of Spell power).
Maximum of 3 Healing Spheres can be active by the Monk at any given time.
NEW
Lady Inerva Darkvein targets enemies at random and concentrates anima in their hearts, inflicting 25 Shadow damage over 10 sec.
The victim is rooted for the duration.
When Concentrated Anima expires, an explosion of Unleashed Shadows occurs, inflicting 30 Shadow damage to all enemies within 8 yards and unleashing Fragments of Shadow in all directions.
Horion sacré
Triggers a burst of Light on the target, dealing (77% of Spell power) Holy damage to an enemy, or (100%140% of Spell power) healing to an ally.
Pointes en fer
Grand Proctor Beryllia summons forth 4 Iron Spikes that impale her current target over 2 sec. Each spike inflicts 3846 Physical damage.
Chaloupe kvaldir
Stuns the caster, rendering it unable to move or attack for until cancelled.
NEW
Extracts the past sins of random enemies at random locations.
Sins of the Past continually inflict 5 Shadow damage to the nearest player until all Sins of the Past are linked with the beams of Shared Suffering.
Marteau de Lumière
Hurl a Light-infused hammer into the ground, where it will blast a 10 yard area with Arcing Light for 14 sec.
Arcing Light
Deals (20.5% of Spell power) Holy damage to enemies and reduces their movement speed by (20.5% of Spell power)% for until cancelled. Heals allies for (12.5%17.5% of Spell power) every 2 sec.
NEW
Lady Inerva Darkvein targets enemies at random and concentrates anima in their hearts, inflicting 25 Shadow damage over 10 sec.
When Concentrated Anima expires, an explosion of Unleashed Shadows occurs, inflicting 30 Shadow damage to all enemies within 8 yards.
NEW
The caster hurls out vials of bottled anima that inflict 16497 Shadow damage to all players within 3.5 yards of the impact.
The impact creates a pool of Lingering Anima.
Anima rémanent
When the Bottled Anima container is at power level two or greater, the impact creates a pool of Lingering Anima that will continually inflict 25 Shadow damage to all players within its confines.
Perte de confiance
Infects the target's mind with doubt for 14622 Arcane damage over 15 sec. When this effect ends, a pool of ConcentratedLingering Doubt forms at the victim's feet.
Dissipation de masse
Dispels magic in a 15 yard radius, removing all harmful spells from each friendly target and 1 beneficial spells from each enemy target. This dispel is potent enough to remove Magic effects that are normally undispellable.
Category changed from NPC Abilities to Uncategorized
Dissipation de masse
Dispels magic in a 15 yard radius, removing all harmful spells from each friendly target and 1 beneficial spells from each enemy target. Affects a maximum of 0 friendly targets and 0 enemy targets. This dispel is potent enough to remove Magic effects that are normally undispellable.
Category changed from NPC Abilities to Uncategorized
Dissipation de masse
Dispels magic in a 15 yard radius, removing all harmful Magic from 5 friendly targets and 1 beneficial Magic effects from 5 enemy targets.
Mass Dispel
Potent enough to remove Magic that is normally undispellable
Category changed from NPC Abilities to Abilities
Venin touché par l’Antre
Fires several orbs in a straight line that will form pools of Maw-Touched Venom on impact.
Players standing in these pools suffer 58653222 Arcane damage every1 sec.
Venin touché par l’Antre
Fires several orbs in a straight line that will form pools of Maw-Touched Venom on impact.
Players standing in these pools suffer 58653222 Arcane damage every1 sec.
Venin touché par l’Antre
Fires several orbs in a straight line that will form pools of Maw-Touched Venom on impact.
Players standing in these pools suffer 58653222 Arcane damage every1 sec.
Métamorphose
The ooze transforms into a Rotmarrow Slime.
Category changed from NPC Abilities to Uncategorized
Métamorphose
Category changed from NPC Abilities to Uncategorized
Frappe mortelle
Strikes the target for 117188788 Physical damage and reduces the healing taken by the victim 50%30% for 10 sec.
Shriekwing detects any player within 16 yds, instantly mauling them for 206216 Physical damage and knocking them away from her.instantly kills players within 206216 yds.
Spores nocives
Summons a Noxious Sporezone of Noxious Spores at the target location that inflicts 7323 Plague damage every 1 sec. to all players standing nearby.
Name changed from Noxious Spore to Noxious Spores
Harmonie avec la mort
The caster becomes one with death, For the next 30 sec., the caster is immune to damage and interrupt effects.absorbing damage and becoming immune to interrupt effects.
This effect lasts 30 sec. or until broken by sufficient damage.
Saturation d’anima
Oryphrion instantly energizes for 5 Anima and bursts with overcharge, forinflicting 5859 Arcane damage to all players.
Domination parasitaire
Tred'ova spits a Parasitic Infester at an enemy, inflicting 2929 Nature damage every 1 sec and Mind Controlling them until the Parasitic infester is killed.player, Mind Controlling and shielding them from 21664 damage. Breaking the shield kills the parasite and removes the Mind Control.
Incapacité parasitaire
Tred'ova spits a Parasitic Infester at an enemya player, inflicting 2929 Nature damage every 1 sec and Stunning them until the Parasitic infester is killed.
Pacification parasitaire
Tred'ova spits a Parasitic Infester at an enemya player, inflicting 2929 Nature damage every 1 sec and pacifying them until the Parasitic infester is killed.
Cooldown changed from None to 5 sec cooldown
Pacification parasitaire
Tred'ova spits a Parasitic Infester at an enemya player, inflicting 2929 Nature damage every 1 sec and pacifying them until the Parasitic infester is killed.
Trait de peste
Inflicts 29291172 Plague damage to the target.
Météore destructeur
General Grashaal unleashes a shockwave, inflicting 0 Nature damage and knocking back all enemiesplayers in front of him.
Déflagration purificatrice
Oryphrion fires their cannon towards a player, inflicting 13 Arcane damage to all players between Oryphrion and the target, and 7323 Arcane damage to players within 8 yards of the impact.
Harmful anima lingers on players hit, inflicting 7323on impact, and 2344 Arcane damage every 1.5 sec. for 12 sec to players within 8 yards of the impact.
Bile putride
On death, the slime explodes leaving behind a pool that inflicts 292910 Nature damage every 1 sec.
Category changed from NPC Abilities to Uncategorized
Recharger l’anima
Oryphrion generates 5 Anima every 1 sec. for 20 sec.
Anima Fields coalesce and are recalled to recharge.
Coalesced Anima that reaches Oryphrion detonates and Overcharges Anima.sec. In addition, all Anima Fields form into Coalesced Anima.
NEW
The caster hurls out vials of bottled anima that inflict 16497 Shadow damage to all players within 3.5 yards of the impact.
The impact creates a pool of Lingering Anima and causes a bottle of Replicated Anima to impact one additional time.
Visage repoussant
Maloch compels all players to run away from himflee in fear for 3 sec.
Cri assourdissant
The piercing sounds of Earsplitting Shriek reverberate in the target's head, inflicting 3297 PhysicalInflicts 8 Sonic damage every 2 sec for 8 sec.
Category changed from NPC Abilities to Uncategorized
Cri assourdissant
The piercing sounds of Earsplitting Shriek reverberate in the target's head, inflicting 3297 PhysicalInflicts 8 Sonic damage every 2 sec for 8 sec.
Category changed from NPC Abilities to Uncategorized
NEW
Roots the target in place for 10 sec.
NEW
Shriekwing selects a player as prey and descends on their location after 8 sec.
Transfert sismique
The stones beneath each player erupt after 4 sec, inflicting 2540 Physical damage to allies within 64.5 yds.
Transfert sismique
The stones beneath each player erupt after 4 sec, inflicting 2540 Physical damage to allies within 64.5 yds.
Cognition partagée
Damage dealt to the victim of Expose Desires is copied to targets with Shared Cognition applied over 10 sec.
Range changed from 100 yd range to 300 yd range
Souffrance partagée
The caster links theLady Inerva Darkvein links two targets together for 1 min. Linked targets and any other players caught between them suffer 5 Shadow damage every 0.5 sec.
Souffrance partagée
The caster links theLady Inerva Darkvein links two targets together for 1 min. Linked targets and any other players caught between them suffer 5 Shadow damage every 0.5 sec.
Chaîne fracassante
Inflicts 247459 Physical damage to both players and stuns them for 206 sec.
Shrapnel fracassant
InflictsThe chain shatters, inflicting 600 Physical damage to all players.and stuns them for 20 sec.
Category changed from NPC Abilities to Uncategorized
Lancer fracassant
Hurl your weapon at the enemy, causing Physical damage, ignoring armor, and removing any magical immunities. Deals up to 500% increased damage to absorb shields.
Category changed from NPC Abilities to Abilities
Radiance éclatante
Channel Z'rali's essence, creating a barrier around you, reducing damage taken by 65% to all nearby allies, removing applications of Wicked Gash and making them immune to knockbacks.
Cooldown changed from 45 sec cooldown to 35 sec cooldown
Vices et souffrance
Extracts the past sins of random enemies at random locations.
Sins of the Past inflict 5 Shadow damage to the nearest player every 3 sec.
Sins of the Past persist until they are simultaneously connectedcontinually inflict 5 Shadow damage to the nearest player until all Sins of the Past are linked with the beams of Shared Suffering.
Cast Time changed from 2 sec cast to Instant
NEW
Extracts the past sins of random enemies at random locations.
Sins of the Past continually inflict 5 Shadow damage to the nearest player until all Sins of the Past are linked with the beams of Shared Suffering.
After the sins manifest, an Anima Web forms between them.
Cherche-vice
Altimor marks 3 players and fires at them. Each bolt inflicts 175 Physical damage and an additional 8 bleed damage every 2 sec for 30 sec to the marked player and any players in a line.
Cooldown changed from None to 3 sec cooldown
Couche poisseuse
On death, the slime explodes leaving behind a pool that inflicts 292910 Nature damage every 1 sec.
Category changed from NPC Abilities to Uncategorized
Injection de gelée
Doctor Ickus infects the player, inflicting 11718 Nature damage and an additional 1758 Nature damage every 1 sec for 1 min. This effect stacks.
When removed, this aura spawns a SlitheringErupting Ooze for each stack applied.
Shriekwing attempts to locate enemies with a sonar shriek. If players are within line of sight when the spell is cast they will be detected and Shriekwing will descend on their location with Deadly Descent.
Applies Reverberating Pain.
Cast Time changed from 2 sec cast to 4 sec cast
Range changed from Unlimited range to 200 yd range
Entraves d’âme
Ingra Maloch uses drust magic to take control of Oulfarran's mind, forcing them to attack players while above 20% health.
Entraves d’âme
Ingra Maloch uses drust magic to take control of Oulfarran's mind, forcing them to attack players while above 20% health.
Éclair spirituel
FireMaloch fires a bolt of deathly energy that inflicts 4834 Shadow damage.
Piège de stase
Xy'mox deploys a set of Stasis Traps at the locations of several players, after 2 sec the traps arm.
Players that trip a Stasis Trap are stunned and suffer 15 Arcane damage every 2 sec until the Stasis Trap is destroyed.
Cooldown changed from None to 3 sec cooldown
Cristallisation
General Grashaal crystalizes all enemies up to 10 yardsplayers in a 10 yard cone in front of him, leaving them stunnned, immunestunning them, granting immunity to bleeds and increasing all Nature damage taken by 100% for 3 sec.This ability is immediately followed by Pulverize.
Name changed from Stone Breaker's Combo to Crystalize
Lacération du cœur
General Kaal infuses up to 3 enemies with harmful anima, inflicting 3708 Shadow damage every 3 sec for 15 sec. Upon expiration or removal the player explodes, inflicting 16503 Shadow damage to all allies. Petrified enemies take 50% increased damage.6179 Shadow damage and applying Crushed Soul to all players.
Name changed from Stone Shatterer to Soul Crusher
Hémorragie du cœur
General Kaal infuses up to 3 enemies with harmful anima, inflicting 3708 Shadow damage every 3 sec for 15 sec. Upon expiration or removal the player explodes, inflicting 16503 Shadow damage to all allies. Petrified enemies take 50% increased damage.6179 Shadow damage and applying Crushed Soul to all players.
Name changed from Stone Shatterer to Soul Crusher
Tremblement de pierre
Inflicts 74242475 Physical damage every 1 sec and reduces players' movement speed by 25%.
Entaille écrasante
The caster's weapon strikes up to two targets in front of them. If only one target is struck they suffer a Deep Wound.
Name changed from Sweeping Strike to Overhead Slash
Entaille écrasante
Inflicts a massive amount of Physical damage to all targets in front of the caster.
Name changed from Sweeping Strike to Overhead Slash
Shriekwing is known to prey on any creature within The Grand Walk unless they hold The Blood Lantern.
The holder emanates to all allies within 0 yards, allowing them to see sounds and they otherwise would not.The lantern emanates Bloodlight to all players within 4 yards.
Holding the lantern extends the range of the light to 14 yards.
Trident des âmes
Stuns the caster, rendering it unable to move or attack for until cancelled.
Culpabilité inconcevable
Burdens the target with unconscionable guilt, inflicting 20622 Shadow damage.
The victim has their Shadow damage taken increaseddamage and increasing damage taken from Unconscionable Guilt and Expose Desires by 10% for 15 sec.
NEW
12373 Shadow damage to all players within 8 yards of the target and summons either a Harnessed Specter or a Conjured Manifestation.
Ombre déchaînée
1237330 Shadow damage to all players within 8 yards of the target and summons an Anima Construct.either a Harnessed Specter or a Conjured Manifestation.
Category changed from NPC Abilities to Uncategorized
NEW
Puts the caster in stealth mode.
Champ d’anima
Volatile Anima inflicts 5273The Anima Field inflicts 18 Arcane damage every 1.5 sec., and reduces Haste by 20%.
Category changed from NPC Abilities to Uncategorized
Bouclier d'eau
The caster is surrounded by 3 globes of water, granting 8650 mana per 5 sec. When a spell, melee or ranged attack hits the caster, 2 mana is restored to the caster. This expends one water globe. Only one globe will activate every few seconds. Lasts 1 hour. Only one Elemental Shield can be active on the Shaman at any one time.
Entoilé
Stuns the caster, rendering it unable to move or attack for until cancelled.
Rets
Stuns the caster, rendering it unable to move or attack for until cancelled.
Lame pernicieuse
General Kaal throws a spinning blade that ricochets off of two players before returning to her. Upon impact with any enemy, the blade will unleash an anima explosion, inflicting 14435 Shadow damage and applying an application of Abilities cast by General Kaal leave a permanent bleeding wound, inflicting 26812060 Physical damage every 2 sec. to all enemies within 8 yards.
Explosion pernicieuse
General Kaal throws a spinning blade that ricochets off of two players before returning to her. Upon impact with any enemy, the blade will unleash an anima explosion, inflicting 14435 Shadow damage and applying an application of Abilities cast by General Kaal leave a permanent bleeding wound, inflicting 26812060 Physical damage every 2 sec. to all enemies within 8 yards.
Lacération pernicieuse
Abilities cast by General Kaal leave a permanent bleeding wound, inflicting 26812060 Physical damage every 2 sec.
NEW
Stone Legion Skirmisher teleports behind a random player and strikes, inflicting 8249 Physical damage and applying $spellname333913.
Libellumes
You have captured a Revitalized Glimmerfly1 Starving Glimmerfly.
Libellumes
You have captured a Revitalized Glimmerfly2 Starving Glimmerflies.
Libellumes
You have captured a Revitalized Glimmerfly3 Starving Glimmerflies.
Libellumes
You have captured a Revitalized Glimmerfly4 Revitalized Glimmerflies.
Libellumes
You have captured a Revitalized Glimmerfly5 Revitalized Glimmerflies.
9.0 Hearthstone Test
An explosion of holy light around you deals (24% of Spell power) Holy damage to all enemies and (10%14% of Spell power) healing to all allies within 12 yds.
Chant funeste
Coat a runed altar with alinth powder, priming it for detonation.Draw souls out of Gorgoa, River of Souls with a calming melody.
NEW
NEW
NEW
NEW
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Expulsion d’acide
Tred'ova spits a glob of acid at all nearby players' location, inflicting 9377 Nature damage to any player within 4 yards of impact.
As Tred'ova gains intelligence she will attempt to predict where her enemies will move and also fire globs of acid at those locations.
NEW
NEW
Cristal des fantasmes
Activation
Stuns the caster, rendering it unable to move or attack for 18 sec.
Essaim adaptatif
Command a swarm that heals (240%345.6% of Spell power) or deals (150% of Spell power) Shadow damage over 12 sec to a target, and increases the effectiveness of your periodic effects on them by 20%.
Upon expiration, jumps to a target within 25 yards, alternating between friend and foe up to 3 times.
Essaim adaptatif
Command a swarm that heals (240%345.6% of Spell power) or deals (150% of Spell power) Shadow damage over 12 sec to a target, and increases the effectiveness of your periodic effects on them by 20%.
Upon expiration, jumps to a target within 25 yards, alternating between friend and foe up to 3 times.
NEW
NEW
Unlocks access to Daily Quests in Icecrown.
NEW
Unlocks access to Daily Quests in Icecrown.
Garde d'Aegwynn
Stuns the caster, rendering it unable to move or attack for 0.0 sec.
Bombardement aérien
Inflicts 030 Shadow damage and knocks back to all enemies within a 15 yard radius.
Effect #1 NEW Effect #1 School Damage
Value: 30.0109
Bombardement aérien
Inflicts 30 Shadow damage and knocks back to all enemies within a 15 yard radius.
Bombardement aérien
Inflicts 30 Shadow damage and knocks back to all enemies within a 15 yard radius.
Fureur d’Alexstrasza
Dragon's Breath always critically strikes for 50% increased critical strike damage and contributes to Hot Streak. Additionally
Additionally, damage done by your next Pyroblast or Flamestrike is increased by 35%.
NEW
Returns the caster to their previous location and health.
NEW
Alters the fabric of time, returning you to your current location and health when cast a second time, or after 10 seconds. Effect negated by long distance or death.
NEW
Inflicts Physical damage to an enemy.
Frappes d’opportunité
Teleports to a location.
Frappes d’opportunité
Teleports to a location.
NEW
Deploy the Relic to play the message contained within.
NEW
Recharge
Create an anima absorption field that transfers any latent anima in the area to Bron. Lasts 100.5 sec.
Barrage d’anima
Call down a storm of anima, inflicting 36 Arcane damage every 0.51 seconds.
Barrage d’anima
Inflicts 36 Arcane damage to an enemy every 0.51 sec for until cancelled.
Trait revitalisant
Canalisation d’énergie
Causes an enemy to take 95% increased Physical damage for until cancelled.
NEW
NEW
NEW
Heals the caster for 2% of maximum health every 1 for 10 sec.
NEW
Jumps to farthest enemy, stunning them and healing itself.
Anima accablant
Stuns the caster, rendering it unable to move or attack for 4 sec.5 sec.
NEW
NEW
NEW
Afflux d’anima
The Coalesced Anima disperses and inflicts 15Touching Coalesced Anima causes it to burst, inflicting 2051 Arcane damage to players in 5 yards, and inflicts 2 Arcane damage to players afflicted586 Arcane damage every 1 sec. for 10 sec.
Category changed from Uncategorized to NPC Abilities
NEW
Toile d’anima
PassingWhen the Sins and Suffering container is at power level two or above, an Anima Web forms between the vertices of Sins of the Past.
Passing through the Anima Web inflicts $0141243 Shadow damage to the target over 10 sec.
Category changed from Uncategorized to NPC Abilities
NEW
Covers an abomination in experimental fluid, causing it to burst!
NEW
NEW
NEW
Chorus of Dead Souls
Any time a Deadsoul Chorus that you are a part of casts Phase Shift, you are healed for (100% of Spell power) Health every 2 sec for 10 sec.
NEW
Chorus of Dead Souls
Any time a Deadsoul Chorus that you are a part of casts Twisting Shadows, you gain 50% Critical strike chance for 8 sec.
NEW
Direct damage you deal to enemies affected by Touch of the Magi, causes an explosion that deals (12% of Spell power) Arcane damage to 8 nearby enemies.
NEW
Creates several orbs of volatile Arcane energy that will detonate for 60 Arcane damage to all players upon expiration.
Players can reduce the magnitude of the blast by standing in the orb; but will suffer 6 Arcane damage every second.
NEW
Creates an orb of volatile Arcane energy that will detonate unless absorbed by a player. Standing in the orb causes the player to absorb the volatile energies; but the player suffers Arcane damage as long as they do so.
Standing in the orb long enough absorbs the orb entirely.
NEW
Absorbing the orb causes the victim to take 1 Arcane damage every 1 sec.
NEW
Creates an orb of volatile Arcane energy that will detonate unless absorbed by a player. Standing in the orb causes the player to absorb the volatile energies; but the player suffers Arcane damage as long as they do so.
Standing in the orb long enough absorbs the orb entirely.
Arc de cercle lumineux
Hurls a Light-infused hammer to the ground, dealing (20.5% of Spell power) Holy damage to nearby enemies and healing up to 6 nearby allies for (12.5%17.5% of Spell power), every 2 sec for 14 sec.
Effect #1 Heal
Value: 0 (SP mod: 0.1250.175)
Arc de cercle lumineux
Hurls a Light-infused hammer to the ground, dealing (20.5% of Spell power) Holy damage to nearby enemies and healing up to 6 nearby allies for (12.5%17.5% of Spell power), every 2 sec for 14 sec.
NEW
NEW
Knocks an enemy back and reduces their threat by half.
NEW
Knocks all enemies within 10 yards of the caster back.
Bénédiction cendrée
Hallow the target area for 30 sec. Every 2 sec, an enemy in the area suffers (100% of Spell power) Shadow damage, and an ally in the area is healed for (120%168% of Spell power).
Within the Hallow, you may use Hammer of Wrath on any target.
Effect #1 Heal
Value: 0 (SP mod: 1.21.68)
Bénédiction cendrée
Hallow the target area for 30 sec. Every 2 sec, an enemy in the area suffers (100% of Spell power) Shadow damage, and an ally in the area is healed for (120%168% of Spell power).
Within the Hallow, you may use Hammer of Wrath on any target.
Bénédiction cendrée
Hallow the target area for 30 sec. Every 2 sec, an enemy in the area suffers (100% of Spell power) Shadow damage, and an ally in the area is healed for (120%168% of Spell power).
Within the Hallow, you may use Hammer of Wrath on any target.
NEW
Unlocks a customization option for your Necrotic Acolyte disguise.
NEW
Marks a player for assassination, inflicting 100% of a target's maximum health as Shadow damage after 5 sec.
NEW
Marks a player for assassination, inflicting 100% of a target's maximum health as Shadow damage after 5 sec.
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Marks a player for assassination, inflicting 100% of a target's maximum health as Shadow damage after 5 sec.
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Chorus of Dead Souls
Wailing Blast ruptures the targets ears, inflicting an additional (15% of Spell power) Shadow damage every 2 sec for 12 sec.
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Draws living essence out of the caster's enemies, inflicting Shadow damage to all players within 4 yards of the targeted player and creates a Volatile Orb.
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Draws living essence out of the caster's enemies, inflicting Shadow damage to all players within 4 yards of the targeted player and creates a Volatile Orb.
NEW
Draws living essence out of the caster's enemies, inflicting Shadow damage to all players within 4 yards of the targeted player and creates a Volatile Orb.
Entraves barbelées
Throws jagged shackles at the enemy, rooting them and inflicting 8 Physical damage every 1 sec for 610 sec.
Entraves barbelées
Throws jagged shackles at the enemy, rooting them and inflicting 8 Physical damage every 1 sec for 610 sec.
NEW
Throws jagged shackles at the enemy, rooting them and inflicting 8 Physical damage every 1 sec for 10 sec.
NEW
Éruption basaltique
General Kaal enters Basalt Form, becoming immune to damage and inflicting 58 Shadow damage to all enemies every 2 sec.
NEW Effect #1 School Damage
Value: 4.49936
NEW Effect #1 School Damage
Value: 8
NEW
Slam your shield forward in a bashing motion.
Aguerri
You feel strong. Increases health by 10%.
NEW
Surrounds the caster with a shield that lasts 10 sec and can absorb up to 150 Physical damage.
Increases the caster's attack speed by 100% for 10 sec.
NEW
NEW
NEW
NEW
Azshara Beckons players at random to walk toward a rune on the floor so that they may join her in the abyss. If the victim reaches the rune, they begin drowning in a bubble from the Crushing Depths.
Courroux bestial
When you use Bestial Wrath,
Beast Mastery (Level 12)
your pet gains 10%
Marksmanship , Survival , Initial
all of your currently summoned Dire Beasts gain 50%
increased damage for 15 sec.
NEW
NEW
NEW
An accidental creation, this construct has finally found the harmony of many souls joined as one.
NEW
Increase your armor by 216 and attackers take 386 physical damage when they strike you with melee attacks for 2 min or until you are dealt 64652 physical damage.
NEW
Increase your armor by 216 and attackers take 386 physical damage when they strike you with melee attacks for 2 min or until you are dealt 64652 physical damage.
Feu ardent
NEW
Inflicts 18 Fire damage to an enemy every 1.5 sec for 12 sec.
NEW
NEW
NEW
Bleeding out, suffering 1 Physical damage every half-second. This effect stacks continuously while above 50% of maximum health.
NEW
Fixation aveugle
Guardian of Ancient Kings's cooldown is reduced by 1515.0 sec, and casting it causes your next Word of Glory to cost no Holy Power.
NEW
The caster shifts their position, instantly teleporting to behind the enemy and attacking with Stab.
Transfert instantané
The caster shifts their position, instantly teleporting to behind the enemy and attacking with Razor Wing.Teleport behind target enemy, stunning them for 2 sec and applying Weakened to all nearby enemies.
Can only be cast while stealthed.
NEW
Raise your shield to block an incoming attack.
NEW
Hurls a bolt of dark blood at the target, dealing 43 damage to the target and surrounding allies within 8 yards.
Blood Loss
Shriekwing's damage is increased by 10%.
Lumière sanglante
The sinister glow allows affected players to see the effects of Echo Screech and Dark Sonar.
Affected players gain an application of Exsanguinated every 4 sec.
Category changed from Uncategorized to NPC Abilities
Assaut sanguinaire
Assaut sanguinaire
Charges to an area, inflicting 40 Physical damage to all enemies within 68 yards.
Heals the target for (15%21% of Spell power) every 1 sec and increases their movement speed by 40% for 4 sec.
NEW
Explode deadly mushroom spores, damaging all enemies for 80 Nature damage.
NEW
NEW
Toss a deadly mushroom at your enemies!
Vents de mort
Inflicts 30 PhysicalShadow damage and knocks back enemies caught in the path.
Vents de mort
Inflicts 30 PhysicalShadow damage and knocks back enemies caught in the path.
Lance d’os
Inflicts 30 PhysicalShadow damage and knocks back enemies caught in the path.
NEW
Knocks all enemies within 3 yards of the impact back.
Inflicts 33 Physical damage to enemies within 3 yards of the impact.
NEW
Summons Bone Spikes at enemy locations every 1 sec, inflicting 30 Shadow damage at enemies within 3.5 yards of the impact.
Pointes d’os
Summons Bone Spikes at enemy locations every 21 sec, inflicting 30 Shadow damage at enemies within 3.5 yards of the impact.
Pointes d’os
Summons Bone Spikes at enemy locations every 21 sec, inflicting 30 Shadow damage at enemies within 3.5 yards of the impact.
NEW
Summons Bone Spikes at enemy locations every 1 sec, inflicting 30 Shadow damage at enemies within 3.5 yards of the impact.
Pointes d’os
Summons Bone Spikes at enemy locations every 21 sec, inflicting 30 Shadow damage at enemies within 3.5 yards of the impact.
Pointes d’os
Summons Bone Spikes at enemy locations every 21 sec, inflicting 30 Shadow damage at enemies within 3.5 yards of the impact.
Tempête d’os
Inflicts 2520 Physical damage to enemies within 8 yards every 1.5 sec for 3 sec.1 sec for 4 sec.
Tempête d’os
Inflicts 2520 Physical damage to enemies within 8 yards every 1.5 sec for 3 sec.1 sec for 4 sec.
NEW
Inflicts 10 Physical damage to an enemy.
NEW
Teleports to a location.
NEW
Anima en bouteille
Anima en bouteille
Category changed from Uncategorized to NPC Abilities
Anima répliqué
The bottles bounce one additional time.
NEW
The caster hurls out vials of bottled anima that inflict 16497 Shadow damage to all players within 3.5 yards of the impact.
NEW
The caster spits out several globs of fertile bile at nearby targets.
Each impact creates a poisonous spore cloud. Each glob bounces two additional times.
NEW
The caster spits out several globs of fertile bile at nearby targets.
Each impact creates a poisonous spore cloud. Each glob bounces two additional times.
NEW
Retches several globs of fertile bile at nearby players. These globs create poisonous spore clouds on impact and bounce additional times.
NEW
Retches several globs of fertile bile at nearby players. These globs create poisonous spore clouds on impact and bounce additional times.
NEW
A bubbly bounding shroom bounces you to great heights.
Inflict 12 Shadowfrost damage.
REMOVED Effect #1 School Damage
Value: 12
NEW
Force twisted brambles to erupt beneath players, inflicting 4 Nature damage every 0.5 sec and slowing movement speed by 60%.
NEW
NEW
Force twisted brambles to erupt beneath players, inflicting 4 Nature damage every 0.5 sec and slowing movement speed by 60%.
Combo brise-pierre
The caster unleashes a wave of anima, inflicting 1649724746 Shadow damage in a cone in front of him.
Souffle de corruption
The caster unleashes a wave of anima, inflicting 1649724746 Shadow damage in a cone in front of him.
Souffle de corruption
The caster unleashes a wave of anima, inflicting 1649724746 Shadow damage in a cone in front of him.
Fureur rocheuse
The caster unleashes a wave of anima, inflicting 1649724746 Shadow damage in a cone in front of him.
NEW
The caster drains the life at a player's location, inflicting Shadow damage to all players who remain in the area.
Expérience débordante
Gaining a level triggers Burst of Knowledge, dealing 6546 Holy damage to nearby enemies and granting you 40% $pri for 2 min. Defeating additional enemies can extend this effect.enemies extends this effect, up to an additional 2 min.
NEW
NEW
NEW
NEW
Diseases the enemy, causing 158 Nature damage over 30 sec.
NEW
Inflicts 40 Physical damage to enemies within 8 yards.
NEW
NEW
Globule brûlant
Ortim launches a burning glob of slime, inflicting 2 Fire damage and applying a stack of Burning Slime.
Stimulant instable
Inflicts 0 Fire damage every 1.5 sec. for 12 sec.
Burning Slime is dispelled by Freezing Ground.Ortim attempts to burn the target with fiery slime, but it provides a mild stimulating effect instead.
Bijou de connaissance
Gaining a level triggers Burst of Knowledge, dealing 6546 Holy damage to nearby enemies and granting you 40% $pri for 2 min. Defeating additional enemies can extend this effect.enemies extends this effect, up to an additional 2 min.
NEW
NEW
Overflowing pride inflicts 10 Shadow damage to players within 60 yds every 2 sec.
Upon defeat, all players become Prideful for 30 sec.
NEW
Stuns the caster, rendering it unable to move or attack for until cancelled.
NEW
Basilofos lets out a roar to summon an Argentwing Packmate to fight with him.
NEW
Summons a venomfang to aid the caster.
NEW
Kryxis the Voracious calls for nearby Devourers to assist him!
Appel des affamés
Cancel All Maintain Summons/Despawn Personal Phase
NEW
Ombres cautérisantes
When Shadow Word: Pain expires on a target, 53 allies within 30 yds of the target are healed for (3% of their maximum health.50% of Spell power).
NEW Effect #1 Heal
Value: 0 (SP mod: 0.5)
Souffle céleste
Activating Thunder Focus Tea causes you to exhale the breath of Yu'lon, healing up to 6 allies within 15 yards for 40%56% of Spell power) * 3] over 2 sec.
Rising Thunder
This can only occur once every 30 sec
Invocation de Chi Ji, la Grue rouge
Chi-Ji dashes to three allies, healing them for (45%63% of Attack power).
Souffle céleste
Chi-Ji dashes to three allies, healing them for (45%63% of Attack power).
Souffle céleste
Activating Thunder Focus Tea causes you to exhale the breath of Yu'lon, healing up to 6 allies within 15 yards for 40%56% of Spell power) * 3] over 2 sec.
Rising Thunder
This can only occur once every 30 sec
Souffle céleste
Yu'lon dashes to three allies, healing them for (45%63% of Attack power).
Effect #2 Heal
Value: 0 (AP mod: 0.450.63)
Souffle enveloppant
Activating Thunder Focus Tea causes you to exhale the breath of Yu'lon, healing up to 6 allies within 15 yards for 40%56% of Spell power) * 3] over 2 sec.
Rising Thunder
This can only occur once every 30 sec
Effect #1 Heal
Value: 0 (SP mod: 0.40.56)
Souffle céleste
Activating Thunder Focus Tea causes you to exhale the breath of Yu'lon, healing up to 6 allies within 15 yards for 40%56% of Spell power) * 3] over 2 sec.
Rising Thunder
This can only occur once every 30 sec
Murmure de Yu’lon
Activating Thunder Focus Tea causes you to exhale the breath of Yu'lon, healing up to 6 allies within 15 yards for 40%56% of Spell power) * 3] over 2 sec.
Souffle céleste
Activating Thunder Focus Tea causes you to exhale the breath of Yu'lon, healing up to 6 allies within 15 yards for 40%56% of Spell power) * 3] over 2 sec.
Rising Thunder
This can only occur once every 30 sec
Effect #1 Heal
Value: 0 (SP mod: 0.40.56)
Murmure de Yu’lon
Activating Thunder Focus Tea causes you to exhale the breath of Yu'lon, healing up to 6 allies within 15 yards for 40%56% of Spell power) * 3] over 2 sec.
Effect #1 Heal
Value: 0 (SP mod: 0.40.56)
Protection cénarienne
Heals the target for (55%79% of Spell power) every 2 sec for 8 sec.
Chaîne
Stuns the caster, rendering it unable to move or attack for until cancelled.
Chain Harvest
Send a wave of anima at the target, which then jumps to additional nearby targets. Deals (45% of Spell power) Shadow damage to up to 5 enemies, and restores (120%300% of Spell power) health to up to 5 allies.
For each target critically struck, the cooldown of Chain Harvest is reduced by 5 sec.
Chain Harvest
Send a wave of anima at the target, which then jumps to additional nearby targets. Deals (45% of Spell power) Shadow damage to up to 5 enemies, and restores (120%300% of Spell power) health to up to 5 allies.
For each target critically struck, the cooldown of Chain Harvest is reduced by 5 sec.
Lien de chaîne
Sludgefist marks a player to be chained and after 5 sec shackles them to their nearest allytwo players and after 6 sec shackles together. The chains inflict 2 Physical damage to both players every 2 sec for 50 sec.
Moving 10 yards apart shatters the chain.56 sec.
Moving 10 yards apart shatters the chain.
NEW
Lien de chaîne
Sludgefist marks a player to be chained and after 5 sec shackles them to their nearest allytwo players and after 6 sec shackles together. The chains inflict 2 Physical damage to both players every 2 sec for 50 sec.
Moving 10 yards apart shatters the chain.56 sec.
Moving 10 yards apart shatters the chain.
Lien de chaîne
Sludgefist marks two players and after 6 sec shackles together. The chains inflict 2 Physical damage to both players every 2 sec for 56 sec.
Moving 10 yards apart shatters the chain.
Lien de chaîne
Sludgefist marks a player to be chained and after 5 sec shackles them to their nearest allytwo players and after 6 sec shackles together. The chains inflict 2 Physical damage to both players every 2 sec for 50 sec.
Moving 10 yards apart shatters the chain.56 sec.
Moving 10 yards apart shatters the chain.
Heurt à la chaîne
Sludgefist immobilizes a player with heavy chains.
After 4 sec Sludgefist pulls that player and allies within 7 yards towards him, inflicting 210200 Physical damage divided evenly between affected players.
Heurt à la chaîne
Sludgefist immobilizes a player with heavy chains.
After 4 sec Sludgefist pulls that player and allies within 7 yards towards him, inflicting 210200 Physical damage divided evenly between affected players.
NEW
NEW
Sludgefist marks two players and after 6 sec shackles together. The chains inflict 2 Physical damage to both players every 2 sec for 56 sec.
Moving 10 yards apart shatters the chain.
NEW
Sludgefist marks two players and after 6 sec shackles together. The chains inflict 2 Physical damage to both players every 2 sec for 56 sec.
Moving 10 yards apart shatters the chain.
Enchaîné par Arthas
Stuns the caster, rendering it unable to move or attack for 10 sec.
NEW
Stomp the ground, sending out a shockwave that knocks up, then pulls in all enemies in a cone in front of you.
NEW
Stomp the ground, sending out a shockwave that knocks up, then pulls in all enemies in a cone in front of you.
NEW
NEW
NEW
Draws anima from the source.
Charge
Lunge towards your enemy, inflicting PhyiscalPhysical damage.
NEW
Lunge towards your target.
NEW
NEW
Lance chargée
Inflicts 3025 Physical damage to all enemies within 5 yards and knocks them back.
The spear embeds itself into the ground, inflicting 2010 Arcane damage to all players standing near it for 1 min.
Plasma ionisé
The caster hurls a charged spear at the target that inflicts 3025 Arcane damage to all players within 5 yards of the impact and leaves a zone of maw energy that continually inflicts 2010 Arcane damage and slows players within its confines.
Lance chargée
The caster hurls a charged spear at the target that inflicts 3025 Arcane damage to all players within 5 yards of the impact and leaves a zone of maw energy that continually inflicts 2010 Arcane damage and slows players within its confines.
Lance chargée
The caster hurls a charged spear at the target that continually inflicts 2010 Arcane damage and slows nearby players.
Anima chargé
Reduces the movement speed of the target by 30% for 12 sec.
Harmful anima charges the player's body, reducing movement speed by 30%.
Name changed from Charged Stomp to Charged Anima
Category changed from Uncategorized to NPC Abilities
Anima chargé
Harmful anima charges the player's body, reducing movement speed by 30% and inflicting 3732 Arcane damage every 1.5 sec. for 12 sec.
Upon removal, the charge spreads to players within 8 yards.sec.
Name changed from Charged Stomp to Charged Anima
Category changed from Uncategorized to NPC Abilities
Âme charitable
Casting Power Word: Shield on an ally also shields you for 10%10.0% of the amount for 10 sec.
Charme de discorde
Pin this charm on your Soulbind, increasing their for their next Path of Ascension encounter.
Charme de discorde
Pin this charm on your Soulbind, causing them to regenerate 0% health every 5 seconds duringincreasing their for their next Path of Ascension encounter.
NEW
NEW
NEW
NEW
The caster manifests remnants of rotten flesh nearby which erupt after a short time.
NEW
The caster manifests remnants of rotten flesh nearby which erupt after a short time.
NEW
Explosion de chi
Mistweaver, Initial:
Hurls a torrent of Chi energy up to 40 yds forward, dealing (46% of Attack power) Nature damage to all enemies, and (67.5675%94.5% of Attack power) healing to the Monk and all allies in its path.
Brewmaster:
Hurls a torrent of Chi energy up to 40 yds forward, dealing (46% of Attack power) Nature damage to all enemies, and (67.5675%94.5% of Attack power) healing to the Monk and all allies in its path.
Casting Chi Burst does not prevent avoiding attacks.
Windwalker:
Hurls a torrent of Chi energy up to 40 yds forward, dealing (46% of Attack power) Nature damage to all enemies, and (67.5675%94.5% of Attack power) healing to the Monk and all allies in its path.
Chi Burst generates 1 Chi per enemy target damaged, up to a maximum of 2.
Explosion de chi
Hurls a torrent of Chi energy up to 40 yds forward, dealing (46% of Attack power) Nature damage to all enemies, and (67.5675%94.5% of Attack power) healing to the Monk and all allies in its path.
Explosion de chi
Mistweaver, Initial:
Hurls a torrent of Chi energy up to 40 yds forward, dealing (46% of Attack power) Nature damage to all enemies, and (67.5675%94.5% of Attack power) healing to the Monk and all allies in its path.
Brewmaster:
Hurls a torrent of Chi energy up to 40 yds forward, dealing (46% of Attack power) Nature damage to all enemies, and (67.5675%94.5% of Attack power) healing to the Monk and all allies in its path.
Casting Chi Burst does not prevent avoiding attacks.
Windwalker:
Hurls a torrent of Chi energy up to 40 yds forward, dealing (46% of Attack power) Nature damage to all enemies, and (67.5675%94.5% of Attack power) healing to the Monk and all allies in its path.
Chi Burst generates 1 Chi per enemy target damaged, up to a maximum of 2.
Effect #1 Heal
Value: 0 (AP mod: 0.6756750.945)
Explosion de chi
Mistweaver, Initial:
Hurls a torrent of Chi energy up to 40 yds forward, dealing (46% of Attack power) Nature damage to all enemies, and (67.5675%94.5% of Attack power) healing to the Monk and all allies in its path.
Brewmaster:
Hurls a torrent of Chi energy up to 40 yds forward, dealing (46% of Attack power) Nature damage to all enemies, and (67.5675%94.5% of Attack power) healing to the Monk and all allies in its path.
Casting Chi Burst does not prevent avoiding attacks.
Windwalker:
Hurls a torrent of Chi energy up to 40 yds forward, dealing (46% of Attack power) Nature damage to all enemies, and (67.5675%94.5% of Attack power) healing to the Monk and all allies in its path.
Chi Burst generates 1 Chi per enemy target damaged, up to a maximum of 2.
Onde de chi
A wave of Chi energy flows through friends and foes, dealing (14.2015% of Attack power) Nature damage or (30%42% of Attack power) healing. Bounces up to 7 times to targets within 25 yards.
Onde de chi
A wave of Chi energy flows through friends and foes, dealing (14.2015% of Attack power) Nature damage or (30%42% of Attack power) healing. Bounces up to 7 times to targets within 25 yards.
Effect #1 Heal
Value: 0 (AP mod: 0.30.42)
Onde de chi
A wave of Chi energy flows through friends and foes, dealing (14.2015% of Attack power) Nature damage or (30%42% of Attack power) healing. Bounces up to 7 times to targets within 25 yards.
NEW
Inflicts 10 Frost damage on impact and an additional 2 Frost damage every 1 sec for 10 sec when not engaged in melee combat.
NEW
Transform into a powerful skeletal mage for 20 sec.
While in the form of a skeletal mage, your Frostbolt, Fireball, and Arcane Blast hit up to 2 enemies near your target and your spell damage is increased by 10%.
NEW
NEW
NEW
NEW
Disguises the caster as a member of the Cult of the Damned for 30 min.
Prélèvement de gelée
Activate the Aqueous Material Accumulator to collect small slimes.
NEW
NEW
NEW
Rugissement colossal
Sludgefist unleashes a powerful roar, inflicting 4025 Sonic damage to all players and pushing them away.
Frappe du colosse
Causes an enemy to take 50% increased Physical damage for 8 sec.10 sec.
Inflicts 40 Physical damage to an enemy.
Commander Margore
Anima concentré
Anima hautement concentré
Lady Inerva Darkvein concentrates anima in the hearts of random enemies, inflictingInflicts 25 Shadow damage over 10 sec After 10 sec. the anima bursts for 12373 Shadow damage to all players within 8 yards of the victim.and triggers an explosion of Unleased Shadow that will summon a Harnessed Specter.
Anima concentré
Lady Inerva Darkvein concentrates anima in the room into an autonomous creature to fight on her behalf.
Anima concentré
Anima concentré
Anima concentré
Lady Inerva Darkvein concentrates anima in the room into an autonomous creature to fight on her behalf.
Concentration d’anima
The caster concentrates anima in the hearts of random enemies, inflicting 25 Shadow damage over 10 sec. After 10 sec. the anima bursts for 1237330 Shadow damage to all players within 8 yards of the victim.
Anima concentré
Lady Inerva Darkvein concentrates anima in the hearts of random enemies, inflictingInflicts 25 Shadow damage over 10 sec After 10 sec. the anima bursts for 12373 Shadow damage to all players within 8 yards of the victim.and triggers an explosion of Unleased Shadow that will summon a Conjured Manifestation.
Anima concentré
Anima concentré
Lady Inerva Darkvein concentrates anima in the room into an autonomous creature to fight on her behalf.
Anima concentré
Anima concentré
NEW
NEW
NEW
NEW
When Argus reaches 100 Titanic Essence, he cleaves the fabric of reality, creating a cone of Death Fog in front of him.
NEW
When Argus reaches 100 Titanic Essence, he cleaves the fabric of reality, creating a cone of Death Fog in front of him.
Conflagration
Conflagrate increases your pure Fire damage to the target by 30% for 8 sec.
Conflagration
Conflagrate increases your pure Fire damage to the target by 30% for 8 sec.
Consommer
Consumes 2710 life from the orb of Coalesced Anima. Health consumed in this manner heals the caster.
REMOVED Effect #1 School Damage
Value: 27
NEW
Contrition
When you heal with Penance, everyone with your Atonement is healed for (9%12.5% of Spell power).
Effect #1 Heal
Value: 0 (SP mod: 0.090.125)
Contrition
When you heal with Penance, everyone with your Atonement is healed for (9%12.5% of Spell power).
Effect #1 Heal
Value: 0 (SP mod: 0.090.125)
NEW
Cosmetic - Obelisk
Ondulation cosmique
When Holy Word: Serenity or Holy Word: Sanctify finish their cooldown, you emit a burst of light that heals up to 5 injured targets for (30%42% of Spell power).
Effect #1 Heal
Value: 0 (SP mod: 0.30.42)
Chi-Ji dashes to three allies, healing them for (45%63% of Attack power).
Effect #2 Heal
Value: 0 (AP mod: 0.450.63)
Soins de la Grue
Chi-Ji dashes to three allies, healing them for (45%63% of Attack power).
NEW
NEW
Credit - Recruiting Poster Placed
NEW
Releases a spectacular volley of anima. These bolts inflict 30 Shadow damage to players within 2.5 yds, knocking them back.
NEW
Releases a spectacular volley of anima. These bolts inflict 30 Shadow damage to players within 2.5 yds, knocking them back.
NEW
Heal for 5% of maximum health when you get a killing blow.
NEW
NEW
Crush target enemy, inflicting damage equal to half of their current health.
Applies Crushed, increasing damage taken from Bleed effects.
NEW
Increases damage taken from Soul Crusher by 100% for 4 sec.
NEW
Crush target enemy, inflicting damage equal to half of their current health.
Applies Crushed, increasing damage taken from Bleed effects.
Ombres écrasantes
Stuns the caster, rendering it unable to move or attack for 5 sec.
Déflagration cristalline
General Grashaal crystalizes all enemies up to 10 yardsplayers in a 10 yard cone in front of him, leaving them stunnned, immunestunning them, granting immunity to bleeds and increasing all Nature damage taken by 100% for 3 sec.This ability is immediately followed by Pulverize.
Reflet cristallin
Power Word: Shield instantly heals the target for (30%42% of Spell power) and reflects 30% of damage absorbed.
Effect #1 Heal
Value: 0 (SP mod: 0.30.42)
NEW
NEW
NEW
Stuns an enemy for 5 sec.
NEW
NEW
Swing your axe through all enemies in front of you, dealing light damage and additional Bleed damage over time.
This effect stacks up to 5 times.
Culture
When Rejuvenation heals a target below 60% health, it applies Cultivation to the target, healing them for (20%28.8% of Spell power) over 6 sec.
NEW
Curses the target with the Curse of the Plaguebringer. If the target is not dispelled of the curse, the target will become infected along with all nearby allies in a selected area with the Wrath of the Plaguebringer.
NEW
Standing in the cursed ground inflicts 2759 Shadow damage every second, decreases your attack and casting speeds by 30% and your movement speed by 30%.
NEW
Standing in the cursed ground inflicts 2759 Shadow damage every second, decreases your attack and casting speeds by 30% and your movement speed by 30%.
NEW
NEW
Blasts the enemy with Shadow energy, inflicting Shadow damage.
Sombre trait
Blasts the enemy with Shadow energy, inflicting 25 Shadow damage.
NEW
Blasts all nearby enemies with shadow energy, inflicting Shadow damage.
NEW
NEW
Calls forth a dark ritual, inflicting 10 Shadow damage plus an additional 20% of targets maximum health as Shadow damage to targets within 15 yards.
NEW
Marks targets which explode after 6 sec, inflicting 30 Shadow damage to players within 5 yards.
NEW
Marks targets which explode after 6 sec, inflicting 30 Shadow damage to players within 5 yards.
Foulée sombre
Moving with incredible speed, Ventunax appears behind a player and inflicts 14653222 Physical damage every second for 20 sec.
Additionally, Ventunax leaves a Shadowhirl behind.
NEW
NEW
Ténèbres
NEW
Take on the form of a Darkwing Aggressor.
NEW
Take on the form of a Darkwing Aggressor.
NEW
Take on the form of a Darkwing Aggressor.
Inflicts 60 Physical damage to enemies within 7 yards of the impact.
Upon being detected the player becomes horrified for 4 sec.
After 50 sec Shriekwing descends on her target, inflicting 50 Physical damage to all players within 5 yds.
Fatalée
Thran'tiok creates a spiral of nectroic zones that blossom outward, inflicting 101 Shadow damage to any enemies caught in their path.
Fatalée
Standing in the path of the Death Blossoms causes the victim to suffer 10 Shadow damage every second.$01 Shadow damage over 10 sec. This effect stacks.
NEW
Trait de mort
Inflicts 12 Shadow damage to an enemy and absorbs 12 healing.
NEW
Inflicts 11 Shadow damage to players every 1 sec.
Mort et folie
If a target dies within 6 sec after being struck by your Shadow Word: Death, you gain 4073 insanity over 4 sec and the cooldown of your Shadow Word: Death is reset.
Mort et folie
If a target dies within 6 sec after being struck by your Shadow Word: Death, you gain 4073 insanity over 4 sec and the cooldown of your Shadow Word: Death is reset.
Faille de trait de mort
The caster opens a death rift, inflicting Shadow damage to nearby players every 1.5 sec for 6 sec.
Pierre de mort
Travel to theDe Other Side.
NEW
Chills a random target, reducing movement speed by 50% and dealing significant Frost damage after 14 sec.
NEW
Deals 25 Frost damage to the target after a short time.
NEW
Eviscerate and Shadow Vault increase your Shadow damage dealt by 30% for 5 sec.
NEW
A blood curdling yell rings out, filling the minds of nearby enemy targets with Horror and dealing 15 Shadow damage every 1 sec. for 4 sec.
NEW
Porte des démons
Stuns the caster, rendering it unable to move or attack for 1 sec.
NEW
Decreases move speed by 50%.
Inflicts 7 Shadow damage every 2 sec.
NEW
Causes desecrated ground at a targets location. Targets in the area are slowed by 50% by the grasping arms of the dead while standing on the unholy ground. Lasts 2 sec.
NEW
NEW
NEW
NEW
NEW
NEW
NEW
NEW
NEW
NEW
Destruction
NEW
Xy'mox marks 2 players, after 8 sec the mark detonates inflicting 20 Arcane damage to players within 6 yards and creates a wormhole at their location.
Players can travel between wormholes.
Prêtre Discipline
Discipline Priest core passive
Effect #1 Apply Aura: Modifies Damage/Healing Done
Value: 400%
Affected Spells:
Effect #2 Apply Aura: Modifies Periodic Damage/Healing Done
Value: 400%
Affected Spells:
Effect #5 Apply Aura: Modifies Periodic Damage/Healing Done
Value: 0-12%
Affected Spells:
Effect #6 Apply Aura: Modifies Damage/Healing Done
Value: 0-12%
Affected Spells:
Effect #7 Apply Aura: Modifies Damage/Healing Done
Value: -34-45%
Affected Spells:
Explosion abjecte
On death, inflicts 3330 Plague damage to players within 5 yards of the impact area and afflicts them with Withering Blight.
Explosion abjecte
On death, inflicts 3330 Plague damage to players within 5 yards of the impact area and afflicts them with Withering Blight.
Hymne divin
Heals all party or raid members within 40 yards for 43%60% of Spell power)] over 8 sec, and increases healing done to them by 10% for 8 sec. Healing increased by 100% when not in a raid.
Effect #1 Heal
Value: 0 (SP mod: 0.430.6)
Etoile divine
Throw a Divine Star forward 24 yds, healing allies in its path for (50%70% of Spell power) and dealing (40% of Spell power) Holy damage to enemies. After reaching its destination, the Divine Star returns to you, healing allies and damaging enemies in its path again.
Etoile divine
Throw a Divine Star forward 24 yds, healing allies in its path for (50%70% of Spell power) and dealing (40% of Spell power) Holy damage to enemies. After reaching its destination, the Divine Star returns to you, healing allies and damaging enemies in its path again.
Effect #1 Heal
Value: 0 (SP mod: 0.50.7)
Divine Star area trigger test
Fires a Divine Star in front of you, traveling 24 yds, causing (50%70% of Spell power) healing to all allies within 4 yds of its path.
After reaching its destination it will return to you, also dealing damage and healing to all targets in its path.
NEW
Dart out of the way of an incoming attack.
Ne tombe pas
Stuns the caster, rendering it unable to move or attack for 10 sec.
Champignon funeste
A deadly doom shroom is harvested near a random player, exploding for Nature damage to all players in the effect.
NEW
NEW
Steps through the shadows, teleporting the caster to a targeted location.
NEW
Steps through the shadows, teleporting the caster to a targeted location.
Summons an effigy of Chi-Ji, the Red Crane for 15 sec. Chi-Ji heals nearby allies with Crane Heal for (45%63% of Attack power).
Coup double
Strike with both weapons, applyingdealing low Physical damage twice.
The second strike is guaranteed to critically strike and applies Weakened to the target.while inflicting 12 Physical damage with each strike.
REMOVED Effect #1 School Damage
Value: 12
Coup double
Strike with both weapons, applyingdealing low Physical damage twice.
The second strike is guaranteed to critically strike and applies Weakened to the target.while inflicting 12 Physical damage with each strike.
REMOVED Effect #1 School Damage
Value: 12
Dragon Setup, Stun
Stuns the caster, rendering it unable to move or attack for until cancelled.
Appel du général Draven
Summons General Draven to attack the Maw Infernous, stunning it and increasing damage taken by 75% for 10 sec.
Appel du général Draven
Appel du général Draven
Appel du général Draven
Summons General Draven to attack the Maw Infernous, stunning it and increasing damage taken by 75% for 10 sec.
Appel du général Draven
Conversation - appel du général Draven
NEW
Fires a shadowy shot at the enemy, inflicting 25% of the target's health as Shadow damage.
Additionally, this inflicts 5 Shadow damage every 3 sec.
NEW
Causes all enemies within 60 yards to take 10% increased Shadow damage for 1 min.
NEW
Deals 37 Shadow damage to enemies within 60 yards, interrupting any spells being cast for 8 sec. In addition, targets will take 10% more shadow damage. This effect can stack up to 40 times.
Vigueur ursine
For 4 sec after shifting into Bear Form, your health and armor are increased $340541%0.0%.
Chasseur infatigable
Rip damage has a 10%10.0% chance to grant 3 Energy.
Combattant sauvage
Mangle increases the damage of your next Maul by 10%10.0%, stacking up to 3.
NEW
Allows one-hand and off-hand weapons to be equipped in the off-hand.
Cri assourdissant
Shriekwing unleashes a piercing shriek that inflicts 80 Physical damage. Hiding from Shriekwing's sight greatly reduces damage taken.
All players60 Physical damage to all players, reduced by 75% for targets outside her line of sight.
Targets are afflicted with Reverberating PainExsanguinated and leave behind .Sanguine Ichor at their location.
Séisme
Causes the earth within 8 yards of the target location to tremble and break, dealing Physical damage over 6 sec and sometimes knocking down enemies.
Each time Chain Lightning hits more than 1 target, the cast time of your next Earthquake is reduced by 20%, and the damage of your next earthquake is increased by 0%, stacking up to 5 times.
Séisme
Causes the earth within 8 yards of the target location to tremble and break, dealing Physical damage over 6 sec and sometimes knocking down enemies.
Each time Chain Lightning hits more than 1 target, the cast time of your next Earthquake is reduced by 20%, and the damage of your next earthquake is increased by 0%, stacking up to 5 times.
Séisme
Causes the earth within 8 yards of the target location to tremble and break, dealing Physical damage over 6 sec and sometimes knocking down enemies.
Each time Chain Lightning hits more than 1 target, the cast time of your next Earthquake is reduced by 20%, and the damage of your next earthquake is increased by 0%, stacking up to 5 times.
Séisme
Causes the earth within 8 yards of the target location to tremble and break, dealing Physical damage over 6 sec and sometimes knocking down enemies.
Each time Chain Lightning hits more than 1 target, the cast time of your next Earthquake is reduced by 20%, and the damage of your next earthquake is increased by 0%, stacking up to 5 times.
Surcharge sismique
Causes the earth within 8 yards of the target location to tremble and break, dealing Physical damage over 6 sec and sometimes knocking down enemies.
Each time Chain Lightning hits more than 1 target, the cast time of your next Earthquake is reduced by 20%, and the damage of your next earthquake is increased by 0%, stacking up to 5 times.
Summon a spiritual familiar to your side. Your healing spells and abilities have a chance to send your familiar to a nearby ally, increasing their damage and healing by 0 for 20 sec. If no allies are present, your familiar will flock towards your nearest enemy, increasing your damage against them by 0.
Summon a spiritual familiar to your side. Your healing spells and abilities have a chance to send your familiar to a nearby ally, increasing their damage and healing by 0 for 20 sec. If no allies are present, your familiar will flock towards your nearest enemy, increasing your damage against them by 0.
Écho d’Eonar
Summon a spiritual familiar to your side. Your healing spells and abilities have a chance to send your familiar to a nearby ally, increasing their damage and healing by 0 for 20 sec. If no allies are present, your familiar will flock towards your nearest enemy, increasing your damage against them by 0.
Liberté résonnante
After it ends, Blessing of Freedom increases the target's movement speed by 15%15.0% for 8 sec. After Blessing of Protection or Blessing of Sacrifice ends, the target takes 15%15.0% less damage for 8 sec.
Protection résonnante
After it ends, Blessing of Freedom increases the target's movement speed by 15%15.0% for 8 sec. After Blessing of Protection or Blessing of Sacrifice ends, the target takes 15%15.0% less damage for 8 sec.
NEW
Manifests a scythe of dark energy which travels in a line, inflicting 7815 Physical damage every 2 sec. for 12 sec, and knocking back any players it comes into contact with.
NEW
NEW
Manifests a scythe of dark energy which travels in a line, inflicting 7815 Physical damage every 2 sec. for 12 sec, and knocking back any players it comes into contact with.
Efflorescence
Restores (16.2%23.3% of Spell power) health to three injured allies within 10 yards of the initial target every 2 sec for 30 sec.
Effect #1 Heal
Value: 0 (SP mod: 0.1620.233)
Chaman Élémentaire
Elemental Shaman baseline passive
Effect #4 Apply Aura: Modifies Power Cost
Value: 399%
Affected Spells:
Effect #5 Apply Aura: Modifies Damage/Healing Done
Value: 4513%
Affected Spells:
NEW
After using 60 spells or abilities, your next Fleshcraft will deal Shadow damage to up to 5 nearby enemies over the duration, and heal up to 5 nearby allies heal for .
NEW
After using 60 spells or abilities, your next Fleshcraft will deal Shadow damage to up to 5 nearby enemies over the duration, and heal up to 5 nearby allies heal for .
NEW
After using 60 spells or abilities, your next Fleshcraft will deal Shadow damage to up to 5 nearby enemies over the duration, and heal up to 5 nearby allies heal for .
NEW
After using 60 spells or abilities, your next Fleshcraft will deal Shadow damage to up to 5 nearby enemies over the duration, and heal up to 5 nearby allies heal for .
Peau sublime d’Éméni
When you useActivating your Necrolord class ability or spell, gain a stack of Emeni's Magnificent Skin, stacking up to 4 times.
Using Fleshcraft consumes your Emeni's Magnificent Skin to increaseincreases your maximum health by 5% per stack for 2 min.for 30 sec.
NEW
NEW
Causes the caster to inflict 100% increased Physical damage.
NEW
Empower Area (soulshape)
Focalisation d’anima
Name changed from Empowered to Focus Anima
Category changed from Uncategorized to NPC Abilities
Focalisation d’anima
Berserk
Lady Inerva Darkvein focuses anima into all of the containers, locking it down for the duration and increasing the rate its anima level increases.
Focalisation d’anima
Lady Inerva Darkvein focuses anima into one of the containers, locking it closed and increasing the rate it gains anima.
Name changed from Empowered to Focus Anima
Category changed from Uncategorized to NPC Abilities
Focalisation d’anima
Lady Inerva Darkvein focuses anima into one of the containers, locking it closed and increasing the rate it gains anima.
Focalisation d’anima
Lady Inerva Darkvein focuses anima into one of the containers, locking it closed and increasing the rate it gains anima.
Focalisation d’anima
Lady Inerva Darkvein focuses anima into one of the containers, locking it closed and increasing the rate it gains anima.
Focalisation d’anima
Focalisation d’anima
Focalisation d’anima
Focalisation d’anima
Munition empyréenne
Oryphrion launches anima infused ordnance, inflictsinflicting 14647 Arcane damage to enemies within 10 yards of the impact.
Leaves an Anima Field behind.
Chaman Amélioration
NEW Effect #10 Apply Aura: Modifies Power Cost
Value: 9%
Affected Spells:
NEW Effect #11 Apply Aura: Modifies Damage/Healing Done
Value: 13%
Affected Spells:
NEW
Aura Mastery increases the healing of your next 3 Light of Dawns by 40.0%.
Enrôlé
$?ml Power, War Resources, and]and Gold rewards from world quests increased by 10%.]
NEW
Piégé
Stuns all enemies within 2 yards of the impact, rendering them unable to move or attack for 2 sec.
NEW
Brume enveloppante
Brewmaster, Windwalker, Initial:
Receive a jolt of energy, empowering your next spell cast:
Enveloping Mist: Immediately heals for (200%280% of Spell power).
Renewing Mist: Duration increased by 10 sec.
Mistweaver:
Receive a jolt of energy, empowering your next spell cast:
Enveloping Mist: Immediately heals for (200%280% of Spell power).
Renewing Mist: Duration increased by 10 sec.
Vivify: No mana cost.
Rising Sun Kick: Cooldown reduced by 0 sec.
Effect #1 Heal
Value: 0 (SP mod: 22.8)
Éruption
The ooze erupts, inflicting 154394 Nature damage to all players.
Category changed from Uncategorized to NPC Abilities
Réceptacle d’essence
Mistweaver:
Unleashes a rapid twirl of healing bolts at up to 6 allies within 30 yds, every 1.0 sec for 3 sec. Each bolt heals a target for (33.75%47.2% of Spell power), plus an additional (12%16.8% of Spell power) over 8 sec.
Gust of Mists will heal affected targets twice. Castable while moving.
Brewmaster, Windwalker, Initial:
Unleashes a rapid twirl of healing bolts at up to 6 allies within 30 yds, every 1.0 sec for 3 sec. Each bolt heals a target for (33.75%47.2% of Spell power). Castable while moving.
Effect #1 Heal
Value: 0 (SP mod: 0.33750.472)
Grâce éternelle
Permanently enchants a weapon to sometimes send out a wave of healing energy in all directions from the caster, healing their allies when casting healingcause a burst of healing on the target of your helpful spells and abilities, healing for 1400 health split evenly amongst nearby allies.
Grâce éternelle
Heals a friendly target for 858.allies for 1400 split evenly amongst all targets.
NEW
Permanently enchants your chest to increase your Intellect by 20 and give your spells and abilities a chance to deal additional shadow damage.
NEW
Deals 0 Shadow damage.
NEW
Lord Evershade retaliates with a Crescendo against players who attack him.
Lame à ricochets
Inflicts 30 Physical damage to an additional 10 Physical damage to an enemy every 2 sec for 6 sec.
Can ricochet to additional targets within 5 yards.
Le grand ménage
NEW
NEW
NEW
Able to gather and store Embalming Fluid.
NEW
NEW
NEW
Deal massive damage to all nearby Weakened enemies.
Exploiter une faiblesse
Inflicts 100 Physical damage to enemies that are Weakened.Deal massive damage to all nearby Weakened enemies.
REMOVED Effect #1 School Damage
Value: 100
Force explosive
Increases your Strength by 95 for 12 min, but this might end badly.
NEW
NEW
NEW
Throw a ball of gooey gorm gunk at a target slowing their movement for 15 sec. Only usable on creatures outdoors in the Shadowlands.
NEW
Shatter the orb, taking the Stygia from it for yourself.
NEW
Fade to Black
Stuns the caster, rendering it unable to move or attack for 2.5 sec.
Indigne
Denathrius deems you unworthy.
NEW
Fall with grace.
Chute de débris
Chute de débris
Chute de débris
Chute de débris
Chute de débris
Chute de débris
Chute de débris
Chute de débris
NEW
NEW
NEW
NEW
NEW
NEW
Grab the lowest-health enemy within 10 yards and leap into the air before slamming down at target location.
The grabbed enemy is killed instantly and all other nearby enemies suffer damage and are Crushed.
NEW
Grab the lowest-health enemy within 10 yards and leap into the air before slamming down at target location.
The grabbed enemy is killed instantly and all other nearby enemies suffer damage and are Crushed.
NEW
Grab the lowest-health enemy within 10 yards and leap into the air before slamming down at target location.
The grabbed enemy is killed instantly and all other nearby enemies suffer damage and are Crushed.
NEW
Grab the lowest-health enemy within 10 yards and leap into the air before slamming down at target location.
The grabbed enemy is killed instantly and all other nearby enemies suffer damage and are Crushed.
NEW
Grab the lowest-health enemy within 10 yards and leap into the air before slamming down at target location.
The grabbed enemy is killed instantly and all other nearby enemies suffer damage and are Crushed.
Nourrir la bête
Nourrir la bête
Stuns an enemy, rendering it unable to move or attack for 4 sec.
NEW
NEW
NEW
Teleports to a location.
NEW
NEW
NEW
Teleports the caster behind their target and attacks for bonus physical damage.
Empalé par l’énergie gangrenée
Stuns the caster, rendering it unable to move or attack for until cancelled.
Crasse putréfiée
Inflicts 15 Plague damage to an enemy reduces their movement speed and Haste by 50% and absorbs up to 33 of all healing received.and afflicts them with Decaying Blight.
NEW
Grand Inquistor Aurica's clones are driven by their impulses. With each melee swing there is a chance this creature will seek out a new victim.
Champ de fleurs
When Soulshape ends, you increase the movement speed of nearby allies by 15%20% for 15 sec.
NEW
A pulse from Fiery Veins inflicts 20 Fire damage to enemies within 5 yards of the impact.
NEW
Fiery slime has absorbed into your veins, your damaging abilities unleash a fiery explosion at the target's location for 12 sec.
Fixate Cosmetics and Whisper
The caster fixates on a target.
Fixer
Xy'mox activates the crystal, releasing Fleeting Spirits that fixate players and attempt to possess them.
Fleeting Spirits will dissipate if they are unable to reach their target within 12 sec.13 sec.
Flots de flammes
Stomps the ground, causing geysers of flame to errupterupt under all enemies. These geysers deal 29 Fire damage, knocking the targets into the air and interrupting any spells being cast for 6 sec. In addition, the targets take 5 Fire damage per second for 6 sec.
Éclair de génie
Gaining a level triggers Burst of Knowledge, dealing 6546 Holy damage to nearby enemies and granting you 40% $pri for 2 min. Defeating additional enemies can extend this effect.enemies extends this effect, up to an additional 2 min.
Éclair lumineux
Expends a large amount of mana to quickly heal a friendly target for (120%168% of Spell power).
Flacon de ténèbres déchaînées
Release the darkness for 30 sec, causing you to be completely unable to view your surroundings. While under this effect, your damage and healing done is increased by 75% and your movement speed in increased by 30%.
NEW
NEW
Esprits fugaces
Esprits fugaces
Xy'mox activates the crystal, releasing Fleeting Spirits that fixate players and attempt to possess them.
Fleeting Spirits will dissipate if they are unable to reach their target within 12 sec.13 sec.
Esprits fugaces
Xy'mox activates the crystal, releasing Fleeting Spirits that fixate players and attempt to possess them.
Fleeting Spirits will dissipate if they are unable to reach their target within 12 sec.13 sec.
Lame d’ensorceleur
Unlocks a customization option for your Necrotic Acolyte disguise.
NEW
Allows the current active construct to display the Operational Instructions as a fashion accessory.
Guérison focalisée
Prayer of Mending's first target is healed by an additional 2020.0 %.
NEW
NEW
NEW
NEW
NEW
NEW
NEW
NEW
The caster rips secret contrition from the player, reducing their damage done by 35% for 30 sec until they move to their Contrite Apparition.
NEW
NEW
NEW
NEW
NEW
NEW
NEW
NEW
Prédiction de mort
Inflicts Shadow damage to enemies within 30 yds, reducing their maximum health by 10%. This effect stacks.
Ingrédients fortifiants
Fortifying Brew grants you a shield equal to 5%5.0% of your health for 15 sec.
Impact fracturé
Impact fracturé
Inflicts 20622 Physical damage divided evenly between players within 6 yards of the impact location.
The debris then splits in two, inflicting 15 Physical damage to players within 4 yards of each impact location.
Inflicts 50 Physical damage to all players.if any part of Fractured Debris fails to hit at least one player.
Creates a Stonequake at the impact location.
Name changed from Fractured Debris to Fractured Impact
Category changed from Uncategorized to NPC Abilities
Rocher fracturé
Inflicts 206229898 Physical damage divided evenly between players within 65 yards of the impact location
The debris then splits in two, inflicting 15and applies Crushed.
The boulder then splits into Fractured Debris which inflicts 6 Physical damage to players within 43 yards of each impact location.
Inflicts 50 Physical damage to all players if any part of Fractured DebrisCauses a Fractured Impact if any piece fails to hit at least one player.
Creates a Stonequake at the impact location.player.
Débris fracturés
Inflicts 20622 Physical damage divided evenly between players within 6 yards of the impact location.
The debris then splits in two, inflicting 15 Physical damage to players within 4 yards of each impact location.
Inflicts 50 Physical damage to all players if any part of Fractured Debris6 Physical damage to players within 3 yards of each impact location.
Causes a Fractured Impact if Fractured Boulder fails to hit at least one player.
Creates a Stonequake at the impact location.player.
Âmes libres
Release the souls contained in your Soulcatcher.to be judged by the Soul Warden.
NEW
Libération
Unbinds an alliesRemoves the target's restraints, freeing them.
New reagent required:
Clé de tortionnaire
x1.
NEW
Free the target.
Membres gelés
Reduces movement speed by 6%
and removes an application of Unstable Stimulant if present.
At 10 stacks, stuns the target and inflicts 1 Frost damage everevery 1.5 sec. for 12 sec.
Frénésie
Hunger overtakes the caster, increasingIncreases melee attack speed by 100%.
NEW
A frosty patch blankets the ground, reducing movement speed and haste of players within the area.
NEW
A frosty patch blankets the ground, reducing movement speed and haste of players within the area.
NEW
A frosty patch blankets the ground, reducing movement speed and haste of players within the area.
NEW
A frosty patch blankets the ground, reducing movement speed and haste of players within the area.
NEW
Inflicts 180 Frost damage to an enemy and reduces its movement speed by 50% for 4 sec.
NEW
Breaths a concentrated beam of ice, inflicting 50 Frost damage to all players caught in the blast.
NEW
Fires a concentrated beam of frozen breath, inflicting 50 Frost damage to all players in the effect and freezing them in place.
Lightning Bolt, and Lightning Bolt OverloadLava Burst, Chain Lighting, and their Overload spells have a 100% chance to generate a stack of Fulmination, up to 8 stacks. Earth Shock
Earth Shock
Elemental Blast
and Elemental Blast
will discharge all stacks of Fulmination on the target, causing an extra (10% of Spell power) Nature damage per stack of Fulmination.
Earthquake's cast time is reduced by 0% per stack of Fulmination, and Earthquake deals 0% more damage for each stack of Fulmination.
Fulmination
Lightning Bolt, and Lightning Bolt OverloadLava Burst, Chain Lighting, and their Overload spells have a 100% chance to generate a stack of Fulmination, up to 8 stacks. Earth Shock
Earth Shock
Elemental Blast
and Elemental Blast
will discharge all stacks of Fulmination on the target, causing an extra (10% of Spell power) Nature damage per stack of Fulmination.
Earthquake's cast time is reduced by 0% per stack of Fulmination, and Earthquake deals 0% more damage for each stack of Fulmination.
Tempête fongique
Inflicts 8 Nature damage to enemies.
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Inflicts 10 Nature damage to enemies within 5 yards.
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Pointe glaciaire
Summons a Glacial Spike at the enemy's destination, inflicting Frost damage to enemies within 56 yards and knocking them back.
Once summoned, the Glacial Spike will death grip enemies greater than 10 yards away before it explodes, inflicting Frost damage to enemies within 7 yards.
Pointe glaciaire
Summons a Glacial Spike at the enemy's destination, inflicting Frost damage to enemies within 56 yards and knocking them back.
Once summoned, the Glacial Spike will death grip enemies greater than 10 yards away before it explodes, inflicting Frost damage to enemies within 7 yards.
Pointe glaciaire
Summons a Glacial Spike at the enemy's destination, inflicting Frost damage to enemies within 56 yards and knocking them back.
Once summoned, the Glacial Spike will death grip enemies greater than 10 yards away before it explodes, inflicting Frost damage to enemies within 7 yards.
NEW
Lueur de lumière
Holy Shock leaves a Glimmer of Light on the target for 30 sec. When you Holy Shock, all targets with Glimmer of Light are damaged for (16% of Spell power) or healed for (30%42% of Spell power).
You may have Glimmer of Light on up to 8 targets.
Lueur de lumière
Holy Shock leaves a Glimmer of Light on the target for 30 sec. When you Holy Shock, all targets with Glimmer of Light are damaged for (16% of Spell power) or healed for (30%42% of Spell power).
You may have Glimmer of Light on up to 8 targets.
Effect #1 Heal
Value: 0 (SP mod: 0.30.42)
NEW
NEW
Glittering sparks shoot from the caster's hands in a cone, burning enemies for 65 Fire damage over 8 sec and reducing their movement speed by 20%.
NEW
Countess Gloomveil envelops herself in a shroud of anima.
Players are unable to target into or out of the shroud.
NEW
$spelldesc
NEW
Activate the Crest of Ascension.
NEW
Glyphe de destruction
Inflicts 90100 Arcane damage to enemies within 300 yards of the impact.
Rentrer à la maison
Voie dorée
Word of Glory applies absorb shield that lasts 10 sec for 15%15.0% healing on the Paladin when used.
NEW
Inflicts 5% of maximum health as Nature damage to an enemy every 4 sec for 12 sec.
NEW
A tentacle crushes its prey for 12 Physical damage every 1 sec for 15 sec.
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NEW
A tentacle crushes its prey for 12 Physical damage every 1 sec for 8 sec.
NEW
A tentacle crushes its prey for 12 Physical damage every 1 sec for 10 sec.
Attrape…
Attempts to grab Renny!
NEW
Releases a wave of dark energy, inflicting Shadow damage to all players in a 0 yard frontal cone.
NEW
Catching grateful grubs restores 3 health every 1.5 sec. for 12 sec.
NEW
NEW
Displaced by a Gravimetric Scrambler Cannon.
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Displaced by a Gravimetric Scrambler Cannon.
Onde de choc
Stuns all enemies within 20 yards, rendering them unable to move or attack for 1 sec.
Inflicts 40 Physical damage to enemies within 20 yards.
NEW
$spelldesc337295
Activation de cocon de graine sauvage
NEW
Désespoir croissant
Cause the target to take up to (778 * 31.17188) Shadow damage over 25 sec. The damage of Growing Despair increases over the duration.
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Inflicts 1 Nature damage to an enemy every 5 sec for 12 sec.
Stormstrike now resets the cooldown of your Shock spells.Stormstrike damage is increased by 15%, and Stormstrike now generates 1 stack of Maelstrom Weapon.
Demi-lune
Deals (150% of Spell power) ArcaneAstral damage to the target and empowers Half Moon to become Full Moon.
Generates 20 Astral Power.
Discernement sacré
Hallow the target area for 30 sec. Every 2 sec, an enemy in the area suffers (100% of Spell power) Shadow damage, and an ally in the area is healed for (120%168% of Spell power).
Within the Hallow, you may use Hammer of Wrath on any target.
Effect #1 Heal
Value: 0 (SP mod: 1.21.68)
Discernement sacré
Hallow the target area for 30 sec. Every 2 sec, an enemy in the area suffers (100% of Spell power) Shadow damage, and an ally in the area is healed for (120%168% of Spell power).
Within the Hallow, you may use Hammer of Wrath on any target.
Halo
Creates a ring of Holy energy around you that quickly expands to a 30 yd radius, healing allies for (103%144% of Spell power) and dealing (103% of Spell power) Holy damage to enemies.
Effect #1 Heal
Value: 0 (SP mod: 1.031.44)
Halo
Creates a ring of Holy energy around you that quickly expands to a 30 yd radius, healing allies for (103%144% of Spell power) and dealing (103% of Spell power) Holy damage to enemies.
Marteau de vindicte
Hurls a hammer at the target location that inflicts 20 Arcane damage to all enemies within 10 yards every 1 sec. for 15.5 sec.
Allies within 10 yards of the location are healed for 5%1% of their maximum health every 1 sec.
NEW
NEW
Deals 123 damage to a threatening target with the highest health within melee range.
Soins
Heal friendly target for 4000.
Énergies curatives
Heals all allies within 10 yards for 5%1% of their maximum health.
NEW
Sphère de soins
Coalesces a Healing Sphere out of the mists at the target location after 1.5 sec. If allies walk through it, they consume the sphere, healing themselves for (100%140% of Spell power) and dispelled of all harmful periodic magic effects.
Maximum of 3 Healing Spheres can be active by the Monk at any given time.
Effect #1 Heal
Value: 0 (SP mod: 11.4)
Sphère de soins
Coalesces a Healing Sphere out of the mists at the target location after 1.5 sec. If allies walk through it, they consume the sphere, healing themselves for (100%140% of Spell power) and dispelled of all harmful periodic magic effects.
Maximum of 3 Healing Spheres can be active by the Monk at any given time.
NEW
Seeks the hearts of players in a frontal cone, inflicting 15 Physical damage to all players struck, removing their hearts.
NEW
NEW
Guérison des blessures
Mends the wounds of an injured ally.
NEW
When a player further than 25 yds away attacks Baron Duskhollow, he reaches through the shadows and pulls them to his location.
Hologramme
Stuns the caster, rendering it unable to move or attack for until cancelled.
Nova sacrée
An explosion of holy light around you deals (24% of Spell power) Holy damage to all enemies and (10%14% of Spell power) healing to all allies within 12 yds.
Nova sacrée
An explosion of holy light around you deals (24% of Spell power) Holy damage to all enemies and (10%14% of Spell power) healing to all allies within 12 yds.
Effect #1 Heal
Value: 0 (SP mod: 0.10.14)
Paladin Sacré
Holy Paladin core passive
Effect #1 Apply Aura: Modifies Damage/Healing Done
Value: 400%
Affected Spells:
Effect #2 Apply Aura: Modifies Periodic Damage/Healing Done
Value: 400%
Affected Spells:
Prêtre Sacré
Holy Priest core passive
Effect #1 Apply Aura: Modifies Damage/Healing Done
Value: 400%
Affected Spells:
Effect #2 Apply Aura: Modifies Periodic Damage/Healing Done
Value: 400%
Affected Spells:
Prisme sacré
Fires a beam of light that scatters to strike a clump of targets.
If the beam is aimed at an enemy target, it deals (75% of Spell power) Holy damage and radiates (50%70% of Spell power) healing to 5 allies within 15 yards.
If the beam is aimed at a friendly target, it heals for (100%140% of Spell power) and radiates (45% of Spell power) Holy damage to 5 enemies within 15 yards.
Effect #1 Heal
Value: 0 (SP mod: 11.4)
Prisme sacré
Fires a beam of light that scatters to strike a clump of targets.
If the beam is aimed at an enemy target, it deals (75% of Spell power) Holy damage and radiates (50%70% of Spell power) healing to 5 allies within 15 yards.
If the beam is aimed at a friendly target, it heals for (100%140% of Spell power) and radiates (45% of Spell power) Holy damage to 5 enemies within 15 yards.
Effect #2 Heal
Value: 0 (SP mod: 0.50.7)
Horion sacré
Holy:
Triggers a burst of Light on the target, dealing (77% of Spell power) Holy damage to an enemy, or (100%140% of Spell power) healing to an ally. Has an additional 30% critical effect chance.
Generates 1 Holy Power.
Protection, Retribution, Initial:
Triggers a burst of Light on the target, dealing (77% of Spell power) Holy damage to an enemy, or (100%140% of Spell power) healing to an ally.
Generates 1 Holy Power.
Horion sacré
Holy:
Triggers a burst of Light on the target, dealing (77% of Spell power) Holy damage to an enemy, or (100%140% of Spell power) healing to an ally. Has an additional 30% critical effect chance.
Generates 1 Holy Power.
Protection, Retribution, Initial:
Triggers a burst of Light on the target, dealing (77% of Spell power) Holy damage to an enemy, or (100%140% of Spell power) healing to an ally.
Generates 1 Holy Power.
Effect #1 Heal
Value: 0 (SP mod: 11.4)
Le siège du pouvoir
Inflicts 15 Physical damage to an enemySundancer burns the rider, inflicting 15 Fire damage every 1.5 sec.for until cancelled.
NEW
Uses the Houndmaster's Keys.
NEW
Holding a pair of keys once utilized by Huntsman Altimor.
Bien éduquer son serpent
Learn the dark secret to taming Cloud Serpents.
NEW
Inflicts Shadow damage to enemies, reducing their damage dealt by 10% and health by 5% every 1 sec for 5 sec. This effect lasts 6 sec and stacks.
Lancer de bombe de peste
Hurls the bomb, inflicting 25 Nature damage to enemies within 5 yards and an additional 1 Nature damage every 2 sec and reducing theirwhile reducing movement speed by 50% for 8 sec.
NEW
The target is frozen solid for 15 sec.
NEW
Protected from Shattering Lance.
NEW
The caster opens a rift, inflicting Frost damage to nearby players every 1.5 sec.
NEW
NEW
Collect the weapon enchantment appearance of Sign of the Kyrian.
Illusion : Colère du vice
Collect the weapon enchantment appearance of Sinwrath.
NEW
Collect the weapon enchantment appearance of Unbreakable Resolve.
NEW
Collect the weapon enchantment appearance of Wild Soul.
Déguisement d’acolyte
Disguise yourself as an acolyte of the House of Rituals. Not quite convincing enough to fool an actual lich.
Image d’Aegwynn
Creates 3 copies of you nearby for 40 sec, which cast spells and attack your enemies.
While your images are active damage taken is reduced by 20%, taking damage will cause one of your images to dissipate.
NEW
Imbibes anima vapours, restoring 75% of total mana.
Imprégner le cocon
Infuse a catalyst pod with Fiber bulbplot
NEW
Infuse a Wildseed of Regrowth with seeds to grow a new catalyst.
Imprégnation de lumière
Your critical Holy Shocks reduce the cast timecost of your next Flash of Light by 30% sec or increase the healing of your next Holy Light by 30%.
Téléportation initiale
Stuns the caster, rendering it unable to move or attack for 2 sec.
NEW
Pacte d’amitié
NEW
Interrupts spell casting and inflicts 20 Physical damage to all players.
NEW
NEW
NEW
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Summons an effigy of Chi-Ji, the Red Crane for 25 sec. Chi-Ji heals nearby allies with Crane Heal for (45%63% of Attack power).
Invocation de Yu’lon, le Serpent de jade
Summons an effigy of Yu'lon, the Jade Serpent for 25 sec. Yu'lon heals nearby allies with Celestial Breath for (45%63% of Attack power).
Amarres de Fer
Stuns the caster, rendering it unable to move or attack for 9 sec.
Pointes en fer
Grand Proctor Beryllia summons forth 4 Iron Spikes that impale her current target over 2 sec. Each spike inflicts 3846 Physical damage.
Pointes en fer
Grand Proctor Beryllia summons forth 4 Iron Spikes that impale her current target over 2 sec. Each spike inflicts 3846 Physical damage.
Pointes en fer
Grand Proctor Beryllia summons forth 4 Iron Spikes that impale her current target over 2 sec. Each spike inflicts 3846 Physical damage.
Pointes en fer
Grand Proctor Beryllia summons forth 4 Iron Spikes that impale her current target over 2 sec. Each spike inflicts 3846 Physical damage.
Item - Hunter T19 Beast Mastery 2P Bonus
Beast Mastery (Level 12)
Dire Frenzy
Marksmanship , Survival , Initial
Dire Beast
reduces the cooldown of Bestial Wrath by an additional 4 sec.
Item - Hunter T19 Beast Mastery 4P Bonus
When you use Bestial Wrath,
Beast Mastery (Level 12)
your pet gains 10%
Marksmanship , Survival , Initial
all of your currently summoned Dire Beasts gain 50%
increased damage for 15 sec.
NEW
Perform a quick jabbing motion.
NEW
Unlocks a customization option for your Necrotic Acolyte disguise.
NEW
Inflicts Physical damage, and causes the enemy to bleed.
Pénitence du juge
Jugement de lumière
Judgment causes the next 25 successful attacks against the target to heal the attacker for (5%7% of Spell power).
Effect #1 Heal
Value: 0 (SP mod: 0.050.07)
Jugement de lumière
Judgment causes the next 25 successful attacks against the target to heal the attacker for (5%7% of Spell power).
Saut
Stuns the caster, rendering it unable to move or attack for 3 sec.
Renforcement fulgurant
Taps into stored anima, increasing damage done by 75% for 15 sec.
NEW
NEW
Kick your foot.
NEW
NEW
NEW
NEW
NEW
NEW
NEW
NEW
NEW
NEW
NEW
NEW
NEW
Kvaldir
Stuns the caster, rendering it unable to move or attack for 1 sec.
NEW
Dame Inerva Sombreveine
NEW
NEW
NEW
NEW
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Trinkle throws innocent grubs to splatter on the ground into toxic pools that inflict Nature damage. Rescuing grubs restores health over time.
NEW
Échange d’âme
Switch bodies.
Échange d’âme
Switch bodies.
Échange d’âme
Switch bodies with Miru.
Tirs mortels
ArcaneChimaera Shot
Chimaera Shot
Arcane Shot and Multi-Shot have a 20%30% chance to reduce the cooldown of Rapid Fire by 5.0 sec.
Tirs mortels
ArcaneChimaera Shot
Chimaera Shot
Arcane Shot and Multi-Shot have a 20%30% chance to reduce the cooldown of Rapid Fire by 5.0 sec.
NEW
Fleur de vie
Heals the target for (135%195% of Spell power) over 15 sec. When Lifebloom expires or is dispelled, the target is instantly healed for (80%115% of Spell power). Limit 1.
Fleur de vie
Heals the target for (- 0.036729% of Spell power) over until cancelled. When Lifebloom expires or is dispelled, the target is instantly healed for (80%115% of Spell power).
Duration refreshed by casting Regrowth or Healing Touch on the target.
Lifebloom can be active only on one target at a time.
Fleur de vie
Heals the target for (135%195% of Spell power) over 15 sec. When Lifebloom expires or is dispelled, the target is instantly healed for (80%115% of Spell power).
May be active on
The Dark Titan's Lesson
two targets
one target at a time.
Effect #1 Heal
Value: 0 (SP mod: 0.81.15)
Fleur de vie
Heals the target for (135%195% of Spell power) over 15 sec. When Lifebloom expires or is dispelled, the target is instantly healed for (80%115% of Spell power).
May be active on two targets at a time.
Lumière de l’aube
Unleashes a wave of holy energy, healing up to 5 injured allies within a 15 yd frontal cone for (60%84% of Spell power).
Effect #1 Heal
Value: 0 (SP mod: 0.60.84)
Lumière du martyr
Sacrifice a portion of your own health to instantly heal an ally for (135%210% of Spell power). You take damage equal to 50% of the healing done.
Does not cause your Beacon of Light to be healed. Cannot be cast on yourself.
Caresse de la Lumière
Allies are healed for (210%100% of Spell power) when they gain benefit of your Power Word: Barrier, and healed again for (210%100% of Spell power) if they are under your barrier when it expires.
Effect #1 Heal
Value: 0 (SP mod: 2.11)
Marteau de Lumière
Hurl a Light-infused hammer into the ground, where it will blast a 10 yard area with Arcing Light for 14 sec.
Arcing Light
Deals (20.5% of Spell power) Holy damage to enemies and reduces their movement speed by (20.5% of Spell power)% for until cancelled. Heals allies for (12.5%17.5% of Spell power) every 2 sec.
Marteau de Lumière
Hurls a Light-infused hammer to the ground, dealing (20.5% of Spell power) Holy damage to nearby enemies and healing up to 6 nearby allies for (12.5%17.5% of Spell power), every 2 sec for 14 sec.
Inspiration de la Lumière
Desperate Prayer heals you for an additional 5%5.0% of your maximum health over 5 sec.
NEW
NEW
Create a patch of light at the target location for 25 sec. Allies within the light gain 7521 absorb every 5 sec while it persists.
NEW
Prêt à tirer
Your ranged auto attacks have a 5%8% chance to trigger Lock and Load, causing your next Aimed Shot to cost no Focus and be instant.
NEW
As a member of the Revendreth covenant, Loyal Stoneborn will obey you.
NEW
As a member of the Revendreth covenant, Loyal Stoneborn will obey you.
NEW
This Stoneborn can come to the aid of players allied with the Revendreth covenant.
NEW
Xavius causes Nightmare energy to erupt from below the player, summoning a Lurking Terror and inflicting 21 Shadow damage to all players within 6 yards.
NEW
Xavius causes Nightmare energy to erupt from below the player, summoning a Lurking Terror and inflicting 21 Shadow damage to all players within 6 yards.
NEW
Xavius causes Nightmare energy to erupt from below the player, summoning a Lurking Terror and inflicting 21 Shadow damage to all players within 6 yards.
NEW
The Sun King's lust manifests throughout Castle Nathria, cause those afflicted to gain 0% increased damage for each unit within 0 yards. This effect stacks.
NEW
NEW
Professor Putricide bounces a Malleable ball of Green Goo at the target, inflicting 64 damage and slowing attack and cast speed by 5% for 15 sec.
NEW
Professor Putricide bounces a Malleable ball of Green Goo at the target, inflicting 64 damage and slowing attack and cast speed by 5% for 15 sec.
NEW
Inflicts 64 damage in a 8 yard radius and slows casting and attack speed by 200% for 15 sec.
Faiblesse de masse
CripplesDebilitates enemies within 30 yds, increasing the time between their attacks by 25% and slowing their movement speed by 50% for 8 sec.
Maître tireur
Aimed Shot has an additional 25% chance to deal a critical strike.Your ranged special attack critical strikes cause the target to bleed for an additional 15% of the damage dealt over 6 sec.
NEW
Mauls a target, inflicting 15% of the target's health as Physical.
NEW
Deals 300 Nauture damage to nearby enemies and applies an aura reducing damage by 5%.
Crépitation de l’Antre
Killing an enemy has a high chance to summon an Explosive Mawrat at the corpses location. After until cancelled6 sec the mawrat will explode, dealing 0300 Nature damage to all enemies within 0 yardsnearby enemies, poisoning them and decreasing their damage done by 0 for until cancelled.
If another normal Mawrat is struck by this poison, it too will explode dealing Nature damage to nearby enemies.0% for 10 sec.
Killing an enemy has a high chance to summon an Explosive Mawrat at the corpses location. After until cancelled6 sec the mawrat will explode, dealing 0300 Nature damage to all enemies within 0 yardsnearby enemies, poisoning them and decreasing their damage done by 0 for until cancelled.
If another normal Mawrat is struck by this poison, it too will explode dealing Nature damage to nearby enemies.0% for 10 sec.
NEW
Killing an enemy has a high chance to summon an Explosive Mawrat at the corpses location. After 6 sec the mawrat will explode, dealing 300 Nature damage to all nearby enemies, poisoning them and decreasing their damage done by 0% for 10 sec.
NEW
Venin touché par l’Antre
Fires several orbs in a straight line that will form pools of Maw-Touched Venom on impact.
Players standing in these pools suffer 17596096670 Arcane damage over 30 sec.
Venin touché par l’Antre
Fires several orbs in a straight line that will form pools of Maw-Touched Venom on impact.
Players standing in these pools suffer 58653222 Arcane damage every1 sec.
Venin touché par l’Antre
Fires several orbs in a straight line that will form pools of Maw-Touched Venom on impact.
Players standing in these pools suffer 17596096670 Arcane damage over 30 sec.
NEW
Increases Resistance to Physical attacks by 2% and Health by 1%.
Repos optimisés
Rested experience consumed an additional 30% slower. is reduced by 30%.
Repos optimisés
Rested experience consumed 30% slower. is reduced by 30%.
NEW
Holy:
For every 15 seconds that you do not cast Flash Heal, the healing of your next Flash Heal is increased by by 50%. This effect can stack up to 4 times.
Discipline, Shadow, Initial:
For every 15 seconds that you do not cast Shadow Mend, the healing of your next Shadow Mend is increased by by 50%. This effect can stack up to 4 times.
NEW
NEW
Surrounds the caster with a shield that lasts 30 sec and absorbs all damage.
Réparation de centurion
Immobilizes an enemy for up to 5 sec.
Récupération mentale
After Psychic Scream ends, affected targets' movement speed is reduced by 40%40.0% for 5 sec.
Sanctuaire
Discipline:
Blasts the target's mind for (120%144% of Spell power) Shadow damage, preventing the next 200300 / 100) * (1 + Versatility)] damage they deal
Holy, Initial:
Blasts the target's mind for (120%144% of Spell power) Shadow damage
Shadow:
Blasts the target's mind for (120%144% of Spell power) Shadow damage
Generates 12 Insanity.8 Insanity.
Sanctuaire
Discipline:
Blasts the target's mind for (120%144% of Spell power) Shadow damage, preventing the next 200300 / 100) * (1 + Versatility)] damage they deal
Holy, Initial:
Blasts the target's mind for (120%144% of Spell power) Shadow damage
Shadow:
Blasts the target's mind for (120%144% of Spell power) Shadow damage
Generates 12 Insanity.8 Insanity.
Corrosive shadow energy radiates from the target, dealing Shadow damage over 34.5 sec to all enemies within 10 yards of the target.
Generates 5 Insanity over the duration per target hit.
Corrosive shadow energy radiates from the target, dealing Shadow damage over 34.5 sec to all enemies within 10 yards of the target.
Generates 5 Insanity over the duration per target hit.
NEW
NEW
Image miroir
Creates 3 copies of you nearby for 40 sec, which cast spells and attack your enemies.
While your images are active damage taken is reduced by 20%, taking damage will cause one of your images to dissipate.
Image miroir
Creates 3 copies of you nearby for 40 sec, which cast spells and attack your enemies.
While your images are active damage taken is reduced by 20%, taking damage will cause one of your images to dissipate.
Image miroir
Creates 3 copies of you nearby for 40 sec, which cast spells and attack your enemies.
While your images are active damage taken is reduced by 20%, taking damage will cause one of your images to dissipate.
Image miroir
Creates 3 copies of you nearby for 40 sec, which cast spells and attack your enemies.
While your images are active damage taken is reduced by 20%, taking damage will cause one of your images to dissipate.
Image miroir
Creates 3 copies of you nearby for 40 sec, which cast spells and attack your enemies.
While your images are active damage taken is reduced by 20%, taking damage will cause one of your images to dissipate.
Téléportation de miroir
Stuns the caster, rendering it unable to move or attack for 1.5 sec.
NEW
Moine Tisse-brume
Mistweaver Monk core passive
Effect #1 Apply Aura: Modifies Damage/Healing Done
Value: 400%
Affected Spells:
Effect #2 Apply Aura: Modifies Periodic Damage/Healing Done
Value: 400%
Affected Spells:
NEW
Unlocks a customization option for your Necrotic Acolyte disguise.
NEW
Inflicts 25 Physical damage to all enemies in front of the caster.
NEW
NEW
NEW
NEW
N’Zoth
Stuns the caster, rendering it unable to move or attack for 2.5 sec.
INUTILISÉ
General Kaal throws spinning blade that ricochets off of two players before returning to him. Upon impact with these targets the blade with explode, inflicting 14435 Shadow damage to all enemies within 8 yards. Additionally if the blade pass through and enemy it inflicts 30 Physical damage and applies an application of Abilities cast by General Kaal leave a permanent bleeding wound, inflicting 26812060 Physical damage every 2 sec..
Naga
Stuns the caster, rendering it unable to move or attack for 1 sec.
NEW
Perform a dark ritual in honor of Denathrius, inflicting 5 Shadow damage to players within 50 yds every 2 sec.
Increases damage taken from Baron Duskhollow by 20% for 1 min. This effect stacks.
NEW
Perform a dark ritual in honor of Denathrius, inflicting 5 Shadow damage to players within 50 yds every 2 sec.
Increases damage taken from Baron Duskhollow by 20% for 1 min. This effect stacks.
NEW
Perform a dark ritual in honor of Denathrius, inflicting 5 Shadow damage to players within 50 yds every 2 sec.
Increases damage taken from Lord Evershade by 20% for 1 min. This effect stacks.
NEW
Perform a dark ritual in honor of Denathrius, inflicting 5 Shadow damage to players within 50 yds every 2 sec.
Increases damage taken from Lord Evershade by 20% for 1 min. This effect stacks.
NEW
Perform a dark ritual in honor of Denathrius, inflicting 5 Shadow damage to players within 50 yds every 2 sec.
Increases damage taken from Countess Gloomveil by 20% for 1 min. This effect stacks.
NEW
Perform a dark ritual in honor of Denathrius, inflicting 5 Shadow damage to players within 50 yds every 2 sec.
Increases damage taken from Countess Gloomveil by 20% for 1 min. This effect stacks.
NEW
Perform a dark ritual in honor of Denathrius, inflicting 5 Shadow damage to players within 50 yds every 2 sec.
Increases damage taken from Lady Sinsear by 20% for 1 min. This effect stacks.
NEW
Perform a dark ritual in honor of Denathrius, inflicting 5 Shadow damage to players within 50 yds every 2 sec.
Increases damage taken from Lady Sinsear by 20% for 1 min. This effect stacks.
À l’agonie
Stuns the caster, rendering it unable to move or attack for until cancelled.
NEW
NEW
NEW
NEW
Trait nécrotique
Inflicts 15 Shadow damage to an enemy and absorbs 2015 healing.
Salve de traits nécrotiques
Inflicts 20 Shadow damage to all enemies and absorbs 20 healing.
NEW
A cresting wave of necromancy surges over players in a line in front of the caster, inflicting Shadow damage on impact and knocking enemies back.
NEW
NEW
NEW
NEW
A cresting wave of necromancy surges over players in a line in front of the caster, inflicting Shadow damage on impact and knocking enemies back.
NEW
NEW
NEW
Try to catch a moth!
NEW
NEW
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NEW
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Xavius causes a wall of blades to erupt from the ground, inflicting Physical damage to players in the area and knocking them back.
This damage ignores armor.
NEW
Xavius causes a wall of blades to erupt from the ground, inflicting Physical damage to players in the area and knocking them back.
This damage ignores armor.
Garde de la noblesse
Causes all enemies within 80 yards to take 90% increased Physical damage for 10 sec.
Prince Renethal shields his allies, reducing all damage taken by 90% for 10 sec.
Enchaînement nocif
Inflicts Nature damage to enemies in a cone in front of the caster.
NEW
Spores release a noxious haze, inflicting 11 Nature damage every 1 sec to players in the effect.
NEW
Retches several globs of fertile bile at nearby players. These globs create poisonous spore clouds on impact and bounce additional times.
Spores nocives
Summons a Noxious Sporezone of Noxious Spores at the target location that inflicts 7323 Plague damage every 1 sec. to all players standing nearby.
Spores nocives
Spores nocives
Spores nocives
NEW
NEW
Ny’alotha
Teleports to a location.
Stuns the caster, rendering it unable to move or attack for 2.5 sec.
Porte de Ny’alotha
Stuns the caster, rendering it unable to move or attack for 2.5 sec.
Porte de Ny’alotha
Stuns the caster, rendering it unable to move or attack for 2.5 sec.
Porte de Ny’alotha
Stuns the caster, rendering it unable to move or attack for 2.5 sec.
Porte de Ny’alotha
Stuns the caster, rendering it unable to move or attack for 2.5 sec.
Porte de Ny’alotha
Stuns the caster, rendering it unable to move or attack for 2.5 sec.
Porte de Ny’alotha
Stuns the caster, rendering it unable to move or attack for 2.5 sec.
Rai oculaire
Inflicts Shadow damage and knocks enemies away.
NEW
NEW
NEW
Oribos Intro - Teleport From Arbiter's Room
Stuns the caster, rendering it unable to move or attack for 2.3 sec.
Oribos Intro - Teleport to Arbiter's Room
Stuns the caster, rendering it unable to move or attack for 2.3 sec.
Téléportation d’Oribos
Stuns the caster, rendering it unable to move or attack for 2.3 sec.
Téléportation d’Oribos
Stuns the caster, rendering it unable to move or attack for 2.3 sec.
Téléportation d’Oribos
Stuns the caster, rendering it unable to move or attack for 2.3 sec.
Téléportation d’Oribos
Stuns the caster, rendering it unable to move or attack for 2.3 sec.
Téléportation d’Oribos
Stuns the caster, rendering it unable to move or attack for 2.3 sec.
Téléportation d’Oribos
Stuns the caster, rendering it unable to move or attack for 2.3 sec.
Oribos Teleport to Ardenweald TEMP
Teleports to a location.
Stuns the caster, rendering it unable to move or attack for 2.3 sec.
Oribos Teleport to Ardenweald TEMP
Stuns the caster, rendering it unable to move or attack for 2.3 sec.
Oribos Teleport to Bastion TEMP
Stuns the caster, rendering it unable to move or attack for 2.3 sec.
Oribos Teleport to Maldraxxus TEMP
Stuns the caster, rendering it unable to move or attack for 2.3 sec.
Téléportation vers Orgrimmar (Oribos)
Stuns the caster, rendering it unable to move or attack for 2.3 sec.
Oribos Teleport to Revendreth TEMP
Stuns the caster, rendering it unable to move or attack for 2.3 sec.
Téléportation vers Hurlevent (Oribos)
Stuns the caster, rendering it unable to move or attack for 2.3 sec.
Oraison
Power Word: Shield instantly heals the target for (50%70% of Spell power).
Effect #1 Heal
Value: 0 (SP mod: 0.50.7)
Oraison
Power Word: Shield instantly heals the target for (50%70% of Spell power).
NEW
Wails uncontrollably, fearing nearby players for 5 sec.
NEW
Feed Page 76 to the Necronom-i-nom to gain an additional effect.
Transformation de la douleur
Pain Suppression also heals your target for 10%10.0% of their maximum health.
Poison paralysant
Your interrupts apply Niya's Paralytic Poison to your target, dealing 5.8% of Spell power + 5.8% of Attack powerAttack power * 0.1 * (1 + Versatility)) * 30] Nature damage over 30 sec. Targets with Niya's Paralytic Poison take an additional 100% of Spell power + 100% of Attack power)] Nature damage if interrupted once more.
Effect #1 School Damage
Value: 0
Poison paralysant
Your interrupts apply Niya's Paralytic Poison to your target, dealing 5.8% of Spell power + 5.8% of Attack powerAttack power * 0.1 * (1 + Versatility)) * 30] Nature damage over 30 sec. Targets with Niya's Paralytic Poison take an additional 100% of Spell power + 100% of Attack power)] Nature damage if interrupted once more.
NEW
NEW
NEW
NEW
NEW
NEW
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N'Zoth fills a player's mind with paranoia for until cancelled. Affected players no longer trust themselves and coming close a mirror images causes them to explode inflicting Shadow damage to all players within 5 yards.
NEW
NEW
Domination parasitaire
Tred'ova spits a Parasitic Infester at an enemy, inflicting 2929 Nature damage every 1 sec and Mind Controlling them until the Parasitic infester is killed.player, Mind Controlling and shielding them from 21664 damage. Breaking the shield kills the parasite and removes the Mind Control.
Incapacité parasitaire
Tred'ova spits a Parasitic Infester at an enemya player, inflicting 2929 Nature damage every 1 sec and Stunning them until the Parasitic infester is killed.
NEW
Reduces your falling speed for 15 sec.
NEW
Reduces your falling speed for 15 sec.
NEW
Reduces your falling speed for 15 sec.
Pénitence
Launches a volley of holy light at the target, causing
Castigation
Holy damage to an enemy or
Castigation
82%125% of Spell power) * 4]
82%125% of Spell power) * 3] healing to an ally over 2 sec. Castable while moving.
Effect #1 Heal
Value: 0 (SP mod: 0.821.25)
Pénitence
Launches a volley of holy light at the target, causing Holy damage to an enemy or 82%125% of Spell power) * 3] healing to an ally over 2 sec.
Pénitence
Launches a volley of holy light at the target, causing
Castigation
Holy damage to an enemy or
Castigation
82%125% of Spell power) * 4]
82%125% of Spell power) * 3] healing to an ally over 2 sec. Castable while moving.
Pénitence
Launches a volley of holy light at the target, causing
Castigation
Holy damage to an enemy or
Castigation
82%125% of Spell power) * 4]
82%125% of Spell power) * 3] healing to an ally over 2 sec. Castable while moving.
Pénitence
Launches a volley of holy light at the target, causing
Castigation
Holy damage to an enemy or
Castigation
82%125% of Spell power) * 4]
82%125% of Spell power) * 3] healing to an ally over 2 sec. Castable while moving.
NEW
Shadowstrike increases the damage of your next Backstab by 30%, stacking up to 3 times.
NEW
Deals 1 Frost damage to all enemies nearby, increasing Frost damage taken by 10%.
NEW
A permanent air of cold surrounds the Forgemaster, causing all nearby living creatures to take Frost damage.
Feindre la mort permanent
Stuns the caster, rendering it unable to move or attack for until cancelled.
Permanent Feign Death (Flies)
Stuns the caster, rendering it unable to move or attack for until cancelled.
REMOVED
When you cast Renew on yourself, it reduces all damage you take by 10%.
Pétrifié
General Grashaal curses an enemy, inflicting 6186 Nature damage every 2 sec for 10 sec. Upon expiration or removal of the curse, all allies within 8 yards are turned to stone, removing all applications of Wicked Laceration and absorbing up to 6186 damage for 1050 damage for 20 sec. While the stone shell holds, the target is Stunned and attackable by allies.
NEW
Shifts out of reality, reducing all damage taken by 90% for 1.5 sec. This can be cast while casting.
NEW
NEW
Flammes de phénix
Hurls a Phoenix that deals (75%90% of Spell power) Fire damage to the target and reduced damage to other nearby enemies.Always deals a critical strike.
Effect #2 School Damage
Value: 0 (SP mod: 0.750.9)
Photosynthèse
While your Lifebloom is on yourself, your periodic heals heal 20% faster.
While your Lifebloom is on an ally, your periodic heals on them have a 5%4% chance to cause it to bloom.
Transpercer
Pierces forward with a drawn blade, inflicting 50 Physical damage.
The piercing sounds of Earsplitting Shriek reverberate in the target's head, inflicting 32978 Physical damage every 2 sec. for 8 sec.
The piercing sounds of Earsplitting Shriek reverberate in the target's head, inflicting 3297 PhysicalInflicts 8 Sonic damage every 2 sec for 8 sec.
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NEW
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Bombe de peste
Hurls the bomb, inflicting 25 Nature damage to enemies within 5 yards and an additional 1 Nature damage every 2 sec and reducing theirwhile reducing movement speed by 50% for 8 sec.
NEW
Unlocks a customization option for your Necrotic Acolyte disguise.
NEW
NEW
Domina coats her deadly blades in poison, causing her melee attacks to inflict an additional 879 Nature damage.
NEW
Attacks inflict an additional 5 Nature damage.
NEW
NEW
Unleashes a volley of plague in a frontal cone, inflicting 11 Nature damage to all Players and increasing their Nature damage taken by 50% for 8 sec.
NEW
Imprégnation d’esprit
Place a Soul Seed in a Chrysalis PodInfuse a Spirit in a Wildseed of Regrowth
NEW
NEW
NEW
NEW
NEW
Lancer CTR : audience avec la reine
Stuns the caster, rendering it unable to move or attack for 4 sec.
Lancer CTR : Arbre mourant submergé
Stuns the caster, rendering it unable to move or attack for 4 sec.
NEW
Play the instrument and relax.
NEW
NEW
NEW
Brouilleur gravimétrique
Brouilleur gravimétrique
Reduces the movement speed of the target by 1% for 5 min.
movement speed by 70%.
Brouilleur gravimétrique
Open a singularity, pulling in enemy players to the epicenter for 5 sec.
Unless it backfires.
Due to complicated technomagical reasons, the creator can also be affected by the singularity.Destabilizes gravity around a target location, launching nearby enemies in random directions or hindering their movement for until cancelled.
Unless it backfires.
Brouilleur gravimétrique
Open a singularity, pulling in enemy players to the epicenter for 5 sec.
Due to complicated technomagical reasons, the creator can also be affected by the singularity.Destabilizes gravity around a target location, launching nearby enemies in random directions or hindering their movement for until cancelled.
Unless it backfires.
Canon de brouillage gravimétrique
NEW
REUSE ME
Hides the imbiber from detection as long at they're standing still. Lasts 20 sec.
NEW
Strikes an enemy with heavenly power, dealing (70%80% of Spell power) Holy damage and restoring 1% of your maximum mana.
NEW
Immobilizes an enemy for up to until cancelled.
Prayer of Mending
Places a ward on an ally that heals them for (43.75%61% of Spell power) the next time they take damage, and then jumps to another ally within 20 yds. Jumps up to 5 times and lasts 30 sec after each jump.
Prière de guérison
Places a ward on an ally that heals them for (43.75%61% of Spell power) the next time they take damage, and then jumps to another ally within 20 yds. Jumps up to 5 times and lasts 30 sec after each jump.
Prayer of Mending
Places a ward on an ally that heals them for (43.75%61% of Spell power) the next time they take damage, and then jumps to another ally within 20 yds. Jumps up to 5 times and lasts 30 sec after each jump.
Prière de guérison
Places a ward on an ally that heals them for (43.75%61% of Spell power) the next time they take damage, and then jumps to another ally within 20 yds. Jumps up to 5 times and lasts 30 sec after each jump.
Effect #1 Heal
Value: 0 (SP mod: 0.43750.61)
Prayer of Mending
Places a ward on a party or raid member that heals them for (43.75%61% of Spell power) the next time they take damage, and then jumps to another party or raid member within 20 yds. Jumps up to 5 times and lasts 30 sec after each jump.
Prière de guérison
Places a ward on a party or raid member that heals them for (43.75%61% of Spell power) the next time they take damage, and then jumps to another party or raid member within 20 yds. Jumps up to 5 times and lasts 30 sec after each jump.
Tirs précis
Aimed Shot causes your next 1-2 Arcane
Chimaera Shot
Chimaera Shots
Arcane Shots or Multi-Shots to deal 75% more damage.
Tirs précis
Aimed Shot causes your next 1-2 Arcane
Chimaera Shot
Chimaera Shots
Arcane Shots or Multi-Shots to deal 75% more damage.
Tirs précis
Aimed Shot causes your next 1-2 Arcane
Chimaera Shot
Chimaera Shots
Arcane Shots or Multi-Shots to deal 75% more damage.
NEW
Orgueilleux
Defeating a Prideful creature causes players to become Prideful, increasing their size and damage by 30% and movement speed by 60% for 30 sec.
Orgueil explosif
Swelling with pride, increasing size and damage by 30%, and movement speed by 60%.
Upon defeat, this effect transfers to players for X sec.Overflowing pride inflicts 10 Shadow damage to players within 60 yds every 2 sec.
Upon defeat, all players become Prideful for 30 sec.
Paladin Protection
Effect #10 Apply Aura: Modifies Damage/Healing Done
Value: 9467%
Affected Spells:
Effect #11 Apply Aura: Modifies Power Cost
Value: 149%
Affected Spells:
Coup éreintant
The caster unleashes a powerful blow, inflicting 8032995 Physical damage and applies an application of Punishment.
Category changed from Uncategorized to NPC Abilities
Punition
Causes an enemy to take 15%25% increased damage for 20 sec.
Category changed from Uncategorized to NPC Abilities
Déflagration purificatrice
Oryphrion fires their cannon towards a player, inflicting 13 Arcane damage to all players between Oryphrion and the target, and 7323 Arcane damage to players within 8 yards of the impact.
Harmful anima lingers on players hit, inflicting 7323on impact, and 2344 Arcane damage every 1.5 sec. for 12 sec to players within 8 yards of the impact.
Recharge de radiance
Z'rali's essence needs time to recharge, making it impossible to use Shining Radiance for 4535 sec.
NEW
Obliterate has a 15% increased chance to trigger Rime and Howling Blast generates (341725s1 / 10) Runic Power while Rime is active.
Chute de glace
Stuns all enemies within 5 yards of the impact, rendering them unable to move or attack for 6 sec.
Inflicts 6 Frost damage to enemies within 5 yards of the impact.
Chute de glace
Chute de glace
Chute de glace
Inflicts 6 Frost damage and knocks back enemies within 10 yards of the impact and creates an Ice Block.
NEW
Inflicts Arcane damage and reduces the Haste of targets within 3 yards of impact.
NEW
The caster calls down a rain of anima on nearby targets every 2 sec. for 12 sec, inflicting Arcane damage and reducing the Haste of players at impact locations.
NEW
NEW
NEW
NEW
Inflicts 5 Plague damage to players in the area every 15 sec and reduces their movement speed by 50%.
NEW
NEW
NEW
NEW
Tir rapide
Marksmanship:
Shoot a stream of 107 shots at your target over 32 sec, dealing a total of of Attack power)%] Physical damage.
Each shot generates 1 Focus.
Usable while moving.
Beast Mastery, Survival, Initial:
Shoot a stream of 107 shots at your target over 32 sec, dealing a total of of Attack power)%] Physical damage.
Usable while moving.
Tir rapide
Marksmanship:
Shoot a stream of 107 shots at your target over 32 sec, dealing a total of of Attack power)%] Physical damage.
Each shot generates 1 Focus.
Usable while moving.
Beast Mastery, Survival, Initial:
Shoot a stream of 107 shots at your target over 32 sec, dealing a total of of Attack power)%] Physical damage.
Usable while moving.
Effect #1 School Damage
Value: 0 (AP mod: 0.260.3458)
Transfert instantané
Rends the enemy with a razor sharp wing, inflicting 15 Physical damage and causes them to bleed for 5 Physical damage every 1 sec for 10 sec.Teleport behind target enemy, stunning them for 2 sec and applying Weakened to all nearby enemies.
Can only be cast while stealthed.
REMOVED Effect #1 School Damage
Value: 15
Incubation terminée
Récemment Sauvé par la Lumière
When an ally with your Beacon of Light is damaged below 30% health, they absorb the next 34 * (1 + Versatility)] damage.
You cannot shield the same person this way twice within 1 min.
Clarification
Recovering from teleportation, immune to wormholes and other forced movement effects for 3.83.5 sec.
NEW
Challenge target recruit to a duel.
NEW
NEW
Unleashes a blast, inflicting Shadow damage and knocking players back within 30 yards.
Afterwards, launches necrotic bolts at random enemy destinations that inflict Shadow damage to enemies within 5 yards of impact.
NEW
Unleashes a blast, inflicting Shadow damage and knocking players back within 30 yards.
Afterwards, launches necrotic bolts at random enemy destinations that inflict Shadow damage to enemies within 5 yards of impact.
NEW
Unleashes a gale blast, inflicting 22398 Fire damage and knocking players back within 30 yards, as well as inflicting 11170 Fire damage to all players outside of 30 yards.
Afterwards, launches fire balls at random enemy destinations that inflict 75 Fire damage to enemies within 5 yards of impact.
Vent de jade rafraîchissant
Summon a whirling tornado around you, causing 8.25%11.6% of Spell power) * 13] healing over 9 sec to up to 6 allies within 10 yards.
Effect #1 Heal
Value: 0 (SP mod: 0.08250.116)
Récupération (Germination)
Heals the target for (72%104% of Spell power) over 12 sec.
Incarnation: Tree of Life
Tree of Life: Healing increased by 50% and Mana cost reduced by 30%.
NEW
Ténèbres essoufflées
Reduces the movement speed of the target by 35%Silences an enemy preventing spell casting for 10 sec.
Inflicts 5 FrostShadow damage to an enemy every 5 sec for 10 sec.
Ténèbres essoufflées
Inflicts 20 Shadow damage to enemies within 9 yards of the impact.
NEW Effect #2 School Damage
Value: 20
Ténèbres essoufflées
The caster drains the warmth of life at a player's location, inflicting FrostShadow damage to all players who remain in the area.
NEW
NEW
Inflicts Physical damage to all enemies in front of the caster every 1.5 sec for 18 sec.
NEW
The caster strikes two cleaving blows, inflicting Physical damage to all targets in front of them with bleeding wounds.
Brume de rénovation
Surrounds the target with healing mists, restoring (161%225% of Spell power) health over 20 sec.
If Renewing Mist heals a target past maximum health, it will travel to another injured ally within 20 yds.
Brume de rénovation
Surrounds the target with healing mists, restoring (161%225% of Spell power) health over 20 sec.
If Renewing Mist heals a target past maximum health, it will travel to another injured ally within 20 yds.
Brume de rénovation
Surrounds the target with healing mists, restoring (161%225% of Spell power) health over 20 sec.
If Renewing Mist heals a target past maximum health, it will travel to another injured ally within 20 yds.
NEW
Rescue a soul freed from a Soul Cage.
NEW
Mots résonnants
Casting a Holy Word spell increases the healing of your next Heal or Flash Heal by 10%10.0%.
Lumière resplendissante
Holy Light heals up to 5 targets within 5 yds for 5%5.0% of its healing.
NEW
Heals all nearby Gargon for 8% of maximum health every 2 sec.
NEW
The caster and their allies are protected by an aura that inflicts 1 Arcane damage back to attackers.
NEW
The caster and their allies are protected by an aura that inflicts 1 Arcane damage back to attackers.
NEW
The caster and their allies are protected by an aura that inflicts 1 Arcane damage back to attackers.
Paladin Vindicte
Effect #8 Apply Aura: Modifies Damage/Healing Done
Value: 9467%
Affected Spells:
Effect #9 Apply Aura: Modifies Power Cost
Value: 149%
Affected Spells:
NEW
Release the wailing souls, returning to your original physical form.
Bond retentissant
General Grashaal leaps at an enemy, inflicting 16497 Nature damage and knocking back anyone within 12 yards and leaving behind an area of Unstable Ground. This attack triggers Echoing Eruption at all areas of Unstable Ground.
NEW
Résine réactive
Casting Rejuvenation grants the target 2 charges of Revitalize.
Revitalize will heal the target for (50%72% of Spell power) after taking a melee critical strike, and increase the duration of Rejuvenation by 3 sec.
Résine réactive
Casting Rejuvenation grants the target 2 charges of Revitalize.
Revitalize will heal the target for (50%72% of Spell power) after taking a melee critical strike, and increase the duration of Rejuvenation by 3 sec.
Effect #1 Heal
Value: 0 (SP mod: 0.50.72)
Chevaucher Sinistrombre
The flayedwing looks like it's willing to let you ride it.
Contrôle de véhicule 1
NEW
Puissance pieuse
Vanquisher's Hammer deals 100%100.0% more damage and heals you for the damage done.
Ombres ressuscitées
The caster summons risen shadows from beyond every 3 sec for 6 sec.
Champion ascendant
Heals the caster for 20% of their maximum health.
Causes the caster to inflict 150% increased Physical damage.
Champion ascendant
Heals the caster for 20% of their maximum health.
Increases the movement speed of the caster by 3% for until cancelled.
Causes the caster to inflict 5% increased Physical damage.
Brume levante
Rising Sun Kick heals all allies with your Renewing Mist, Enveloping Mist, or Essence Font for (20%28% of Spell power), and extends those effects by 4 sec, up to 100% of their original duration.
Effect #1 Heal
Value: 0 (SP mod: 0.20.28)
Graines d’extinction
Xy'mox activates the root, planting 4 Seeds of Extinction. After 20 sec the seeds explode inflicting 300 Nature damage to players within 50 yards.
Players can interact with seeds to move them.
Racine d’extinction
Décret royal
Guardian of Ancient Kings's cooldown is reduced by 1515.0 sec, and casting it causes your next Word of Glory to cost no Holy Power.
NEW
While in Soulshape, you regenerate 5% of your maximum health every 3 sec.
NEW
Arcane:
Casting Arcane Power creates a Rune of Power on the ground for 15 sec which increases your spell damage by 40% while you stand within 8 yds.
Fire:
Casting Combustion creates a Rune of Power on the ground for 15 sec which increases your spell damage by 40% while you stand within 8 yds.
Frost, Initial:
Casting Icy Veins creates a Rune of Power on the ground for 15 sec which increases your spell damage by 40% while you stand within 8 yds.
Os gravé de runes
Each enemy you defeat grants you one stack of Runescribed Bone, reducing magic damage taken by 1% for 30 sec.
At 5 stacks, your soulbind traits are empowered for 30 sec.
Emeni's Magnificent Skin: Releasing stacks deals 34.5% of Spell power + 34.5% of Attack power0 Shadow damage to nearby enemies, increased by 1% per stack.
Cartilaginous Legs: Shield amount doubled.
Hearth Kidneystone: Cooldown reduction doubled.
Gristled Toes: Movement speed now increased by 3%, up to 25%.
Gnashing Chompers: Haste increase doubled.
Sulfuric Emission: Fear duration increased by 2 sec.
Renforcement d’os gravé de runes
Each enemy you defeat grants you one stack of Runescribed Bone, reducing magic damage taken by 1% for 30 sec.
At 5 stacks, your soulbind traits are empowered for 30 sec.
Emeni's Magnificent Skin: Releasing stacks deals 34.5% of Spell power + 34.5% of Attack power0 Shadow damage to nearby enemies, increased by 1% per stack.
Cartilaginous Legs: Shield amount doubled.
Hearth Kidneystone: Cooldown reduction doubled.
Gristled Toes: Movement speed now increased by 3%, up to 25%.
Gnashing Chompers: Haste increase doubled.
Sulfuric Emission: Fear duration increased by 2 sec.
Ruée
Rush forward, with preternatural speed,
Inflicting 25 Physical damagedealing heavy damage over 3 sec to all enemies in a line.in front of the caster.
REMOVED Effect #2 School Damage
Value: 25
Filet de sécurité
Stuns an enemy, rendering it unable to move or attack for 5 sec.
Filet de sécurité
Stuns an enemy, rendering it unable to move or attack for 5 sec.
Ichor sanguin
A bloody pool that inflicts 6 Shadow damage every 1 sec to players standing within it.
Players standing within the pool drink in the blood, removingSpawns a pool of ichor at afflicted targets' locations. Standing in this pool inflicts 4949 Shadow damage and removes an application of Exsanguinated every 1 sec.
Category changed from Uncategorized to NPC Abilities
NEW
NEW
Ichor sanguin
A bloody pool that inflicts 2475 Shadow damage every 1 sec to players standing within it.
Players standing within the pool drink in the blood, removing an application of Exsanguinated every 1 sec.
Sauvé par la Lumière
When an ally with your Beacon of Light is damaged below 30% health, they absorb the next 34 * (1 + Versatility)] damage.
You cannot shield the same person this way twice within 1 min.
NEW
Surrounds the caster with a shield that lasts until cancelled and can absorb up to 1 Physical damage.
NEW
NEW
Brûlé
The Light has scorched this creature and set itset this creature on fire, causing its successful melee attacks to inflict addtional Fire damage.additional Fire damage.
Frappes ardentes
The Light has scorched this creature and set itset this creature on fire, causing its successful melee attacks to inflict addtional Fire damage.additional Fire damage.
NEW
Release a wild scream, inflicting (100% of Spell power) Shadow damage to enemies within 10 yds.
Commandement vertueux
Judgment grants you Seal of Command for 4 sec, granting your Templar's Verdict, Crusader Strike, Blade of Justice, and weapon attack a 20% chance of dealing 10%10.0% additional Holy damage.
Commandement vertueux
Judgment grants you Seal of Command for 4 sec, granting your Templar's Verdict, Crusader Strike, Blade of Justice, and weapon attack a 20% chance of dealing 10%10.0% additional Holy damage.
NEW
Every 5 sec, Lady Sinear releases a burst of anima missiles that scatter in all directions. Each missile inflicts 50 Shadow damage to players who come in contact with it and silences them for 6 sec.
NEW
Every 5 sec, Lady Sinear releases a burst of anima missiles that scatter in all directions. Each missile inflicts 50 Shadow damage to players who come in contact with it and silences them for 6 sec.
NEW
NEW
Sundancer burns the unworthy who come too close, inflicting 1 Fire damage to enemies within 30 yards every 3 sec.
NEW
Sundancer burns the unworthy who come too close, inflicting 1 Fire damage to enemies within 30 yards every 3 sec.
Proximité incendiaire
InflictsSundancer burns the unworthy who come too close, inflicting 25 Fire damage to an enemy every 2 sec. for 10 sec.<brsec.
Graines d’extinction
NEW
Transfert sismique
The stones beneath each player erupt after 4 sec, inflicting 2540 Physical damage to allies within 64.5 yds.
Tonnerre sismique
Causes the earth within 8 yards of the target location to tremble and break, dealing Physical damage over 6 sec and sometimes knocking down enemies.
Each time Chain Lightning hits more than 1 target, the cast time of your next Earthquake is reduced by 20%, and the damage of your next earthquake is increased by 0%, stacking up to 5 times.
Proclamation de Sephuz
Reduce the effectiveness of crowd controlling effects by 25%10%. Successfully applying a loss of control effect to an enemy, interrupting an enemy, or dispelling any target will increase all your secondary stats by 0 for 15 sec. This effect cannot occur more than once every 30 seconds.
Spallières dentelées
Inflict )) * 5] Shadow damage to your attacker over 5 sec when hit at melee range.
NEW
NEW
Placement de charge
Plants an explosive charge on a Scourge War Machine.
Rugissement sectionnant
The caster emits a wave of force, inflicting 10 Shadow damage and shatters a bit of essence from each player preventing all acitonsactions and spell casting for up to 20 sec.
Players can search for their essence to end the effect early.
Taillade tranchante
Swings a razor sharp axe in a wide arc, inflicting 50 Physical damage to all enemies in a cone in front of the caster and causing them to bleed for 710 Physical damage every 1 sec for 10 sec.
Griffes d’ombre
Inflicts 1510 Shadow damage.
Concordat des ombres
Instantly healsMake a shadowy pact, healing the target and 4 other injured allies within 30 yds for (135%150% of Spell power). and increases the Shadow damage you deal by 25% for 7 sec, but during this period you are unable to cast any Holy spells.For 9 sec, your Shadow spells deal 25% increased damage and healing, but you cannot cast Holy spells.
Draws on the power of shadow to heal the target and 4 injured allies within 30 yds for (135%190% of Spell power), but leaves a shell on them that absorbs the next 135%190% of Spell power) * 50 / 100] healing they receive within 6 sec.
Draws on the power of shadow to heal the target and 4 injured allies within 30 yds for (135%190% of Spell power), but leaves a shell on them that absorbs the next 135%190% of Spell power) * 50 / 100] healing they receive within 6 sec.
Effect #2 Heal
Value: 0 (SP mod: 1.351.9)
NEW
Hurls a bolt of dark magic at an enemy, inflicting 69 Shadow damage.
Wraps an ally in shadows which heal for (220%320% of Spell power), but at a price.
The ally will take 220%320% of Spell power) / 20] damage every 1 sec, until they have taken 220%320% of Spell power) / 2] total damage from all sources, or leave combat.
Wraps an ally in shadows which heal for (220%320% of Spell power), but at a price.
The ally will take 220%320% of Spell power) / 20] damage every 1 sec, until they have taken 220%320% of Spell power) / 2] total damage from all sources, or leave combat.
Prêtre Ombre
Effect #7 Apply Aura: Modifies Power Cost
Value: 6542%
Affected Spells:
Effect #8 Apply Aura: Modifies Power Cost
Value: 7032%
Affected Spells:
Effect #9 Apply Aura: Modifies Damage/Healing Done
Value: 2415%
Affected Spells:
NEW
The caster disappears into the shadows for 1 min, leaving behind 3 shadow images of themselves to fight.
NEW
Mot de l’ombre : Mort
Holy, Shadow, Initial:
A word of dark binding that inflicts (160%133% of Spell power) Shadow damage to the target. If the target is not killed by Shadow Word: Death, the caster takes damage equal to the damage inflicted upon the target.
Damage increased by 150%175% to targets below 20% health.
Discipline:
A word of dark binding that inflicts (160%133% of Spell power) Shadow damage to the target. If the target is not killed by Shadow Word: Death, the caster takes damage equal to the damage inflicted upon the target.
Damage increased by 150%175% to targets below 20% health.
Does not trigger Atonement.
Reaper of Souls
A word of dark binding that inflicts (140% of Spell power) Shadow damage to the target. Only usable on enemies that have less than 35% health.
Generates 0 Insanity.
A word of dark binding that inflicts (160%133% of Spell power) Shadow damage to the target. If the target is not killed by Shadow Word: Death, the caster takes damage equal to the damage inflicted upon the target.
Damage increased by 150%175% to targets below 20% health.
Discipline (Level 23)
Does not trigger Atonement
Holy, Shadow, Initial:
A word of dark binding that inflicts (160%133% of Spell power) Shadow damage to the target. If the target is not killed by Shadow Word: Death, the caster takes damage equal to the damage inflicted upon the target.
Damage increased by 150%175% to targets below 20% health.
Discipline:
A word of dark binding that inflicts (160%133% of Spell power) Shadow damage to the target. If the target is not killed by Shadow Word: Death, the caster takes damage equal to the damage inflicted upon the target.
Damage increased by 150%175% to targets below 20% health.
Does not trigger Atonement.
Brûlure de l’ombre
Blasts a target for (130% of Spell power) Shadowflame damage, gaining 50% critical strike chance on low health targets.
Restores 1 Soul Shard if the target dies within 5 sec.targets that have 20% or less health.
Restores 1 Soul Shard if the target dies within 5 sec.
Brûlure de l’ombre
Blasts a target for (130% of Spell power) Shadowflame damage, gaining 50% critical strike chance on low health targets.
Restores 1 Soul Shard if the target dies within 5 sec.targets that have 20% or less health.
Restores 1 Soul Shard if the target dies within 5 sec.
NEW
Preparing to ambush.
NEW
Inflicts 20 Shadowfrost damage to all enemies in front of the caster and encases targets in ice blocks.
NEW
Inflicts 10 Shadowfrost damage.
Souffrance partagée
The caster links theLady Inerva Darkvein links two targets together for 1 min. Linked targets and any other players caught between them suffer 5 Shadow damage every 0.5 sec.
Souffrance partagée
The caster links theLady Inerva Darkvein links two targets together for 1 min. Linked targets and any other players caught between them suffer 5 Shadow damage every 0.5 sec.
Souffrance partagée
NEW
Deals 76 Shadow damage over 12 sec to an enemy target. When removed, it splits the remaining damage to the target and his allies.
Lance fracassante
Ninadar prepares to hurl a Shattering Lance at the target. Shattering Lance impacts the first object it hits inflicting 41 Frost damage.
NEW Effect #1 School Damage
Value: 35
Shrapnel fracassant
InflictsThe chain shatters, inflicting 600 Physical damage to all players.and stuns them for 20 sec.
NEW
NEW
Knocks all enemies within 5 yards of the caster back.
Inflicts 10 Physical damage to enemies within 0 yards.
NEW
Mots protecteurs
Word of Glory applies absorb shield that lasts 10 sec for 15%15.0% healing on the Paladin when used.
NEW
NEW
Shapeshifts for 5 min., increasing armor and hit points.
Barrière de choc
Places a shield on an allyHoly Shock protects the target with a shield of Holy Light for 18 sec, granting a shield that absorbs up to (0.8absorbing up to (0 / 100 * Spell power) damage every 6 sec. Can protect up to 3 targets.
NEW
Shoots with deadly precision at players, inflicting Physical damage.
NEW
Shoots plague at players, inflicting Nature damage.
Voile de ténèbres
Cloaks the caster in a dark shroud, hiding them from plain sight.providing protection against all attacks.
Trait de vice
Blasts the enemy with Shadow energy, inflicting 25 Shadow damage and an additional 13 Shadow damage every 0.51 sec for 10 sec. This effect stacks.
Salve de trait de vice
Blasts enemies within 60 yards with Shadow energy, inflicting 25 Shadow damage and an additional 1 Shadow damage every 0.5 sec for 10 sec. This effect stacks.
Révélation vicieuse
Sinful Revelation - Passive (DNT)
Permanently enchants a weapon to allow your offensive spells and abilities to apply a debuff to your target, increasing the damage they take from the damage school associated with the triggering spell or ability.sometimes cause your attacks to reveal the sins of your target, causing them to suffer an additional 6% damage from you for 10 sec.
Salve de Vicecœur
The caster unleashed multiple bolts of anima that explode on impact, inflicting 30 Shadow damage to all enemiesplayers within 8 yards.
Salve de Vicecœur
The caster unleashed multiple bolts of anima that explode on impact, inflicting 30 Shadow damage to all enemiesplayers within 8 yards.
Salve de Vicecœur
The caster unleashed multiple bolts of anima that explode on impact, inflicting 30 Shadow damage to all enemiesplayers within 8 yards.
Salve de Vicecœur
The caster unleashed multiple bolts of anima that explode on impact, inflicting 30 Shadow damage to all enemiesplayers within 8 yards.
Salve de Vicecœur
The caster unleashed multiple bolts of anima that explode on impact, inflicting 30 Shadow damage to all enemiesplayers within 8 yards.
NEW
Assassination, Subtlety, Initial:
Viciously strike an enemy, causing Physical damage.
Awards 1 combo point each time it strikes.
Outlaw:
Viciously strike an enemy, causing Physical damage.
Has a 35% chance to hit an additional time, making your next Pistol Shot half cost and double damage.
Awards 1 combo point each time it strikes.
NEW
NEW
Perform a swift slashing motion.
NEW
Swings fiercely with a sharp glaive, inflicting 50 Physical damage.
NEW
Charge gélatineuse
NEW
Inflicts 5 Nature damage every 2 sec to players who have been slimed.
Petit insaisissable
Someone greased up this pig. Why would anyone do that?This fox is super sleek!
NEW
NEW
NEW
Châtiment
Discipline:
Smites an enemy for 45 Holy damage and absorbs the next 200300 / 100) * (1 + Versatility)] damage dealt by the enemy
NEW
Wicked Wort sneezes, unleashing toxic phlegm inflicting 5 Nature damage to all players in front of them every 0.5 sec. and poisoning players hit.
NEW
Inflicts 3 Nature damage to all enemies in front of the caster every 1.5 sec for 15 sec.
NEW
Somnambule
Every 1 hour spent in a rest area grants you increased gold from the next World Quest you complete. Stacks to 5.
NEW
Soothe a Wailing Soul, allowing them to be rescued.
Mantelet de ritualiste
Unlocks a customization option for your Necrotic Acolyte disguise.
Absorption d’âme
Joins the Jailor's Army when fully empowered.Binds with the Soulbinder when full empowered.
NEW
Lien de mangeur d’âmes
Lien de mangeur d’âmes
NEW
Shoot poison at nearby enemies.
Shoot poison at nearby enemies.
Âme fissurée
The ground under the current enemy target explodes, inflicting Shadow damage to enemies within the impact.
Scission d’âme
A deathly strike that inflicts 20 Shadow damage and increases damage taken by 30%20% for 8 sec.
Toucher spirituel
Inflicts 45 Shadow damage to an enemy.
NEW
Lien d’âme
When Soulshape ends, you are concealed until you move.
NEW
Chorus of Dead Souls
Any time you return to corporeal form from existing within a Deadsoul Chorus, you inflict (200% of Spell power) Shadow damage and blind enemies within 15 yds for 8 sec. This effect can only occur every 15 sec.
NEW
NEW
NEW
A swirling vortex of souls surrounds the caster, inflicting Shadow damage every second to targets over 10 yards away.
NEW
Inflicts Shadow damage and reduces movement speed for 2.5 sec.
NEW
Allows you to see what is hidden, but at what cost?
NEW
Allows you to see what is hidden, but at what cost?
Récupération
NEW
Your melee attacks have a chance to deal 4438 Arcane damage split amongst targets in a cone 10 yds in front of you.
NEW
Your melee attacks have a chance to deal 4438 Arcane damage split amongst targets in a cone 10 yds in front of you.
Floraison printanière
Each target healed by Efflorescence is healed for an additional (15%21.6% of Spell power) over 6 sec.
NEW
Stabs deftly with a drawn knife, inflicting 50 Physical damage.
Poignarder
Inflicts Physical damage to an enemy.
NEW
NEW
Affamée
The Frenzied Ghoul hungers, causing his attacks to drain his Energy. At 0 Energy, he casts Frenzied Hunger.Frenzy.
Stase
Stuns the caster, rendering it unable to move or attack for until cancelled.
Stase
Stuns the caster, rendering it unable to move or attack for 1.5 sec.
Stase
Stuns the caster, rendering it unable to move or attack for until cancelled.
NEW
Discharge excess energy from your Lightning Shield, dealing (15% of Attack power) Nature damage to an enemy within 40 every 0.5 sec for 3 sec.
Targets with your Flame Shock on them are preferred.
Focalisation assurée
Using Steady Shot reduces the cast time of Steady Shot by 20%, stacking up to 2 times. Using any other shot removes this effect.twice in a row increases your Haste by 7% for 10 sec.
NEW
Puts the caster in stealth mode. Lasts until cancelled.
NEW
Fly upwards and vanish from sight, entering stealth.
NEW
Call a Steward Mechanic to mend your Centurion, restoring health.
NEW
Roots an enemy for 6 sec. Only usable outdoors in the Shadowlands.
Combo brise-pierre
General Grashaal casts Crystalize, immediately followed by Pulverize.
Category changed from Uncategorized to NPC Abilities
Forme de pierre
Heals 10 every secondRevert to stone form for 10 sec, healing over time and reducing Physical damage taken by 80%.
NEW
NEW
NEW
NEW
A bombardment of anima from flying Stoneborn inflicts 40 Shadow damage to players within 6 yards of the impact.
NEW
Loyal Stoneborn guardians grant their boon to allies from the Revendreth covenant.
Porte-tempête
Enhancement:
Your special attacks have a 5% chance to reset the remaining cooldown on Stormstrike
Elemental, Restoration, Initial:
and increase the damage of your next Stormstrike by 25%
Elemental, Restoration, Initial:
Your special attacks have a 5% chance to reset the remaining cooldown on Stormstrike.
NEW
Rapid Fire's damage is increased by 15%, and Rapid Fire also causes your next Aimed Shot to cast 30% faster.
Étourdir
Stuns the caster, rendering it unable to move or attack for until cancelled.
Etourdir
Stuns an enemy, rendering it unable to move or attack for 1 min.
Étourdir
Stuns the caster, rendering it unable to move or attack for 10 sec.
NEW
Stuns the target for 3 sec.
Stun (Permanent)
Stuns the caster, rendering it unable to move or attack for until cancelled.
NEW
Inflicts 125 Shadow damage to an enemy.
NEW
Summons Crystalline Stygia at target locations.
NEW
Summons Annealed Stygia at target locations.
NEW
Summons Annealed Stygia at target locations.
NEW
Summons Annealed Stygia at target locations.
NEW
Summons Crystalline Stygia at target locations.
NEW
Summons Crystalline Stygia at target locations.
NEW
Launches a pool of stygia on the ground for 10 sec slowing enemies and inflicting 1 Shadow damage every 2 seconds.
NEW
NEW
NEW
Reduces the healing recieved of all enemies in a cone in front of the caster by 10% for 10 sec.
Inflicts Shadow damage to all enemies in front of the caster every 1 sec for 10 sec.
NEW
Pull out a black parasol for 15 min, allowing you to safely float down the next time you fall.
NEW
Subdues targets, inflicting 10 Shadow damage and stunning targets for 3 sec.
NEW
Ombres suffocantes
Unbridled Darkness
While under the effects of Unbridled Darkness, release a wave of magic every 51 sec, inflicting (100% of Spell power) Shadow damage to enemies within 10 yds.
Invocation d’Ashildir
Stuns the caster, rendering it unable to move or attack for 20 sec.
Poulain céleste fougueux
Right Click to summon and dismiss PH.this companion.
Summon Chest
Stuns the caster, rendering it unable to move or attack for until cancelled.
Summon Dogs
NEW
NEW
NEW
NEW
NEW
NEW
Invocation de gargon loyal
Summons a loyal gargon to fight!
Invocation de Mograine
NEW
Tremblote
Right Click to summon and dismiss this companion.
Category changed from Uncategorized to Companions
NEW
NEW
NEW
NEW
NEW
Attempt to summon an ancient spirit of Maldraxxus.
NEW
Attempt to summon an ancient spirit of Maldraxxus.
NEW
NEW
Knocks all enemies within 0 yards of the caster back.
Fureur solaire
Increases the caster's attack speed by 30% for 20 sec.
Causes the caster to inflict 20%30% increased Physical damage.
NEW
The Sun King's greed manifests throughout Castle Nathria, causing those afflicted to inflict damage and healing done by anyone within 0 yards upon death.
NEW
The Sun King's greed manifests throughout Castle Nathria, causing those afflicted to inflict damage and healing done by anyone within 0 yards upon death.
NEW
The Sun King's lust manifests throughout Castle Nathria, cause those afflicted to gain 0% increased damage for each unit within 0 yards. This effect stacks.
NEW
Upon being reduced to 0% health, the aura wearer is healed for 100% of total health, consuming this effect.
NEW
Upon being reduced to 0% health, the aura wearer is healed for 100% of total health, consuming this effect.
NEW
Create a patch of light at the target location for 25 sec. Allies within the light gain 7521 absorb every 5 sec while it persists.
Prêter serment
Stuns the caster, rendering it unable to move or attack for 15 sec.
NEW
NEW
Cleaves players in a half-circle in front of him, inflicting 11 Physical damage and increasing damage taken by subsequent Sweeping Scythes by 20% for 15 sec. This effect stacks.
Entaille écrasante
The caster's weapon strikes up to two targets in front of them. If only one target is struck they suffer a Deep Wound.
Entaille écrasante
The caster's weapon strikes up to two targets in front of them. If only one target is struck they suffer a Deep Wound.
Courants tourbillonnants
Using Healing
Cloudburst Totem
Cloudburst Totem
Healing Stream Totem increases the healing of your next 3 Healing Surge, Healing Wave, or Riptide spells by 20%.
NEW
Through the help of the Runecarver, imbue an item with legendary power.
NEW
Instantly manifests into particles traveling faster than light, appearing near a player.
NEW
NEW
NEW
Fly upwards and vanish from sight, entering stealth.
NEW
Fly upwards and vanish from sight, entering stealth.
NEW
While you have Shadow Word: Pain, Devouring Plague, and Vampiric Touch active on the same target, your Mind Blast deals 30% more damage.
NEW
NEW
NEW
Return the Runecarver's memory to him.
Professions - Reuse
Return the Runecarver's memory to him.
Téléportation
Stuns the caster, rendering it unable to move or attack for 2.3 sec.
Téléportation
Stuns the caster, rendering it unable to move or attack for 2.3 sec.
Téléportation
Stuns the caster, rendering it unable to move or attack for 2.3 sec.
Téléportation
Stuns the caster, rendering it unable to move or attack for 2.3 sec.
Téléportation
Stuns the caster, rendering it unable to move or attack for 2.3 sec.
Téléportation
Stuns the caster, rendering it unable to move or attack for 2.3 sec.
Téléportation
Stuns the caster, rendering it unable to move or attack for 2.3 sec.
Téléportation
Stuns the caster, rendering it unable to move or attack for 2.3 sec.
Téléportation
Stuns the caster, rendering it unable to move or attack for 2.3 sec.
Téléportation
Stuns the caster, rendering it unable to move or attack for 2.3 sec.
Téléportation
Stuns the caster, rendering it unable to move or attack for 2.3 sec.
Téléportation
Stuns the caster, rendering it unable to move or attack for 2.3 sec.
Téléportation
Stuns the caster, rendering it unable to move or attack for 2.3 sec.
Téléportation
Stuns the caster, rendering it unable to move or attack for 3 sec.
Téléportation
Stuns the caster, rendering it unable to move or attack for 2.3 sec.
Téléportation
Stuns the caster, rendering it unable to move or attack for 2.3 sec.
NEW
NEW
Teleports to a location.
NEW
Teleports to a location.
Téléportation : Antre interdite
Teleports to a location.
Stuns the caster, rendering it unable to move or attack for 5 sec.
NEW
The caster slams the ground sending players in a cone in front of the caster flying, inflicting Physical damage and knocking them back.
NEW
Fears enemies within 30 yards of the caster for 8 sec.
NEW
NEW
Beaten by the Maw Walker.
Jugement du magistrat
Judgment has a 1% chance to reduce the HP cost of your next spender by 1.
NEW
The lantern emanates Bloodlight to all players within 4 yards.
Holding the lantern extends the range of the light to 14 yards.
NEW
NEW
Push it.
NEW
Pull out a green parasol for 15 min, allowing you to safely float down the next time you fall.
Scène de la cour
Stuns the caster, rendering it unable to move or attack for 1 sec.
NEW
The world feels as plain as the pages of the book...
Frappe écrasante
Punch your enemy twiceSmash your fists down onto your enemy, inflicting 10 Physical damage.with each fist.
Irrégularité temporelle !
At any moment, you have a chance to gain Arcane Power for 8 sec, gain Evocation for 1 sec, or gain 4 Arcane Charges.Time Warp for 6 sec.
Flux de temps
Stuns the caster, rendering it unable to move or attack for 10 sec.
NEW
At any moment, you have a chance to gain Arcane Power for 8 sec, gain Evocation for 1 sec, or gain Time Warp for 6 sec.
Lieur de rêve usé
Starsurge and Starfall reduce the cost of Starsurge and Starfall by 10% for 515% for 6 sec, stacking up to 2 times.
Tonnerre du Titan
Discharge a massive jolt of electricity from Titanstrike into all your pets and Dire Beasts causing them to deal up to (Ranged attack power * 1.15 * 0.5 * 1) Nature damage to their target every 1 sec. for 8 sec.
Beast Mastery
Also causes the next pet frenzy caused by Barbed Shot to deal (42% of Attack power) additional Nature damage on each of the 5 attacks
(Level 12)
Also causes the next pet frenzy caused by Barbed Shot to deal (42% of Attack power) additional Nature damage on each of the 5 attacks
Tonnerre du Titan
Discharge a massive jolt of electricity from Titanstrike into all your pets and Dire Beasts causing them to deal up to (Ranged attack power * 1.15 * 0.5 * 1) Nature damage to their target every 1 sec. for 8 sec.
Beast Mastery
Also causes the next pet frenzy caused by Barbed Shot to deal (42% of Attack power) additional Nature damage on each of the 5 attacks
(Level 12)
Also causes the next pet frenzy caused by Barbed Shot to deal (42% of Attack power) additional Nature damage on each of the 5 attacks
Tonnerre du Titan
Discharge a massive jolt of electricity from Titanstrike into all your pets and Dire Beasts causing them to deal up to (Ranged attack power * 1.15 * 0.5 * 1) Nature damage to their target every 1 sec. for 8 sec.
Beast Mastery
Also causes the next pet frenzy caused by Barbed Shot to deal (42% of Attack power) additional Nature damage on each of the 5 attacks
(Level 12)
Also causes the next pet frenzy caused by Barbed Shot to deal (42% of Attack power) additional Nature damage on each of the 5 attacks
Tonnerre du Titan
Discharge a massive jolt of electricity from Titanstrike into all your pets and Dire Beasts causing them to deal up to (Ranged attack power * 1.15 * 0.5 * 1) Nature damage to their target every 1 sec. for 8 sec.
Beast Mastery
Also causes the next pet frenzy caused by Barbed Shot to deal (42% of Attack power) additional Nature damage on each of the 5 attacks
(Level 12)
Also causes the next pet frenzy caused by Barbed Shot to deal (42% of Attack power) additional Nature damage on each of the 5 attacks
Tonnerre du Titan
Discharge a massive jolt of electricity from Titanstrike into all your pets and Dire Beasts causing them to deal up to (Ranged attack power * 1.15 * 0.5 * 1) Nature damage to their target every 1 sec. for 8 sec.
Beast Mastery
Also causes the next pet frenzy caused by Barbed Shot to deal (42% of Attack power) additional Nature damage on each of the 5 attacks
(Level 12)
Also causes the next pet frenzy caused by Barbed Shot to deal (42% of Attack power) additional Nature damage on each of the 5 attacks
NEW
Inflicts Shadow damage to all enemies within 14 yards of the impact.
NEW
Throws out shadow blades at random players, inflicting Shadow damage to all players within 3 yards of each impact point.
NEW
NEW
Throws out shadow blades at random players, inflicting Shadow damage to all players within 3 yards of each impact point.
NEW
Throws out shadow blades at random players, inflicting Shadow damage to all players within 3 yards of each impact point.
Torture d’âme
NEW
NEW
Toss the head to a friendly player. If they have free room in their pack they will catch it!
NEW
Toucher mortel
Can mark a location for attacks by dark energy.
NEW
Strikes nearby foes with Shadow damage.
NEW
NEW
Tranquillité
Heals all allies within 40 yards for 41%59% of Spell power) * 5] over 8 sec. Each heal heals the target for another (4.8%6.88% of Spell power) over 8 sec, stacking.
Healing increased by 100% when not in a raid.
Effect #1 Heal
Value: 0 (SP mod: 0.410.59)
NEW
NEW
NEW
NEW
Sillage de la vérité
Wake of Ashes burns the target for an additional 10%10.0% damage over 6 sec.
NEW
Twigin is helping you.
Ailes de Branchet
Twigin is helping you.
NEW
Hurls a bolt of dark blood at the target, dealing 43 damage to the target and surrounding allies within 8 yards.
Double éclat lunaire
Moonfire deals 20% increased damage and also hits another nearby enemy within 2015 yds of the target.
NEW
NEW
Leap through the shadows, teleporting to a targeted location.
Forme ultime
While channeling Fleshcraft, you are immune to crowd control. Finishing the full channel grants you another 4 sec of crowd control immunity.
Impact ombreux
The caster targets a random enemy's location and leaps, leeching 5 health from all enemies within 6 yards of the impact, and inflicting 15 Shadow damage all enemies beyond 6 yards.
Coup déséquilibrant
Inflicts 50 Physical damage to an enemy and reduces their Dodge, Parry, and Block chance by 100%.
NEW
Heals the target for 6% of their maximum health each time they inflict damage.
NEW
Heals the caster for 6% of their maximum health.
Transfusion impie
An explosion of dark energy heals allies within 15 yds for (150%125% of Spell power) and infects enemies with Unholy Transfusion.
Unholy Tranfusion
Deals (200% of Spell power) Shadow damage over 15 sec. Allies who damage this target are healed for (12%16.8% of Spell power).
Effect #1 Heal
Value: 0 (SP mod: 0.120.168)
NEW
Unstable frost forms into a crystallized ball, players coming into contact with the ball casue a detonation for 5 Frost damage.
NEW
The caster hurls a rock of molten lava at a random enemy. When it lands a volcano forms that will inflict Fire damage to all enemies within its confines.
NEW
The caster unearths a dormant volcano near a player.
NEW
The caster hurls a rock of molten lava at a random enemy. When it lands a volcano forms that will inflict Fire damage to all enemies within its confines.
NEW
Inflicts Arcane damage to an enemy.
NEW
Allows you to vanish from sight, entering stealth while in combat. For the first 5 sec after vanishing, damage and harmful effects received will not break stealth. Also breaks movement impairing effects.
NEW
NEW
NEW
The caster's sight pierces all shrouds, increasing their stealth detection.
Choc vengeur
Avenger's Shield causes your target to take 15%15.0% more Holy damage for 5 sec.
NEW
Summons a venomfang to aid the caster.
NEW
NEW
Returns you to <Hearthstone Location>. Speak to an Innkeeper in a different place to change your home location.
Fiole de ténèbres déchaînées
Release the darkness for 15 sec, causing you to be completely unable to view your surroundings. While under this effect, your damage and healing done is increased by 75% and your movement speed in increased by 30%.
NEW
Victorious Roar enabled.
NEW
Roar with power, increasing your damage by 50% and recharging cooldowns 200% faster for 10 sec.
Only usable within 10 sec after you kill an enemy.
NEW
Veille
Stuns the caster, rendering it unable to move or attack for 5 sec.
NEW
NEW
Draws living essence out of the caster's enemies, inflicting Shadow damage to all players within 4 yards of the targeted player and creates a Volatile Orb.
NEW
Draws living essence out of the caster's enemies, inflicting Shadow damage to all players within 4 yards of the targeted player and creates a Volatile Orb.
Effet de gel de la vision
Stuns the caster, rendering it unable to move or attack for until cancelled.
NEW
NEW
NEW
NEW
Éclair de Vide
Discipline, Holy, Initial:
Sends a bolt of pure void energy at the enemy, causing (120% of Spell power) Shadow damage Requires Voidform.
Generates 20 Insanity.15 Insanity.
Shadow:
Sends a bolt of pure void energy at the enemy, causing (120% of Spell power) Shadow damage and extending the duration of Shadow Word: Pain and Vampiric Touch on all nearby targets by 3 sec Requires Voidform.
Generates 20 Insanity.15 Insanity.
Champ d’anima
Tambour instable
Stuns the caster, rendering it unable to move or attack for 4 sec.
NEW
A volatile orb
NEW
The volatile orb explodes, inflicting Shadow damage and stunning the player who touched it for 2 sec.
Allié vulgaire
Conjures an orb of anima that protects the caster for 30 sec. When the summoner is attacked the orb has a chance to strike an enemy for 5 Shadow damage.
NEW
Launches a blast of negative energy at an enemy, inflicting (200% of Spell power) Shadow damage and interrupting spellcasting, preventing any spell in that school from being cast for 4 sec.
Bouclier d'eau
The caster is surrounded by 3 globes of water, granting 8650 mana per 5 sec. When a spell, melee or ranged attack hits the caster, 2 mana is restored to the caster. This expends one water globe. Only one globe will activate every few seconds. Lasts 1 hour. Only one Elemental Shield can be active on the Shaman at any one time.
Bouclier d’eau
The caster is surrounded by globes of water, granting 8650 mana per 5 sec. When a melee attack hits the caster, the caster regains 2% of their mana. This effect can only occur once every few seconds.
Only one of your Elemental Shields can be active on you at once.
NEW
Pull out a purple parasol for 15 min, allowing you to safely float down the next time you fall.
Effet d’ange larmoyant
Stuns the caster, rendering it unable to move or attack for until cancelled.
NEW
Increases the caster's haste by 5% for 30 min.
Lame tourbillonnante
Tourbillon
Attacks nearby enemies in a whirlwind of steel, infllictinginflicting 100 normal weapon damage to enemies within 8 yds every 0.5 sec for 8 sec.
Tourbillon
Attacks nearby enemies in a whirlwind of steel, infllictinginflicting 100 normal weapon damage to enemies within 8 yds every 0.5 sec for 8 sec.
Tourbillon
Inflicts 3340 Physical damage to enemies within 10 yards.
NEW
Deals 62 damage every 1 sec to surrounding enemies but slows movement speed by 50%.
NEW
Deals 62 damage every 1 sec to surrounding enemies but slows movement speed by 50%.
Lame pernicieuse
General Kaal throws a spinning blade that ricochets off of two players before returning to her. Upon impact with any enemy, the blade will unleash an anima explosion, inflicting 14435 Shadow damage and applying an application of Abilities cast by General Kaal leave a permanent bleeding wound, inflicting 26812060 Physical damage every 2 sec. to all enemies within 8 yards.
Marque pernicieuse
General Kaal throws a spinning blade that ricochets off of two players before returning to her. Upon impact with any enemy, the blade will unleash an anima explosion, inflicting 14435 Shadow damage and applying an application of Abilities cast by General Kaal leave a permanent bleeding wound, inflicting 26812060 Physical damage every 2 sec. to all enemies within 8 yards.
NEW
Fléau déchaîné de Tollar
Unbridled Darkness
While under the effects of Unbridled Darkness, you lash out at the nearest enemy OR player within 5 yds every 2 sec, and inflictinflicting (400% of Spell power) Physical damage.Shadow damage.
NEW
10 Plague damage every 5 sec and deal 10% less damage and healing done for 30 sec.
NEW
Inflicts 25 Plague damage to all players and afflicts them with Withering Blight.
Mot de gloire
Calls down the Light to heal a friendly target for (225%290% of Spell power).
Protection (Level 34)
Protection: If cast on yourself, healing increased by up to 300% based on your missing health
NEW
NEW
NEW
Instantly manifests into particles traveling faster than light, appearing... somewhere.
NEW
NEW
NEW
NEW
Reduces movement speed by 30%.
Causes the caster to inflict 75% increased Physical damage.
NEW
Infects nearby allies, inflicting 21 Shadow damage, then an additional 8 damage every 2 sec. for 10 sec.
Tentacules d’ombre frémissants
Unbridled Darkness
While under the effects of Unbridled Darkness, your attacks have a chance to cause ana dark explosion and inflict (200% of Spell power) Shadow damage as well as blind enemies within 5 yds of your target for 6 sec.
Impulsion zen
Trigger a Zen Pulse around an ally. Deals (43.75% of Spell power) damage to all enemies within 8 yds of the target. The ally is healed for (55%77% of Spell power) per enemy damaged.
Impulsion zen
Trigger a Zen Pulse around an ally. Deals (43.75% of Spell power) damage to all enemies within 8 yds of the target. The ally is healed for (55%77% of Spell power) per enemy damaged.
Effect #1 Heal
Value: 0 (SP mod: 0.550.77)
NEW
NEW
NEW
NEW
NEW
NEW
NEW
Channel Anima (Shield)
Channeling anima into the ritual circle.
NEW
NEW
NEW
NEW
NEW
NEW
NEW
NEW
Expecting Strike
Block Cover
NEW
Parry Cover
Expecting Sweep
Attack Cover
NEW
Immobilizes an enemy for up to 2 sec.
NEW
NEW
NEW
NEW
NEW
Kill Credit: Streak
Kill Credit: Hit
NEW
NEW
NEW
NEW
NEW
NEW
NEW
NEW
NEW
NEW
NEW
NEW
NEW
NEW
NEW
NEW
NEW
NEW
NEW
NEW
NEW
NEW
Teleports to a location.
NEW
NEW
NEW
NEW
NEW
NEW
NEW
NEW
NEW
NEW
NEW
Teleports to a location.
NEW
NEW
Teleports to a location.
NEW
Teleports to a location.
NEW
Teleports to a location.
NEW
NEW
NEW
NEW
NEW
NEW
Warm Up Lich Assault Scenario
Teleports to a location.
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