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L'outil de téléchargement en tâche de fond pour la mise à jour pré-extension de Shadowlands comprend des changements supplémentaires aux sorts et classes qui seront vraisemblablament appliqués dans une prochaine sous-version. Ces changements comprennent la corruption runique de Chevalier de la mort Impie, l'invocation de Chi-Ji du Moine Tisse-brume et de nombreux changements aux infobulles. (Druid) Unlocked Humble Flyer Form ] (copy] Used to control availability of the Humble Flyer druid flight form customization choice. Removed criteria: Talents (1) Summon glacial spikes from the ground that advance forward, each dealing -- 2H, DW / Attack power] Frost damage and applying Razorice to enemies near their eruption point. Specialization (8) Bring forth the Apocalypse, Unholy (Level 32) causing your ghoul to undergo a Dark Transformation and dealing (50% of Attack power)% Shadow damage to your target, bursting up to 4 Festering Wounds. Each Festering Wound burst brings forthdoom upon the enemy, dealing (50% of Attack power)% Shadow damage and bursting up to 4 Festering Wounds on the target. Summons an Army of the Dead ghoul for 15 sec for each burst Festering Wound. Unholy (Level 58) Generates 2 Runes. Reduces the cooldown by 15 sec and increases the damage done by 15%. Apocalypse generates 2 Runes.REMOVED Apocalypse transforms your Sludge Belcher abomination Glyph of the Geist geist ghoul into a powerful hulking monstrosity for 15 sec. Your Sludge Belcher abomination Glyph of the Geist geist ghoul becomes a hulking monstrosity, instantly gaining 100 Energy and empowering their abilities for the duration.deals (44.73% of Attack power) Shadow damage to 5 nearby enemies and transforms into a powerful undead monstrosity for 15 sec. Unholy (Level 52) Granting them 100% energy and the The Sludge Belcher abomination Glyph of the Geist geist ghoul's abilities are empowered and take on new functions while the transformation is active. Now a Unholy spell Cooldown changed from None to 1 min cooldown Category changed from Uncategorized to Specialization Dark Transformation grants your ghoul 100% energy. Now a Unholy spell Category changed from Uncategorized to Specialization Damage dealt reduces the cooldown of Apocalypse by 1.5 sec.Dark Transformation by 1 sec. Each Runic Power you spend has a 1.4%1.6% chance to increase your Rune regeneration rate by 100% for 3 sec. Talents (1) ApocalypseDark Transformation creates an unholy pact between you and your pet, igniting flaming chains that deal Shadow damage over 15 sec to enemies between you and your pet. While active, your strength is increased by 5%. Spells (1) Unholy: Fires a blast of unholy energy at the target, causing (50.3% of Attack power) Shadow damage to an enemy or healing an Undead ally for (265% of Attack power) health. Reduces the cooldown of Apocalypse by 1.5 sec.Dark Transformation by 1 sec. Specialization (2) Transform to demon form for 15 sec, increasing current and maximum health by 50% and Armor by 200%. Vengeance (Level 20) While transformed, Shear and Fracture generate one additional Lesser Soul Fragment Vengeance (Level 48) and 20 additional Fury Shears an enemy for (40.365% of Attack power) Physical damage, and shatters Vengeance (Level 20) two Lesser Soul Fragments a Lesser Soul Fragment from your target. Generates 10 Fury. Spells (14) Unleash an eruption of fel energy, dealing (22.5225% of Attack power) Chaos damage and stunning all nearby enemies for 2 sec. Havoc (Level 38) Each enemy stunned by Chaos Nova has a 30% chance to generate a Lesser Soul Fragment Now a Havoc spell Category changed from Abilities to SpecializationNEW Vengeance, Initial: Unleash an eruption of fel energy, dealing (22.5225% of Attack power) Chaos damage and stunning all nearby enemies for 2 sec. Havoc: Unleash an eruption of fel energy, dealing (22.5225% of Attack power) Chaos damage and stunning all nearby enemies for 2 sec. Each enemy stunned by Chaos Nova has a 30% chance to generate a Lesser Soul Fragment. NEW Slice your target for Chaos damage. Chaos Strike has a 20% chance to refund 20 Fury. Slice your target for Chaos damage. Chaos Strike has a 20% chance to refund 20 Fury. Now a Havoc spell Category changed from Abilities to SpecializationNEW Quickly attack for (49.8069% of Attack power) Physical damage. Generates 20 to 30 Fury. Quickly attack for (49.8069% of Attack power) Physical damage. Generates 20 to 30 Fury. Now a Havoc spell Category changed from Abilities to Specialization Interrupts the enemy's spellcasting and locks them from that school of magic for 3 sec. Disrupt Generates 30 Fury on a successful interrupt Rush forward, incinerating anything in your path for (25.3% of Attack power) Chaos damage. Now a Havoc spell Category changed from Abilities to SpecializationNEW Rush forward, incinerating anything in your path for (25.3% of Attack power) Chaos damage. Engulf yourself in flames, radiating Fire damage over 6 sec. Burning Hatred Generates 50 Fury over 6 sec. Vengeance Generates 20 Fury over 6 sec. Leap into the air and land with explosive force, dealing (36.036% of Attack power) Chaos damage to enemies within 8 yds, and stunning them for 3 sec. Players are Dazed for 3 sec instead. Upon landing, you are transformed into a hellish demon for 30 sec, Havoc (Level 54) immediately resetting the cooldown of your Eye Beam and Blade Dance abilities greatly empowering your Chaos Strike and Blade Dance abilities Havoc (Level 20) and gaining 25% Haste Soul Rending and 0% Leech Throw a demonic glaive at the target, dealing (36.6795% of Attack power) Physical damage. The glaive can ricochet to within 10 yards. NEW Havoc: Remove all snares and vault away. Nearby enemies take (13.1274% of Attack power) Physical damage and have their movement speed reduced by 70% for 3 sec Vengeance, Initial: Remove all snares and vault away. Nearby enemies take (13.1274% of Attack power) Physical damage Remove all snares and vault away. Nearby enemies take (13.1274% of Attack power) Physical damage Havoc (Level 41) and have their movement speed reduced by 70% for 3 sec Now a Havoc spell Category changed from Abilities to Specialization Specialization (2) For each Arcane Charge, Arcane Barrage hits 1 additional nearby target for 40% damage. Launches bolts of arcane energy at the enemy target, causing (72.8% of Spell power) Arcane damage. For each Arcane Charge, deals 30% additional damage Arcane (Level 52) grants you 2% of your maximum mana Arcane (Level 33)31) and hits 0 additional nearby target for 40% of its damage Consumes all Arcane Charges. Spells (3) Creates a portal, teleporting level 85 group members that use it to Tol Barad. Creates a portal, teleporting level 85 group members that use it to Tol Barad. Teleports you to the Hall of the Guardian. Specialization (4) Breathe fire on targets in front of you, causing (28.5012% of Attack power) Fire damage. Targets affected by Keg Smash will also burn, taking (19.656% of Attack power) Fire damage and dealing 5% reduced damage to you for 12 sec. You have a chance equal to your critical strike chance to be healed for an additional 65% of the amount healed. Fortifying Brew increases Stagger effectiveness by 0%10% while active. Delays magical attacks at 0%35% effectiveness. Specialization (1) Mistweaver Monk core passive Effect #1 NEW Effect #18 Apply Aura: Modifies Power Cost Value: -100% Affected Spells: Talents (1) Invoke Chi-Ji, the Red Crane, and become immune to movement impairing effects for 25 sec. Chi-Ji kicks up Gusts of Mists with your Physical abilitiesSummon an effigy of Chi-Ji that kicks up a Gust of Mist when you Blackout Kick, Rising Sun Kick, or Spinning Crane Kick, healing up to 2 allies for (0.1% of Spell power), and reducing the cost and cast time of your next Enveloping Mist by 33%, stacking 3 times.stacking. Chi-Ji's presence makes you immune to movement impairing effects. Specialization (1) Cooldown reduced by 5005 min. Specialization (2) For each of your Shadow damage over time effects on the target, your Mind Flay and Mind Sear have a 3% chance to trigger a Dark Thought. Dark Thought Increases the number of charges of Mind Blast by 1, Mind Blast can be cast instantly, and can be cast while channelling Mind Flay or Mind Sear. Fills you with the embrace of Shadow energy for 15 sec, causing you to heal a nearby ally for 50% of any single-target Shadow spell damage you deal. Specialization (1) Shiv now also increases your Nature damage done against the target by 20% for 9 sec. Specialization (3) Your off-hand attacks have a 75% chance to generate 10 Energy. Increases your Energy regeneration rate by 35%. Outlaw Your off-hand attacks have a 75% chance to generate 10 Energy (Level 43) Your off-hand attacks have a 75% chance to generate 10 Energy Finishing moves reduce the remaining cooldown of Adrenaline Rush, Between the Eyes, Blade Flurry, Grappling Hook, Roll the Bones, Sprint, Ghostly Strike Ghostly Strike Marked for Death Marked for Death Blade Rush Blade Rush Killing Spree Killing Spree and Vanish by 1 sec per combo point spent. Spells (1) Attack with your Assassination (Level 56)58) your poisoned blades Outlaw , Subtlety , Initial off-hand dealing (20% of Attack power)% Physical damage, and applying a concentrated form of your Assassination (Level 56)58) Your Nature damage done against the target is increased by 20% for 9 sec Awards 1 combo point. Specialization (1) Hurls molten lava at the target, dealing (108% of Spell power) Fire damage. Elemental , Restoration (Level 20) Lava Burst will always critically strike if the target is affected by Flame Shock Elemental Generates 10 Maelstrom. Cost changed from 6.0% of base mana to 2.5% of base mana Talents (2) Discharge excess energy from your Lightning Shield, dealing (23% of Spell power) Nature damage to an enemy within 40 every 0.5 sec for 3 sec. Targets with your Flame Shock on them are preferred. Cost changed from 3.0% of base mana to 1.3% of base mana Casting Earth Shock Elemental Blast or Elemental Blast <brShock also enhances your next spell cast within 15 sec: Flame Shock: The next cast also applies Flame Shock to 1 additional target within 8 yards of the target. Lightning Bolt: Your next cast will cause an additional 1-3 Elemental Overloads. Lava Burst: Reduces the cooldown of your Storm Elemental Storm Fire Elemental by 6.0 sec. Frost Shock: Freezes the target in place for 6 sec. Spells (3) Chills the target with frost, causing (45% of Spell power) Frost damage and reducing the target's movement speed by 50% for 6 sec. Enhancement Frost Shock shares a cooldown with Flame Shock Cost changed from 2.0% of base mana to 1.0% of base mana Hurls a bolt of lightning at the target, dealing (95% of Spell power) Nature damage. Elemental (Level 10) Generates 8 Maelstrom. Cost changed from 1.7% of base mana to 1.0% of base mana Elemental: Surround yourself with a shield of lightning for 30 min. Melee attackers have a 100% chance to suffer (3.6% of AttackSpell power) Nature damage and have a 100% chance to generate 5 Maelstrom Only one Elemental Shield can be active on the Shaman at a time. Enhancement: Surround yourself with a shield of lightning for 30 min. Melee attackers have a 100% chance to suffer (3.6% of AttackSpell power) Nature damage and have a 50% chance to generate a stack of Maelstrom Weapon Only one Elemental Shield can be active on the Shaman at a time. Restoration, Initial: Surround yourself with a shield of lightning for 30 min. Melee attackers have a 100% chance to suffer (3.6% of AttackSpell power) Nature damage Only one Elemental Shield can be active on the Shaman at a time. Covenant Abilities (1) Blast your target with a Primordial Wave, dealing (65% of Spell power + 65% of Attack power) Shadow damage and apply Flame Shock to an enemy, or Restoration heal an ally for (65% of Spell power + 65% of Attack power) and apply Riptide to them Elemental , Enhancement , Initial heal an ally for (65% of Spell power + 65% of Attack power) Your next Elemental Lava Burst Enhancement Lightning Bolt Restoration , Initial Healing Wave will also hit all targets affected by your Elemental Flame Shock Enhancement , Restoration , Initial Riptide Cost changed from 10.0% of base mana to 3.0% of base mana Unholy: Killing Machine and Sudden Doom grant 25 Haste or Mastery, whichever is highest, for Hands * 2 + 415 sec, stacking up to 10 times. Category changed from Professions to Uncategorized Category changed from Professions to Uncategorized Category changed from Professions to Uncategorized Category changed from Professions to Uncategorized Category changed from Professions to Uncategorized Category changed from Professions to Uncategorized Category changed from Professions to Uncategorized Category changed from Professions to Uncategorized Upgrades item level 136 Blacksmithing weapons and shields to 137. Category changed from Professions to Uncategorized Upgrades item level 137 Blacksmithing weapons and shields to 138. Category changed from Professions to Uncategorized Permanently enchants a cloak to increase critical strike by 1. Cannot be applied to items higher than level 4450 Permanently enchant a melee weapon to increase critical strike by 4. Cannot be applied to items higher than level 4450 Permanently enchant gloves to increase Herbalism skill by 05. Cannot be applied to items higher than level 4450 Permanently enchant gloves to increase Mining skill by 05. Cannot be applied to items higher than level 4450 Permanently enchant bracers to increase Agility by 4. Cannot be applied to items higher than level 4450 Permanently enchant a melee weapon to increase Agility by 3. Cannot be applied to items higher than level 4450 Permanently enchant a two-handed melee weapon to increase Agility by 11. Cannot be applied to items higher than level 4450 Permanently enchant gloves to increase Agility by 23. Cannot be applied to items higher than level 4450 Permanently enchant boots to increase Agility by 23. Cannot be applied to items higher than level 4450 Permanently enchant gloves to increase Fishing skill by 5. Cannot be applied to items higher than level 4450 Permanently enchant bracers to increase Versatility by 2. Cannot be applied to items higher than level 4450 Permanently enchant a shield to increase armor by 4. Cannot be applied to items higher than level 4450 Permanently enchant gloves to increase threat caused by 2% and increase parry by 02. Cannot be applied to items higher than level 4450 Permanently enchant boots to increase movement speed by 8%10% and Agility by 3. Cannot be applied to items higher than level 4450 Permanently enchant gloves to increase attack power by 5. Cannot be applied to items higher than level 4450 Permanently enchant boots to increase attack power by 3. Cannot be applied to items higher than level 4450 Permanently enchant bracers to increase attack power by 3. Cannot be applied to items higher than level 4450 Permanently enchant a weapon to often deal 39 Nature damage to an enemy damaged by your spells or struck by your melee attacks. Cannot be applied to items higher than level 4450 Permanently enchant a melee weapon to occasionally heal nearby party members for 29 when attacking in melee. Cannot be applied to items higher than level 4450 Permanently enchant a melee weapon to sometimes increase your attack power by 21, but at the cost of reduced armor. Cannot be applied to items higher than level 4450 Permanently enchant a cloak to increase Agility by 3. Cannot be applied to items above level 5660 Permanently enchant a cloak to increase Agility by 3. Cannot be applied to items above level 5660 Permanently enchant a cloak to increase Agility by 3. Cannot be applied to items above level 5660 Permanently enchant a cloak to increase Intellect by 3. Cannot be applied to items above level 5660 Permanently enchant a cloak to increase Intellect by 3. Cannot be applied to items above level 5660 Permanently enchant a cloak to increase Intellect by 3. Cannot be applied to items above level 5660 Permanently enchant a cloak to increase Strength by 3. Cannot be applied to items above level 5660 Permanently enchant a cloak to increase Strength by 3. Cannot be applied to items above level 5660 Permanently enchant a cloak to increase Strength by 3. Cannot be applied to items above level 5660 Permanently enchant a melee weapon to cause your harmful spells to sometimes increase haste by 18. Cannot be applied to items higher than level 4450 Permanently enchant a weapon to sometimes grant Blade Warding when striking an enemy. Blade Warding increases your parry by 30 and inflicts 98 damage on your next parry. Lasts 10 sec. Cannot be applied to items higher than level 4450 Permanently enchant gloves to increase critical strike by 4. Cannot be applied to items higher than level 4450 Permanently enchant your weapon to sometimes grant Blood Reserve when striking an enemy or inflicting damage with bleed attacks. When you fall below 35% health, Blood Reserve restores 65 health. Lasts 20 sec and stacks up to 5 times. Cannot be applied to items higher than level 4450 Permanently enchants a pair of boots to increase movement speed slightly and Agility by 3. Cannot be applied to items higher than level 4450 Permanently enchant boots to increase movement speed by 8%10% and Stamina by 03. Cannot be applied to items higher than level 4450 Permanently enchant bracers to increase Strength by 4. Cannot be applied to items higher than level 4450 Permanently enchant a neck to increase critical strike by 21 Permanently enchant boots to increase movement speed by 8%10% and Agility by 02. Cannot be applied to items higher than level 4450 Permanently enchants a melee weapon to make your damaging melee strikes sometimes activate a Mogu protection spell, absorbing up to 140 damage. Cannot be applied to items higher than level 4450 Permanently enchant a cloak to increase critical strike by 5. Cannot be applied to items higher than level 4450 Permanently enchant bracers to increase critical strike by 4. Cannot be applied to items higher than level 4450 Permanently enchant a melee weapon to often heal for 47 and increase Strength by 47 for 15 sec when attacking in melee. Has a reduced effect for players above level 60$ctrmax2067. Cannot be applied to items higher than level 4450 Permanently enchant gloves to increase attack power by 6. Cannot be applied to items higher than level 4450 Permanently enchants a melee weapon to sometimes increase your Strength or Agility by 31 when dealing melee damage. Your highest stat is always chosen. Cannot be applied to items higher than level 4450 Permanently enchant a melee weapon to cause your damaging spells and melee weapon hits to occasionally inflict additional Frost damage and slow the target. Slow effect does not work on targets 7350 or higher. Cannot be applied to items higher than level 4450 Permanently enchant a cloak to increase armor by 1. Cannot be applied to items higher than level 4450 Permanently enchant a melee weapon to have a chance of stunning and doing additional damage against demons. Cannot be applied to items higher than level 4450 Permanently enchant boots to increase Agility by 3. Cannot be applied to items higher than level 4450 Permanently enchant a cloak to increase dodge by 3. Cannot be applied to items higher than level 4450 Permanently enchant bracers to increase dodge by 23. Cannot be applied to items higher than level $eci Permanently enchant chest armor to increase dodge by 3. Cannot be applied to items higher than level 4450 Permanently enchant a shield to increase dodge by 5. Cannot be applied to items higher than level 4450 Permanently enchant boots to increase movement speed by 8%10% and Stamina by 3. Cannot be applied to items higher than level 4450 Permanently enchants a melee weapon to sometimes inflict 58 additional Elemental damage when dealing damage with spells and melee attacks. Cannot be applied to items higher than level 4450 Permanently enchant a melee weapon to sometimes disrupt elementals when struck by your melee attacks, dealing Arcane damage and silencing them for 5 sec. Cannot be applied to items higher than level 4450 Permanently enchant a melee weapon to increase Agility by 4. Cannot be applied to items higher than level 4450 Permanently enchant chest armor to increase armor by 3. Cannot be applied to items higher than level 4450 Permanently enchant chest armor to increase health by 42. Cannot be applied to items higher than level 4450 Permanently enchant bracers to increase Intellect by 3. Cannot be applied to items higher than level 4450 Permanently enchant chest armor to increase mana by 42. Cannot be applied to items higher than level 4450 Permanently enchant gloves to increase spell power by 4. Cannot be applied to items higher than level 4450 Permanently enchant a melee weapon to increase spell power by 8. Cannot be applied to items higher than level 4450 Permanently enchant chest armor to increase all stats by 04. Cannot be applied to items higher than level 4450 Permanently enchants bracers to increase Strength by 5. Cannot be applied to items higher than level 4450 Permanently enchant gloves to increase Strength by 6. Cannot be applied to items higher than level 4450 Permanently enchant a melee weapon to increase Versatility by 7. Cannot be applied to items higher than level 4450 Permanently enchant a chest to increase Versatility by 6. Cannot be applied to items higher than level 4450 Permanently enchant bracers to increase Versatility by 4. Cannot be applied to items higher than level 4450 Permanently enchant a melee weapon to occasionally grant you 21 critical strike. Only one instance of this effect can be active at a time. Cannot be applied to items higher than level 4450 Permanently enchant a melee weapon to often strike for 15 additional Fire damage. Cannot be applied to items higher than level 4450 Permanently enchant gloves to increase Fire spell power by 04. Cannot be applied to items higher than level 4450 Permanently enchant gloves to increase Fishing skill by 02. Cannot be applied to items higher than level 4450 Permanently enchant boots to increase Stamina by 4. Cannot be applied to items higher than level 4450 Permanently enchant bracers to increase Stamina by 4. Cannot be applied to items higher than level 4450 Permanently enchant gloves to increase Frost spell power by 04. Cannot be applied to items higher than level 4450 Permanently enchant gloves to increase Herbalism, Mining, and Skinning skills by 5. Cannot be applied to items higher than level 4450 Permanently enchant a melee weapon to have a chance of reducing movement speed and doing additional damage against giants. Cannot be applied to items higher than level 4450 Permanently enchants chest armor to increase all stats by 54. Cannot be applied to items higher than level 4450 Permanently enchant boots to increase Agility by 34. Cannot be applied to items higher than level 4450 Permanently enchant a cloak to increase Agility by 3. Cannot be applied to items higher than level 4450 Permanently enchants bracers to increase Agility by 5. Cannot be applied to items higher than level 4450 Permanently enchant gloves to increase Agility by 34. Cannot be applied to items higher than level 4450 Permanently enchant a melee weapon to increase Agility by 7. Cannot be applied to items higher than level 4450 Permanently enchant boots to increase attack power by 34. Cannot be applied to items higher than level 4450 Permanently enchant bracers to increase attack power by 5. Cannot be applied to items higher than level 4450 Permanently enchant gloves to increase attack power by 6. Cannot be applied to items higher than level 4450 Permanently enchant a cloak to increase critical strike by 5. Cannot be applied to items higher than level 4450 Permanently enchant bracers to increase critical strike by 5. Cannot be applied to items higher than level 4450 Permanently enchant a cloak to increase armor by 2. Cannot be applied to items higher than level 4450 Permanently enchant bracers to increase dodge by 3. Cannot be applied to items higher than level 4450 Permanently enchant a cloak to increase dodge by 3. Cannot be applied to items higher than level 4450 Permanently enchant chest armor to increase dodge by 4. Cannot be applied to items higher than level 4450 Permanently enchant boots to increase Stamina by 4. Cannot be applied to items higher than level 4450 Permanently enchants gloves to increase haste by 7. Cannot be applied to items higher than level 4450 Permanently enchant gloves to increase haste by 7. Cannot be applied to items higher than level 4450 Permanently enchant bracers to increase haste by 4. Cannot be applied to items higher than level 4450 Permanently enchants a pair of boots to increase haste by 4. Cannot be applied to items higher than level 4450 Permanently enchant chest armor to increase health by 15. Cannot be applied to items higher than level 4450 Permanently enchant a two-handed melee weapon to do 3 additional points of damage. Cannot be applied to items higher than level 4450 Permanently enchant a shield to increase Intellect by 4. Cannot be applied to items higher than level 4450 Permanently enchant bracers to increase Intellect by 3. Cannot be applied to items higher than level 4450 Permanently enchant a cloak to increase Intellect by 3. Cannot be applied to items higher than level 4450 Permanently enchant chest armor to increase mana by 13. Cannot be applied to items higher than level 4450 Permanently enchant gloves to increase mastery by 7. Cannot be applied to items higher than level 4450 Permanently enchant a shield to increase parry by 4. Cannot be applied to items higher than level 4450 Permanently enchant a melee weapon to increase attack power by 4. Cannot be applied to items higher than level 4450 Permanently enchants a pair of boots to increase crit by 4. Cannot be applied to items higher than level 4450 Permanently enchants a cloak to increase Stamina by 2. Cannot be applied to items higher than level 4450 Permanently enchant a two-handed weapon to increase attack power by 14. Cannot be applied to items higher than level 4450 Permanently enchant a cloak to increase haste by 4. Cannot be applied to items higher than level 4450 Permanently enchant bracers to increase haste by 5. Cannot be applied to items higher than level 4450 Permanently enchant a staff to increase spell power by 13. Cannot be applied to items higher than level 4450 Permanently enchant bracers to increase spell power by 4. Cannot be applied to items higher than level 4450 Permanently enchant bracers to increase Stamina by 34. Cannot be applied to items higher than level 4450 Permanently enchant boots to increase Stamina by 34. Cannot be applied to items higher than level 4450 Permanently enchant a shield to increase Stamina by 34. Cannot be applied to items higher than level 4450 Permanently enchant chest armor to increase Stamina by 5. Cannot be applied to items higher than level 4450 Permanently enchant chest armor to increase all stats by 04. Cannot be applied to items higher than level 4450 Permanently enchant bracers to increase all stats by 2. Cannot be applied to items higher than level 4450 Permanently enchant bracers to increase Strength by 34. Cannot be applied to items higher than level 4450 Permanently enchant gloves to increase Strength by 3. Cannot be applied to items higher than level 4450 Permanently enchant a melee weapon to do 24 additional points of damage. Cannot be applied to items higher than level 4450 Permanently enchant a shield to increase Versatility by 3. Cannot be applied to items higher than level 4450 Permanently enchant boots to increase Versatility by 4. Cannot be applied to items higher than level 4450 Permanently enchant bracers to increase Versatility by 34. Cannot be applied to items higher than level 4450 Permanently enchant chest armor to increase Versatility by 6. Cannot be applied to items higher than level 4450 Permanently enchant boots to increase Stamina and Versatility by 2. Cannot be applied to items higher than level 4450 Permanently enchant gloves to increase haste by 4. Cannot be applied to items higher than level 4450 Permanently enchant bracers to increase Haste by 4. Cannot be applied to items higher than level 4450 Permanently enchant gloves to increase haste by 6. Cannot be applied to items higher than level 4450 Permanently enchant boots to increase haste by 3. Cannot be applied to items higher than level 4450 Permanently enchant gloves to increase spell power by 3. Cannot be applied to items higher than level 4450 Permanently enchant bracers to increase spell power by 3. Cannot be applied to items higher than level 4450 Permanently enchant a melee weapon to increase spell power by 13. Cannot be applied to items higher than level 4450 Permanently enchant chest armor to increase health by 11. Cannot be applied to items higher than level 4450 Permanently enchant a weapon to sometimes increase Versatility by 14 for 15 sec when healing or dealing damage with spells. Cannot be applied to items higher than level 4450 Permanently enchant gloves to increase Herbalism skill by 02. Cannot be applied to items higher than level 4450 Permanently enchant a melee weapon to sometimes increase haste by 25 for 12 sec when healing or dealing spell or melee damage. Cannot be applied to items higher than level 4450 Permanently enchant a melee weapon to sometimes inflict Fire damage. Cannot be applied to items higher than level 4450 Permanently enchant boots to increase critical strike by 3. Cannot be applied to items higher than level 4450 Permanently enchant a melee weapon to often chill the target, reducing their movement and attack speed. Has a reduced effect for players above level 60$ctrmax2067. Cannot be applied to items higher than level 4450 Permanently enchant a two-handed melee weapon to do 25 additional points of damage. Cannot be applied to items higher than level 4450 Permanently enchant a cloak to increase Intellect by 3. Cannot be applied to items higher than level 4450 Permanently enchant a shield to increase Intellect by 4. Cannot be applied to items higher than level 4450 Permanently enchant bracers to increase Intellect by 2. Cannot be applied to items higher than level 4450 Permanently enchants a melee weapon to sometimes increase your Intellect by 025 when healing or dealing damage with spells. If less than 25% of your mana remains when the effect is triggered, your Versatility will also increase by 11. Cannot be applied to items higher than level 4450 Permanently enchant a weapon to sometimes increase attack power by 5629 for 12 sec when striking in melee. Cannot be applied to items higher than level 4450 Permanently enchant boots to increase movement speed by 8%10% and mastery by 3. Cannot be applied to items higher than level 4450 Permanently enchant chest armor so it has a 5% chance per hit of giving you 02 points of damage absorption. Cannot be applied to items higher than level 4450 Permanently enchant boots to increase crit by 1. Cannot be applied to items higher than level 4450 Permanently enchant boots to increase Agility by 12. Cannot be applied to items higher than level 4450 Permanently enchant a cloak to increase Agility by 12. Cannot be applied to items higher than level 4450 Permanently enchant bracers to increase attack power by 3. Cannot be applied to items higher than level 4450 Permanently enchant a melee weapon to increase damage to beasts by 02. Cannot be applied to items higher than level 4450 Permanently enchant a shield to increase dodge by 4. Cannot be applied to items higher than level 4450 Permanently enchant bracers to increase dodge by 12. Cannot be applied to items higher than level 4450 Permanently enchant a melee weapon to increase damage to elementals by 040. Cannot be applied to items higher than level 4450 Permanently enchant chest armor to increase health by 6. Cannot be applied to items higher than level 4450 Permanently enchant a two-handed melee weapon to do 12 additional points of damage. Cannot be applied to items higher than level 4450 Permanently enchant a two-handed melee weapon to increase Intellect by 1. Cannot be applied to items higher than level 4450 Permanently enchant bracers to increase Intellect by 1. Cannot be applied to items higher than level 4450 Permanently enchant chest armor to increase mana by 5. Cannot be applied to items higher than level 4450 Permanently enchant a shield to increase parry by 2. Cannot be applied to items higher than level 4450 Permanently enchant a cloak to increase <Primary Stat> by 6. Cannot be applied to items higher than level 4450 Permanently enchant a cloak to increase armor by 12. Cannot be applied to items higher than level 4450 Permanently enchant a shield to increase armor by 1. Cannot be applied to items higher than level 4450 Permanently enchant bracers to increase Stamina by 12. Cannot be applied to items higher than level 4450 Permanently enchant boots to increase Stamina by 12. Cannot be applied to items higher than level 4450 Permanently enchant a shield to increase Stamina by 12. Cannot be applied to items higher than level 4450 Permanently enchant chest armor to increase all stats by 02. Cannot be applied to items higher than level 4450 Permanently enchant bracers to increase Strength by 12. Cannot be applied to items higher than level 4450 Permanently enchant a melee weapon to do 12 additional points of damage. Cannot be applied to items higher than level 4450 Permanently enchant a shield to increase Versatility by 12. Cannot be applied to items higher than level 4450 Permanently enchant bracers to increase Versatility by 12. Cannot be applied to items higher than level 4450 Permanently enchant a two-handed melee weapon to increase Versatility by 12. Cannot be applied to items higher than level 4450 Permanently enchant boots to increase Versatility by 12. Cannot be applied to items higher than level 4450 Permanently enchant a melee weapon to often steal life from the enemy and give it to the wielder. Has a reduced effect for players above level 60$ctrmax2067. Cannot be applied to items higher than level 4450 Permanently enchant a melee weapon to sometimes heal the wielder when striking in melee. Cannot be applied to items higher than level 4450 Permanently enchant boots to increase Agility by 3. Cannot be applied to items higher than level 4450 Permanently enchant a cloak to increase Agility by 4. Cannot be applied to items higher than level 4450 Permanently enchant a two-handed melee weapon to increase Agility by 12. Cannot be applied to items higher than level 4450 Permanently enchant gloves to increase your Agility by 6. Cannot be applied to items higher than level 4450 Permanently enchant a cloak to increase armor by 2. Cannot be applied to items higher than level 4450 Permanently enchant chest armor to increase armor by 3. Cannot be applied to items higher than level 4450 Permanently enchants bracers to increase dodge by 4. Cannot be applied to items higher than level 4450 Permanently enchant gloves to increase spell power by 5. Cannot be applied to items higher than level 4450 Permanently enchant a melee weapon to increase spell power by 7. Cannot be applied to items higher than level 4450 Permanently enchant chest armor to increase health by 08. Cannot be applied to items higher than level 4450 Permanently enchants a shield or off-hand item to increase Intellect by 8. Cannot be applied to items higher than level 4450 Permanently enchant a melee weapon to increase Intellect by 11. Cannot be applied to items higher than level 4450 Permanently enchant a two-handed melee weapon to increase Intellect by 4. Cannot be applied to items higher than level 4450 Permanently enchant bracers to increase Intellect by 4. Cannot be applied to items higher than level 4450 Permanently enchant chest armor to increase mana by 42. Cannot be applied to items higher than level 4450 Permanently enchant a melee weapon to increase spell power by 14. Cannot be applied to items higher than level 4450 Permanently enchant gloves to increase spell power by 5. Cannot be applied to items higher than level 4450 Permanently enchant bracers to increase Stamina by 6. Cannot be applied to items higher than level 4450 Permanently enchant a shield to increase Stamina by 6. Cannot be applied to items higher than level 4450 Permanently enchant bracers to increase Strength by 5. Cannot be applied to items higher than level 4450 Permanently enchant gloves to increase Strength by 3. Requires a level 35 or higher item. Cannot be applied to items higher than level 4450 Permanently enchant a melee weapon to do 35 additional points of damage. Cannot be applied to items higher than level 4450 Permanently enchant bracers to increase Versatility by 4. Cannot be applied to items higher than level 4450 Permanently enchant chest armor to increase Versatility by 6. Cannot be applied to items higher than level 4450 Permanently enchant a two-handed melee weapon to increase Versatility by 4. Cannot be applied to items higher than level 4450 Permanently enchant chest armor to increase mana by 8. Cannot be applied to items higher than level 4450 Permanently enchant a two-handed weapon to increase attack power by 18. Cannot be applied to items higher than level 4450 Permanently enchant boots to increase mastery by 3. Cannot be applied to items higher than level 4450 Permanently enchants bracers to increase mastery by 4. Cannot be applied to items higher than level 4450 Permanently enchant a shield to increase mastery by 5. Cannot be applied to items higher than level 4450 Permanently enchant gloves to increase mastery by 6. Cannot be applied to items higher than level 4450 Permanently enchant a weapon to sometimes heal you when damaging an enemy with spells and melee attacks. Cannot be applied to items higher than level 4450 Permanently enchant a two-handed weapon to increase Agility by 19. Cannot be applied to items higher than level 4450 Permanently enchant chest armor to increase armor by 4. Cannot be applied to items higher than level 4450 Permanently enchant chest armor to increase health by 43. Cannot be applied to items higher than level 4450 Permanently enchant a melee weapon to increase Intellect by 9. Cannot be applied to items higher than level 4450 Permanently enchant bracers to increase Intellect by 4. Cannot be applied to items higher than level 4450 Permanently enchant a melee weapon to increase spell power by 11. Cannot be applied to items higher than level 4450 Permanently enchant a cloak to increase Stamina by 4. Cannot be applied to items higher than level 4450 Permanently enchant chest armor to increase all stats by 02. Cannot be applied to items higher than level 4450 Permanently enchant gloves to increase Strength by 7. Cannot be applied to items higher than level 4450 Permanently enchants chest armor to increase Versatility by 7. Cannot be applied to items higher than level 4450 Permanently enchant a melee weapon to increase Versatility by 8. Cannot be applied to items higher than level 4450 Permanently enchant gloves to increase Mining skill by 02. Cannot be applied to items higher than level 4450 Permanently enchant chest armor so it has a 2% chance per hit of giving you 4 points of damage absorption. Cannot be applied to items higher than level 4450 Permanently enchant a cloak to increase Agility by 01. Cannot be applied to items higher than level 4450 Permanently enchant boots to increase Agility by 01. Cannot be applied to items higher than level 4450 Permanently enchant bracers to increase Agility by 01. Cannot be applied to items higher than level 4450 Permanently enchant a melee weapon to do 01 additional points of damage to beasts. Cannot be applied to items higher than level 4450 Permanently enchant gloves to increase haste by 3. Cannot be applied to items higher than level 4450 Permanently enchant bracers to increase health by 2. Cannot be applied to items higher than level 4450. Permanently enchant chest armor to increase health by 2. Cannot be applied to items higher than level 4450 Permanently enchant a two-handed melee weapon to do 1 additional points of damage. Cannot be applied to items higher than level 4450 Permanently enchant chest armor to increase mana by 1. Cannot be applied to items higher than level 4450 Permanently enchant a cloak to increase <Primary Stat> by 6. Cannot be applied to items higher than level 4450 Enchant a cloak to increase armor by 01. Cannot be applied to items higher than level 4450 Permanently enchant boots to increase movement speed by 0%10%. Does not stack with other passive movement speed bonuses. Cannot be applied to items higher than level 4450 Permanently enchant a shield to increase Stamina by 01. Cannot be applied to items higher than level 4450 Permanently enchant boots to increase Stamina by 01. Cannot be applied to items higher than level 4450 Permanently enchant bracers to increase Stamina by 01. Cannot be applied to items higher than level 4450 Permanently enchant chest armor to increase all stats by 01. Cannot be applied to items higher than level 4450 Permanently enchant bracers to increase Strength by 01. Cannot be applied to items higher than level 4450 Permanently enchant a melee weapon to do 01 additional point of damage. Cannot be applied to items higher than level 4450 Permanently enchant bracers to increase Versatility by 31. Cannot be applied to items higher than level 4450 Permanently enchant a melee weapon to occasionally increase Agility by 21 and haste by 5. Cannot be applied to items higher than level 4450 Permanently enchants a pair of boots to increase movement speed slightly and mastery by 3. Cannot be applied to items higher than level 4450 Permanently enchant a shield to increase parry by 2. Cannot be applied to items higher than level 4450 Permanently enchant chest armor to increase all stats by 54. Cannot be applied to items higher than level 4450 Permanently enchant a melee weapon to increase Strength by 7. Cannot be applied to items higher than level 4450 Permanently enchant a weapon to sometimes increase Intellect by 3115 for 12 sec when dealing damage or healing with spells. Cannot be applied to items higher than level 4450 Permanently enchant chest armor to increase all stats by 02. Cannot be applied to items higher than level 4450 Permanently enchant gloves to increase crit by 5. Cannot be applied to items higher than level 4450 Permanently enchant boots to increase crit by 3. Cannot be applied to items higher than level 4450 Permanently enchant gloves to increase hitCritical Strike by 6. Cannot be applied to items higher than level 4450 Permanently enchant bracers to increase crit by 4. Cannot be applied to items higher than level 4450 Permanently enchant a shield to increase Stamina by 6. Cannot be applied to items higher than level 4450 Permanently enchant a cloak to increase Stamina by 5. Cannot be applied to items higher than level 4450 Permanently enchant a cloak to increase <Primary Stat> by 6. Cannot be applied to items higher than level 4450 Permanently enchant gloves to increase mount speed by 2%. Must be level 70$ctrmax2067 or lower to gain this benefit. Cannot be applied to items higher than level 4450 Permanently enchants a melee weapon to sometimes increase your dodge by 22 for 7 sec when dealing melee damage. Cannot be applied to items higher than level 4450 Permanently enchant a two-handed melee weapon to increase attack power by 12. Cannot be applied to items higher than level 4450 Permanently enchant a two-handed melee weapon to increase attack power against Undead by 02. Cannot be applied to items higher than level 4450 Permanently enchant a cloak to increase Agility by 42 and armor by 24. Cannot be applied to items higher than level 4450 Permanently enchant gloves to increase shadow spell power by 04. Cannot be applied to items higher than level 4450 Permanently enchant gloves to increase Skinning skill by 0. Cannot be applied to items higher than level 4450 Permanently enchant a melee weapon to increase Frost and Shadow spell power by 09. Cannot be applied to items higher than level 4450 Permanently enchant bracers to increase haste by 4. Cannot be applied to items higher than level 4450 Permanently enchant a cloak to increase haste by 3. Cannot be applied to items higher than level 4450 Permanently enchant a melee weapon to increase spell power by 13. Cannot be applied to items higher than level 4450 Permanently enchant bracers to increase spell power by 4. Cannot be applied to items higher than level 4450 Permanently enchant a staff to increase spell power by 12. Cannot be applied to items higher than level 4450 Permanently enchant a melee weapon to make your spells sometimes restore 28 mana to nearby party members. Cannot be applied to items higher than level 4450 Permanently enchant chest armor to increase Stamina by 4. Cannot be applied to items higher than level 4450 Permanently enchant boots to increase Stamina by 23. Cannot be applied to items higher than level 4450 Permanently enchant a shield to increase Stamina by 23. Cannot be applied to items higher than level 4450 Permanently enchant bracers to increase Stamina by 23. Cannot be applied to items higher than level 4450 Permanently enchant chest armor to increase all stats by 03. Cannot be applied to items higher than level 4450 Permanently enchant bracers to increase all stats by 02. Cannot be applied to items higher than level 4450 Permanently enchant a cloak to increase Agility and dodge by 4. Cannot be applied to items higher than level 4450 Permanently enchant a melee weapon to increase Strength by 6. Cannot be applied to items higher than level 4450 Permanently enchant bracers to increase Strength by 23. Cannot be applied to items higher than level 4450 Permanently enchant gloves to increase Strength by 2. Cannot be applied to items higher than level 4450 Permanently enchant a melee weapon to do 13 additional points of damage. Cannot be applied to items higher than level 4450 Permanently enchant a cloak to decrease threat from all attacks and spells by 2%. Cannot be applied to items higher than level 4450 Permanently enchant a melee weapon to increase Fire and Arcane spell power by 09. Cannot be applied to items higher than level 4450 Permanently enchants chest armor to increase Armor by 4. Cannot be applied to items higher than level 4450 Permanently enchant chest armor to increase health by 46. Cannot be applied to items higher than level 4450 Permanently enchants bracers to increase Intellect by 5. Cannot be applied to items higher than level 4450 Permanently enchant chest armor to increase all stats by 04. Cannot be applied to items higher than level 4450 Permanently enchants gloves to increase Strength by 8. Cannot be applied to items higher than level 4450 Permanently enchant gloves to increase Agility by 3. Cannot be applied to items higher than level 4450 Permanently enchant boots to increase Agility by 3. Cannot be applied to items higher than level 4450 Permanently enchant a cloak to increase Agility by 3. Cannot be applied to items higher than level 4450 Permanently enchants a cloak to increase critical strike by 1. Cannot be applied to items higher than level 4450 Permanently enchant a cloak to increase armor by 3. Cannot be applied to items higher than level 4450 Permanently enchant bracers to increase dodge by 4. Cannot be applied to items higher than level 4450 Permanently enchant a cloak to increase dodge by 4. Cannot be applied to items higher than level 4450 Permanently enchants gloves to increase haste by 8. Cannot be applied to items higher than level 4450 Permanently enchant bracers to increase spell power by 4. Cannot be applied to items higher than level 4450 Permanently enchant chest armor to increase health by 21. Cannot be applied to items higher than level 4450 Permanently enchant a two-handed melee weapon to do 4 additional points of damage. Cannot be applied to items higher than level 4450 Permanently enchants a cloak to increase Intellect by 1. Cannot be applied to items higher than level 4450 Permanently enchant a shield or held item to increase Intellect by 5. Cannot be applied to items higher than level 4450 Permanently enchant chest armor to increase mana by 17. Cannot be applied to items higher than level 4450 Permanently enchants gloves to increase mastery by 8. Cannot be applied to items higher than level 4450 Permanently enchant a melee weapon to increase attack power by 11. Cannot be applied to items higher than level 4450 Permanently enchant bracers to increase spell power by 5. Cannot be applied to items higher than level 4450. Permanently enchant bracers to increase Stamina by 45. Cannot be applied to items higher than level 4450 Permanently enchants chest armor to increase Stamina by 5. Cannot be applied to items higher than level 4450 Permanently enchant bracers to increase Strength by 45. Cannot be applied to items higher than level 4450 Permanently enchant a melee weapon to do 25 additional points of damage. Cannot be applied to items higher than level 4450 Permanently enchant bracers to increase Versatility by 35. Cannot be applied to items higher than level 4450 Permanently enchant boots to increase critical strike and haste by 2. Cannot be applied to items higher than level 4450 Permanently enchant gloves to increase threat from all attacks and spells by 2%. Cannot be applied to items higher than level 4450 Permanently enchant boots to increase movement speed by 8%10% and Stamina by 04. Cannot be applied to items higher than level 4450 Permanently enchant a melee weapon to often inflict a curse on the target, inflicting Shadow damage and reducing their melee damage. Cannot be applied to items higher than level 4450 Permanently enchant bracers to increase Versatility by 23. Cannot be applied to items higher than level 4450 Permanently enchant boots to increase Versatility by 23. Cannot be applied to items higher than level 4450 Permanently enchant a shield to increase Versatility by 2. Cannot be applied to items higher than level 4450 Permanently enchant chest armor to increase Versatility by 5. Cannot be applied to items higher than level 4450 Permanently enchant bracers to increase Versatility by 3. Cannot be applied to items higher than level 4450 Permanently enchant boots to increase Versatility and Stamina by 2. Cannot be applied to items higher than level 4450 Permanently enchant a shield to increase Versatility and Stamina by 4. Cannot be applied to items higher than level 4450 Permanently enchants a melee weapon to sometimes increase your critical strike, haste, or mastery by 20 for 12 sec when dealing damage or healing with spells and melee attacks. Cannot be applied to items higher than level 4450 Permanently enchant a weapon to sometimes increase dodge by 34 and movement speed by 10% for 10 sec when striking in melee, stacking with passive movement speed effects. Cannot be applied to items higher than level 4450 Permanently enchant a melee weapon to increase Frost spell power by 03. Cannot be applied to items higher than level 4450 Permanently enchant a cloak to reduce threat slightly and increase Versatility by 02. Cannot be applied to items higher than level 4450 Permanently enchant a cloak to increase Agility by 2. Cannot be applied to items above level 5660 Permanently enchant a cloak to increase Agility by 2. Cannot be applied to items above level 5660. Reduced materials Permanently enchant a cloak to increase Agility by 2. Cannot be applied to items above level 5660. Greatly reduced materials Permanently enchant a cloak to increase Intellect by 2. Cannot be applied to items above level 5660 Permanently enchant a cloak to increase Intellect by 2. Cannot be applied to items above level 5660. Reduced materials Permanently enchant a cloak to increase Intellect by 2. Cannot be applied to items above level 56.Greatly60.Greatly reduced materials Permanently enchant a cloak to increase Strength by 2. Cannot be applied to items above level 5660. Greatly reduced materials Permanently enchant a cloak to increase Strength by 2. Cannot be applied to items above level 5660. Reduced materials Permanently enchant a cloak to increase Strength by 2. Cannot be applied to items above level 5660 Category changed from Professions to Uncategorized Category changed from Professions to Uncategorized Attach a miniaturized explosive assembly to your belt, allowing you to detach and throw a thermal grenade. (1 Min Cooldown) The thermal grenade inflicts (22 * 10) to (28 * 10) Fire damage and incapacitates targets for 3 sec in a 3 yard radius. The thermal grenade has no effect on creatures above level 83.$ctrmax2067. Category changed from Professions to Uncategorized Category changed from Professions to Uncategorized Category changed from Professions to Uncategorized Category changed from Professions to Uncategorized Category changed from Professions to Uncategorized Permanently adds 3 attack power and 3 critical strike to shoulder armor. Can only be applied to your own armor, and doing so will cause it to become soulbound. Cannot be applied to items higher than level 4450 Permanently adds 4 Intellect and 3 Spirit to shoulder armor. Can only be applied to your own armor, and doing so will cause it to become soulbound. Cannot be applied to items higher than level 4450 Permanently adds 3 dodge and 3 Stamina to shoulder armor. Can only be applied to your own armor, and doing so will cause it to become soulbound. Cannot be applied to items higher than level 4450 Permanently adds 5 spell power and 2 critical strike to shoulder armor. Can only be applied to your own armor, and doing so will cause it to become soulbound. Cannot be applied to items higher than level 4450 Category changed from Professions to Uncategorized Category changed from Professions to Uncategorized Category changed from Professions to Uncategorized Category changed from Professions to Uncategorized Category changed from Professions to Uncategorized Category changed from Professions to Uncategorized Category changed from Professions to Uncategorized Category changed from Professions to Uncategorized Category changed from Professions to Uncategorized Category changed from Professions to Uncategorized Category changed from Professions to Uncategorized Category changed from Professions to Uncategorized Category changed from Professions to Uncategorized Category changed from Professions to Uncategorized Unholy: Bite and tear at a target's limbs, dealing light damage and stunning for 1 sec. Dark Transformation: Strike an enemy with a smashing attack, dealing Physical damage and stunning for 2 sec. Unholy: Smash the target with the blunt side of the cleaver, dealing light damage and stunning for 1 sec. Dark Transformation: Strike an enemy with a smashing attack, dealing (11.1384% of Attack power)% of normal melee damage and stunning for 2 sec. Unholy: Smash the target with the blunt side of the cleaver, dealing light damage and stunning for 1 sec. Dark Transformation: Strike an enemy with a smashing attack, dealing (11.1384% of Attack power)% of normal melee damage and stunning for 2 sec. Unholy: Smash the target with the blunt side of the cleaver, dealing light damage and stunning for 1 sec. Dark Transformation: Strike an enemy with a smashing attack, dealing (11.1384% of Attack power)% of normal melee damage and stunning for 2 sec. Inflicts 200 Fire damage and stuns targets in a 5 yard radius for 2 sec. Any damage will break the effect. Unreliable against targets higher than level 76$ctrmax2067. Inflicts 454 Fire damage and stuns targets in a 5 yard radius for 2 sec. Any damage will break the effect. Unreliable against targets higher than level 76$ctrmax2067. Inflicts 69 Fire damage and stuns targets in a 5 yard radius for 2 sec. Any damage will break the effect. Unreliable against targets higher than level 76$ctrmax2067. Inflicts 690 Fire damage and stuns targets in a 5 yard radius for 2 sec. Any damage will break the effect. Unreliable against targets higher than level 76$ctrmax2067. Experience gained from killing monsters and completing quests increased by 20%. Lasts 1 hour. Does not function above level 99$ctrmax2067. Attaches a permanent scope to a bow or gun that increases its damage by 1. Attaching this scope to a ranged weapon causes it to become soulbound. Cannot be applied to items higher than level 4450 Inflicts 31 Fire damage and incapacitates targets for 3 sec in a 3 yard radius. Any damage will break the effect. Unreliable against targets higher than level 80$ctrmax2067. Attaches a permanent scope to a bow or gun that increases its damage by 4. Attaching this scope to a ranged weapon causes it to become soulbound. Cannot be applied to items higher than level 4450 Attaches a chain to your weapon, reducing the duration of Disarm effects by 50% and increasing your Parry by 06. Does not stack with other similar effects. Attachingeffects. Attaching an adamantite weapon chain causes the item to become soulbound. Cannot be applied to items higher than level 4450 Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min. Increases your Agility, Strength, or Intellect by 6 for 2 hrs. Your highest stat is always chosen. Counts as both a Battle and Guardian elixir. Effect persists through death. Cannot be used at level 91 or higher.$ctrmax2067 or higher. Encases the target in amber, preventing all action for up to 1 min. Any damage caused will break the amber. Does not work on players or targets above level 93$ctrmax2067. Amplifies your Critical Strike damage and healing, Haste, Mastery, and Versatility by 14%. Reduced effectiveness at level 91$ctrmin2066 and higher. Increases experience gain by 300% for 1 hour. Does not work for players above level 84$ctrmax2067. Permanently attach armor onto pants to increase Strength by 6 and Critical Strike by 3. Can only be attached to leg armor in your inventory. Cannot be applied to items higher than level 4450 Permanently adds 4 Stamina, 4 Intellect, and 5 spell power to a leg slot item. Enchanting the item causes it to become soulbound. Cannot be applied to items higher than level 4450 Target is cured of poisons up to level 25$ctrmax2067. Unholy: Bring forth the Apocalypse, causing your ghoul to undergo a Dark Transformation anddoom upon the enemy, dealing (50% of Attack power)% Shadow damage to your targetand bursting up to 4 Festering Wounds Each Festering Wound burst brings forthon the target. Summons an Army of the Dead ghoul for 15 sec for each burst Festering Wound. Generates 2 Runes. Blood, Frost, Initial: Bring forth the Apocalypsedoom upon the enemy, dealing (50% of Attack power)% Shadow damage to your targetand bursting up to 4 Festering Wounds Each Festering Wound burst brings forthon the target. Summons an Army of the Dead ghoul for 15 sec. sec for each burst Festering Wound. Permanently increase the armor value of an item worn on the chest, legs, hands or feet by 1. Cannot be applied to items higher than level 4450. Permanently increase the armor value of an item worn on the chest, legs, hands or feet by 2. Cannot be applied to items higher than level 4450 Permanently increase the armor value of an item worn on the chest, legs, hands or feet by 2. Cannot be applied to items higher than level 4450. Permanently increase the Stamina of an item worn on the chest, legs, hands or feet by 2. Cannot be applied to items higher than level 4450 Permanently increase the Stamina of an item worn on the chest, shoulders, legs, hands or feet by 3. Cannot be applied to items higher than level 4450 Permanently increase the armor value of an item worn on the chest, legs, hands or feet by 01. Cannot be applied to items higher than level 4450. Permanently increase the Stamina of an item worn on the chest, shoulders, legs, hands or feet by 3. Can only be attached to armor in your inventory. Cannot be applied to items higher than level 4450 Permanently increase the Stamina of an item worn on the chest, shoulders, legs, hands or feet by 3. Cannot be applied to items higher than level 4450 Permanently increase the armor value of an item worn on the chest, legs, hands or feet by 1. Cannot be applied to items higher than level 4450. Permanently increase the Stamina of an item worn on the chest, shoulders, legs, hands or feet by 3. Can only be attached to armor in your inventory. Cannot be applied to items higher than level 4450 Drains 378 mana from those in the blast radius and does 50% of the mana drained in damage to the target. Also Silences targets in the blast for 5 sec. Increased chance of failure if you are higher than level 60.$ctrmax2067. Permanently adds 2 Arcane resistance to a shoulder slot item. Enchanting the item causes it to become soulbound. Cannot be applied to items higher than level 4450 2% chance on successful spellcast to increase your spell power by 120308 for 15 sec. Spell power increased by 120308. Permanently adds 4 spell power to a leg slot item. Enchanting the item causes it to become soulbound. Cannot be applied to items higher than level 4450 Permanently adds 5 dodge to a leg slot item. Enchanting the item causes it to become soulbound. Cannot be applied to items higher than level 4450 Permanently adds 4 haste to a leg slot item. Enchanting the item causes it to become soulbound. Cannot be applied to items higher than level 4450 Permanently adds 4 Agility and 2 PvP Resilience to a head slot item. Enchanting the item causes it to become soulbound. Cannot be applied to items higher than level 4450 Permanently adds 4 Intellect and 2 PvP Resilience to a head slot item. Enchanting the item causes it to become soulbound. Cannot be applied to items higher than level 4450 Permanently adds 4 Strength and 2 PvP Resilience to a head slot item. Enchanting the item causes it to become soulbound. Cannot be applied to items higher than level 4450 You champion the cause of the Argent Crusade. All reputation gains while in level 80Northrend dungeons will be applied to your standing with them. Unholy: Bring forth the Apocalypse, causing your ghoul to undergo a Dark Transformation anddoom upon the enemy, dealing (50% of Attack power)% Shadow damage to your targetand bursting up to 4 Festering Wounds Each Festering Wound burst brings forthon the target. Summons an Army of the Dead ghoul for 15 sec for each burst Festering Wound. Generates 2 Runes. Blood, Frost, Initial: Bring forth the Apocalypsedoom upon the enemy, dealing (50% of Attack power)% Shadow damage to your targetand bursting up to 4 Festering Wounds Each Festering Wound burst brings forthon the target. Summons an Army of the Dead ghoul for 15 sec. sec for each burst Festering Wound. Commune with the ancestors of the Shadowmoon Clan. Ineffective above level 99$ctrmax2067. Permanently embroiders spellthread into pants, increasing spell power by 3 and Stamina by 2. Enchanting the item causes it to become soulbound. Cannot be applied to items higher than level 4450 Inflicts 4 Fire damage and incapacitates targets in a 5 yard radius for 2 sec. Any damage will break the effect. Unreliable against targets higher than level 44$ctrmax2067. Inflicts 10 Fire damage and incapacitates targets in a 5 yard radius for 3 sec. Any damage will break the effect. Unreliable against targets higher than level 53$ctrmax2067. Cures poisons up to level 100$ctrmax2067 and reduces the duration of newly applied poisons by 50% for 2 min. Only works in Draenor. Cannot be used in instances. Apply the bandage, restoring 5% health every 3 sec. for 5 min and dealing Holy damage to attackers. Does not work past level 49$ctrmax2067. Apply the bandage, restoring 5% health every 3 sec. for 5 min and dealing Holy damage to attackers. Does not work past level 49$ctrmax2067. Apply the bandage, restoring 5% health every 3 sec. for 5 min and dealing Holy damage to attackers. Does not work past level 49$ctrmax2067. Applies brilliant mana oil to your weapon, increasing Intellect and Versatility by 5. Effect lasts for 1 hour. Cannot be applied to items higher than level 3550 Permanently embroiders spellthread into pants, increasing spell power by 3 and Versatility by 2. Enchanting the item causes it to become soulbound. Cannot be applied to items higher than level 4450 Applies brilliant wizard oil to your weapon, increasing Intellect by 13 and critical strike by 6. Effect lasts for 1 hour. Cannot be applied to items higher than level 3550 Permanently attach armor onto pants to increase Strength by 3 and Critical Strike by 2. Can only be attached to leg armor in your inventory. Cannot be applied to items higher than level 4450 Provides a significant increase to character experience. Does not work for players over level $ctrmax2067. Provides a significant increase to character experience. Does not work for players over level $ctrmax2067. Provides a significant increase to character experience. Does not work for players over level $ctrmax2067. Provides a significant increase to character experience. Does not work for players over level $ctrmax2067. Provides a significant increase to player experience. Does not work for players over level $ctrmax2067. Provides a significant increase to character experience. Does not work for players over level $ctrmax2067. Provides a significant increase to player experience. Does not work for players over level $ctrmax2067. Provides a significant increase to player experience. Does not work for players over level $ctrmax2067. Provides a significant increase to player experience. Does not work for players over level $ctrmax2067. Provides a significant increase to character experience. Does not work for players over level $ctrmax2067. Provides a significant increase to character experience. Does not work for players over level $ctrmax2067. Provides a significant increase to character experience. Does not work for players over level $ctrmax2067. Provides a significant increase to character experience. Does not work for players over level $ctrmax2067. Provides a significant increase to character experience. Does not work for players above level $ctrmax2067. Provides a significant increase to player experience. Does not work for players over level $ctrmax2067. Provides a significant increase to character experience. Does not work for players over level $ctrmax2067. Provides a significant increase to character experience. Does not work for players over level $ctrmax2067. Provides a significant increase to character experience. Does not work for players above level $ctrmax2067. Provides a significant increase to character experience. Does not work for players over level $ctrmax2067. Provides a significant increase to character experience. Does not work for players over level $ctrmax2067. Provides a significant increase to character experience. Does not work for players over level $ctrmax2067. Provides a significant increase to character experience. Does not work for players over level $ctrmax2067. Provides a significant increase to character experience. Does not work for players over level $ctrmax2067. Permanently embroiders spellthread into pants, increasing Intellect by 2 and Critical Strike by 1. Enchanting the item causes it to become soulbound. Cannot be applied to items higher than level 4450 You champion the cause of Ramkahen. All reputation gains while in level 85 Cataclysm dungeons will be applied to your standing with them. You champion the cause of Therazane. All reputation gains while in level 85 Cataclysm dungeons will be applied to your standing with them. You champion the cause of the Dragonmaw Clan. All reputation gains while in level 85 Cataclysm dungeons will be applied to your standing with them. You champion the cause of the Earthen Ring. All reputation gains while in level 85 Cataclysm dungeons will be applied to your standing with them. You champion the cause of the Guardians of Hyjal. All reputation gains while in level 85 Cataclysm dungeons will be applied to your standing with them. You champion the cause of the Kirin Tor. All reputation gains while in level 80Northrend dungeons will be applied to your standing with them. You champion the cause of the Wildhammer Clan. All reputation gains while in level 85 Cataclysm dungeons will be applied to your standing with them. Permanently attach charscale armor onto pants to increase Stamina by 3 and Agility by 3. Can only be attached to leg armor in your inventory. Cannot be applied to items higher than level 4450 Permanently adds 0 resistance to all magic schools to a shoulder slot item. Enchanting the item causes it to become soulbound. Cannot be applied to items higher than level 4450 Your heals have a (618 / 100)% chance to Cleave, dealing the same healing to up to 5 other nearby targets. Reduced effectiveness at level 91$ctrmin2066 and higher. Your attacks have a (618 / 100)% chance to Cleave, dealing the same damage to up to 5 other nearby targets. Reduced effectiveness at level 91$ctrmin2066 and higher. Permanently attach clefthide armor onto pants to increase Stamina by 2 and Agility by 2. Enchanting the item causes it to become soulbound. Cannot be applied to items higher than level 4450 Inflicts (22 * 10) to (28 * 10) Fire damage and incapacitates targets for 3 sec in a 3 yard radius. Any damage will break the effect. The frag bomb has no effect on creatures above level 83.$ctrmax2067. Detatch and throw a thermal grenade, inflicting (22 * 10) to (28 * 10) Fire damage and incapacitating targets for 3 sec in a 3 yard radius. Any damage will break the effect. The thermal grenade has no effect on creatures above level 83.$ctrmax2067. Permanently attach cobrahide armor onto pants to increase attack power by 2 and critical strike by 2. Enchanting2. Enchanting the item causes it to become soulbound. Cannot be applied to items higher than level 4450 Set out a codex, allowing nearby players to adjust their talents. Has no effect on players above level 100$ctrmax2067. Permanently adds 2 dodge to an item worn on the chest, legs, hands or feet. Attaching the armor kit to the item causes it to become soulbound. Cannot be applied to items higher than level 4450 Counters the enemy's spellcast, preventing any spell from that school of magic from being cast for 10 sec. Generates a high amount of threat. Chance of failure when used against targets over level 60$ctrmax2067. Permanently adds 4 Intellect and 2 critical strike to a shoulder slot item. Enchanting the item causes it to become soulbound. Cannot be applied to items higher than level 4450NEW Immobilizes an enemy for up to until cancelled. NEW Attaches a permanent scope to a bow or gun that increases its damage by 01. Cannot be applied to items higher than level 0 Allows you to sometimes find artifact power items when looting enemies. Ineffective above level 109.$ctrmax2067. Imbiber is cured of up to four poisons. up to level 60.Ineffective above level $ctrmax2067. Inflicts 9 Fire damage and incapacitates targets in a 5 yard radius for 4 sec. Any damage will break the effect. Unreliable against targets higher than level 73$ctrmax2067.NEW Unholy: Your ghoul deals (44.73% of Attack power) Shadow damage to 5 nearby enemies and transforms into a powerful undead monstrosity for 15 sec. Granting them 100% energy and the ghoul's abilities are empowered and take on new functions while the transformation is active. Blood, Frost, Initial: Your ghoul deals (44.73% of Attack power) Shadow damage to 5 nearby enemies and transforms into a powerful undead monstrosity for 15 sec. The ghoul's abilities are empowered and take on new functions while the transformation is active. Attaches a permanent scope to a bow or gun that increases its damage by 2. Attaching this scope to a ranged weapon causes it to become soulbound. Cannot be applied to items higher than level 4450 Unholy: Killing Machine and Sudden Doom grant 25 Haste or Mastery, whichever is highest, for Hands * 2 + 415 sec, stacking up to 10 times. Permanently adds 6 attack power and 5 dodge to a leg slot item. Enchanting the item causes it to become soulbound. Cannot be applied to items higher than level 4450 Attaches a permanent scope to a bow or gun that increases its damage by 5. Attaching this scope to a ranged weapon causes it to become soulbound. Cannot be applied to items higher than level 4450 Rerolls the secondary stats of an Engineered gun or goggles with item level 136 or higher.45 or below. Permanently attach dragonscale armor onto pants to increase attack power by 23 and critical strike by 3. Can2. Can only be attached to leg armor in your inventory. Cannot be applied to items higher than level 4450 Permanently attach drakehide armor onto pants to increase Stamina by 3 and dodge by 3. Can only be attached to leg armor in your inventory. Cannot be applied to items higher than level 4450 Heals the current target for 10% of their maximum health every 1 sec for 8 sec. Does not work on players over level 109$ctrmax2067. Increases haste on nearby party members by up to 12. Lasts 30 sec. Cannot affect targets level 80$ctrmax2067 or higher. Increases melee, ranged, and spell haste by 15% for all party and raid members. Lasts 40 sec. Allies receiving this effect will become Exhausted and be unable to benefit from Bloodlust, Heroism or Time Warp again for 10 min. Does not affect allies above level 90.$ctrmax2067. Restores 135 health and mana to nearby party members over 15 sec. Cannot affect targets level 80$ctrmax2067 or higher. Increases attack power by 9 and Intellect by 7 on nearby party members. Lasts 30 sec. Cannot affect targets level 80$ctrmax2067 or higher. Restores 65 health to nearby party members over 15 sec. Cannot affect targets level 80$ctrmax2067 or higher. Permanently attach earthen armor onto pants to increase armor by 2 and Stamina by 3. Enchanting the item causes it to become soulbound. Cannot be applied to items higher than level 4450 You champion the cause of the Knights of the Ebon Blade. All reputation gains while in level 80Northrend dungeons will be applied to your standing with them. Sharpens your bladed weapon, increasing melee critical strike by 12 for 1 hour. Cannot be applied to items higher than level 3550 Attaches an Elementium Spike to your shield that deals 3 damage each time you block with it. Attaching an Elementium Spike to your shield causes it to become soulbound. Cannot be applied to items higher than level 4450 Increases your Strength, Agility or Intellect (based on your current specialization) by 50 for 1 hour. Augment Rune. Cannot be used by characters above level 109$ctrmax2067. Permanently enchants a melee weapon to sometimes increase your Strength or Agility by 31 when dealing melee damage. Your highest stat is always chosen. Cannot be applied to items higher than level 4450 Permanently enchants a weapon to increase your <Primary Stat> by 12 and reduces the duration of Disarm effects by 50%. Disarm duration reduction does not stack with other similar effects. Cannot be applied to items higher than level 4450 Permanently enchants a melee weapon to sometimes increase your Intellect by 0 when healing or dealing damage with spells. If less than 25% of your mana remains when the effect is triggered, your Versatility will also increase by 14. Cannot be applied to items higher than level 4450 Permanently embroiders spellthread into pants, increasing Intellect by 3 and Stamina by 3. Enchanting the item causes it to become soulbound. Cannot be applied to items higher than level 4450 Experience gained from killing monsters and completing quests increased by 100%. This item can only be used by players of level 99$ctrmax2067 and below. Lasts 1 hour. Balances your blunt weapon, increasing weapon damage by 3 for 1 hour. Cannot be applied to items higher than level 3550 Balances your blunt weapon, increasing weapon damage by 1 for 1 hour. Cannot be applied to items higher than level 3550 Balances your blunt weapon, increasing weapon damage by 1 for 1 hour. Cannot be applied to items higher than level 3550 Balances your blunt weapon, increasing weapon damage by 1 for 1 hour. Cannot be applied to items higher than level 3550 Balances your blunt weapon, increasing weapon damage by 2 for 1 hour. Cannot be applied to items higher than level 3550 Balances your blunt weapon, increasing weapon damage by 3 for 1 hour. Cannot be applied to items higher than level 3550 Invoke Chi-Ji, the Red Crane, and become immune to movement impairing effects for 25 sec. Chi-Ji kicks up Gusts of Mists with your Physical abilitiesSummon an effigy of Chi-Ji that kicks up a Gust of Mist when you Blackout Kick, Rising Sun Kick, or Spinning Crane Kick, healing up to 2 allies for (0.1% of Spell power), and reducing the cost and cast time of your next Enveloping Mist by 33%, stacking 3 times.stacking. Chi-Ji's presence makes you immune to movement impairing effects. Applies exceptional mana oil to your weapon, increasing Versatility by 6. Effect lasts for 1 hour. Cannot be applied to items higher than level 3550 Permanently enchants bracers to increase Strength by 3. Cannot be applied to items higher than level 4450NEW Initial: Expel negative chi from your body, healing for (120% of Spell power) and dealing (120% of Spell power)% of the amount healed as Nature damage to an enemy within 8 yards. Windwalker: Expel negative chi from your body, healing for (120% of Spell power) and dealing (120% of Spell power)% of the amount healed as Nature damage to an enemy within 8 yards. Generates (120% of Spell power) Chi. Brewmaster: Expel negative chi from your body, healing for (120% of Spell power) and dealing (120% of Spell power)% of the amount healed as Nature damage to an enemy within 8 yards. Draws in the positive chi of all your Healing Spheres to increase the healing of Expel Harm. Mistweaver: Expel negative chi from your body, healing for (120% of Spell power) and dealing (120% of Spell power)% of the amount healed as Nature damage to an enemy within 8 yards. May be cast during Soothing Mist, and will additionally heal the Soothing Mist target. Attacks have a chance to expose the target's wounds, inflicting 100% weapon damage as Physical damage and causing the target to bleed for 1 Physical damage every 2 sec for 10 sec. Does not work on players over level 109$ctrmax2067. Drink the mojo, restoring 5% health every 3 sec. for 5 min and dealing Nature damage to attackers. Does not work past level 109$ctrmax2067. Place an electrical pylon on the ground that will resurrect all party or raid members within 5 yards after combat has ended. Does not work on players whose spirits have been released or are level 111 or higher.$ctrmin2066 or higher. Permanently adds 5 attack power, 4 Stamina, and 4 crit to a leg slot item. Enchanting the item causes it to become soulbound. Cannot be applied to items higher than level 4450 Place your battle standard to strike fear into your enemies. As long as it stands, enemies within 8 yards will take 5000132 damage every 3 seconds. Lasts 1 min or until destroyed. Can only be used outdoors in Draenor. Place your battle standard to strike fear into your enemies. As long as it stands, enemies within 8 yards will take 5000132 damage every 3 seconds. Lasts 1 min or until destroyed. Can only be used outdoors in Draenor. Inflicts 28 Fire damage and incapacitates targets in a 5 yard radius for 3 sec. Any damage will break the effect. Unreliable against targets higher than level 76$ctrmax2067. Clever reverse engineering and enchanting of a simple stone have yielded an interesting result, which increases Physical damage dealt by 5% for 5 min. Does not work on players over level 109$ctrmax2067. Cures diseases up to level 100 and reduces the duration of newly applied diseases by 50% for 2 min. Only works in Draenor. Cannot be used in instances. Ineffective above 49. Reflects Fire spells back at their caster for 5 sec. Chance to be resisted when used by players over level 60$ctrmax2067. Permanently enchant gloves to increase Fishing skill by 0. Cannot be applied to items higher than level 4450 Permanently adds 2 Fire resistance to a shoulder slot item. Enchanting the item causes it to become soulbound. Cannot be applied to items higher than level 4450 Causes all Beasts in a 5 yard radius to run away for 10 sec. Chance of failure when used against targets over level 60$ctrmax2067. Unholy: Your ghoul becomes a hulking monstrosity, instantly gaining 100 Energy and empowering their abilities for the duration. Blood, Frost, Initial: Your ghoul becomes a hulking monstrosity, instantly gaining 100 Energy and empowering their abilities for the duration.deals (44.73% of Attack power) Shadow damage to 5 nearby enemies and transforms into a powerful undead monstrosity for 15 sec. Granting them 100% energy and the ghoul's abilities are empowered and take on new functions while the transformation is active. Blood, Frost, Initial: Your ghoul deals (44.73% of Attack power) Shadow damage to 5 nearby enemies and transforms into a powerful undead monstrosity for 15 sec. The ghoul's abilities are empowered and take on new functions while the transformation is active. Attaches a permanent device to a bow or gun that sometimes launches a rabid critter, dealing additional damage to the target and increasing your Agility by 42 for 10 sec. Attaching this device to a ranged weapon causes it to become soulbound. Cannot be applied to items higher than level 4450 Permanently enchants a shoulder slot item to increase Stamina by 7 and armor by 4. Enchanting the item causes it to become soulbound. Cannot be applied to items higher than level 4450 Permanently adds 2 Frost resistance to a shoulder slot item. Enchanting the item causes it to become soulbound. Cannot be applied to items higher than level 4450 Reflects Frost spells back at their caster for 5 sec. Chance to be resisted when used by players over level 60$ctrmax2067. Permanently attach frosthide armor onto pants to increase Stamina by 2 and Agility by 3. Enchanting the item causes it to become soulbound. Cannot be applied to items higher than level 4450 Attaches a ghost iron spike to your shield that sometimes deals 22 damage when you block with it. Attaching a ghost iron spike to your shield causes it to become soulbound. Cannot be applied to items higher than level 4450 Increases the speed of your Ghost Wolf ability by 15%. Does not function for players higher than level 60$ctrmax2067. Permanently embroiders spellthread into pants, increasing Intellect by 3 and Versatility by 2. Enchanting the item causes it to become soulbound. Cannot be applied to items higher than level 4450 Removes all movement impairing effects and all effects which cause loss of control of your character.while in PvP combat. Permanently increase the Stamina on a pair of gloves by 10. Cannot be applied to items higher than level 4450 Engage in mental combat with a humanoid target to try and control their mind. If all works well, you will control the mind of the target for 30 sec ..... Increased chance of failure when used against targets over level 60$ctrmax2067. Attaches a permanent scope to a bow or gun that sometimes increases ranged attack power by 56 for 10 sec when dealing damage with ranged attacks. Attaching this scope to a ranged weapon causes it to become soulbound. Cannot be applied to items higher than level 4450 Permanently embroiders spellthread into pants, increasing spell power by 2 and Stamina by 2. Enchanting the item causes it to become soulbound. Cannot be applied to items higher than level 4450 Permanently enchant gloves to increase critical strike by 5. Cannot be applied to items higher than level 4450 Apply the bandage, restoring 5% health every 3 sec. for 5 min and dealing Holy damage to attackers. Does not work past level 49$ctrmax2067. Permanently embroiders spellthread into pants, increasing Intellect by 2 and Critical Strike by 1. Enchanting the item causes it to become soulbound. Cannot be applied to items higher than level 4450 Permanently adds 5 Intellect and 2 critical strike to a shoulder slot item. Enchanting the item causes it to become soulbound. Cannot be applied to items higher than level 4450 Permanently adds 4 Intellect and 1 haste to a shoulder slot item. Enchanting the item causes it to become soulbound. Cannot be applied to items higher than level 4450 Permanently adds 2 spell power and 2 critical strike to a shoulder slot item. Enchanting the item causes it to become soulbound. Cannot be applied to items higher than level 4450 Permanently increases Intellect by 2 and Versatility by 2 on a shoulder slot item. Enchanting the item causes it to become soulbound. Cannot be applied to items higher than level 4450 Permanently adds 4 Strength and 1 critical strike to a shoulder slot item. Enchanting the item causes it to become soulbound. Cannot be applied to items higher than level 4450 Permanently adds 4 Agility and 1 mastery to a shoulder slot item. Enchanting the item causes it to become soulbound. Cannot be applied to items higher than level 4450 Permanently adds 4 Stamina and 1 dodge to a shoulder slot item. Enchanting the item causes it to become soulbound. Cannot be applied to items higher than level 4450 Permanently adds 2 attack power and 2 critical strike to a shoulder slot item. Enchanting the item causes it to become soulbound. Cannot be applied to items higher than level 4450 Permanently adds 4 Agility and 1 armor to a shoulder slot item. Enchanting the item causes it to become soulbound. Cannot be applied to items higher than level 4450 Permanently adds 4 Intellect and 1 Armor to a shoulder slot item. Enchanting the item causes it to become soulbound. Cannot be applied to items higher than level 4450 Permanently adds 4 Strength and 1 Armor to a shoulder slot item. Enchanting the item causes it to become soulbound. Cannot be applied to items higher than level 4450 Permanently adds 2 dodge and 2 Stamina to a shoulder slot item. Enchanting the item causes it to become soulbound. Cannot be applied to items higher than level 4450 Permanently adds 3 attack power and 1 critical strike to shoulder armor. Enchanting the item causes it to become soulbound. Cannot be applied to items higher than level 4450 Permanently adds 2 critical strike and 2 attack power to a shoulder slot item. Enchanting the item causes it to become soulbound. Cannot be applied to items higher than level 4450 Permanently adds 3 Intellect and 1 Versatility to a shoulder slot item. Enchanting the item causes it to become soulbound. Cannot be applied to items higher than level 4450 Permanently adds 5 Stamina and 3 armor to a shoulder slot item. Enchanting the item causes it to become soulbound. Cannot be applied to items higher than level 4450 Permanently adds 2 parry and 2 dodge to a shoulder slot item. Enchanting the item causes it to become soulbound. Cannot be applied to items higher than level 4450 Permanently increases Versatility by 2 and Intellect by 2 on a shoulder slot item. Enchanting the item causes it to become soulbound. Cannot be applied to items higher than level 4450 Permanently adds 2 critical strike and 2 spell power to a shoulder slot item. Enchanting the item causes it to become soulbound. Cannot be applied to items higher than level 4450 Permanently adds 3 dodge and 1 Stamina to shoulder armor. Enchanting the item causes it to become soulbound. Cannot be applied to items higher than level 4450 Permanently adds 3 spell power and 1 critical strike to a shoulder slot item. Enchanting the item causes it to become soulbound. Cannot be applied to items higher than level 4450 Permanently adds 5 Stamina and 2 Dodge to a shoulder slot item. Enchanting the item causes it to become soulbound. Cannot be applied to items higher than level 4450 Permanently embroiders spellthread into pants, increasing Intellect by 2 and Versatility by 1. Enchanting the item causes it to become soulbound. Cannot be applied to items higher than level 4450 Permanently adds 5 Agility and 2 critical strike to a shoulder slot item. Enchanting the item causes it to become soulbound. Cannot be applied to items higher than level 4450 Permanently adds 5 Strength and 2 critical strike to a shoulder slot item. Enchanting the item causes it to become soulbound. Cannot be applied to items higher than level 4450 Applies the Greater Ward of Shielding to your shield. This ward absorbs up to 203 points of damage before it fails. Cannot be used by characters above level 90$ctrmax2067. Invoke Chi-Ji, the Red Crane, and become immune to movement impairing effects for 25 sec. Chi-Ji kicks up Gusts of Mists with your Physical abilitiesSummon an effigy of Chi-Ji that kicks up a Gust of Mist when you Blackout Kick, Rising Sun Kick, or Spinning Crane Kick, healing up to 2 allies for (0.1% of Spell power), and reducing the cost and cast time of your next Enveloping Mist by 33%, stacking 3 times.stacking. Chi-Ji's presence makes you immune to movement impairing effects. Throw a hard shell, dismounting the target. Unusable on targets above level 94$ctrmax2067. Attaches a permanent scope to a bow or gun that increases its ranged critical strike by 14. Attaching this scope to a ranged weapon causes it to become soulbound. Cannot be applied to items higher than level 4450 Permanently increase the Stamina of an item worn on the chest, shoulders, legs, hands or feet by 3. Cannot be applied to items higher than level 4450 Imbibe the fermented essence of fel energy, increasing damage dealt to demons by 10% for 10 min. Does not work on players over level 109$ctrmax2067. Rerolls the secondary properties of Warlords Tailoring armor with item level 137 or above.45 or below. Attacks have a chance to expose the target's wounds, inflicting 100% weapon damage as Physical damage and causing the target to bleed for 1 Physical damage every 2 sec for 10 sec. Does not work on players over level 109$ctrmax2067. Permanently adds 4 Stamina and 8 spell power to a leg slot item. Enchanting the item causes it to become soulbound. Cannot be applied to items higher than level 4450 Blast a blaring horn, attracting enemies within 0 yards. Ineffective on targets above level 100$ctrmax2067 or not native to Pandaria. Blast a blaring horn, attracting enemies within 40 yards. Ineffective on targets above level 100$ctrmax2067 or not native to Pandaria. Blast a blaring horn, attracting enemies within 40 yards. Ineffective on targets above level 110$ctrmax2067. Permanently adds 4 Frost resistance to a leg slot item. Cannot be applied to items higher than level 4450 Permanently attach icescale armor onto pants to increase attack power by 32 and critical strike by 2. Enchanting3. Enchanting the item causes it to become soulbound. Cannot be applied to items higher than level 4450 Your attacks have a chance to trigger additional fel effects. Does not work on players over level 109$ctrmax2067. Rerolls the secondary properties of an Inscription-crafted weapon with item level 136 or higher.45 or below. Permanently adds 3 Intellect and 1 haste to a shoulder slot item. Enchanting the item causes it to become soulbound. Cannot be applied to items higher than level 4450 Permanently adds 2 spell power to a shoulder slot item. Enchanting the item causes it to become soulbound. Cannot be applied to items higher than level 4450 Permanently adds 2 spell power to a shoulder slot item. Enchanting the item causes it to become soulbound. Cannot be applied to items higher than level 4450 Permanently adds 2 resistance to all magic schools to a shoulder slot item. Enchanting the item causes it to become soulbound. Cannot be applied to items higher than level 4450 Permanently adds 2 spell power to a shoulder slot item. Enchanting the item causes it to become soulbound. Cannot be applied to items higher than level 4450 Permanently adds 3 Strength and 1 critical strike to a shoulder slot item. Enchanting the item causes it to become soulbound. Cannot be applied to items higher than level 4450 Permanently adds 2 Agility and 1 mastery to a shoulder slot item. Enchanting the item causes it to become soulbound. Cannot be applied to items higher than level 4450 Permanently adds 3 Agility and 1 mastery to a shoulder slot item. Enchanting the item causes it to become soulbound. Cannot be applied to items higher than level 4450 Permanently adds 2 attack power to a shoulder slot item. Enchanting the item causes it to become soulbound. Cannot be applied to items higher than level 4450 Permanently adds 3 Stamina and 1 dodge to a shoulder slot item. Enchanting the item causes it to become soulbound. Cannot be applied to items higher than level 4450 Permanently adds 2 attack power to a shoulder slot item. Enchanting the item causes it to become soulbound. Cannot be applied to items higher than level 4450 Permanently adds 11 dodge to a shoulder slot item. Enchanting the item causes it to become soulbound. Cannot be applied to items higher than level 4450 Permanently adds 3 attack power and 1 critical strike to a shoulder slot item. Enchanting the item causes it to become soulbound. Cannot be applied to items higher than level 4450 Permanently adds 2 critical strike to a shoulder slot item. Enchanting the item causes it to become soulbound. Cannot be applied to items higher than level 4450 Permanently adds 3 Intellect and 1 Versatility to a shoulder slot item. Enchanting the item causes it to become soulbound. Cannot be applied to items higher than level 44.50. Permanently adds 2 dodge to a shoulder slot item. Enchanting the item causes it to become soulbound. Cannot be applied to items higher than level 4450 Permanently increases Versatility by 2 on a shoulder slot item. Enchanting the item causes it to become soulbound. Cannot be applied to items higher than level 4450 Permanently adds 2 critical strike to a shoulder slot item. Enchanting the item causes it to become soulbound. Cannot be applied to items higher than level 4450 Permanently adds 3 dodge and 1 parry to a shoulder slot item. Enchanting the item causes it to become soulbound. Cannot be applied to items higher than level 4450 Permanently adds 3 spell power and 1 critical strike to a shoulder slot item. Enchanting the item causes it to become soulbound. Cannot be applied to items higher than level 4450 Step into the shadows. While active, you are invisible and untargetable by enemies. Lasts 1 min. Invisibility is cancelled if you perform any actions. Does not work on players over level 109.$ctrmax2067. Invoke Chi-Ji, the Red Crane, and become immune to movement impairing effects for 25 sec. Chi-Ji kicks up Gusts of Mists with your Physical abilitiesSummon an effigy of Chi-Ji that kicks up a Gust of Mist when you Blackout Kick, Rising Sun Kick, or Spinning Crane Kick, healing up to 2 allies for (0.1% of Spell power), and reducing the cost and cast time of your next Enveloping Mist by 33%, stacking 3 times.stacking. Chi-Ji's presence makes you immune to movement impairing effects. Invoke Chi-Ji, the Red Crane, and become immune to movement impairing effects for 25 sec. Chi-Ji kicks up Gusts of Mists with your Physical abilitiesSummon an effigy of Chi-Ji that kicks up a Gust of Mist when you Blackout Kick, Rising Sun Kick, or Spinning Crane Kick, healing up to 2 allies for (0.1% of Spell power), and reducing the cost and cast time of your next Enveloping Mist by 33%, stacking 3 times.stacking. Chi-Ji's presence makes you immune to movement impairing effects. Inflicts 7 Fire damage and incapacitates targets for 3 sec in a 3 yard radius. Any damage will break the effect. Unreliable against targets higher than level 50$ctrmax2067. Permanently attach armor onto pants to increase Stamina by 8 and dodge by 3. Can only be attached to leg armor in your inventory. Cannot be applied to items higher than level 4450 Unholy: Killing Machine and Sudden Doom grant 25 Haste or Mastery, whichever is highest, for Hands * 2 + 415 sec, stacking up to 10 times. Your melee attacks have a chance to encase your enemy in jade, stunning them for 3 sec. Only works on creatures level 90$ctrmax2067 and below. Does not work on players. Turn your target into jade, stunning them for 3 sec. Only works on creatures level 90$ctrmax2067 and below. Does not work on players. Throw a hard shell, dismounting the target. Unusable on targets above level 100$ctrmax2067. Permanently attach jormungar armor onto pants to increase Stamina by 2 and Agility by 3. Can only be attached to leg armor in your inventory. Cannot be applied to items higher than level 4450REMOVED Keg Smash grants Shuffle for 5 sec. Attaches a permanent scope to a bow or gun that increases its damage by 5. Cannot be applied to items higher than level 4450 Stuns the caster, rendering it unable to move or attack for 4 sec.NEW Stuns the caster, rendering it unable to move or attack for 2.5 sec. Inflicts 2 Fire damage and incapacitates targets in a 5 yard radius for 1 sec. Any damage will break the effect. Unreliable against targets higher than level 36$ctrmax2067. Increase quest experience by 10%. Does not work for players above level $ctrmax2067. Rerolls the secondary properties of Warlords Leatherworking armor with item level 137 or above.45 or below. Permanently adds 5 armor to a leg slot item. Enchanting the item causes it to become soulbound. Cannot be applied to items higher than level 4450 Permanently adds 42 mana to a leg slot item. Enchanting the item causes it to become soulbound. Cannot be applied to items higher than level 44.50. Permanently adds 42 health to a leg slot item. Enchanting the item causes it to become soulbound. Cannot be applied to items higher than level 44.50. Permanently adds 3 Spirit to a leg slot item. Enchanting the item causes it to become soulbound. Cannot be applied to items higher than level 4450 Permanently adds 3 Strength to a leg slot item. Enchanting the item causes it to become soulbound. Cannot be applied to items higher than level 44.50. Permanently adds 3 Stamina to a leg slot item. Enchanting the item causes it to become soulbound. Cannot be applied to items higher than level 44.50. Permanently adds 3 Agility to a leg slot item. Enchanting the item causes it to become soulbound. Cannot be applied to items higher than level 44.50. Permanently adds 3 Intellect to a leg slot item. Enchanting the item causes it to become soulbound. Cannot be applied to items higher than level 44.50. Applies lesser mana oil to your weapon, increasing Versatility by 6. Effect lasts for 1 hour. Cannot be applied to items higher than level 3550 Applies the Lesser Ward of Shielding to your shield. This ward absorbs up to 51 points of damage before it fails. Cannot be used by characters above level 90$ctrmax2067. Applies lesser wizard oil to your weapon, increasing Intellect by 6. Effect lasts for 1 hour. Cannot be applied to items higher than level 3550 Elemental: Surround yourself with a shield of lightning for 30 min. Melee attackers have a 100% chance to suffer (3.6% of AttackSpell power) Nature damage and have a 100% chance to generate 5 Maelstrom Only one Elemental Shield can be active on the Shaman at a time. Enhancement: Surround yourself with a shield of lightning for 30 min. Melee attackers have a 100% chance to suffer (3.6% of AttackSpell power) Nature damage and have a 50% chance to generate a stack of Maelstrom Weapon Only one Elemental Shield can be active on the Shaman at a time. Restoration, Initial: Surround yourself with a shield of lightning for 30 min. Melee attackers have a 100% chance to suffer (3.6% of AttackSpell power) Nature damage Only one Elemental Shield can be active on the Shaman at a time. Effect #1 Effect #1 School Damage Value: 0 (SP mod: 00.036) Elemental: Surround yourself with a shield of lightning for 30 min. Melee attackers have a 100% chance to suffer (3.6% of AttackSpell power) Nature damage and have a 100% chance to generate 5 Maelstrom Only one Elemental Shield can be active on the Shaman at a time. Enhancement: Surround yourself with a shield of lightning for 30 min. Melee attackers have a 100% chance to suffer (3.6% of AttackSpell power) Nature damage and have a 50% chance to generate a stack of Maelstrom Weapon Only one Elemental Shield can be active on the Shaman at a time. Restoration, Initial: Surround yourself with a shield of lightning for 30 min. Melee attackers have a 100% chance to suffer (3.6% of AttackSpell power) Nature damage Only one Elemental Shield can be active on the Shaman at a time. Elemental: Surround yourself with a shield of lightning for 30 min. Melee attackers have a 100% chance to suffer (3.6% of AttackSpell power) Nature damage and have a 100% chance to generate 5 Maelstrom Only one Elemental Shield can be active on the Shaman at a time. Enhancement: Surround yourself with a shield of lightning for 30 min. Melee attackers have a 100% chance to suffer (3.6% of AttackSpell power) Nature damage and have a 50% chance to generate a stack of Maelstrom Weapon Only one Elemental Shield can be active on the Shaman at a time. Restoration, Initial: Surround yourself with a shield of lightning for 30 min. Melee attackers have a 100% chance to suffer (3.6% of AttackSpell power) Nature damage Only one Elemental Shield can be active on the Shaman at a time. Elemental: Surround yourself with a shield of lightning for 30 min. Melee attackers have a 100% chance to suffer (3.6% of AttackSpell power) Nature damage and have a 100% chance to generate 5 Maelstrom Only one Elemental Shield can be active on the Shaman at a time. Enhancement: Surround yourself with a shield of lightning for 30 min. Melee attackers have a 100% chance to suffer (3.6% of AttackSpell power) Nature damage and have a 50% chance to generate a stack of Maelstrom Weapon Only one Elemental Shield can be active on the Shaman at a time. Restoration, Initial: Surround yourself with a shield of lightning for 30 min. Melee attackers have a 100% chance to suffer (3.6% of AttackSpell power) Nature damage Only one Elemental Shield can be active on the Shaman at a time. Attaches a chain to your weapon, reducing the duration of Disarm effects by 50% and increasing your critical strike by 09. Does not stack with other similar effects. Attachingeffects. Attaching the weapon chain causes the weapon to become soulbound. Cannot be applied to items higher than level 4450 Permanently attaches Lord Blastington's special scope to a ranged weapon, sometimes increasing Agility by 33 for 10 sec when dealing damage with ranged attacks. Attaching this scope to a ranged weapon causes it to become soulbound. Cannot be applied to items higher than level 4450 Removes one Bleed effect. Will not work on bleeds cast by enemies over level 60$ctrmax2067. Permanently increase Versatility by 3 on any item worn on the chest, legs, hands or feet. Attaching the armor kit causes the item to become soulbound. Cannot be applied to items higher than level 4450 Leap into the air and land with explosive force, dealing (36.036% of Attack power) Chaos damage to enemies within 8 yds, and stunning them for 3 sec. Players are Dazed for 3 sec instead. Upon landing, you are transformed into a hellish demon for 30 sec, Havoc (Level 54) immediately resetting the cooldown of your Eye Beam and Blade Dance abilities greatly empowering your Chaos Strike and Blade Dance abilities Havoc (Level 20) and gaining 25% Haste Soul Rending and 0% Leech Leap into the air and land with explosive force, dealing (36.036% of Attack power) Chaos damage to enemies within 8 yds, and stunning them for 3 sec. Players are Dazed for 3 sec instead. Upon landing, you are transformed into a hellish demon for 30 sec, Havoc (Level 54) immediately resetting the cooldown of your Eye Beam and Blade Dance abilities greatly empowering your Chaos Strike and Blade Dance abilities Havoc (Level 20) and gaining 25% Haste Soul Rending and 0% Leech Leap into the air and land with explosive force, dealing (36.036% of Attack power) Chaos damage to enemies within 8 yds, and stunning them for 3 sec. Players are Dazed for 3 sec instead. Upon landing, you are transformed into a hellish demon for 30 sec, Havoc (Level 54) immediately resetting the cooldown of your Eye Beam and Blade Dance abilities greatly empowering your Chaos Strike and Blade Dance abilities Havoc (Level 20) and gaining 25% Haste Soul Rending and 0% Leech Permanently enchants a shoulder slot item to increase attack power by 6 and critical strike by 6. Enchanting the item causes it to become soulbound. Cannot be applied to items higher than level 4450 Applies minor mana oil to your weapon, increasing Versatility by 3. Effect lasts for 1 hour. Cannot be applied to items higher than level 3550 Applies minor wizard oil to your weapon, increasing Intellect by 3. Effect lasts for 1 hour. Cannot be applied to items higher than level 3550 Permanently attaches a mirrored scope to a ranged weapon, sometimes increases Critical Strike by 16 for 10 sec when dealing damage with ranged attacks. Attaching this scope to a ranged weapon causes it to become soulbound. Cannot be applied to items higher than level 4450 Inflicts 10 Fire damage and incapacitates targets in a 8 yard radius for 2 sec. Any damage will break the effect. Unreliable against targets higher than level 60$ctrmax2067. Increases armor by 55, all resistances by 110 for 30 sec. Also grants immunity to Fear if you are level 60$ctrmax2067 or below. Attaches spurs to your boots that increase your mounted movement speed by 4%. Must be level 70$ctrmax2067 or lower to gain this benefit. Cannot be applied to items higher than level 4450 You're a Level 90$ctrmin2066 Monk. Grats! Skin a creature from up to 40 yards away. Not effective on creatures above level 113$ctrmax2067. Increases mount speed by 10%. Does not work for players above level 70$ctrmax2067. Increases mount speed by 3%. Does not work for players above level 70$ctrmax2067. Permanently embroiders spellthread into pants, increasing spell power by 2 and Stamina by 2. Enchanting the item causes it to become soulbound. Cannot be applied to items higher than level 4450 Read the pages, learning about subtle ways to influence those around you, increasing reputation gain with the factions of the Broken Isles by 200% for 2 hrs. Cannot be used above level 109.$ctrmax2067. Permanently adds 2 Nature resistance to a shoulder slot item. Enchanting the item causes it to become soulbound. Cannot be applied to items higher than level 4450 Permanently attach nerubian armor onto pants to increase attack power by 23 and critical strike by 3. Enchanting2. Enchanting the item causes it to become soulbound. Cannot be applied to items higher than level 4450 Permanently attach nethercleft leg armor onto pants to increase Stamina by 2 and Agility by 2. Enchanting the item causes it to become soulbound. Cannot be applied to items higher than level 4450 Permanently attach nethercobra armor onto pants to increase attack power by 2 and critical strike by 2. Enchanting2. Enchanting the item causes it to become soulbound. Cannot be applied to items higher than level 4450 Inflicts 19 Fire damage and incapacitates targets for 3 sec in a 3 yard radius. Any damage will break the effect. Unreliable against targets higher than level 80$ctrmax2067. Increases the item level of crafted armor by 1, up to a maximum level of 110. Effectiveness is increased on items below item level 100. Does not work on items crafted using materials from Argus. Requires 2 Blood of Sargeras. Target item must be soulbound.of 10 additional item levels. Does not work on items crafted using materials from Argus. Requires 2 Blood of Sargeras. Target item must be soulbound. Teleports to a location. Permanently adds 4 Stamina and 2 Dodge to a shoulder slot item. Enchanting the item causes it to become soulbound. Cannot be applied to items higher than level 4450 Permanently embroiders spellthread into pants, increasing Intellect by 2 and Versatility by 1. Enchanting the item causes it to become soulbound. Cannot be applied to items higher than level 4450 Empowers your abilities, increasing your primary stat<Primary Stat>; by 38 for 25 sec. Your primary stat is further increased by the number of enemies within 8 yards of you, up to a maximum of (1800.38 * 5). A potent concoction that reduces all damage taken by 10% for 10 min. Does not work on players over level 109$ctrmax2067. Increases your Intellect by 3115 for 12 sec. Permanently adds 6 spell power and 6 critical strike to a shoulder slot item. Enchanting the item causes it to become soulbound. Cannot be applied to items higher than level 4450 Target is cured of poisons up to level 60$ctrmax2067. Permanently embroiders spellthread into pants, increasing Intellect by 3 and Stamina by 3. Enchanting the item causes it to become soulbound. Cannot be applied to items higher than level 4450 Permanently embroiders spellthread into pants, increasing Intellect by 3 and Versatility by 2. Enchanting the item causes it to become soulbound. Cannot be applied to items higher than level 4450 Permanently adds 4 Stamina, 4 dodge, and 4 parry to a leg slot item. Enchanting the item causes it to become soulbound. Cannot be applied to items higher than level 4450 Permanently adds 8 spell power and 3 crit to a leg slot item. Enchanting the item causes it to become soulbound. Cannot be applied to items higher than level 4450 Increases the item level of crafted armor by 1, up to a maximum level of 110. Only works on items crafted using materials from Argus. Requires 1 Primal Sargerite. Target item must be soulbound.of 10 additional item levels. Only works on items crafted using materials from Argus. Requires 1 Primal Sargerite. Target item must be soulbound. Permanently adds 4 Stamina, 4 Intellect and 4 Versatility to a leg slot item. Enchanting the item causes it to become soulbound. Cannot be applied to items higher than level 4450 Permanently enchant a cloak to increase PvP Power by 6. Cannot be applied to items higher than level 4450 Attaches a Pyrium Spike to your shield that sometimes deals 22 damage when you block with it. Attaching a Pyrium Spike to your shield causes it to become soulbound. Cannot be applied to items higher than level 4450 Attaches a chain to your weapon, reducing the duration of Disarm effects by 50% and increasing your haste by 09. Does not stack with other similar effects. Attachingeffects. Attaching the weapon chain causes the weapon to become soulbound. Cannot be applied to items higher than level 4450 Attaches a permanent scope to a bow or gun that increases ranged hit by 14. Attaching this scope to a ranged weapon causes it to become soulbound. Cannot be applied to items higher than level 4450 Increases experience gain by 300% for 15 min. Does not work for players above level 99$ctrmax2067. Offer up a gift to the Raven Mother. Ineffective above level 99$ctrmax2067. Peruse the experiences of a rugged adventurer. If you still have things to learn (below level 85$ctrmax2067), you're likely to receive a substantial benefit. Increases the cooldown recovery rate of some of your major abilities by 39%. Effective for tank roles only. Reduced effectiveness at level 91$ctrmin2066 and higher. Increases the cooldown recovery rate of some of your major abilities by 78%. Effective for Agility-based damage roles only. Reduced effectiveness at level 91$ctrmin2066 and higher. Increases the cooldown recovery rate of some of your major abilities by 78%. Effective for Strength-based damage roles only. Reduced effectiveness at level 91$ctrmin2066 and higher. Charge an enemy, knocking it silly for 30 seconds. Also knocks you down, stunning you for a short period of time. Any damage caused will revive the target. Chance to fizzle when used against targets over level 60$ctrmax2067. Restores 1371 health and mana to a friendly target and attempts to dispel any polymorph effects from them. Reduced effectiveness against polymorph effects from casters of level 61$ctrmin2066 and higher. Restores 1133 health and mana to a friendly target and attempts to dispel any polymorph effects from them. Reduced effectiveness against polymorph effects from casters of level 31$ctrmin2066 and higher. Permanently enchants a shoulder slot item to increase spell power by 7 and restore 3 mana every 5 sec. Enchanting the item causes it to become soulbound. Cannot be applied to items higher than level 4450 Attempts to removes one magic, curse, poison or disease effect on you every 5 seconds for 30 sec. Has a reduced chance against effects inflicted by enemies higher than level 42.$ctrmax2067. Inflicts 1 Fire damage and incapacitates targets in a 3 yard radius for 1 sec. Any damage will break the effect. Unreliable against targets higher than level 24$ctrmax2067. Permanently embroiders spellthread into pants, increasing spell power by 2 and Stamina by 2. Enchanting the item causes it to become soulbound. Cannot be applied to items higher than level 4450 A faint whispering can be heard inside of your own head. The dagger bids you to thrust it deep into your heart. Do you dare comply? (Only effective while below level 91$ctrmin2066.) Removes the safety mechanism from a bow or gun, increasing its ranged haste by 14. Using this kit causes the bow or gun to become soulbound. Cannot be applied to items higher than level 4450 Throw a shell, dismounting the target. Unusable on targets above level 110$ctrmax2067. Permanently embroiders spellthread into pants, increasing spell power by 3 and Stamina by 3. Enchanting the item causes it to become soulbound. Cannot be applied to items higher than level 4450 Inflicts 23 Fire damage and incapacitates targets for 3 sec in a 3 yard radius. Any damage will break the effect. Unreliable against targets higher than level 90$ctrmax2067. Permanently adds 4 nature resistance to a leg slot item. Does not stack with other enchantments for the selected equipment slot. Cannot be applied to items higher than level 4450 Permanently attach scorched armor onto pants to increase attack power by 32 and critical strike by 2. Can3. Can only be attached to leg armor in your inventory. Cannot be applied to items higher than level 4450 Returns you to <Hearthstone Location>. Results are unpredictable beyond level 40$ctrmax2067. Returns you to <Hearthstone Location>. Results are unpredictable beyond level 70$ctrmax2067. Permanently adds 6 Intellect and 2 critical strike to a shoulder slot item. Enchanting the item causes it to become soulbound. Cannot be applied to items higher than level 4450 Permanently adds 6 Stamina and 2 Dodge to a shoulder slot item. Enchanting the item causes it to become soulbound. Cannot be applied to items higher than level 4450 Permanently adds 6 Agility and 2 critical strike to a shoulder slot item. Enchanting the item causes it to become soulbound. Cannot be applied to items higher than level 4450 Permanently adds 6 Strength and 2 critical strike to a shoulder slot item. Enchanting the item causes it to become soulbound. Cannot be applied to items higher than level 4450 Permanently increase the Stamina of an item worn on the chest, shoulders, legs, hands or feet by 3. Cannot be applied to items higher than level 4450 Permanently attach armor onto pants to increase Agility by 3 and Critical Strike by 2. Can only be attached to leg armor in your inventory. Cannot be applied to items higher than level 4450 Permanently adds 4 shadow resistance to a leg slot item. Does not stack with other enchantments for the selected equipment slot. Cannot be applied to items higher than level 4450 Permanently adds 2 Shadow resistance to a shoulder slot item. Enchanting the item causes it to become soulbound. Cannot be applied to items higher than level 4450 Reflects Shadow spells back at their caster for 5 sec. Chance to be resisted when used by players over level 60$ctrmax2067. Permanently attach armor onto pants to increase Agility by 6 and Critical Strike by 3. Can only be attached to leg armor in your inventory. Cannot be applied to items higher than level 4450 Sharpens your bladed weapon, increasing weapon damage by 3 for 1 hour. Cannot be applied to items higher than level 3550 Sharpens your bladed weapon, increasing weapon damage by 1 for 1 hour. Cannot be applied to items higher than level 3550 Sharpens your bladed weapon, increasing weapon damage by 4 and critical strike by 3 for 1 hour. Cannot be applied to items higher than level 3550 Sharpens your bladed weapon, increasing weapon damage by 1 for 1 hour. Cannot be applied to items higher than level 3550 Sharpens your bladed weapon, increasing weapon damage by 2 for 1 hour. Cannot be applied to items higher than level 3550. Sharpens your bladed weapon, increasing weapon damage by 3 for 1 hour. Cannot be applied to items higher than level 3550 Permanently embroiders spellthread into pants, increasing spell power by 3 and Versatility by 2. Enchanting the item causes it to become soulbound. Cannot be applied to items higher than level 4450 NEW Teleports to a location. NEW Permanently embroiders spellthread into pants, increasing spell power by 2 and Stamina by 2. Enchanting the item causes it to become soulbound. Cannot be applied to items higher than level 4450 When struck by a melee attacker, that attacker has a 5% chance of being put to sleep for 10 sec. Only affects enemies level 50$ctrmax2067 and below. Puts the enemy target to sleep for up to 30 sec. Any damage caused will awaken the target. Only one target can be asleep at a time. Unreliable on targets above level 30$ctrmax2067. Puts the enemy target to sleep for up to 20 sec. Any damage caused will awaken the target. Only one target can be asleep at a time. Unreliable on targets above level 30$ctrmax2067. Inflicts 3 Fire damage and incapacitates targets in a 3 yard radius for 2 sec. Any damage will break the effect. Unreliable against targets higher than level 39$ctrmax2067. Invoke Chi-Ji, the Red Crane, and become immune to movement impairing effects for 25 sec. Chi-Ji kicks up Gusts of Mists with your Physical abilitiesSummon an effigy of Chi-Ji that kicks up a Gust of Mist when you Blackout Kick, Rising Sun Kick, or Spinning Crane Kick, healing up to 2 allies for (0.1% of Spell power), and reducing the cost and cast time of your next Enveloping Mist by 33%, stacking 3 times.stacking. Chi-Ji's presence makes you immune to movement impairing effects. Spell damage taken by target increased by 15% for 5 sec. Chance to fail for targets above level 60$ctrmax2067. Throw a booterang, dismounting the target. Unusable on targets above level 100$ctrmax2067. Cures poisons up to level 60$ctrmax2060 and reduces the duration of newly applied poisons by 50% for 2 min. Cannot be used in instances. Attaches a permanent scope to a bow or gun that increases its critical strike by 12. Attaching this scope to a ranged weapon causes it to become soulbound. Cannot be applied to items higher than level 4450 Target is cured of poisons up to level 35$ctrmax2067. When struck has a 15% chance of reducing the attacker's movement speed by 50% for 5 secs. Chance to fizzle against targets over level 60$ctrmax2067. Attaches a permanent scope to a bow or gun that increases your ranged haste by 14. Attaching this scope to a ranged weapon causes it to become soulbound. Cannot be applied to items higher than level 4450 Applies superior mana oil to your weapon, increasing Versatility by 10. Effect lasts for 1 hour. Cannot be applied to items higher than level 3550 Applies superior wizard oil to your weapon, increasing Intellect by 17. Effect lasts for 1 hour. Cannot be applied to items higher than level 3550 Casting Earth Shock Elemental Blast or Elemental Blast <brShock also enhances your next spell cast within 15 sec: Flame Shock: The next cast also applies Flame Shock to 1 additional target within 8 yards of the target. Lightning Bolt: Your next cast will cause an additional 1-3 Elemental Overloads. Lava Burst: Reduces the cooldown of your Storm Elemental Storm Fire Elemental by 6.0 sec. Frost Shock: Freezes the target in place for 6 sec. Casting Earth Shock Elemental Blast or Elemental Blast <brShock also enhances your next spell cast within 15 sec: Flame Shock: The next cast also applies Flame Shock to 1 additional target within 8 yards of the target. Lightning Bolt: Your next cast will cause an additional 1-3 Elemental Overloads. Lava Burst: Reduces the cooldown of your Storm Elemental Storm Fire Elemental by 6.0 sec. Frost Shock: Freezes the target in place for 6 sec. Casting Earth Shock Elemental Blast or Elemental Blast <brShock also enhances your next spell cast within 15 sec: Flame Shock: The next cast also applies Flame Shock to 1 additional target within 8 yards of the target. Lightning Bolt: Your next cast will cause an additional 1-3 Elemental Overloads. Lava Burst: Reduces the cooldown of your Storm Elemental Storm Fire Elemental by 6.0 sec. Frost Shock: Freezes the target in place for 6 sec. Casting Earth Shock Elemental Blast or Elemental Blast <brShock also enhances your next spell cast within 15 sec: Flame Shock: The next cast also applies Flame Shock to 1 additional target within 8 yards of the target. Lightning Bolt: Your next cast will cause an additional 1-3 Elemental Overloads. Lava Burst: Reduces the cooldown of your Storm Elemental Storm Fire Elemental by 6.0 sec. Frost Shock: Freezes the target in place for 6 sec. Increases movement speed by 100% for 30 sec. Does not work on players over level 109$ctrmax2067. Permanently adds 4 Stamina, 4 dodge, and 4 Intellect to a leg slot item. Enchanting the item causes it to become soulbound. Cannot be applied to items higher than level 4450 Rerolls the secondary properties of Warlords Jewelcrafting items with item level 137 or above.45 or below. Experience gained in Kul Tiras and Zandalar is increased by 10%. Does not work above level 120$ctrmax2067. Experience gained in Kul Tiras and Zandalar is increased by 10%. Does not work above level 120$ctrmax2067. Experience gained in Kul Tiras and Zandalar is increased by 10%. Does not work above level 120$ctrmax2067. Inflicts 24 Fire damage and incapacitates targets for 5 sec in a 10 yard radius. Any damage will break the effect. Unreliable against targets higher than level 60$ctrmax2067. Inflicts 41 Fire damage and incapacitates targets for 5 sec in a 10 yard radius. Any damage will break the effect. Unreliable against targets higher than level 80$ctrmax2067. Inflicts 23 Fire damage and incapacitates targets for 3 sec in a 3 yard radius. Any damage will break the effect. Unreliable against targets higher than level 90$ctrmax2067. Inflicts 24 Fire damage and incapacitates targets for 3 sec in a 3 yard radius. Any damage will break the effect. Unreliable against targets higher than level 67$ctrmax2067. Take a sip of the delicious, cold beverage. Does not work on players over level 109$ctrmax2067. Stuns target for 3 sec. Increased chance to be resisted when used against targets over level 60$ctrmax2067. Permanently adds 4 Agility and 2 critical strike to a shoulder slot item. Enchanting the item causes it to become soulbound. Cannot be applied to items higher than level 4450 Permanently adds 4 Strength and 2 critical strike to a shoulder slot item. Enchanting the item causes it to become soulbound. Cannot be applied to items higher than level 4450 Permanently enchant a melee weapon to increase Stamina by 8. Cannot be applied to items higher than level 4450 Permanently attach lightweight titanium plating to a shield, increasing parry by 2 and reducing the duration of Disarm effects by 50%. Does not stack with other similar effects. Attaching Titanium Plating to your shield causes it to become soulbound. Cannot be applied to items higher than level 4450 Attaches a Titanium Spike to your shield that deals 3 damage every time you block with it. Attaching a Titanium Shield Spike to your shield causes it to become soulbound. Cannot be applied to items higher than level 4450 Attaches a chain to your weapon, reducing the duration of Disarm effects by 50% and increasing your haste by 010. Does not stack with other similar effects. Attachingeffects. Attaching the weapon chain causes the weapon to become soulbound. Cannot be applied to items higher than level 4450 Calms the mind, allowing you to adjust talents while not in combat for 1 min. Cannot be used above level 109$ctrmax2067. Permanently attach armor onto pants to increase Stamina by 5 and dodge by 2. Can only be attached to leg armor in your inventory. Cannot be applied to items higher than level 4450 Reduces all damage taken by 0% for 5 min. Does not work on players over level 109$ctrmax2067. Rerolls the secondary properties of Warlords Blacksmithing weapons and shields with item level 136 or above.45 or below. Rerolls the secondary properties of Warlords Blacksmithing armor with item level 137 or above.45 or below. Permanently attach twilight armor onto pants to increase Stamina by 3 and Agility by 3. Can only be attached to leg armor in your inventory. Cannot be applied to items higher than level 4450 ApocalypseDark Transformation creates an unholy pact between you and your pet, igniting flaming chains that deal Shadow damage over 15 sec to enemies between you and your pet. While active, your strength is increased by 5%. ApocalypseDark Transformation creates an unholy pact between you and your pet, igniting flaming chains that deal Shadow damage over 15 sec to enemies between you and your pet. While active, your strength is increased by 5%. ApocalypseDark Transformation creates an unholy pact between you and your pet, igniting flaming chains that deal Shadow damage over 15 sec to enemies between you and your pet. While active, your strength is increased by 5%. ApocalypseDark Transformation creates an unholy pact between you and your pet, igniting flaming chains that deal Shadow damage over 15 sec to enemies between you and your pet. While active, your strength is increased by 5%. ApocalypseDark Transformation creates an unholy pact between you and your pet, igniting flaming chains that deal Shadow damage over 15 sec to enemies between you and your pet. While active, your strength is increased by 5%. ApocalypseDark Transformation creates an unholy pact between you and your pet, igniting flaming chains that deal Shadow damage over 15 sec to enemies between you and your pet. While active, your strength is increased by 5%. ApocalypseDark Transformation creates an unholy pact between you and your pet, igniting flaming chains that deal Shadow damage over 15 sec to enemies between you and your pet. While active, your strength is increased by 5%. ApocalypseDark Transformation creates an unholy pact between you and your pet, igniting flaming chains that deal Shadow damage over 15 sec to enemies between you and your pet. While active, your strength is increased by 5%. ApocalypseDark Transformation creates an unholy pact between you and your pet, igniting flaming chains that deal Shadow damage over 15 sec to enemies between you and your pet. While active, your strength is increased by 5%. ApocalypseDark Transformation creates an unholy pact between you and your pet, igniting flaming chains that deal Shadow damage over 15 sec to enemies between you and your pet. While active, your strength is increased by 5%. Reverses the flow of time on a target that recently died, restoring them to life with 60% health and 20% mana. Castable in combat. Chance to backfire, fast forwarding the flow of time on a target resulting in a loss of vitality. Cannot be used by players higher than level 50.$ctrmax2067. Permanently increase the dodge of an item worn on the chest, legs, hands or feet by 3. Attaching the armor kit causes the item to become soulbound. Cannot be applied to items higher than level 4450 Permanently adds 6 Intellect and 6 spell power to a leg slot item. Enchanting the item causes it to become soulbound. Cannot be applied to items higher than level 4450 Reduces an enemy's chance to hit by 10% for 12 sec. Chance to fizzle against targets over level 60$ctrmax2067. Instantly kills all level 100$ctrmax2066 non-Player or Player controlled targets within 15 yards. Only usable in Ashran. Regenerates 2% health every 5 sec and reduces all damage taken by 10% for 10 min. Does not work on players over level 109$ctrmax2067. Attaches a chain to your weapon, reducing the duration of Disarm effects by 50%. Does not stack with other similar effects. Cannot be applied to items higher than level 4450 Attaches a counterweight to a two-handed sword, mace, axe or polearm increasing the wielder's haste by 8. Cannot be applied to items higher than level 4450. Balances your blunt weapon, increasing weapon damage by 4 and critical strike by 3 for 1 hour. Cannot be applied to items higher than level 3550 Increases experience gain by 100%. Does not work for players above level 119$ctrmax2067. Applies wizard oil to your weapon, increasing Intellect by 11. Effect lasts for 1 hour. Cannot be applied to items higher than level 3550 Start writing your legend. Killing enemies up to level 113$ctrmax2067 will also add a line to the book. Players trained in inscription are four times as effective at book writing. When the book is completed, it can be sold to any vendor, or traded for Sightless Eyes in the Dalaran Underbelly. You champion the cause of the Wyrmrest Accord. All reputation gains while in level 80Northrend dungeons will be applied to your standing with them. Permanently attach wyrmscale armor onto pants to increase attack power by 86 and critical strike by 6. Enchanting8. Enchanting the item causes it to become soulbound Permanently adds 6 attack power to a shoulder slot item. Cannot be applied to items higher than level 4450 Permanently adds to a shoulder slot item increased spell power by 6. Cannot be applied to items higher than level 4450 Permanently adds to a shoulder slot item increased spell power by 6. Cannot be applied to items higher than level 4450
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