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Ion Hazzikostas on Blizzard's Mythic+ Rating - Separate Bonuses for Tyrannical and Fortified
24/04/2021 à 17:00
Blizzard will be adding a Mythic+ Rating to Shadowlands in Patch 9.1, which is very similar to Raider.IO score. Ion Hazzikostas has revealed more information about the Mythic+ rating system detailing score bonuses for doing keys on both Tyrannical and Fortified and the ability to see other player's score when they apply for your dungeon groups.
This interview was released on
with Raider.io Chinese Community Liaison and
Douyu streamer LingHunFuSu
(aka Neo), interviewing Ion Hazzikostas before the PTR started. As such, some of his answers may have changed since then.
Full Interview on Douyo
Mythic+ rating will be seen when people apply for dungeon groups.
Mythic+ will have a progression similar to how PvP works
Mythic+ rating is similar to Raider.io score, with a base score for each dungeon based on the level that you completed, with a bonus for completing it well ahead of time.
Blizzard wants to add separate bonuses/scores for doing it on Tyrannical
Fortified to encourage players to complete both versions.
They will likely tie the Mythic+ score to things like upgrading gear with Valor or the standard Keystone Master achievements, where it will say something like "get your score to 2200".
Specific Questions about Blizzard's Mythic+ Rating
Mythic plus is one of the core progression content now. More and more players love it and spending a lot of time on it, but there is no other special reward for pushing high keys, will there be an official ranking system for the Mythic plus in the future? and maybe award the high-ranking team with some title like Sinful Gladiator? And will there be other rewards for time high keys, for example, like 20+?
Yes, we also love Mythic+ and it's amazing seeing the community embrace it. It's been incredibly amazing seeing some of the top Chinese teams break all the records and showing the world how to do Mythic+ properly. There are some incredibly high keys and so it's fun to watch. And yes, we want to have some high end recognition in the same way that in PvP, the very very top players have Sinful Gladiator and we have the Hall of Fame for raiders. We do agree that M+ should have something similar, in Chains of Domination coming up very soon, coming to PTR within a week, we're actually looking to introduce an in-game Mythic+ rating, so that you'll be able to have a score, you'll be able to see other people when they apply for your dungeon groups, and have a progression again similar to how PvP works, and I think that will help.
Looking back at the question for the Mythic+ ranking system coming to 9.1, could you break down a little bit about what the score would be like - how the system would match your score with competing high keys or low keys?
Sure. We're actually still working out all the details, and we want to iterate on it over the course of the PTR, but honestly for those who are familiar with what Raider.io does, it's not too different. The idea is a base score per dungeon based on the level you completed it, with a small bonus if you completed it well ahead of time and your total score is a product of the range of dungeons that you've done. We do want to add separate scores, separate bonuses for doing it on Tyrannical and Fortified, to encourage players to complete both versions as opposed to just pushing on Fortified week and taking it easy on Tyrannical. There's different types of skillsets required for both. We also want to tie this into things like the requirements to upgrade your gear with Valor points, or achievements like Keystone Master or Keystone Conqueror. Instead of just being "do all dungeons at +10 or do all dungeons at +15", it could be more "just get your score/rating to 2200", kind of like it is in PvP.
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