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Live
RPT
10.2.7
RPT
10.2.6
Bêta
Mists of Pandaria - Build 15961 - Spell Changes, Latest Additions and More
Live
Publié
10/08/2012 à 10:51
par
perculia
A new beta patch was datamined this morning--it's pretty small, but we have all the new items and spell changes up.
Check out the latest additions!
Patch Highlights
New rings, tied to the Golden Lotus faction:
Sceau du Cherche-sang
,
Sceau du Lucide
,
Sceau du Premier
,
Sceau de l'Indemne
,
Sceau du Déchirevent
New guild achievements:
Ambassades
,
Diplomatie
Typhon
is back as a talent.
Grimoire de sacrifice
got a new tooltip, clarifying how each spec gets ability boosts:
Affliction: Damage dealt by Malefic Grasp, Drain Soul, Haunt and Fel Flame increased by 50%.
Damage dealt by Shadow Bolt, Soul Fire, Hand of Gul'dan, Metamorphosis Melee, Wild Imps and Fel Flame increased by 35%
Damage dealt by Incinerate, Conflagrate, Shadowburn, Chaos Bolt and Fel Flame increased by 30%.
Some Tier 14 set bonuses were tweaked:
Item - Priest T14 Healer 2P Bonus
changes discussed by blues
recently
are in.
Hit the break to see the spell changes!
Classes
Chevalier de la mort
Forum
|
Talent Calculator
Spell Changes
Cor de l’hiver
:
The Death Knight blows the Horn of Winter, which generates 10 Runic Power and increases attack power of all party and raid members within 45100 yards by 10%. Lasts 5 min.
Moine
Forum
|
Talent Calculator
Spell Changes
Brume de rénovation
:
You surround the target with healing mists, restoring 3807 (+ 22%3236 (+ 18.7% of SpellPower) health every 3 sec for 18 sec. Generates 1 Chi. Renewing Mist travels to closest nearby injured party and raid members within 20 yards, up to 3 times.Maximum 10 targets can have your Renewing Mist at any one time.
:
You become adept in the ways of the Mistweaver, amplifying three of your abilities. Blackout Kick When you Blackout Kick, you gain Serpent's Zeal causing you to heal nearby injured targets equal to 25% of your auto-attack damage. Stacks up to 2 times. Surging Mist When you Tiger Palm, you gain Vital Mists reducing the cast time and mana cost of your next Surging Mist by 20%. Stacks up to 5 times. Lasts 30 sec. Spinning Crane Kick While channeling Spinning Crane Kick, you also heal up to 5 nearby injured allies for 4013 every 1 sec for 3 sec. Healing yourself does not count for Chi generation.
Talents and Specialization
Explosion de chi
:
You summon a torrent of Chi energy and hurl it at the target, dealing 461 to 1381346 to 1036 damage to all enemies, and 461 to 1381432 to 1295 healing to all allies in its path. Chi Burst will always heal the Monk. While casting Chi Burst, you continue to dodge, parry, and auto-attack.
Onde de chi
:
You cause a wave of Chi energy to flow through friend and foe, dealing 308 damage or 308384 healing. Bounces up to 57 times to the nearest targets within 20 yards. When bouncing to allies, Chi Wave will prefer those injured over full health.
:
Each time you take damage, you gain 5% of the damage taken as attack power up to a maximum of 10% of your health.for 20 sec.
Druide
Forum
|
Talent Calculator
Talents and Specialization
Ame de la forêt
:
Aessina's blessing grants a benefit which varies by your combat specialization. Balance When a Lunar Eclipse ends you gain 20 Solar Energy and when a Solar Eclipse ends you gain 20 Lunar Energy. Feral Your finishing moves grant 24 Energy per combo point. Guardian Mangle now generates an additional 2 Rage. Restoration You gain 50% haste for your next spell when you cast Swiftmend.
Chasseur
Forum
|
Talent Calculator
Talents and Specialization
:
Consumes your pet's Frenzy stack, restoring 6 Focus to your pet and increasing your ranged haste by 5%8% for each Frenzy stack consumed. Lasts for 20 sec.
Frénésie
:
Your pet has a 40% chance to gain 10%8% increased attack speed after attacking with a Basic Attack, lasting for 30 sec and stacking up to 5 times.
Mage
Forum
|
Talent Calculator
Talents and Specialization
:
Consumes your pet's Frenzy stack, restoring 6 Focus to your pet and increasing your ranged haste by 5%8% for each Frenzy stack consumed. Lasts for 20 sec.
Paladin
Forum
|
Talent Calculator
Spell Changes
:
A hammer slowly falls from the sky, causing holy spell power*4566/1000+26.72716306*3755936/1000+26.72716306*486 Holy damage over 10 sec. This damage is dealt slowly at first and increases over time, culminating in a final burst of damage.
:
A hammer slowly falls from the sky, causing holy spell power*4109/1000+26.72716306*3755936/1000+26.72716306*486 healing over 10 sec. This healing is dealt slowly at first and increases over time, culminating in a final burst of healing.
Talents and Specialization
:
A hammer slowly falls from the sky, causing holy spell power*4566/1000+26.72716306*3755936/1000+26.72716306*486 Holy damage over 10 sec. This damage is dealt slowly at first and increases over time, culminating in a final burst of damage. Stay of Execution If used on friendly targets, the falling hammer heals the target for holy spell power*4109/1000+26.72716306*3755936/1000+26.72716306*486 healing over 10 sec. This healing is dealt slowly at first and increases over time, culminating in a final burst of healing.
Prisme sacré
:
Sends a beam of light toward a target, turning them into a prism for Holy energy. If an enemy is the prism, they take 11172 to 13654 (+ 109.8%14523 to 17750 (+ 142.8% of SpellPower) Holy damage and radiate 7537 to 9211 (+ 74%9794 to 11969 (+ 96.2% of SpellPower) healing to 5 nearby allies within 15 yards. If an ally is the prism, they are healed for 10055 to 12288 (+ 98.8%14523 to 17750 (+ 142.8% of SpellPower) and radiate 8374 to 10234 (+ 82.3%9794 to 11969 (+ 96.2% of SpellPower) Holy damage to 5 nearby enemies within 15 yards.
Marteau de Lumière
:
Hurl a Light-infused hammer into the ground, where it will blast a 10 yard area with Arcing Light for (1617 sec.5) sec. Arcing Light Deals 2513 to 3071 (+ 24.7%3268 to 3993 (+ 32.1% of SpellPower) Holy damage to enemies within the area and 2513 to 3071 (+ 24.7%3268 to 3993 (+ 32.1% of SpellPower) healing to allies within the area every 2 sec.
:
A hammer slowly falls from the sky, causing holy spell power*4109/1000+26.72716306*3755936/1000+26.72716306*486 healing over 10 sec. This healing is dealt slowly at first and increases over time, culminating in a final burst of healing.
:
Each time you take damage, you gain 5% of the damage taken as attack power up to a maximum of 10% of your health.for 20 sec.
Chaman
Forum
|
Talent Calculator
Talents and Specialization
Totem rempart de pierre
:
Summons an Earth Totem with 5 health at the feet of the caster for 30 sec that grants the caster a shield absorbing (cond($gt(AP * 0.625, $SP), AP * 0.625 * 0.7, $SP * 0.7) * 3) damage for 10 sec, and up to an additional (cond($gt(AP * 0.625, $SP), AP * 0.625 * 0.7, $SP * 0.7)) every 5 sec thereafter.
:
When you use your Stormstrike or Lava Lash abilities while having Lightning Shield active, you have a 45% chance to deal damage equal to a Lightning Shield orb.without consuming a charge.
Démoniste
Forum
|
Talent Calculator
Spell Changes
Subjugation de démon
:
Enslaves the target demon, forcing it to do your bidding. Lasts up to 5 min. Enslaved While enslaved, the time between the demon's attacks is increased by 50%30% and its casting speed is slowed by 50%20%.
Résolution interminable
:
The Warlock hardens his skin, reducing all damage taken by 50%40% and preventing his spells from being interrupted or silenced for 128 sec.
:
Grants your Voidwalker the ability to cast Shadow Bulwark. Shadow BulwarkSpecial AbilityInstant1AbilityUnlimited rangeInstant1 min cooldownTemporarily grants the Voidwalker 30% of their maximum health for 20 sec. Auto-Cast: Use this ability when below 20% health. (Right - Click to toggle)
Talents and Specialization
Tumulte
:
Causes the next threeChaos Bolt or three other single target spells cast by the Warlock to also strike this target. Lasts 15 sec.
Affliction instable
:
Shadow energy slowly destroys the target, causing 427 + $SP * 0.2) * 5) damage over 151869 (+ 25% of SpellPower) damage over 14 sec. If the Unstable Affliction is dispelled it will cause (427 + $SP * 0.2) * 5267 ( + 25% of SpellPower) * 7) damage to the dispeller and silence them for 4 sec.
Guerrier
Forum
|
Talent Calculator
Spell Changes
:
An aggressive combat stance. Generates high Rage from normal melee attacks.
:
A reckless combat stance. Generates some Rage from normal melee attacks and some Rage from damage taken.
Avant-garde
:
A tanking combat stance. Decreases damage taken by 15%. Significantly increases threat generation. Generates 1 Rage every 3 sec while in combat.
Talents and Specialization
Doublement
:
You can use Charge twice before incurring its cooldownin a row. Each use has a 20 sec recharge time. Charge can only grant Rage once every 12 sec.
:
Your Mortal Strike also enables the use of Overpower. In addition, Overpower hits have a 30% chance to enable the use of an additional Overpower and increase the damage of your next Heroic Strike or Cleave within 915 sec by 100%. This effect stacks up to 5 times.
:
Each time you take damage in Defensive Stance, you gain 5% of the damage taken as attack power up to a maximum of 10% of your health.for 20 sec.
Glyphs
:
Your Charge generates 1015 additional Rage.
:
Cleave hits increases the damage of your next Overpower by 10%20%.
:
Successfully interrupting a spell with Pummel increases your damage by 5% for 30 sec.6% for 20 sec.
:
When you hit a target with Sweeping Strikes, you gain 21 Rage.
Hunter Pets
Spell Changes
Attaque fouisseuse
:
The Worm burrows into the earth, shaking the ground above dealing ((228152 + ((RAP * 0.40) * 0.288)) * 8) Nature damage over 8 sec.
Griffe
:
Claw the enemy, causing ((207 + ((RAP * 0.40) * 0.201.5 * (118 + 166 / 2 + RAP * 0.168))) damage. Deals 100% more damage and costs 120%100% more Focus when your pet has 50 or more Focus.
Hurlement sanguinaire
:
The Carrion Bird screeches, reducing the physical damage caused by all enemies within 8 yards by 10% for 10 sec.
Dévorer la magie
:
Purges 1 beneficial magic $19505leffect:effects; from an enemy. If an effect is devoured, the Felhunter will be healed for 1425 ( + 30% of SpellPower) + (($SP * 0.5) * 0.32115 (+ 20% of SpellPower) and gain 60 Energy. Auto-Cast: Use on the Felhunter's current target. (Right - Click to toggle)
Gangrorage
:
The Felguard recklessly swings its weapon, striking all nearby targets within 8 yards for its weapon damage plus ((($SP * .50) * 2) * 0.33 + 0150% weapon damage every 1 sec for 6 sec. The Felguard cannot perform any other abilities during Felstorm.
Morsure monstrueuse
:
Your devilsaur ferociously bites the enemy, reducing the effectiveness of any healing received for 810 sec.
Poursuite
:
Charge an enemy, instantly causing 150% weapon damage and increasing the Felguard's movement speed by 30% for 6 sec. Auto-Cast: Use anytime the Felguard's target is further than 8 yards away. (Right - Click to toggle)
Poursuite
:
Charge an enemy, instantly causing 150% weapon damage and increasing the Felguard's movement speed by 30% for 6 sec. Auto-Cast: Use anytime the Felguard's target is further than 8 yards away. (Right - Click to toggle)
Rempart de l’ombre
:
Temporarily grants the Voidwalker 30% of their maximum health for 20 sec. Auto-Cast: Use this ability when below 20% health. (Right - Click to toggle)
Mounts
Panthère de jade
:
Summons and dismisses ana rideable Emerald Panther.
Panthère d'onyx ornée de joyaux
:
Summons and dismisses ana rideable Onyx Panther.
Panthère en héliolithe
:
Summons and dismisses a rideable Dawnstone Panther.
Companions
Porc-épique
:
Right Click to summon and dismiss ayour Porcupette.
Professions
Forge
Hache en fil de forge
:
Reagent
Barre d'ectofer
amount decreasaed from 72096 to 8.
New reagent required:
Boulons en ectofer
x2.
New reagent required:
Poudre à canon hautement explosive
x2.
Passe-partout fantomatique
:
Reagent
Barre d'ectofer
amount decreasaed from 72096 to 4.
Hache en fil de forge ouvragée
:
Reagent
Esprit de l'harmonie
amount increased from 76061 to 2.
New reagent required:
Kyparite
x30.
Éclat fantôme ouvragé
:
Reagent
Esprit de l'harmonie
amount increased from 76061 to 2.
New reagent required:
Kyparite
x40.
Lame ouvragée forgée par les fantômes
:
Reagent
Esprit de l'harmonie
amount increased from 76061 to 2.
New reagent required:
Kyparite
x30.
Marteau fantasmatique ouvragé
:
Reagent
Esprit de l'harmonie
amount increased from 76061 to 2.
New reagent required:
Kyparite
x30.
Décimateur lamesprit ouvragé
:
Reagent
Esprit de l'harmonie
amount increased from 76061 to 2.
New reagent required:
Kyparite
x40.
:
Permanently add a socket to your bracers. Cannot add more than one socket to an item. The added socket requires you have the blacksmithing skill to remain active.
:
Permanently add a socket to your gloves. Cannot add more than one socket to an item. The added socket requires you have the blacksmithing skill to remain active.
Enchantement
Esquive supérieure
:
Permanently enchant bracers to increase dodge by 1214. Requires a level 35 or higher item.
Endurance mineure
:
Permanently enchant bracers to increase Stamina by 1.
:
"PermanentlyPermanently enchant a ring to increase attack power by 40. Only the Enchanter's rings can be enchanted, and enchanting a ring will cause it to become soulbound.
:
"PermanentlyPermanently enchant a ring to increase Intellect by 20. Only the Enchanter's rings can be enchanted, and enchanting a ring will cause it to become soulbound.
:
"PermanentlyPermanently enchant a ring to increase Stamina by 30. Only the Enchanter's rings can be enchanted, and enchanting a ring will cause it to become soulbound.
Chant-du-Vent
:
Permanently enchants a melee weapon to sometimes increase your critical strike, haste, or mastery by 1500 for 12 sec when dealing damage or healing with spells and melee attacks. Requires a level 372 or higher item.
Éclat éthérien
:
Combines five Mysterious Essence into a single Ethereal Shard.
Bris éthérien
:
Shatters an Ethereal Shard into three Mysterious Essence.
Diffusion mystérieuse
:
Breaks down a Mysterious Essence into three Spirit Dust.
Essence mystérieuse
:
Combines five Spirit Dust into a single Mysterious Essence.
Cristal sha
:
Creating a Sha CrystalCombines five Ethereal Shards into a single Sha Crystal. This is a difficult task thatand can only be performed once each day.
Bris de sha
:
Shatters a Sha Crystal into two Ethereal Shards.
Ingénierie
Armure rétinienne agile
:
New reagent required:
Acier vivant
x6.
New reagent required:
Diamant primordial
x1.
New reagent required:
Boulons en ectofer
x6.
Chasseur de gros gibiers
:
New reagent required:
Déclencheur sensible
x1.
New reagent required:
Crosse en noyer
x1.
New reagent required:
Boulons en ectofer
x12.
New reagent required:
Lunette miroir
x1.
Bling-o-tron 4000
:
New reagent required:
Barre de trillium
x6.
New reagent required:
Barre d'ectofer
x12.
New reagent required:
Acier vivant
x6.
New reagent required:
Esprit de l'harmonie
x4.
New reagent required:
Grenat pandaren
x10.
New reagent required:
Jade sauvage
x2.
Armure rétinienne de dissimulation
:
New reagent required:
Acier vivant
x6.
New reagent required:
Cœur du fleuve
x1.
New reagent required:
Boulons en ectofer
x6.
Assassin en carton
:
Permanently attaches a tiny device on your belt, allowing you to create a Cardboard Assassin that enemies will attack. Lasts 15 sec. Can be used once every 5 min. Can only be used on your own belt, and doing so will cause it to become soulbound. Requires at least 450 skill in Engineering to use.
Reagent removed:
Bois simple
.
Reagent removed:
Poignée de boulons en obsidium
.
New reagent required:
Kit de bricoleur
x1.
Feu d'artifice céleste
:
New reagent required:
Poudre à canon hautement explosive
x1.
Armure rétinienne mortelle
:
New reagent required:
Acier vivant
x6.
New reagent required:
Jade sauvage
x1.
New reagent required:
Boulons en ectofer
x6.
Fusée au kyparium appauvri
:
New reagent required:
Kyparite
x200.
New reagent required:
Acier vivant
x12.
New reagent required:
Esprit de l'harmonie
x12.
New reagent required:
Boulons en ectofer
x20.
New reagent required:
Poudre à canon hautement explosive
x12.
New reagent required:
Orbe de mystère
x3.
Générateur de P.E.M.
:
Permanently attaches a high-powered device to your belt, allowing you to confuse nearby mechanicals. Only a skilled engineer can activate the modified belt. Can only be attached to your own belt, and doing so causes the belt to become soulbound.
Reagent removed:
Condensateur surchargé
.
New reagent required:
Kit de bricoleur
x1.
Armure rétinienne énergisée
:
New reagent required:
Acier vivant
x6.
New reagent required:
Cœur du fleuve
x1.
New reagent required:
Boulons en ectofer
x6.
Doublure en toile flexible
:
Permanently attaches a flexweave underlay to a cloak, allowing you to turn the cloak into a parachute and fall slowly for 30 sec. The cloak can only be used once a minute and requires an Engineering skill of at least 350.
Reagent removed:
Condensateur surchargé
.
New reagent required:
Kit de bricoleur
x1.
Ceinture à fragmentation
:
Attach a miniaturized explosive assembly to your belt, allowing you to detach and throw a thermal grenade every minute. The thermal grenade inflicts 0 Fire damage and incapacitates targets for 3 sec in a 3 yard radius.
Reagent removed:
Barre de cobalt
.
Reagent removed:
Déclencheur d'explosion volatile
.
New reagent required:
Kit de bricoleur
x1.
Requin terrestre G91
:
New reagent required:
Boulons en ectofer
x2.
New reagent required:
Poudre à canon hautement explosive
x2.
File-monde géosynchrone
:
New reagent required:
Barre de trillium
x12.
New reagent required:
Acier vivant
x12.
New reagent required:
Esprit de l'harmonie
x12.
New reagent required:
Boulons en ectofer
x20.
New reagent required:
Orbe de mystère
x3.
Boulons en ectofer
:
New reagent required:
Barre d'ectofer
x3.
Petit dragon en ectofer
:
New reagent required:
Barre d'ectofer
x4.
New reagent required:
Boulons en ectofer
x8.
New reagent required:
Poudre à canon hautement explosive
x1.
Fusil-dragon gobelin, mod. II
:
New reagent required:
Barre d'ectofer
x2.
New reagent required:
Poudre à canon hautement explosive
x8.
Planeur gobelin
:
Permanently attaches a specialized folding assembly to a cloak, allowing you to deploy a goblin glider and fall slowly for 30 sec. Additionally, The glider has periodic forward thrust and usually won't catch firesome initial thrust and allows you to turn while falling. The cloak can only be used once every twofive minutes and requires an Engineering skill of at least 500 to operate.
Reagent removed:
Catalyseur puissant
.
New reagent required:
Kit de bricoleur
x1.
Recette du carburant de fusée gobelin
:
Reagent removed:
Parchemin commun
.
New reagent required:
Parchemin léger
x1.
Feu d'artifice de la grande célébration
:
New reagent required:
Poudre à canon hautement explosive
x1.
Bouclier plasma de masse
:
Permanently attaches grounded plasma generators to your belt, allowing you to activate a powerful shield that absorbs 16200 to 19800 damage. Usable once every 5 minutes. Can only be used on your own belt, and doing so will cause it to become soulbound. Requires at least 450 skill in Engineering to use.
Reagent removed:
Ether électrifié
.
New reagent required:
Kit de bricoleur
x1.
:
Permanently attaches a hand-mounted pyro rocket launcher to your gloves, allowing a skilled engineer to deal 1049 to 1282 Fire damage to an enemy at long range. The rocket can only be fired once every 45 sec. Can only be used on the engineer's gloves, and doing so will cause them to become soulbound.
Reagent removed:
Barre de saronite
.
Reagent removed:
Feu cristallisé
.
New reagent required:
Kit de bricoleur
x1.
Poudre à canon hautement explosive
:
Ghost iron can be shaved into tiny particles, giving it the ability to detonate explosively.
New reagent required:
Barre d'ectofer
x1.
:
Permanently attaches hyperspeed accelerators to a pair of gloves, allowing a skilled engineer to increase their haste by 240 for 12 sec. The gloves can only be activated every minute.
Reagent removed:
Barre de saronite
.
Reagent removed:
Air cristallisé
.
New reagent required:
Kit de bricoleur
x1.
:
Permanently attaches a mounted fireworks launcher to your gloves, allowing a skilled engineer to deal (1049 to 1282 Fire damage0 * 7) Fire damage over 3 sec to an enemy at long range. The launcher can only be fired once every 45 sec. Can only be used on the engineer's gloves, and doing so will cause them to become soulbound.
Reagent removed:
Barre de saronite
.
Reagent removed:
Feu cristallisé
.
New reagent required:
Kit de bricoleur
x1.
Cylindre damasquiné en mithril
:
Reagent removed:
Parchemin commun
.
New reagent required:
Parchemin léger
x1.
Champ d'invisibilité
:
Permanently attaches thousands of tiny mirrors to your belt, allowing you to attempt to turn invisible while out of combat. Can be activated once every 3 min. Can only be used on your own belt, and doing so will cause it to become soulbound. Requires at least 450 skill in Engineering to use.
Reagent removed:
Poignée de boulons en obsidium
.
Reagent removed:
Ether électrifié
.
New reagent required:
Kit de bricoleur
x1.
Armure rétinienne de légèreté
:
New reagent required:
Acier vivant
x6.
New reagent required:
Cœur du fleuve
x1.
New reagent required:
Boulons en ectofer
x6.
Baril de poudre de serrurier
:
New reagent required:
Bois simple
x1.
New reagent required:
Poudre à canon hautement explosive
x1.
Carabine de précision en trillium
:
New reagent required:
Déclencheur sensible
x1.
New reagent required:
Crosse en noyer
x1.
New reagent required:
Barre de trillium
x12.
New reagent required:
Lunette funeste du duc de Boumcogne
x1.
Lunette funeste du duc de Boumcogne
:
New reagent required:
Barre de trillium
x1.
New reagent required:
Rubis primordial
x2.
New reagent required:
Boulons en ectofer
x10.
Petit dragon mécanique pandaren
:
New reagent required:
Barre de trillium
x6.
New reagent required:
Barre d'ectofer
x4.
New reagent required:
Esprit de l'harmonie
x2.
Parabole d'amplification de l'esprit
:
Attaches a tiny mind amplification dish to your belt, allowing you to engage in mental battle with your enemies to hopefully control them. Can be used every 10 min. Enchanting your belt binds it to you. Requires 350 engineering to use.
Reagent removed:
Barre de saronite
.
Reagent removed:
Tube en givracier
.
New reagent required:
Kit de bricoleur
x1.
Lunette miroir
:
New reagent required:
Lapis-lazuli
x2.
New reagent required:
Boulons en ectofer
x4.
Lunettes perce-brume
:
New reagent required:
Esprit de l'harmonie
x2.
New reagent required:
Boulons en ectofer
x8.
Nitro-survolteurs
:
Permanently attaches overpowered nitro boosts to your belt, allowing you to greatly increase run speed for 5 sec. They rarely explode violently, so don't worry about that. The nitro boosts can only be activated every 3 minutes and require an Engineering skill of at least 400.
Reagent removed:
Poignée de boulons en cobalt
.
Reagent removed:
Déclencheur d'explosion volatile
.
New reagent required:
Kit de bricoleur
x1.
:
Permanently attaches lightweight transfluxers onto gloves, allowing you to partially phase and increase dodge by 2400 for 10 sec. Gloves can only be activated once every minute. Attaching phase fingers causes the gloves to become soulbound. An Engineering skill of 500 is required to activate the phase effect.
Reagent removed:
Boulons en ectofer
.
New reagent required:
Kit de bricoleur
x1.
:
Permanently attaches quickflip deflection plates onto gloves, allowing you to increase your armor by 1500 for 12 sec. Gloves can only be activated once every minute. Attaching the quickflip plates causes the gloves to become soulbound. An Engineering skill of 450 is required to activate the plates.
Reagent removed:
Barre d'obsidium
.
Reagent removed:
Ether électrifié
.
New reagent required:
Kit de bricoleur
x1.
Armure rétinienne renforcée
:
New reagent required:
Acier vivant
x6.
New reagent required:
Boulons en ectofer
x12.
:
Permanently inserts reticulated armor webbing into gloves, allowing you to increase armor by 700 for 14 sec. Can be used once every minute. Attaching the armor webbing causes the gloves to become soulbound. An Engineering skill of 400 is required to keep the webbing active.
Reagent removed:
Terre éternelle
.
Reagent removed:
Barre de saronite
.
New reagent required:
Kit de bricoleur
x1.
Feu d'artifice du Cœur du serpent
:
New reagent required:
Poudre à canon hautement explosive
x1.
Armure rétinienne spécialisée
:
New reagent required:
Acier vivant
x6.
New reagent required:
Rayon de soleil
x1.
New reagent required:
Boulons en ectofer
x6.
Injecteur de soins rachidien
:
Permanently attaches a specialized injector kit to your belt, allowing you to heal yourself for 27000 to 33000 every minute. Shares a cooldown with potions. Requires an Engineering skill of 450 or higher to operate.
Reagent removed:
Poignée de boulons en obsidium
.
Reagent removed:
Ether électrifié
.
New reagent required:
Kit de bricoleur
x1.
:
Permanently attaches synapse springs to your gloves, allowing you to increase your highest primary statistic by 2940 for 10 sec. The gloves can be activated every minute. Requires at least 550 skill in Engineering to use.
Reagent removed:
Boulons en ectofer
.
New reagent required:
Kit de bricoleur
x1.
:
Permanently attaches a tazik shocker to your gloves, allowing a skilled engineer to deal 4320 to 5280 Nature damage to an enemy at long range. The shocker can only be used once every 2 min. Can only be used on your own gloves, and doing so will cause them to become soulbound. Requires at least 450 skill in Engineering to use.
Reagent removed:
Terre volatile
.
Reagent removed:
Ether électrifié
.
New reagent required:
Kit de bricoleur
x1.
Enclume thermique
:
New reagent required:
Barre d'ectofer
x6.
New reagent required:
Boulons en ectofer
x6.
Hydroglisseurs
:
Permanently attaches waterjets to your belt, allowing you to walk on water and swim quickly for until cancelledup to 6 sec. The jets can only be activated every minute30 sec and require an Engineering skill of at least 500.
Reagent removed:
Poignée de boulons en cobalt
.
Reagent removed:
Déclencheur d'explosion volatile
.
New reagent required:
Kit de bricoleur
x1.
Générateur de tunnel spatiotemporel : Pandarie
:
New reagent required:
Barre de trillium
x12.
Joaillerie
Panthère de jade
:
Reagent
Orbe de mystère
amount decreasaed from 83092 to 5.
New reagent required:
Acier vivant
x4.
New reagent required:
Jade sauvage
x20.
New reagent required:
Oeil de serpent
x2.
Bague ornée
:
New reagent required:
Opale du tigre
x1.
New reagent required:
Héliolite
x1.
Diamant noir prismatique
:
Cuts a black diamond into a red, blue or yellow gemstone of similar quality. The type of gem is not known until the gem is cut.
Panthère de rubis
:
Reagent
Orbe de mystère
amount decreasaed from 83092 to 5.
New reagent required:
Acier vivant
x4.
New reagent required:
Rubis primordial
x20.
New reagent required:
Oeil de serpent
x2.
Panthère de saphir
:
Reagent
Orbe de mystère
amount decreasaed from 83092 to 5.
New reagent required:
Acier vivant
x4.
New reagent required:
Cœur du fleuve
x20.
New reagent required:
Oeil de serpent
x2.
Collier d’ombrefeu
:
Reagent
Alexandrite
amount decreasaed from 76137 to 4.
New reagent required:
Pierre sournoise
x1.
New reagent required:
Grenat pandaren
x1.
Panthère en héliolithe
:
Reagent
Orbe de mystère
amount decreasaed from 83092 to 5.
New reagent required:
Acier vivant
x4.
New reagent required:
Rayon de soleil
x20.
New reagent required:
Oeil de serpent
x2.
Travail du cuir
Armure de jambe couvrehargne
:
Reagent removed:
Cuir embrumé
.
New reagent required:
Peau magnifique
x1.
Corselet d’harmonie terrestre
:
Reagent removed:
Cuir embrumé
.
New reagent required:
Peau magnifique
x3.
New reagent required:
Esprit de l'harmonie
x8.
Corselet de Némésis
:
Reagent removed:
Cuir embrumé
.
New reagent required:
Peau magnifique
x3.
New reagent required:
Esprit de l'harmonie
x4.
New reagent required:
Esprit du sang
x8.
Cape en peau brumeuse
:
Reagent
Cuir embrumé
amount decreasaed from 72120 to 8.
New reagent required:
Ecaille prismatique
x5.
Ceinture de belligérant en écailles de dragon
:
Reagent
Ecaille prismatique
amount increased from 79101 to 8.
Bottes de belligérant en écailles de dragon
:
Reagent
Ecaille prismatique
amount increased from 79101 to 8.
Brassards de belligérant en écailles de dragon
:
Reagent
Ecaille prismatique
amount increased from 79101 to 5.
Corselet de belligérant en écailles de dragon
:
Reagent
Ecaille prismatique
amount increased from 79101 to 10.
Gants de belligérant en écailles de dragon
:
Reagent
Ecaille prismatique
amount increased from 79101 to 8.
Heaume de belligérant en écailles de dragon
:
Reagent
Ecaille prismatique
amount increased from 79101 to 10.
Jambières de belligérant en écailles de dragon
:
Reagent
Ecaille prismatique
amount increased from 79101 to 10.
Epaulières de belligérant en écailles de dragon
:
Reagent
Ecaille prismatique
amount increased from 79101 to 8.
Ceinture de belligérant en cuir
:
Reagent removed:
Ecaille prismatique
.
New reagent required:
Cuir embrumé
x15.
Bottes de belligérant en cuir
:
Reagent removed:
Ecaille prismatique
.
New reagent required:
Cuir embrumé
x15.
Brassards de belligérant en cuir
:
Reagent removed:
Ecaille prismatique
.
New reagent required:
Cuir embrumé
x12.
Corselet de belligérant en cuir
:
Reagent removed:
Ecaille prismatique
.
New reagent required:
Cuir embrumé
x20.
Gants de belligérant en cuir
:
Reagent removed:
Ecaille prismatique
.
New reagent required:
Cuir embrumé
x15.
Heaume de belligérant en cuir
:
Reagent removed:
Ecaille prismatique
.
New reagent required:
Cuir embrumé
x20.
Jambières de belligérant en cuir
:
Reagent removed:
Ecaille prismatique
.
New reagent required:
Cuir embrumé
x20.
Epaulières de belligérant en cuir
:
Reagent removed:
Ecaille prismatique
.
New reagent required:
Cuir embrumé
x15.
Ceinture de belligérant en écailles
:
Reagent removed:
Cuir embrumé
.
New reagent required:
Ecaille prismatique
x15.
Bottes de belligérant en écailles
:
Reagent removed:
Cuir embrumé
.
New reagent required:
Ecaille prismatique
x15.
Brassards de belligérant en écailles
:
Reagent removed:
Cuir embrumé
.
New reagent required:
Ecaille prismatique
x12.
Corselet de belligérant en écailles
:
Reagent removed:
Cuir embrumé
.
New reagent required:
Ecaille prismatique
x20.
Gants de belligérant en écailles
:
Reagent removed:
Cuir embrumé
.
New reagent required:
Ecaille prismatique
x15.
Heaume de belligérant en écailles
:
Reagent removed:
Cuir embrumé
.
New reagent required:
Ecaille prismatique
x20.
Jambières de belligérant en écailles
:
Reagent removed:
Cuir embrumé
.
New reagent required:
Ecaille prismatique
x20.
Epaulières de belligérant en écailles
:
Reagent removed:
Cuir embrumé
.
New reagent required:
Ecaille prismatique
x15.
Ceinture de belligérant en peau de wyrm
:
Reagent
Cuir embrumé
amount increased from 72120 to 8.
Bottes de belligérant en peau de wyrm
:
Reagent
Cuir embrumé
amount increased from 72120 to 8.
Brassards de belligérant en peau de wyrm
:
Reagent
Cuir embrumé
amount increased from 72120 to 5.
Corselet de belligérant en peau de wyrm
:
Reagent
Cuir embrumé
amount increased from 72120 to 10.
Gants de belligérant en peau de wyrm
:
Reagent
Cuir embrumé
amount increased from 72120 to 8.
Heaume de belligérant en peau de wyrm
:
Reagent
Cuir embrumé
amount increased from 72120 to 10.
Jambières de belligérant en peau de wyrm
:
Reagent
Cuir embrumé
amount increased from 72120 to 10.
Epaulières de belligérant en peau de wyrm
:
Reagent
Cuir embrumé
amount increased from 72120 to 8.
Poings de foudre
:
Reagent removed:
Cuir embrumé
.
Reagent
Esprit de l'harmonie
amount decreasaed from 76061 to 5.
New reagent required:
Peau magnifique
x2.
New reagent required:
Esprit du sang
x6.
:
This recipe automatically improves when you reach 500 skill in Leatherworking. Permanently enchant your bracers to increase Agility by 57. Fur Lining requires at 400 skill in Leatherworking to remain active and causes the enchanted bracers to become soulbound.
Reagent removed:
Fourrure arctique
.
New reagent required:
Fil d'éternium
x1.
:
This recipe automatically improves when you reach 575 skill in Leatherworking. Permanently enchant your bracers to increase Agility by 130. Fur Lining requires at 400 skill in Leatherworking to remain active and causes the enchanted bracers to become soulbound.
Reagent removed:
Air volatil
.
New reagent required:
Fil d'éternium
x1.
:
This recipe automatically improves when you reach 500 skill in Leatherworking. Permanently enchant your bracers to increase Intellect by 57. Fur Lining requires at 400 skill in Leatherworking to remain active and causes the enchanted bracers to become soulbound.
Reagent removed:
Fourrure arctique
.
New reagent required:
Fil d'éternium
x1.
:
This recipe automatically improves when you reach 575 skill in Leatherworking. Permanently enchant your bracers to increase Intellect by 130. Fur Lining requires at 400 skill in Leatherworking to remain active and causes the enchanted bracers to become soulbound.
Reagent removed:
Eau volatile
.
New reagent required:
Fil d'éternium
x1.
:
This recipe automatically improves when you reach 500 skill in Leatherworking. Permanently enchant your bracers to increase Stamina by 102. Fur Lining requires at 400 skill in Leatherworking to remain active and causes the enchanted bracers to become soulbound.
Reagent removed:
Fourrure arctique
.
New reagent required:
Fil d'éternium
x1.
:
This recipe automatically improves when you reach 575 skill in Leatherworking. Permanently enchant your bracers to increase Stamina by 195. Fur Lining requires at 400 skill in Leatherworking to remain active and causes the enchanted bracers to become soulbound.
Reagent removed:
Terre volatile
.
New reagent required:
Fil d'éternium
x1.
:
This recipe automatically improves when you reach 500 skill in Leatherworking. Permanently enchant your bracers to increase Strength by 57. Fur Lining requires at 400 skill in Leatherworking to remain active and causes the enchanted bracers to become soulbound.
Reagent removed:
Fourrure arctique
.
New reagent required:
Fil d'éternium
x1.
:
This recipe automatically improves when you reach 575 skill in Leatherworking. Permanently enchant your bracers to increase Strength by 130. Fur Lining requires at 400 skill in Leatherworking to remain active and causes the enchanted bracers to become soulbound.
Reagent removed:
Feu volatil
.
New reagent required:
Fil d'éternium
x1.
Gants d’harmonie terrestre
:
Reagent removed:
Cuir embrumé
.
Reagent
Esprit de l'harmonie
amount increased from 76061 to 5.
New reagent required:
Peau magnifique
x2.
Corselet de l’ombre grise
:
Reagent removed:
Cuir embrumé
.
New reagent required:
Peau magnifique
x3.
Gants de l’ombre grise
:
Reagent removed:
Cuir embrumé
.
Reagent
Esprit de l'harmonie
amount increased from 76061 to 5.
New reagent required:
Peau magnifique
x2.
Armure de jambe écaille-de-fer
:
Reagent removed:
Cuir embrumé
.
New reagent required:
Peau magnifique
x1.
Gants du gardien de la vie
:
Reagent removed:
Cuir embrumé
.
Reagent
Esprit de l'harmonie
amount increased from 76061 to 5.
New reagent required:
Peau magnifique
x2.
Robe du gardien de la vie
:
Reagent removed:
Cuir embrumé
.
New reagent required:
Peau magnifique
x3.
Gants en cuir gravés de runes de vie
:
Reagent removed:
Cuir embrumé
.
Reagent
Esprit de l'harmonie
amount decreasaed from 76061 to 5.
New reagent required:
Peau magnifique
x2.
New reagent required:
Esprit du sang
x6.
Gants de meurtrier
:
Reagent removed:
Cuir embrumé
.
Reagent
Esprit de l'harmonie
amount decreasaed from 76061 to 5.
New reagent required:
Peau magnifique
x2.
New reagent required:
Esprit du sang
x6.
Robe flambenuit
:
Reagent removed:
Cuir embrumé
.
Reagent
Esprit de l'harmonie
amount decreasaed from 76061 to 8.
New reagent required:
Peau magnifique
x3.
New reagent required:
Esprit du sang
x8.
Cape de frappe rapide
:
Reagent
Cuir embrumé
amount increased from 72120 to 8.
New reagent required:
Esprit de l'harmonie
x1.
Grande tenue de sang et d’os
:
Reagent removed:
Cuir embrumé
.
Reagent
Esprit de l'harmonie
amount decreasaed from 76061 to 8.
New reagent required:
Peau magnifique
x3.
New reagent required:
Esprit du sang
x8.
Gants du seigneur corbeau
:
Reagent removed:
Cuir embrumé
.
Reagent
Esprit de l'harmonie
amount decreasaed from 76061 to 5.
New reagent required:
Peau magnifique
x2.
New reagent required:
Esprit du sang
x6.
Armure de jambe en ombrecuir
:
Reagent removed:
Cuir embrumé
.
New reagent required:
Peau magnifique
x1.
Corselet de Brise-tempête
:
Reagent removed:
Cuir embrumé
.
Reagent
Esprit de l'harmonie
amount decreasaed from 76061 to 8.
New reagent required:
Peau magnifique
x3.
New reagent required:
Esprit du sang
x8.
Drapé tempécaille
:
Reagent
Ecaille prismatique
amount increased from 79101 to 8.
New reagent required:
Esprit de l'harmonie
x1.
Armure de jambe raffermie
:
Reagent removed:
Cuir embrumé
.
New reagent required:
Ecaille prismatique
x12.
Gants sang-sauvage
:
Reagent removed:
Cuir embrumé
.
Reagent
Esprit de l'harmonie
amount increased from 76061 to 5.
New reagent required:
Peau magnifique
x2.
Gilet sang-sauvage
:
Reagent removed:
Cuir embrumé
.
New reagent required:
Peau magnifique
x3.
Couture
Fil ensorcelé céruléen
:
Reagent removed:
Soie impériale
.
New reagent required:
Rouleau d'étoffe d'éolaine
x4.
:
Embroiders a magical pattern into your cloak, giving you a chance to increase your Spirit by 25002000 for 15 sec when you cast a spell. Embroidering your cloak will cause it to become soulbound and requires the Tailoring profession to remain active.
Soie impériale
:
This delicate cloth can only be created once a day.
:
Embroiders a subtle pattern of light into your cloak, giving you a chance to increase your Intellect by 25002000 for 15 sec when casting a spell. Embroidering your cloak will cause it to become soulbound and requires the Tailoring profession to remain active.
Fil ensorcelé perlescent
:
Reagent removed:
Soie impériale
.
New reagent required:
Rouleau d'étoffe d'éolaine
x4.
Chant d’harmonie
:
This special method of creating imperial silk can be performed as often as the tailor likes, as long as they can supply the necessary materials.
:
Embroiders a magical pattern into your cloak, causing your damaging melee and ranged attacks to sometimes increase your attack power by 80004000 for 15 sec. Embroidering your cloak will cause it to become soulbound and requires the Tailoring profession to remain active.
NPC Abilities
This section has not been analyzed extensively by our team but is included for people interested in seeing what has changed in these areas.
View changes
Déflagration des Arcanes
:
Blasts the target with energy, dealing 12488 to 14512 Arcane damage. Each time you cast Arcane Blast, the damage of all Arcane spells is increased by 25%20% and mana cost of Arcane Blast is increased by 125%. Effect stacks up to 46 times and lasts 10 sec or until any Arcane damage spell except Arcane Blast is cast.
Déflagration des Arcanes
:
Blasts the target with energy, dealing Arcane damage. Each time you cast Arcane Blast, the damage of all Arcane spells is increased by 25%20% and mana cost of Arcane Blast is increased by 125%. Effect stacks up to 46 times and lasts 10 sec or until any Arcane damage spell except Arcane Blast is cast.
Déflagration des Arcanes
:
Blasts the target with energy, dealing 834 to 968 (+ 129.4%699 to 812 (+ 108.6% of SpellPower) Arcane damage. Generates an Arcane Charge. Arcane Blast's damage is increased by 25%20% per Arcane Charge, and its mana cost is increased by 125% per Arcane Charge.
Déflagration des Arcanes
:
Blasts the target with energy, dealing 24 to 29 Arcane damage. Each time you cast Arcane Blast, the casting time is reduced while mana cost is increased. Effect stacks up to 46 times and lasts 10 sec.
Charge arcanique
:
An arcane charge, generated by Arcane Blast, Arcane Missiles, and Arcane Explosion, and consumed by Arcane Barrage: Arcane Blast Generates a charge. Arcane Blast's damage is increased by 25%20% per charge, and its mana cost increased by 125% per charge. Arcane Missiles Generates a charge. Arcane Missiles' damage is increased by 25%20% per charge. Arcane Explosion Refreshes charges and has a 30% chance to generate a charge if at least one target is hit. Arcane Barrage Consumes all charges. Arcane Barrage's damage is increased by 25%20% per charge, and it hits 1 additional nearby target per charge for 50% damage. Stacks up to 46 times and lasts 10 sec.
Charge
:
Charges to an enemy's location.
Poigne de la mort
:
Harness the unholy energy that surrounds and binds all matter, drawing the target toward the death knightcaster and forcing the enemy to attack the death knightcaster for 3 sec.
Trait funeste
:
Sends a shadowy bolt at the enemy, causing 1827 to 2018 (+ 180%914 to 1009 (+ 90% of SpellPower) Shadow damage. Deals 20% additional damage to targets below 20% health.
Gangrorage
:
The Felguard recklessly swings its weapon, striking all nearby targets within 8 yards for its weapon damage plus ((($SP * .50) * 2) * 0.33 + 0150% weapon damage every 1 sec for 6 sec. The Felguard cannot perform any other abilities during Felstorm.
:
The Hunter's Steady Shots have a chance to grant the Master Marksman effect. After reaching 53 stacks, the Hunter's next Aimed Shot's cast time and Focus cost will be reduced by 100% for 10 sec.
Lancer un rocher
:
Hurls a massive boulder into the distance. This boulder deals Fire damage and 1414 to 1586 siege damage to all enemies within 010 yards.
Toucher de glace
:
Chills the target for 5272 to 5728 Frost damage and infects them with Frost Fever, a disease that deals periodic damage and reduces melee and ranged attack speed by 0%90% for 30 sec.
Ordre de tuer
:
Give the command to kill, causing your pet to instantly inflict (1.8 * 997 + (RAP * 1.0001.5 * 698 + (RAP * 0.700))*1 damage to its target. The pet must be within 25 yards of the target to Kill Command.
Coup empoisonné
:
Deals weapon damage plus additional damageand reduces the targets statsdamage and reduces the target's stats by 10% for 1 min.
Volée de coups
:
Pummels an enemy for 150 damage and interrupts the spell being cast for 5 sec.
Griffure
:
Rake the target for 16 to 24 damage and an additional 36Physical damage and additional damage over 9 sec.
Sceau de vérité
:
Fills the Paladin with holy power, causing single-target attacks to Censure the target, which deals ((0.01 * holy spell power.0193 * AP) * 5 */ 100) additional Holy damage over 15 sec. Censure can stack up to 5 times. Once stacked to 5 times, each of the Paladin's attacks also deals 14%12% weapon damage as additional Holy damage. Only one Seal can be active on the Paladin at any one time. Lasts 5 min. Unleashing this Seal's energy will deal (1 + 0.223 * holy spell power.142 * AP) Holy damage to an enemy, increased by 10% for each application of Censure on the target.
:
Reduces movement speed by 30% and deals 960 (+ 15%876 (+ 13.7% of SpellPower) Shadowflame damage over 6 sec. Generates 2 Demonic Fury every time it deals damage.
Ombreflamme
:
Targets in a cone in front of the caster take 1015 to 1121 (+ 100% of SpellPower) Shadow damage and an additional 960 (+ 15%876 (+ 13.7% of SpellPower) Fire damage over 6 sec.
Crépuscule distordu
:
Deals 4000060000 Arcane damage and deals 2000040000 Arcane damage every 1 sec for 520 sec.
Trait d'eau
:
Hurls a watery bolt at an enemy, inflicting 124 to 145 Frost damage.
Uncategorized
This section has not been analyzed extensively by our team but is included for people interested in seeing what has changed in these areas.
View changes
Une vie pour une vie
:
Na Lek is transferring 2% health every 2 sec from all enemies to all allies within 40 yards.
Activation de l’artéfact
:
Attempt to activate the Ancient Mogu Artifact. This process requires $?1!=0players]players] players] to complete.
Add Counter
:
Heals
Apeuré
:
Lei Shi gains 1%8 to 10% casting speed for each 1 percent health lost.
Au-delà
:
You form a Healing Sphere out of healing mists at the target location for 2 min. If allies walk through it, they consume the sphere, healing themselves for cond($gt((($SP * 1.005) * 1 + 9986, AP * 0.5025) * 1 + 9986, (($SP * 1.005) * 1) + 9986, AP * 0.5025) * 1 + 9986 . Maximum of 3 Healing Spheres can be active by the Monk at any given time.
:
A powerful aimed shot that deals 400%280% ranged weapon damage plus 9428 to 10513.6599 to 7359.
Ténèbres grandissantes
:
Deals 37700 to 4230015079 to 16919 Shadow damage to the current target.
Explosion d’ambre
:
Deals 12000096250 Nature damage to all enemies within 200 yards.
Explosion d’ambre
:
Deals 136500 to 14350097500 to 102500 Nature damage to all enemies within 200 yards.
Gardien d'ambre
:
Pulsing amber energy protects the caster.
Ambralgique
:
Imbue nearby allies with amber, instantly healing them and reducing the damage they take by 25% for 10 sec.20% for 5 sec.
Surcharge d’améthyste
:
The quilen overloads, inflicting 150000120000 Shadow damage to all enemies and interrupting Amethyst Petrification. Does not free fully petrified enemies.
Bassin d’améthyste
:
Creates a pool that inflicts 3900033000 Shadow damage every 1 sec. to enemies who enter the area. Lasts 1 min.
Bassin d’améthyste
:
Creates a pool that inflicts 3900033000 Shadow damage every 1 sec. to enemies who enter the area. Lasts 1 min.
Ancien charme de pêche pandaren
:
When applied to your fishing pole, increases Fishing by 100 and grantsAttach the charm to yourself, granting you a chance to find additional fish from pools in Pandaria for 10 minutes.1 hour.
Ange de la mort
:
Klaxxi Enhancement Granted by Kil'ruk the Wind-Reaver When you gather at least 2 enemies within 10 yds, Kil'ruk will assist with Reave. This cannot occur more than once every 60 sec. Only one Klaxxi Enhancement can be active at a time. Only effective in Dread Wastes.
Annihilation
:
Inflicts 200000250000 damage to enemies within 0 yards in front of the caster.
Apparitions
:
Sha energy animates this spirit. It cannot be defeated until a purification ritual is performed on the nearby Slain Shado-Pan Defender.
Déflagration des Arcanes
:
Blasts the target with energy, dealing Arcane damage. Each time you cast Arcane Blast, the damage of all Arcane spells is increased by 25%20% and mana cost of Arcane Blast is increased by 125%. Effect stacks up to 46 times and lasts 10 sec or until any Arcane damage spell except Arcane Blast is cast.
Projectiles des Arcanes
:
Launches five waves of Arcane Missiles at the enemy over 2 sec, causing 432 (+ 32.4%407 (+ 30.6% of SpellPower) Arcane damage per wave. Generates an Arcane Charge. Arcane Missiles' damage is increased by 25%20% per Arcane Charge. Arcane Missiles has a chance to be activated after each of your damaging spell casts. Limit 2 charges.
Vélocité des Arcanes
:
Deals 15843 to 1665616770 to 17630 Arcane damage every 1 second, scaling based on far the target is from the caster.
Vélocité des Arcanes
:
Deals 15843 to 1665616770 to 17630 Arcane damage every 1 second, scaling based on far the target is from the caster.
Marteau de Lumière
:
Hurl a Light-infused hammer into the ground, where it will blast a 10 yard area with Arcing Light for (1617 sec.5) sec. Arcing Light Deals 2513 to 3071 (+ 24.7%3268 to 3993 (+ 32.1% of SpellPower) Holy damage to enemies within the area and 2513 to 3071 (+ 24.7%3268 to 3993 (+ 32.1% of SpellPower) healing to allies within the area every 2 sec.
Arc de cercle lumineux
:
Hurl a Light-infused hammer into the ground, where it will blast a 10 yard area with Arcing Light for (1617 sec.5) sec. Arcing Light Deals 2513 to 3071 (+ 24.7%3268 to 3993 (+ 32.1% of SpellPower) Holy damage to enemies within the area and 2513 to 3071 (+ 24.7%3268 to 3993 (+ 32.1% of SpellPower) healing to allies within the area every 2 sec.
Courroux vengeur
:
Increases all damage and healing caused by 20% for 20 sec. until cancelled.
Balayages du revers
:
The caster swipes out with both arms, inflicting 57 to 63 Physical damage to all targets in front of them.
Appâter
:
Baiting the pot with a fresh sea monarch.Place 2 chunks in an empty crab pot.
New reagent required:
Morceaux de monarque marin
x1.
Cordon de vaillance
:
Damage dealt increased by 30%5% and Damage taken decreased by 5% for each ally within 8 yards.
Cordon de vaillance
:
Damage dealt increased by 30% for ally within 8 yards. Damage increased by 30%5%.
Cordon de vaillance
:
Damage dealt increased by 30%5% and Damage taken decreased by 5% for each ally within 8 yards.
Barrage
:
Rapidly fire a spray of shots forward for 3 sec, dealing a total of 320%640% weapon damage to the enemy target and an average of 80%320% weapon damage to each other enemy target in front of you.
Explosion de tonneau
:
Rik Rik's Brew Barrel explodes dealing 50000 damage to all targets within a 10 yard radius.
Basic Attack Focus Cost Modifier
:
When your pet is at or above 50 Focus, your pet's Basic Attacks will deal 120%100% more damage, but cost 100% additional focus.
Entraînement de mascotte de combat
:
Allows you to train, fight, and track battle pets.
Guide de lumière
:
The target becomes a Beacon of Light to all party and raid members within 0 yards. Only one target can be the Beacon of Light at a time. Beacon of Light Your Holy Light will also heal the Beacon for 100% of the amount healed. Your Holy Radiance, and Light of DawnLight of Dawn, Light's Hammer, and Holy Prism will heal for 15% of the amount healed. All other heals will heal for 50% of the amount healed.
Enchaînement bestial
:
After you Multi-Shot, your pet's melee attacks also strike all other nearby enemy targets for 70%30% as much for the next 4 sec.
Canon de la grosse Bessa
:
Deals 150000350 Physical & Fire damage and stuns enemies within 6 yards for 1 sec.
Canon de la grosse Bessa
:
Deals 150000 Physical & Fire damage and stuns enemies within 6 yards for 1 sec.
Tir de lien
:
You fire a magical projectile, tethering the enemy and any other enemies within 5 yards of the landing arrow for (1011 sec) sec. If targets move 5 yards from the arrow they are stunned for 5 sec (3 sec PvP) and will be immune to the effects of Binding Shot for 10 sec.
:
Fires a Black Arrow at the target, instantly dealing 831 damage and dealing and additional 46601990 Shadow damage over 20 sec. Black Arrow shares a cooldown with other Fire Trap spells.
Barrage de lames
:
Triples attack speed while halving movement speed.Increases attack speed by 200% and reduces move speed by 50% for 6 sec.
Volée de lames
:
General Pa'valak throws his sword at an enemy's location, inflicting 150000175000 Physical damage to all players within 4 yards on impact. Once the sword lands, General Pa'valak charges to it, inflicting 277500 to 322500 Physical damage to all players within 4 yards, knocking them back.
Volée de lames
:
General Pa'valak throws his sword at an enemy's location, inflicting 150000175000 Physical damage to all players within 4 yards on impact. Once the sword lands, General Pa'valak charges to it, inflicting 277500 to 322500 Physical damage to all players within 4 yards, knocking them back.
Volée de lames
:
General Pa'valak throws his sword at an enemy's location, inflicting 150000175000 Physical damage to all players within 4 yards on impact. Once the sword lands, General Pa'valak charges to it, inflicting 277500 to 322500 Physical damage to all players within 4 yards, knocking them back.
Vitesse flamboyante
:
The caster increases their casting speed by 200% for 1 min.30 sec.
Morsure hémorragique
:
Bite the enemy, inflcting 71251567 Physical damage and periodic Physical damage over 10 sec.
Frappe de transfert
:
Causes your pet to instantly teleport behind an enemy target up to 40 yards away from your pet and inflict 200%600% normal damage.
Carnage
:
Inflicts 50006000 Physical damage every 1 sec. for 5 sec. This effect stacks.
Gaz de la tourbière
:
Inflicts 3000015000 Nature damage to all players within the area of effect every second.
Bombardement
:
Your critical hits with Multi-Shot cause your Multi-Shot to cost 50%20 less Focus and cause 30% additional damage for 5 sec.
Boum du boogaloo
:
This could have killed you, yo!Deals fire damage to first enemy to step on it.
La bière détone
:
Zaps the targeted Saurok minion with stored lightning energy, rooting him in place and eventually killing him! Channel two zaps simultaneously for an instant kill!
Boum en boîte
:
Deals 49 to 58 damage to all enemies within 0 to 40 yards.
Souffle de peur
:
Inflicts 248625 to 261375225000 Shadow damage to all enemies over 1 sec. Afflicted enemies are also feared for 5 sec. Enemies protected by pure light are unaffected.
Souffle de peur
:
Inflicts 248625 to 261375225000 Shadow damage to all enemies over 1 sec. Afflicted enemies are also feared for 5 sec. Enemies protected by pure light are unaffected.
:
Demonic breath deals 1015 to 1121 (+ 100% of SpellPower) Shadow damage and applies Shadowflame to all enemies in a 10 yard cone in front of the caster. Shadowflame Reduces movement speed by 30% and deals 960 (+ 15%876 (+ 13.7% of SpellPower) Shadowflame damage over 6 sec. Generates 2 Demonic Fury every time it deals damage.
:
Targets in a 10 yard cone in front of the caster take 1015 to 1121 (+ 100% of SpellPower) Shadow damage and are afflicted by Shadowflame. Shadowflame Reduces movement speed by 30% and deals 960 (+ 15%876 (+ 13.7% of SpellPower) Shadowflame damage over 6 sec. Generates 2 Demonic Fury every time it deals damage.
Souffle de haine
:
Targets in a cone in front of the caster take Shadow damage.
Carapace brisée
:
Broken Shell increases all damage taken by 75% for 10 sec.The turtle retreats into its shell, absorbing up to 35000 damage over 8 sec. If the shell breaks the caster suffers 75% increased damage for 8 sec.
:
Increases the duration of your Charge stun by 0.010.015 sec.
Barricade
:
Protects the caster in a defensive shield, absorbing 15000009000000 damage.
Brûler une bannière shao-tien
:
Set fire to a nearby Shado-Tien Banner.
Ambre ardent
:
Deals 28675 to 3332522200 to 25800 damage to enemies.
Piqûre ardente
:
Deals 3900030000 Fire damage every 0.600000024 sec to an enemy target, for 6 sec.
Ca brûle !
:
Deals 19 to 22 fire damage to everyone in a 02.5 yard radius.
Attaque fouisseuse
:
The Worm burrows into the earth, shaking the ground above dealing ((228152 + ((RAP * 0.40) * 0.288)) * 8) Nature damage over until cancelled.
Demander une frappe aérienne
:
Call in an airstrike on a target of interest in Twinspire Keep.
Appel de la mort
:
Fills the target with visions of their own demise, gripping them in horror and dealing shadow damage every second for 24 sec.
Capturer un Esprit
:
Captures the spirit of the nearest Burning Blade member. If target dies while being drained, the caster gains 1 Infused Burning Gem.
Item - Attacks Proc Crit
:
When your attacks hit you have a chance to gain 0 (+ 100% of SpellPower) critical strike for 30 sec.
Haleine de carotte
:
Deals 19 to 24 Nature damage every 0.5 secs for 4 sec to targets in a frontal arc.
Anomalie catastrophique
:
With no targets to absorb the excess energy of Total Annihilation, the Engine of Nalak'sha explodes, inflicting 760000902500 to 997500 Arcane damage to the entire raid.
Projection caustique
:
Inflicts 142509500 Nature damage and applies Caustic Residue.
Brûle-magie
:
Burns the Master's wounds, dealing a small amount of damage, then restoring 12% health over 12 sec.
Souffle céleste
:
Targets in a cone in front of the caster take Arcane damage over 1 sec.
:
Deals (126 ( + 11%107 ( + 9.4% of SpellPower) * 5) additional Holy damage over 15 sec. Stacks up to 5 times.
Puissance runique de Chaînes de glace
:
Your Chains of Ice ability now generates an additional 10 runic power.
Chaînes de torture
:
Strikes an enemy with a chain of shadow that arcs to another nearby enemy. The spell affects up to 0 targets, causing Shadow damage to each.nearby enemies.
Champion de la lumière
:
The pure light surrounds and protects you, granting immunity to Fear and Horror effects and reducing all damage taken by 25%30%. Cannot move.
Trompe-la-mort
:
You have a chance that an attack which would otherwise kill youAn attack that would otherwise be fatal will instead reduce you tono lower than 10% of your maximum health, In addition, alland damage taken will be reduced by 80% for 3 sec. This effect cannot occur more than once per minute.90 seconds.
:
You summon a torrent of Chi energy and hurl it at the target, dealing 461 to 1381346 to 1036 damage to all enemies, and 461 to 1381432 to 1295 healing to all allies in its path. Chi Burst will always heal the Monk. While casting Chi Burst, you continue to dodge, parry, and auto-attack.
:
You summon a torrent of Chi energy and hurl it at the target, dealing 461 to 1381346 to 1036 damage to all enemies, and 461 to 1381432 to 1295 healing to all allies in its path. Chi Burst will always heal the Monk. While casting Chi Burst, you continue to dodge, parry, and auto-attack.
Explosion de chi
:
You summon a torrent of Chi energy and hurl it at the target, dealing 461 to 1381346 to 1036 damage to all enemies, and 461 to 1381432 to 1295 healing to all allies in its path. Chi Burst will always heal the Monk. While casting Chi Burst, you continue to dodge, parry, and auto-attack.
Torpille de chi
:
Torpedo a distance in front of you, dealing 74 to 87moderate physical damage every 0.300000012 sec to all nearby enemies in your path, knocking them back.
Torpille de chi
:
Torpedo a distance in front of you, dealing 74 to 87moderate physical damage every 0.300000012 sec to all nearby enemies in your path, knocking them back.
Enfants de la tombe
:
Klaxxi Enhancement Granted by Rik'kal the Dissector You have have a 50% chance to inject all freshly killed corpses with a mutagenic egg sac that explodes after 8 secs, damaging any nearby non-player enemies and summoning parasites to aid you. Only one Klaxxi Enhancement can be active at a time. Only effective in Dread Wastes.
Tir de la chimère
:
An instant shot that causes 300%210% ranged weapon Nature damage plus RAP*0.732+17951246, refreshing the duration of your Serpent Sting and healing you for 3% of your total health.
Tir de la chimère - Serpent
:
You deal 300%210% weapon damage, refreshing the current Sting on your target and triggering an effect: Serpent Sting - Instantly deals 40% of the damage done by your Serpent Sting. Viper Sting - Instantly restores mana to you equal to 60% of the total amount drained by your Viper Sting. Scorpid Sting - Attempts to Disarm the target for 10 sec. This effect cannot occur more than once per 1 minute.
Griffe
:
Claw the enemy, dealing 150% of normal melee damage.Dark Transformation: Rakes an enemy with deformed claws, dealing 150% of normal damage to the target and up to 2 additional targets.]
Retirer la culture
:
Remove a growing crop, destroying it. Can only be used in Sunsong Ranch.
Sphère de soins d’Ashyo l’Ingénieux
:
Instantly restores 1 health.1% health to all allies within 0 to 6 yards every 2 sec.
Sphère de soins d’Ashyo l’Ingénieux
:
You form a Healing Sphere out of healing mists at the target location. If allies walk through it, they are healed for 1. Maximum of 1 Healing Spheres can be active by the Monk at any given time.Allies within 0 to 6 yards of the sphere will be healed for 1% health every 2 sec.
Circuit fermé
:
Arcing Energy applies Closed Circuit, reducing healing taken by 25%
Ombres coalescentes
:
Inflicts 14625 to 1537519500 to 20500 Shadow damage every 1 sec to enemies with 10 yards.
Ombres coalescentes
:
Inflicts 14625 to 15375 Shadow damage.19500 to 20500 Shadow damage.
Mine de cobalt
:
Launches a charged cobalt shard at a player's location. After a 23 sec arming time, any player within 7 yds will detonate the shard, inflicting 71250 to 7875092625 to 97375 Frost damage and rooting all players within 7 yds for 6 sec.
Explosion de mine de cobalt
:
Launches a charged cobalt shard at a player's location. After a 23 sec arming time, any player within 7 yds will detonate the shard, inflicting 71250 to 7875092625 to 97375 Frost damage and rooting all players within 7 yds for 6 sec.
Surcharge de cobalt
:
The quilen overloads, inflicting 150000120000 Arcane damage to all enemies and interrupting Cobalt Petrification. Does not free fully petrified enemies.
Vague de choc
:
Hurl a sonic projectile at target enemy, inflicting 23750 to 26250135 Physical damage and stunning the target for 2 sec.
Conflagration
:
Deals 50000 Fire damage to the target every 1 seconds.second.
Consommer l’ambre
:
Health increased by 45000002000000.
Consommer l’ambre
:
Absorb a nearby pool of Burning Amber, formed from a dissolved Living Amber. This bolsters your mutated form, increasing current and maximum health by 45000002000000, but also restores 20% Willpower.
Morsure consumante
:
Bite the target, inflicting 118750 to 13125095000 to 105000 Shadow damage and consuming its energy to enrage the caster, increasing damage done by 20% for 30 sec.15 sec.
Consomption
:
Afflicts the target with Consumption, inflicting 5500050000 Shadow damage every 3 sec. for 30 sec.
Défense du belligérant
:
+600400 PvP Power
Défense du belligérant
:
+600400 PvP Resilience
Convertir
:
Charms a target to fight on the side of Imperial Vizier Zor'lok. Charmed targets inflict 50%25% more damage and have their maximum health increased 50%. Reducing a charmed target to 50% health frees them from the charm.
Aura corrosive
:
Emanate waves of Amber energy, dealing 1520 to 16801567 to 1732 Nature damage every 2 sec to all enemies.
Résine corrosive
:
Covers an enemy in Corrosive Resin, inflicting 80005000 Nature damage every second for 30 sec. Moving while afflicted by Corrosive Resin removes a stack of Corrosive Resin and creates a Corrosive Resin Pool.
Bassin de résine corrosive
:
A pool of Corrosive Resign inflicts 25000Resin inflicts 15000 Nature damage to all players within it.
Eaux corrompues
:
Summons a globe of Corrupted Water that Empowers all Protectors with 100%25% additional melee and casting speed.
:
Corrupts the target, causing 320 + $SP * 0.3) * 61926 (+ 20% of SpellPower) Shadow damage over 18 sec.
:
Corrupts the target, causing 320 + $SP * 0.3) * 61926 (+ 20% of SpellPower) Shadow damage over 18 sec.
Éclair de jade crépitant
:
Channels Jade lightning at the target, causing 1182 Nature damage over 6 sec. When dealing damage, you have a 15%25% chance to generate 1 Chi. If the enemy attacks you within melee range while victim to Crackling Jade Lightning, they are knocked back a short distance. This effect has an 8 sec cooldown.
:
Channels Jade lightning at the target, causing 1182 Nature damage over 6 sec. When dealing damage, you have a 15%25% chance to generate 1 Chi. If the enemy attacks you within melee range while victim to Crackling Jade Lightning, they are knocked back a short distance. This effect has an 8 sec cooldown.
Horion de jade crépitant
:
Channels Jade lightning at the target, causing 1182 Nature damage over 6 sec. When dealing damage, you have a 15%25% chance to generate 1 Chi. If the enemy attacks you within melee range while victim to Crackling Jade Lightning, they are knocked back a short distance. This effect has an 8 sec cooldown.
Éclair du Tigre crépitant
:
Invokes the White Tiger Celestial, summoning an effigy at the command of the caster. The effigy will assist you, attacking your primary target and also inflicting tiger lightning every 6 sec to 3 nearby enemies within 10 yards dealing 1455 damage over 5 sec. Lasts for 45 sec. Brewmaster Xuen will also provoke the target for Brewmaster Monks.taunt the target, forcing it to attack him.
Création d’un esprit d’harmonie
:
TurnCombine ten Motes of Harmony into a Spirit of Harmony.
Brouillard rampant
:
Nature damage inflicted every 1second.
Heurt écrasant
:
Slowly lift off the ground, crashing down, inflicting 71250 Physical damage and knocking all nearby enemies back. Inflicts more damage the closer the target is to Voress'thalik.
Cri de terreur
:
Inflicts 29250 to 30750 Shadow damage to all allies every 2 secondsec.
Coup de pied cyclone
:
Fong whirls his staffKobo whirls like a cyclone, striking all opponents.
Empressement
:
Haste increased by 0 for 20 sec.
Item - Hits Proc Haste
:
Each time your attacks hit, you have a chance to gain 0 haste for 20 sec.
Mort et décomposition
:
Corrupts the ground targeted by the Death Knight, causing Shadow damage every sec that targets remain in the area for 10 sec.This ability produces a high amount of threat.
Floraison de la mort
:
Spin in a circle, unleashing a hail of bolts in all directions for 65 sec. Each bolt that strikes an enemy inflicts 23750 to 26250 Physical damage.41800 to 46200 Physical damage.
Floraison de la mort
:
Spin in a circle, unleashing a hail of bolts in all directions for 65 sec. Each bolt that strikes an enemy inflicts 23750 to 26250 Physical damage.41800 to 46200 Physical damage.
Force de mort
:
Begins to channel the Deathforce, inflicting Shadow damage after 5 sec, immune to Stun and Loss of Control effects while casting Deathforce.
Sol profané
:
Desecrates the ground beneath a player, inflicting 6500055000 Shadow damage every second and increasing their damage taken from Defiled Ground by 10%.
Sol profané
:
Desecrates the ground beneath an enemy, inflicting 6500055000 Shadow damage every second and increasing their damage taken from Defiled Ground by 10%.
Sol profané
:
Desecrates the ground beneath a player, inflicting 6500055000 Shadow damage every second and increasing their damage taken from Defiled Ground by 10%.
Tir démolisseur
:
Deals 150000350 Physical & Fire damage and stuns enemies within 6 yards for 1 sec.
Tir démolisseur
:
Deals 150000 Physical & Fire damage and stuns enemies within 6 yards for 1 sec.
Allié démoniaque
:
Your pet gains 15 stamina and 100 spell resistance against all schools of magic.an additional 10% of your health.
:
Your next Shadow Bolt, or Demonic SlashSoul Fire, or Touch of Chaos will summon a Wild Imp to attack the target.
:
Damage dealt increased by 0.00%. $?s114168 0.00%. This effect is disabled while in a Demon Form.
Porte des démons
:
Create a demonic gateway between two locations. Stepping into the gateway causes any party member to be instantly transported to the other gateway. Limit 5 charges. The portal generates one charge every 15 seconds and lasts <Unknown value - The spell referenced no longer exists>.10 min.
Porte des démons
:
Create a demonic gateway between two locations. Stepping into the gateway causes any party member to be instantly transported to the other gateway. Limit 5 charges. The portal generates one charge every 15 seconds and lasts <Unknown value - The spell referenced no longer exists>.10 min.
Porte des démons
:
Create a demonic gateway between two locations. Stepping into the gateway causes any party member to be instantly transported to the other gateway. Limit 5 charges. The portal generates one charge every 15 seconds and lasts <Unknown value - The spell referenced no longer exists>.10 min.
Porte des démons
:
Create a demonic gateway between two locations. Stepping into the gateway causes any party member to be instantly transported to the other gateway. Limit 5 charges. The portal generates one charge every 15 seconds and lasts <Unknown value - The spell referenced no longer exists>.10 min.
Porte des démons
:
Create a demonic gateway between two locations. Stepping into the gateway causes any party member to be instantly transported to the other gateway. Limit 5 charges. The portal generates one charge every 15 seconds and lasts <Unknown value - The spell referenced no longer exists>.10 min.
Désespoir
:
Overcome with a feeling of utter hopelessness.
Influence délétère
:
Deals 30001500 Shadow damage every 1 sec and increases damage dealt by 15% for each application, for 30 sec.
Explosion
:
Explodes, inflicting 300000700000 Fire damage and increases all damage taken by 5%.
Explosion
:
The Resin Harvester attempts to detonate the Sap Puddle, inflicting damage based on the size of the Sap Puddle. The Sap Puddle shrinks every time an enemy walks into it.
Arc dévastateur
:
Strikes in a hemisphere focused to the left, inflicting 100000150000 Physical damage and reducing armor by 10% for 30 sec. Stacks up to $U times.
:
Consumes all of the caster's Shadow Orbs to deal 20991641 (+ 78.2% of SpellPower) Shadow damage and an additional 349 (+ 16.6%273 (+ 13% of SpellPower) Shadow damage every 1 sec for 6 sec. Also heals the caster for 1.00%1% of their maximum health when it deals periodic damage. Damage and healing increased based on the number of Shadow Orbs consumed.
:
You have a 40%30% chance when you deal periodic damage with your Shadow Word: Pain to instantly reset the cooldown of your Mind Blast and cause its next cast within 30 sec to be instant.
:
Consumes all of the caster's Shadow Orbs to deal 20991641 (+ 78.2% of SpellPower) Shadow damage and an additional 349 (+ 16.6%273 (+ 13% of SpellPower) Shadow damage every 1 sec for 6 sec. Also heals the caster for 1.00%1% of their maximum health when it deals periodic damage. Damage and healing increased based on the number of Shadow Orbs consumed.
Rempart de l’ombre
:
The Voidwalker strikes at the target's hand, disarming their weapons and shield for 10 sec.
Décharger
:
Inflicts 4750014250 Arcane damage to all enemies.
Coup désorientant
:
Smashes the target, inflicting 157500 to 192500 Shadow damage and causing it to wander confused for up to 4 sec. Any damage caused will remove the effect.
Couperet
:
Caster will periodically shoot blades at random targets, inflicting 51460 to 57739 damage.28275 to 31725 damage.
Couperet
:
Inflicts 51460 to 5773928275 to 31725 Physical damage to an enemy.
Disperser
:
The elemental disperses into the air, becoming unattackable and removing all hostile effects. After until cancelled the elemental will re-form at full health.
:
Activating the Wild Imps ability disables the passive effect for 60120 sec.
:
Discipline: When you cast Penance, there is a 40% chance your next Power Word: Shield will both ignore and not cause the Weakened Soul effect. Holy: When you cast Greater Heal or Prayer of Healing, there is a 40% chance your next Prayer of Mending will not trigger its cooldown, and will jump to each target instantly. Shadow: Periodic damage from your Shadow Word: Pain has a 5% chance to reset the cooldown on Mind Blast and cause your next Mind Blast within 12 sec to be instant cast and cost no mana.
:
Your next Holy Power ability will consume no Holy Power and will cast as if 3 Holy Power were consumed. Lasts 8 sec.
Fente à deux lames
:
Inflicts weapon plus additional damage and triggers a second, more damaging attack.
Canon-dragon
:
Anti-Mantid projectile.
Canon-dragon
:
Anti-Mantid projectile.
Flammes de fusil-dragon
:
Burning for 3% of total health over 6 seconds. Mostly just annoyed.
:
Drain Life Drains the life from the target, causing (357 + 0.334 * $SP) Shadow damage and restoring 2% of the caster's total health every 1 sec. Lasts 6 sec.Healing increased by 50%.]
Extraire la puissance
: Elegon draws from his own form creating six Energy Cores, any of which will reactivate all of the damaged Empyreal Focuses. This process weakens Elegon, increasing the damage he takes by 10%5%.
Extraire la puissance
:
Creating Energy Cores from his own form weakens Elegon, increasing his damage taken by 10%5%.
Extraire la puissance
:
Elegon draws from his own form creating six Energy Cores, any of which will reactivate all of the damaged Empyreal Focuses. This process weakens Elegon, increasing the damage he takes by 10%5%.
Bile de l'angoisse
:
The caster sprays a continuous stream of bile in front of them, inflicting 0 Shadow damage to all targets in the area of effect every 1 seconds.second for 5 sec.
Bile de l'angoisse
:
The caster sprays a continuous stream of bile in front of them, inflicting 0 Shadow damage to all targets in the area of effect every 5 seconds.second for 5 sec.
Ombres de l’effroi
:
Inflicts 9750 to 1025018525 to 19475 Shadow damage and increases Dread Shadows damage taken by 10%. Stacks.
Ombres de l’effroi
:
Inflicts 9750 to 1025018525 to 19475 Shadow damage and increases Dread Shadows damage taken by 10%. Stacks.
:
Non-instant casts of Nourish, Healing Touch, and Regrowth increase the damage done by your next damaging spell by 70%2 Moonfire or Sunfire casts by 100% or by your next melee ability by 30%.2 melee abilities by 30%.
Boucle de ceinture d’acier ébène
:
Permanently attach an ebonsteel belt buckle onto a belt, adding a socket to the belt. Attaching the belt buckle causes the item to become soulbound. Cannot be used on items level 500375 or higher.
Éclipse (lunaire)
:
Increases damage done by your Arcane spells by 20%15%. Cancelled when Starfire causes Lunar Energy to reach 0.
Éclipse (solaire)
:
Increases damage done by your Nature spells by 20%15%. Cancelled when Wrath causes Solar Energy to reach 0.
Crâne sinistre
:
The Sha throws a skull at a player's location, inflicting 36000 to 4400037125 to 45375 Shadow damage to enemies within 0 yards of the impact point.
Crâne sinistre
:
Throws a skull at an enemy's location, inflicting 36000 to 4400037125 to 45375 Shadow damage and reducing the casting speed of enemies within 0 yds of the impact point by 36000 to 44000%37125 to 45375% for until cancelled.
Explosion élémentaire surchargée
:
Harness and direct the raw power of the elements towards an enemy target, dealing 2801 to 3255 (+ 135.8%3279 to 3809 (+ 158.4% of SpellPower) Elemental damage.
Emerger
:
The Sha emerges from the waters of the Dread Expanse, inflicting 585000 to 615000731250 to 768750 Frost damage to enemies within 10 yds.
Surpuissant
:
The presence of Corrupted Waters increasese the melee and spell casting speed of all Protectors by 100%25%.
Item - Proc Intellect
:
Your healing spells have a chance to grant 0 Intellect for 10 sec.
Choc dynamisant
:
Deals 200000100000 Physical damage and knocks targets down.
Cascade d’énergie
:
Inflicts 19000071250 Arcane damage to all enemies within 5 yards.
Canalisation d’énergie
:
The Empyreal Focus channels energy from the Engine of Nalak'sha.
:
While enslaved, the time between the demon's attacks is increased by 50%30% and its casting speed is slowed by 50%20%.
Linceul de ténèbres
:
Envelopes an enemy in darkness, inflicting 80007800 Shadow damage every 3 sec. for 20 sec.
Épicentre
:
Deals 34856 to 3664348750 to 51250 Nature damage, scaling based on how close the target is to the epicenter of the quake. The blinding dust reduces your chance to hit by 75%.
Épicentre
:
Deals 34856 to 3664348750 to 51250 Nature damage, scaling based on how close the target is to the epicenter of the quake. The blinding dust reduces your chance to hit by 75%.
Langues accélérées
:
Haste increased by 0 for 20 sec.
Item - Spell Hits Proc Haste
:
Each time your harmful spells hit, you have a chance to gain 0 haste for 20 sec.
Expiration
:
Inflicts physical damage to the victim every 5 seconds.
Expiration
:
Imperial Vizier Zor'lok shouts at a random player for 6 sec. The first player between the caster and the target will absorb the brunt of this attack. Exhale inflicts Physical damage to the victim$?0!=0
:
Forcefully attempt to expel the evil from the target with a blast of Holy Light. Causes 7738 to 86376578 to 7342 Holy damage to the target and 25% of that to other enemies within 8 yards and generates a charge of Holy Power.
Extraction du mal
:
Instantly heals yourself for (3.157 * 1 * (0.898882 * ((mwb) / (MWS) + 1 * ($owb / 2) * $?$OWS
Jet de corruption
:
A mass of corruption inflicts 85000 Shadow damage to all players within 30 yards every 31.5 sec. The damage of Expelled Corruption is decreased the further a player is from the source of corruption.
Explosion
:
The explosive forces of the bomb inflict 115964-115964inflicts 76000 to 84000 Fire damage to all enemies caught in the blast wave.
Crève-œil
:
Gouge the targets eyes reducing their chance to hit by 25% for 2 sec sec and inflicting Physical damage.
Coup au visage
:
Smash face into the ground, inflicting 38000 to 42000 Physical damage to enemies in a frontal cone.
Gro Long Naze
:
InfclitsInflicts Physical damage and stuns the target for 3 sec.
Déflagration gangrenée
:
The caster hurls a ball of fel energies at their target, inflicting 48 to 59 Shadow damage.72 to 88 Shadow damage.
Lancer de hache
:
The Felguard recklessly swings its weapon, striking all nearby targets within 8 yards for its weapon damage plus ((($SP * .50) * 2) * 0.33 + 0150% weapon damage every 1 sec for 6 sec. The Felguard cannot perform any other abilities during Felstorm.
Ferment
:
Restores 5%3% of health and mana every 1 sec.
Fracasse-tonneau ardent
:
Smashes a fiery keg of brew, creating an inferno of flame that deals 5%10% health in damage every sec to all enemies for 10 sec.until cancelled.
Fracasse-tonneau ardent
:
Smashes a fiery keg of brew, creating an inferno of flame that deals 5%0% health in damage every sec to all enemies for 10 sec.until cancelled.
Feu
:
Stop using the sniper rifle. Sully will return to his starting point.
Flèche enflammée
:
Inflicts 13125 to 2187515000 to 25000 Fire damage to nearby units at the impact point and sets the ground aflame, burning units for an additional 17500additional Fire damage every 15 sec. while they remain in the area.
:
Blasts the enemy for 964 to 1142 (+ 78.9% of SpellPower) Fire damage. $?s89926&s114923
Fleur de flammes
:
The caster harnesses their spiritual energy into an explosive force in front of them. Enemies caught in the blast receive 67500 Fire Damage. The force is so explosive that the caster is knocked down momentarily.
Flèche de feu
:
Shoot the target with a flaming bolt, inflicting 1500030000 Fire damage.
Boule de feu
:
Inflicts 29250 to 30750 Fire damage to an enemy.
Poings de fureur
:
Pummel all targets in front of you with rapid hand strikes, stunning them and dealing (57.5 * 1 * (0.898882 * ((mwb) / (MWS) + 1 * ($owb / 2) * $?$OWS
Mur de flammes
:
Summons a burning wall.
Ordre de flanquer
:
The Warlord King orders a flank, calling in a wave of Mogu from the flank! These Flanking Mogu cast Overhand Strike, inflicting 97500 to 102500146250 to 153750 Physical damage to enemies within 0 yards in front of them.
Éclat d’acier
:
Increases your Agility by 0 for 15 sec.
Frime
:
Wrestle with the vine and show it who's boss. Generates 23 Dominance.
Jeté
:
Hurl a grabbed target at an enemy, causing 75156 to 8734363593 to 73906 Physical damage to targets within 0 yards of the point of impact, stunning them for 3 sec.
Fluide comme l’eau
:
Strikes target enemy, inflicting 120% weapon damage.Whirl around, dealing 120% melee damage to enemies within 8 yards, knocking them back.
:
After dealing a melee critical strike, your attack speed increases by 20%15%, and you gain 50% additional benefit from Haste granted by items. Lasts 15 sec, or until 5 melee attacks have occurred.
Focalisation
:
Move the spark to the right.
Focalisation du feu
:
Consumes your pet's Frenzy stack, restoring 6 Focus to your pet and increasing your ranged haste by 5%8% for each Frenzy stack consumed. Lasts for 20 sec.
Force et brio
:
Imperial Vizier Zor'lok creates a violent burst of sound, inflicting 6937582800 physical damage to all players every 1.51 seconds for 10 sec.
Force et brio
:
Inflicts 6937582800 physical damage to all players within 500 yards of the caster.
Foreign Object!
:
Kick an object at the Wrestler inflicting 149 to 174 damage and stunning him.
Robustesse
:
Power infuses the target, increasing their Stamina by 300 for 1 hour.Dispel doubtful thoughts.
Robustesse
:
Infuses the target with vitality, increasing Stamina by 10% for 1 hour.
Assaut frénétique
:
Deals 50% weapon damage to all targets within 9 yardin a 9 yard long 90 degree cone in front of him every 0.25 seconds for 6 sec.
Frénésie
:
Increases attack speed by 100%50% and increases all damage dealt by 50%25%.
Epouvante
:
Inflicts 19500 to 2050048750 to 51250 Shadow damage and inflicts Fear for 2 sec.
:
Heals your Water Elemental for 1441 (+ 189.2% of SpellPower).1511 (+ 145.2% of SpellPower).
:
Launches a bolt of frost at the enemy, causing 1330 to 1692 (+ 145.2%1237 to 1573 (+ 135% of SpellPower) Frost damage and slowing movement speed by 50% for 15 sec. Also causes the target to take an additional 8% damage from your Frostbolt and Ice Lance, and your Water Elemental's Waterbolt, stacking up to 3 times.
:
Launches a bolt of frostfire at the enemy, causing 1649 to 2098 (+ 180%1534 to 1951 (+ 167.4% of SpellPower) Frostfire damage and slowing the target by 40% for 8 sec.
Tir automatique complet
:
Unleash a deadly barrage of shredder rounds for 6 sec.
Tir automatique complet
:
Unleash a deadly barrage of shredder rounds for 6 sec.
Agile
:
Agility increased by 0 for 20 sec.
Fuyez !
:
Lei channels, pushing players away and inflicting 60000 periodic Frost49500 periodic Shadow damage. Players who fight the current take half damage. Lasts 30 sec or until Lei takes 5%4% of her max health in damage.
Fuyez !
:
Lei channels, pushing players away and inflicting 60000 periodic Frost49500 periodic Shadow damage. Players who fight the current take half damage. Lasts 30 sec or until Lei takes 5%4% of her max health in damage.
Don de Chi Ji
:
Increases damage by 10%.
:
You form a Healing Sphere out of healing mists at the target location for 2 min. If allies walk through it, they consume the sphere, healing themselves for cond($gt((($SP * 1.005) * 1 + 9986, AP * 0.5025) * 1 + 9986, (($SP * 1.005) * 1) + 9986, AP * 0.5025) * 1 + 9986 . Maximum of 3 Healing Spheres can be active by the Monk at any given time.
:
You form a Healing Sphere out of healing mists at the target location for 2 min. If allies walk through it, they consume the sphere, healing themselves for cond($gt((($SP * 1.005) * 1 + 9986, AP * 0.5025) * 1 + 9986, (($SP * 1.005) * 1) + 9986, AP * 0.5025) * 1 + 9986 . Maximum of 3 Healing Spheres can be active by the Monk at any given time.
:
Your Evocation ability also causes you to regain 60% of your health over its duration. With the Invocation talent, you instead gain 20%40% of your health upon completing an Evocation. With the Rune of Power talent, you gain 1% of your health per second while standing in your own Rune of Power.
:
Cleave hits increases the damage of your next Overpower by 10%20%.
Ronger
:
Take a bite outta vine. Interrupts Vine Slam.and generates 5 Dominance.
Fusil-dragon gobelin, mod. II
:
Deals 0 Fire damage to enemies caught in the flames.
Fusil-dragon gobelin, mod. II
:
Unleash a gout of flame, dealing 0 Firelightning, dealing 0 Nature damage to targets in a 10 yard cone in front of the caster every 0.5 sec for 4 sec. May walk while casting.
Planeur gobelin
:
Reduces your falling speed for 45 sec.2 min.
Tentacules énergétiques préhensiles
:
With no targets in melee range, Elegon grabs and pulls all enemies to him, inflicting 4750071250 Arcane damage.
Calligraphie supérieure de corne de buffle
:
Permanently adds 300 Stamina and 150100 Dodge to a shoulder slot item. Enchanting the item causes it to become soulbound.
Calligraphie supérieure de griffe de tigre
:
Permanently adds 200 Agility and 100 critical strike to a shoulder slot item. Enchanting the item causes it to become soulbound.
Calligraphie supérieure de croc de tigre
:
Permanently adds 200 Strength and 100 critical strike to a shoulder slot item. Enchanting the item causes it to become soulbound.
Poigne de la peur
:
Grips an enemy in fear, inflicting 035000 Shadow damage every second and causing them to flee for 8 sec.
Volée au sol
:
Inflicts 149 to 174high physical damage to all enemies in front of caster and knocks them back.
Heurt terrestre
:
Kovok enrages slamingslamming his head into enemies, dealing damage and knocking back enemies in a cone in front of him.
Gommelle
:
A random effect will occur! Chance to restore health or a useful resource. Only usable in GlassPearl Lake.
Coups de hache
:
The caster slashes quickly with their axe, inflicting 200% weapon damage as Physical damage to the first enemy within 97 yards in front of them.
Halo
:
Creates a ring of Shadow energy around you that quickly expands and grows in power, up to 30 yds away. Deals up to 15163 to 25270 (+ 195% of SpellPower) Shadow damage to enemies, and up to 15163 to 25270 (+ 195%25271 to 42117 (+ 325% of SpellPower) healing to allies, with the greatest effect at 25 yds.
Marteau du vertueux
:
Hammer the current target for 20% weapon damage, causing a wave of light that hits all targets within 8 yards for 841 to 1260 Holy damage and applying the Weakened Blows effect. Grants a charge of Holy Power. An instant strike that causes 130% weapon damage plus 702.
Main de Gul’dan
:
Summons a falling meteor to strike the target and all enemies within 6 yards for 534 (+ 50%486 (+ 45.5% of SpellPower) Shadow damage and inflicting them with Shadowflame. Shadowflame Reduces movement speed by 30% and deals 960 (+ 15%876 (+ 13.7% of SpellPower) Shadowflame damage over 6 sec. Generates 2 Demonic Fury every time it deals damage.
:
Summons a falling meteor to strike the target location and all enemies within 6 yards for 534 (+ 50%486 (+ 45.5% of SpellPower) Shadow damage and inflicting them with Shadowflame. Shadowflame Reduces movement speed by 30% and deals 960 (+ 15%876 (+ 13.7% of SpellPower) Shadowflame damage over 6 sec. Generates 2 Demonic Fury every time it deals damage.
:
Summons a falling meteor to strike the target location and all enemies within 6 yards for 534 (+ 50%486 (+ 45.5% of SpellPower) Shadow damage and inflicting them with Shadowflame. Shadowflame Reduces movement speed by 30% and deals 960 (+ 15%876 (+ 13.7% of SpellPower) Shadowflame damage over 6 sec. Generates 2 Demonic Fury every time it deals damage.
Carapace durcie
:
Throw a hard shell, dismounting the target. Does not work on playersUnusable on targets above level 94.
Canon-harpon
:
A rapid-fire harpoon cannon salvaged from the Mist-Hopper. Fires lightweight harpoons which shatter on impact.
:
Drains the life from all enemies within 15 yards of the target, causing (267 ( + 25% of SpellPower) + $SP * 0.3340.25) Shadow damage and restoring 3-4.5% of the caster's total health every 1 sec. Lasts 6 sec. Replaces Drain Life.Life.$?a104315&!a54879
:
Harvest Life Drains the life from all enemies within 15 yards of the target, causing (267 ( + 25% of SpellPower) + $SP * 0.3340.25) Shadow damage and restoring 3-4.5% of the caster's total health every 1 sec. Lasts 6 sec. Replaces Drain Life.Life.$?a104315&!a54879
Plongeon du faucon
:
Calls upon the way of the Hawk, dealing Physical damage to targets in a path in front of the caster.
Balayage de tête
:
Inflicts 100% weapon damage as Physical damage to all targets in front of the caster and knocks them back.
Coup de tête
:
Kota Kon lashes out with her horns, dealing 217000 damage and knocking back enemies in a cone in front of her. Enemies struck by Headbutt continue to bleed for 19000 every sec for 3 sec.
Coup de tête
:
Headbutts andan enemy, inflicting Physical damage.
Sphère de soins
:
You form a Healing Sphere out of healing mists at the target location for 2 min. If allies walk through it, they consume the sphere, healing themselves for cond($gt((($SP * 1.005) * 1 + 9986, AP * 0.5025) * 1 + 9986, (($SP * 1.005) * 1) + 9986, AP * 0.5025) * 1 + 9986 . Maximum of 3 Healing Spheres can be active by the Monk at any given time.
:
You form a Healing Sphere out of healing mists at the target location for 2 min. If allies walk through it, they consume the sphere, healing themselves for cond($gt((($SP * 1.005) * 1 + 9986, AP * 0.5025) * 1 + 9986, (($SP * 1.005) * 1) + 9986, AP * 0.5025) * 1 + 9986 . Maximum of 3 Healing Spheres can be active by the Monk at any given time.
Sphère de soins
:
You form a Healing Sphere out of healing mists at the target location for 2 min. If allies walk through it, they consume the sphere, healing themselves for cond($gt((($SP * 1.005) * 1 + 9986, AP * 0.5025) * 1 + 9986, (($SP * 1.005) * 1) + 9986, AP * 0.5025) * 1 + 9986 . Maximum of 3 Healing Spheres can be active by the Monk at any given time.
Toucher guérisseur
:
Heals one of the most injured nearby friendly targets for 923 to 1089 (+ 9.3% of SpellPower).2134 to 2519 (+ 21.5% of SpellPower).
:
Sacrifices 1%6% of your maximum health to restore 6% of your summoned Demon's maximum health every 1 sec. Lasts for 6 sec.$?6=0
Cœur de feu
: Increases dodge by 0 for 20 sec.
Réchauffement
:
Scored a spell critical. A second spell critical in a row will causemake your next Pyroblast spell to be free and instant cast.instant cast, cost no mana, and deal 25% additional damage.
Flammes infernales
:
Ignites the area surrounding the caster, causing 320 (+ 30% of SpellPower) Fire damage to himself and 320 (+ 30% of SpellPower) Fire damage to all nearby enemies every 1 sec. Lasts 14 sec. Generates 23 Demonic Fury per target.
Nova sacrée
:
Causes an explosion of holy light around the caster, causing 307 to 356 (+ 14.3% of SpellPower) Holy damage to all enemy targets within 10 yards and healing up to 5 targets within 10 yards for 2373 to 2756 (+ 24.7% of SpellPower). Healing is divided among the number of targets healed. These effects cause no threat.$desc15237
Prisme sacré
:
Sends a beam of light toward a target, turning them into a prism for Holy energy. If an enemy is the prism, they take 11172 to 13654 (+ 109.8%14523 to 17750 (+ 142.8% of SpellPower) Holy damage and radiate 7537 to 9211 (+ 74%9794 to 11969 (+ 96.2% of SpellPower) healing to 5 nearby allies within 15 yards. If an ally is the prism, they are healed for 10055 to 12288 (+ 98.8%14523 to 17750 (+ 142.8% of SpellPower) and radiate 8374 to 10234 (+ 82.3%9794 to 11969 (+ 96.2% of SpellPower) Holy damage to 5 nearby enemies within 15 yards.
Prisme sacré
:
Sends a beam of light toward a target, turning them into a prism for Holy energy. If an enemy is the prism, they take 11172 to 13654 (+ 109.8%14523 to 17750 (+ 142.8% of SpellPower) Holy damage and radiate 7537 to 9211 (+ 74%9794 to 11969 (+ 96.2% of SpellPower) healing to 5 nearby allies within 15 yards. If an ally is the prism, they are healed for 10055 to 12288 (+ 98.8%14523 to 17750 (+ 142.8% of SpellPower) and radiate 8374 to 10234 (+ 82.3%9794 to 11969 (+ 96.2% of SpellPower) Holy damage to 5 nearby enemies within 15 yards.
Bonus de Horion sacré
:
Increases the damage and healing of your Holy Shock spell by 10%.
Hurlement de la mère de la tanière
:
Rakira calls out in pain for her cubs to saveaid her, calling them to her aid. If they are already present, increases their attack speed by 25%50% for 30 sec.
Trombe hurlante
:
Deals 12187 to 1281219500 to 20500 damage per sec and reduces move speed by 50%.19500 to 20500%.
Trombe hurlante
:
Deals 12187 to 12812 damage per sec and reduces move speed by 50%.Inflicts 19500 to 20500 Nature damage.
Combat au couteau à la hozen
:
Deals 30% weapon damage to all enemies within 5 yards every 0.5 second for 5 sec.
Combat au couteau à la hozen
:
Deals 60%30% weapon damage to all enemies within 4 yards every 0.25 seconds5 yards every 0.5 second for 5 sec.
En-cas hozen
:
Kota Kon snatches up a nearby hozen and takes a bite, restoring her health.30% of her max health. Leap Smash will clear the cooldown on Hozen Snack.
En-cas hozen
:
Kota Kon snatches up a nearby hozen and takes a bite, restoring her health.30% of her max health.
Gifle des cent mains
:
Quickly strikes target enemy, inflicting 50% weapon damage every 0.5 sec for 4 secs.6 sec.
Gifle des cent mains
:
Quickly strikes target enemey, inflicting 50%enemy, inflicting 50 weapon damage every .25 secs for 4 secs.0.5 sec for 6 sec.
Frappe des cent mains
:
Inflicting 38000 Fire Damage to all enemies in front of the caster.
Frappe des cent pattes
:
Slap your enemy like crazy.
Frappe des cent pattes
:
Slap your enemy like crazy.
Jeter la lance
:
Hurl Zhao-Jin's spear back at him, dealing 5% of his health as Nature damage.
Lancer de dynamite
:
Deals 30000 damage to all enemies within 0 to 305 yards.
:
Deals 284 to 361 (+ 26.7%213 to 272 (+ 23.3% of SpellPower) Frost damage to an enemy target$?s56377&!a44544284 ( + 26.7%213 ( + 23.3% of SpellPower) * 50 / 100) to (361 ( + 26.7%272 ( + 23.3% of SpellPower) * 50 / 100) Frost damage to a second nearby target]284 ( + 26.7%213 ( + 23.3% of SpellPower) * 1.25 * 50 / 100) to (361 ( + 26.7%272 ( + 23.3% of SpellPower) * 1.25 * 50 / 100) Frost damage to a second nearby target]
: Causes your Frostbolt, Frostfire Bolt, and Ice LanceIce Lance, and your Water Elemental's Waterbolt spells to split into 3 smaller bolts that each do 40%160% damage, and also reduces the pushback suffered from damaging attacks while casting by 100%. Lasts 20 sec.
Illusion
:
Makes you look like someone else.
:
Transform into an assassin.
Illusion
:
Makes you look like someone else.
Immoler
:
Burns nearby enemies for 214 (+ 20%107 (+ 10% of SpellPower) fire damage every 2 seconds.
:
Ignites the area surrounding the caster, causing 320 (+ 30% of SpellPower) Fire damage to all nearby enemies every 1 sec. Lasts 1410 sec.
Empaler et tirer
:
Hurls a spear at a target and pulls them to the caster, dealing 13875 to 16125 Physical damage.27750 to 32250 Physical damage.
Bouclier impénétrable
:
Makes Qiang immune to all attacks and spells and abilities against Qiang that he is immune to cause him todamage. When struck with a harmful ability or spell during Impervious Shield, Qiang will retaliate with an extra attack.
Frappe imparable
:
Inflicts 605500 to 794500648750 to 851250 damage to enemies within 0 yards in front of the caster.
Cri de commandement amélioré
:
Increases the health bonus from your Commanding Shout ability by 170.Stamina by 50.
Feinte améliorée
:
Improves the threatdamage reduction of Feint by 25%20%.
Bouclier de foudre amélioré
:
When your Lightning Shield is triggered by receiving damage, a charge will be generated, rather than consumed, up to a maximum of 37.
:
Increases the damage of your Serpent Sting also doesby 100%, and causes it to also deal instant damage equal to 30% of its total periodic effect.
Dans le Tohu-Bohu
:
Shoot inside the Ring of Inner Focus to start the Rumpus.
Flux de l’incantateur
:
Places a magical ward on you, absorbing up to (1374 + $SPA * 1.3201041 + $SPA * 1.0) damage for 8 sec. Absorbed damage will restore up to 18% of your maximum mana. When this effect ends, you gain up to 30% increased spell damage for 15 sec, based on the absorption used. Passive: Increases spell damage by 6% and increases mana regeneration by 65%. This effect is deactivated while Incanter's Ward is on cooldown.
:
Places a magical ward on you, absorbing up to (1374 + $SPA * 1.3201041 + $SPA * 1.0) damage for 8 sec. Absorbed damage will restore up to 18% of your maximum mana. When this effect ends, you gain up to 30% increased spell damage for 15 sec, based on the absorption used. Passive: Increases spell damage by 6% and increases mana regeneration by 65%. This effect is deactivated while Incanter's Ward is on cooldown.
:
Launches a cluster of highly explosive fireworks that detonate on impact for (675 to 825 Fire damage.0 * 7) Fire damage over 3 sec.
:
Deals (40 * (100) / 100 / 100 * (1523 ( + 150% of SpellPower1447 ( + 142.5% of SpellPower) + 1598 ( + 142.5% of SpellPower)) / 2)) Fire damage to all enemies within 15 yards of the target.
Régénération de la focalisation augmentée
:
Increases the regeneration of your Focus by 15%25%.
:
Blasts the enemy for 891 to 1055 (+ 93.5% of SpellPower) Fire damage, and is guaranteed to critical strike. and spreads any PyroblastUpon impact, it spreads any $?s89926&s44457, Ignite, and Combustion effects to up to 52 nearby enemy targets within 10 yards. Replaces Fire Blast.$?s89926&s114923
Infesté !
:
Being devoured by insects.
Instabilité
:
Inflicts 975000 to 10250002925000 to 3075000 Shadow damage to Nalomoni.
Instabilité
:
Inflicts 975000 to 10250002925000 to 3075000 Shadow damage to Nalomoni.
Glissant
:
Dodge increased by 0 for 15 sec.
Item - Proc Armor
:
Your attacks have a chance to grant you 0 dodge for 15 sec.
Item - Druid T14 Balance 4P Bonus
:
Increases the duration of your Moonfire and Sunfire spells by 34 sec.
Item - Druid T14 Guardian 2P Bonus
:
Reduces the cooldown of your Might of Ursoc ability by 3060 sec.
Item - Druid T14 Guardian 4P Bonus
:
Increases the healing received from your Frenzied Regeneration by 20%.10% and increases the dodge granted by your Savage Defense by an additional 5%.
Item - Paladin T14 Protection 2P Bonus
:
Reduces the cooldown of your Ardent Defender ability by 3060 sec.
Item - Paladin T14 Protection 4P Bonus
:
Increases the healing done by your Word of Glory spell by 20%.10% and increases the damage reduction of your Shield of the Righteous ability by 10%.
Item - Priest T14 Healer 2P Bonus
:
Reduces the mana cost of your Flash Heal spell by 10%20%.
Item - Priest T14 Shadow 2P Bonus
:
Increases the critical strike chance of your Mind FlayShadow Word: Pain spell by 10%.
Item - Priest T14 Shadow 4P Bonus
:
Increases the duration of your Shadow Word: Pain and Vampiric Touch spells by 3 sec, and increases the damage done by Shadow Word: Insanity by 15%.
Item - Warrior T14 Protection 2P Bonus
:
Reduces the cooldown of your Last Stand ability by 3060 sec.
Item - Warrior T14 Protection 4P Bonus
:
Reduces the cost of your Shield Block ability by 10 Rage.5 Rage and increases the damage absorbed by your Shield Barrier by 5%.
:
You slice the target with your sword, dealing (151.5 * 1 * (0.898882 * ((mwb) / (MWS) + 1 * ($owb / 2) * $?$OWS
Brasier de jade
:
Summons a Jade Blaze for 1 min.
Feu d'artifice de fleurs de jade
:
Throws a cluster of fireworks to the target location, which then burst into an explosion of green sparks.
Fulgurance
:
Triples attack speed while halving movement speed.Increases attack speed by 200% and slows movement speed by 50%.
Surcharge de jade
:
The quilen overloads, inflicting 150000120000 Nature damage to all enemies and interrupting Jade Petrification. Does not free fully petrified enemies.
Éclats de jade
:
Fire shards of jade in all directions, inflicting 24700 to 2730026125 to 28875 Nature damage to all enemies.
Figurine de seigneur de guerre en jade
:
Increases your mastery by 0 for 15 sec.
Chaînes de jaspe
:
Chains two enemy targets together. While the targets are over 810 yds apart the chains inflict 3000020000 Fire damage every 1 sec. This damage increases by 5%10% each second they remain apart. The chains will break if the targets remain apart for 15 total seconds.
Chaînes de jaspe
:
Chains two enemy targets together. While the targets are over 810 yds apart the chains inflict 3000020000 Fire damage every 1 sec. This damage increases by 5%10% each second they remain apart. The chains will break if the targets remain apart for 15 total seconds.
Surcharge de jaspe
:
The quilen overloads, inflicting 150000120000 Fire damage to all enemies and interrupting Jasper Petrification. Does not free fully petrified enemies.
Augmentation de la portée de Jugement
:
Increases the range of your Judgment by 10 yards.
Chèvre excitée par le kafa
:
Summons ana ridable but kafa-crazed goat. This is a very, VERY fast mount. Only works outdoors in Kun-Lai Summit.
:
You can cast and channel while moving for 6 sec. Passive: You can cast and channel while moving, but doing so increases the cast time or channel period by 50% andof the spell by 50%. Each cast reduces your movement speed by 20%10%, stacking up to 2 times. This effect is disabled while on cooldown.
:
You can cast and channel while moving for 6 sec. Passive: You can cast and channel while moving, but doing so increases the cast time or channel period by 50% andof the spell by 50%. Each cast reduces your movement speed by 20%10%, stacking up to 2 times. This effect is disabled while on cooldown.
:
You can cast and channel while moving for 6 sec. Passive: You can cast and channel while moving, but doing so increases the cast time or channel period by 50% andof the spell by 50%. Each cast reduces your movement speed by 20%10%, stacking up to 2 times. This effect is disabled while on cooldown.
Diapason klaxxi
:
Strike the ancient amber chunk.ocean-worn rocks in the Briny Muck.
Frappe kor’thik
:
Charges to an enemy, inflicting 10000080000 Physical damage.
Frappe kor’thik
:
Charges to an enemy, inflicting 10000080000 Physical damage.
Frappe kor’thik
:
Charges to an enemy, inflicting 10000080000 Physical damage.
Bond commotionnant
:
Kota Kon leaps to the target location, annihilating nearby enemies when she lands. Clears the cooldown on Hozen Snack.
Puissance inébranlable
:
Strength increased by 0 for 20 sec.
Item - Proc Strength
:
Your attacks have a chance to grant you 0 Strength for 20 sec.
Espoir de Lei
:
With the Sha's recent retreat to the Dread Expanse, the light in the terrace seems to glow more brightly. Attack and casting speeds are increased by 20%15% within the Terrace of Endless Spring.
Leçons du Sombre Maître
:
Increases your Strength by 0 for 20 sec.
Illumination intérieure
:
Intellect increased by 0 for 20 sec.
Item - Periodics Proc Int
:
Each time you deal periodic damage you have a chance to gain 0 Intellect for 20 sec.
Guide de la lumière
:
The target becomes a Beacon of Light to all party and raid members within 0 yards. Only one target can be the Beacon of Light at a time. Beacon of Light Your Holy Light will also heal the Beacon for 100% of the amount healed. Your Holy Radiance, and Light of DawnLight of Dawn, Light's Hammer, and Holy Prism will heal for 15% of the amount healed. All other heals will heal for 50% of the amount healed.
Surcharge d’Éclair
:
Casts a bolt of lightning at the target for 1093 to 1248 (+ 67.1%1015 to 1158 (+ 63% of SpellPower) Nature damage.
Éclair
:
Hurls a bolt of lightning at an enemy, inflicting 83250 to 96750 Nature damage.64750 to 75250 Nature damage.
Déferlante de foudre
:
Lightning strikes, inflicting Nature damage.
Déferlante de foudre
:
Lightning strikes, inflicting Nature damage.
Prison de foudre
:
Stuns a target in field of lightning, causing them to inflicting 3500028000 Nature damage to all nearby allies.
Prison de foudre
:
Stuns a target in a field of lightning, causing them to inflict 3500028000 Nature damage to all nearby players.
Prison de foudre
:
Stuns a target in a field of lightning, causing them to inflict 3500028000 Nature damage to all nearby players.
Protégé par Bouclier de foudre
:
The azure serpent shields itself, reducing damage taken by 90%100%.
Tempête de foudre
:
A Lightning Storm forms around the caster, inflicting 92500 to 107500161875 to 188125 Nature damage to all players caught in the lightning strikes.
Tempête de foudre
:
A Lightning Storm forms around the caster, inflicting 92500 to 107500161875 to 188125 Nature damage to all players caught in the lightning strikes.
Tempête de foudre
:
A Lightning Storm forms around the caster, inflicting 92500 to 107500161875 to 188125 Nature damage to all players caught in the lightning strikes.
Tempête de foudre
:
A Lightning Storm forms around the caster, inflicting 92500 to 107500161875 to 188125 Nature damage to all players caught in the lightning strikes.
Tempête de foudre
:
A Lightning Storm forms around the caster, inflicting 92500 to 107500161875 to 188125 Nature damage to all players caught in the lightning strikes.
Tempête de foudre
:
A Lightning Storm forms around the caster, inflicting 92500 to 107500161875 to 188125 Nature damage to all players caught in the lightning strikes.
Améthyste vivante
:
The energy that animates the amethyst quilen rips though your body, inflicting 150007500 Shadow damage every 1 sec. Charges of this energy can be drained into white floor tiles to energize them.
Cobalt vivant
:
The energy that animates the cobalt quilen rips though your body, inflicting 150007500 Arcane damage every 1 sec. Charges of this energy can be drained into white floor tiles to energize them.
Jade vivant
:
The energy that animates the jade quilen rips though your body, inflicting 150007500 Nature damage every 1 sec. Charges of this energy can be drained into white floor tiles to energize them.
Jaspe vivant
:
The energy that animates the jasper quilen rips though your body, inflicting 150007500 Fire damage every 1 sec. Charges of this energy can be drained into white floor tiles to energize them.
:
You have a 100% chance when you trap a target with Freezing Trap or Ice Trap, and a 20% chance when your Black Arrow or Explosive Trap deals damage to cause your next two Explosive Shots to cost no Focus and trigger no cooldown. Effect lasts for 12 sec and cannot occur more often than once every 10 sec.
Magnétite de chroniqueur
:
Create a Lorewalker's Lodestone.
Reagent removed:
Parchemin résistant
.
Carte de chroniqueur
:
Create a Lorewalker's Map.
Reagent removed:
Parchemin résistant
.
Charge du lynx
:
Your pet rapidly charges from target to target, attacking 9 times over 4 sec, dealing 200% of its normal attack damage to each target. The pet must be within 10 yards of the target to Lynx Rush.
Hurlement exaspérant
:
The Maddening Shout of Meng the Demented causes all enemies to go mad. Inflicting 9750 to 1025029250 to 30750 Shadow damage every 23 sec and causing all enemies to hate each other, players regain their sanity after taking 1000020000 damage from another player.
Régénération de masse
:
Converts up to 186200 Rage per second into health for until cancelled, at the rate of 60% max health gained per 186200 Rage consumed.
Attaque brutale
:
Inflicts 4000001300000 Physical damage to enemies within 0 yards in front of the caster, splitting damage among all enemies hit.
Attaques brutales
:
The Warlord King's attacks are so brutal that no single man can stand against him. Attacks inflict 4000001300000 Physical damage, split among all enemies hit.
Piétinement violent
:
Deals 90187 to 10481274000 to 86000 Physical damage to nearby enemies and knocks them back.
Marionnettiste
:
Dominate the target's mind, causing it to fight for you.
Charrue de maître
:
Push the Master Plow forward for 54 seconds, breaking up any untilled soil in your path. Can only be used in Sunsong Ranch.
Matérialisation d’un protecteur
:
Summons a Celestial Protector.
Méditation
:
Heals
:
Assault the target's mind with Shadow energy, causing 3147 (+ 51.3%3330 (+ 54.3% of SpellPower) Shadow damage over 3 sec and slowing their movement speed by 50%.
Bourbe
:
Inflicts 57000 Shadow damage to all targets in front of the caster.
Bouée de sauvetage du Fend-la-Brume
:
Rig a buoy to a Full Crab Pot on the Shelf of Mazu.
Perce-brume
:
Allows you to see additional mining nodes herbs, and hidesand herbs while in Pandaria.
Ambre en fusion
:
Deals 25437 to 2956220812 to 24187 Fire damage to enemies that come into contact with the superheated amber.
Nu et effrayé
:
Strips the target naked, reducing armor by 100% and chance to dodge and parry by 100%.
Lance-fusée de Nazgrim
:
Fire a flare at the Thunder Hold Explosives to destroy their supplies.
Lance-fusée de Nazgrim
:
Fire a flare at the Thunder Hold Explosives to destroy their supplies.
Torpille-épine
:
Impale a target for 99 to 116 damage.
Focalisation de vent du Néant
:
Chance after casting Arcane Missiles, Fireball, or Frostbolt that your next spell with a casting time under 10 seconds cast instantly.Reduces the cast time of Arcane Blast, Fireball, and Frostbolt by 10%.
Cauchemars
:
Inflicts 48750 to 5125063375 to 66625 Shadow damage and inflicts fear on enemies within 8 yards for 3 sec.
Annulation du bruit
:
Protects the castertarget against Imperial Vizier Zor'lok's Force and Verve ability.and Sonic Ring abilities.
Annulation du bruit
:
Creates a Noise Cancelling area 200 yards from the caster. The area will protect creatures within it against Imperial Vizier Zor'lok's Force and Verve ability.
Barrière d’annulation
:
Friendly units standing inside the Nullification Barrier will have all harmful magical effects nullified.
Déflagration optique
:
Blasts the enemy with lasers, dealing 150 (+ 14% of SpellPower) % weaponShadow damage and silencing the enemy for 3 sec. If used on a casting target, it will counter the enemy's spellcast, preventing any spell from that school of magic from being cast for 6 sec.
Frappe en cuillère
:
The massive blow from the Overhand Strike inflicts 97500 to 102500146250 to 153750 Physical damage to enemies 0 yards in front of the caster.
Surcharge
:
After charging up, does 92500 to 107500 damage nature damage to any enemies within 100 yards.
Surchargé
:
Upon reaching zero health, the Empyreal Focus is damaged, released its energy increasing Elegon'sdeactivates and vents excess energy back to Elegon, increasing his damage inflicted by 0% and casting speed by 0%. This effect stacks.
:
Cleave hits increases the damage of your next Overpower by 10%20%.
Assaut accablant
:
Inflicts 200%150% weapon damage to his current target and increases damage from further Overwhelming Assaults by 100% for 45 sec.
Corruption insupportable
:
The Sha's corruption overwhelms the Protector, inflicting 650010000 Shadow damage to all players every 3 sec. and increases damage taken from Overwhelming Corruption by 10%.
Corruption insupportable
:
The Sha's corruption overwhelms the Protector, inflicting 650010000 Shadow damage to all players every 3 sec. and increases damage taken from Overwhelming Corruption by 10%.
Peur accablante
:
Terrorizes an enemy, inflicting 50000120000 Shadow damage and fearing them for 10 sec.
Calligraphie de corne de buffle
:
Permanently adds 180 Stamina and 12080 Dodge to a shoulder slot item. Enchanting the item causes it to become soulbound.
Petit dragon pandaren
:
Activates your PandarenYour attacks have a chance to summon a Ghost Iron Dragonling to fight for you for 1 min.with you for 20 sec.
Epouvantail pandaren
:
Right Click to plant your Pandaren Scarecrow.
Étreinte parasitaire
:
Leaps at an enemy player and attaches itself to their face. While attached, the Sha inflicts 1500018000 Shadow damage every 3 sec.
Croissance de parasite
:
Infects the target with an amber parasite, causing a minimum of 1625012500 damage every 2 sec. Healing received will cause the parasite to grow, further this increasing damage.
Posture de parade
:
The caster assumes an entirely defensive posture wherein all attacks from the front will be parried or resisted. If the caster parries or resists an attack they will counter attack.
Posture de parade
:
Master Snowdrift assumes an entirely defensive posture wherein all attacks from the front will be counter attacked.
Éclair pénétrant
:
Hurls a bolt of Sha energy at a player's location, inflicting 57000 to 6300044412 to 49087 Shadow damage to enemies within 0 yards of the impact point. Affected enemies take 25% increased Shadow damage for 15 sec.
Éclair pénétrant
:
Hurls a bolt of Sha energy at a player's location, inflicting 57000 to 6300044412 to 49087 Shadow damage to enemies within 0 yards of the impact point. Affected enemies take 25% increased Shadow damage for 15 sec.
Éclair pénétrant
:
Hurls a bolt of Sha energy at a player's location, inflicting 57000 to 6300044412 to 49087 Shadow damage to enemies within 0 yards of the impact point. Affected enemies take 25% increased Shadow damage for 15 sec.
Restes perpétuels
:
Set out a Pandaren Banquetdown some leftovers to feed your entire raid or party. Restores 200000 health and (50000 / 5 * 20 sec) mana over 20 sec.If you spend at least 10 seconds eating you will become well fed and gain 250 in a useful stat for 1 hour.
:
Increases your dodge by 2400 for 10 sec.
Phéromones
:
Garalon surrounds the target with powerful pheromones, fixating on the target. Every 2 seconds, Pheromones inflicts 1000020000 Nature damage and increases Pheromone damage by 10% for 12 min. Pheromones can be passed to allies in close proximity.
Phéromones
:
Garalon surrounds the target with powerful Pheromones, fixating on the target. Every 2 seconds, Pheromones inflicts 1000020000 Nature damage to allies within 300 yards and increases damage dealt by Pheromones by 10% for 12 min. Pheromones can be passed to allies in close proximity.
Phéromones
:
Garalon surrounds the target with powerful pheromones, fixating on the target. Every 2 seconds, Pheromones inflicts 1000020000 Nature damage and increases Pheromone damage by 10% for 12 min. Pheromones can be passed to allies in close proximity.
Phosphorescence
:
Alters the caster's chemistry, causing them to glow with a faint light and preventing the use of stealth or invisibility for 5 min. The glow from also reveals hidden and invisible enemies within 108 yds.
Phosphorescence
:
Alters the caster's chemistry, causing them to glow with a faint light and preventing the use of stealth or invisibility for 5 min. The glow from also reveals hidden and invisible enemies within 108 yds.
Pillage
:
AttempsAttempts to Pillage all enemies within 4 yards, reducing damage and healing done by 50% and reducing Armor by 50%.
Coincé
:
Inflicts 9750 to 1025018525 to 19475 Physical damage every 1 sec until the arrow is removed from the victim.
Flèche épingleuse
:
Inflicts 9750 to 1025018525 to 19475 Physical damage every 1 sec until the Pinning Arrow is destroyed!
Placer le miel
:
Place honey near the large hive at The Arboretum to lure the Orchard Needler out of hiding.
Planter un arbrisseau à floraison automnale
:
Plant an Autumn Blossom Sapling.
Planter un arbre à floraison automnale
:
Plant an Autumn Blossom Tree within 0 to 5 yds. Lasts for 5 min. Only usable outdoors.3 min.
Planter un arbre à floraison printanière
:
Plant a Spring Blossom Tree within 0 to 5 yds. Lasts for 5 min. Only usable outdoors.3 min.
Planter un arbre à floraison hivernale
:
Plant a Winter Blossom Tree within 0 to 5 yds. Lasts for 5 min. Only usable outdoors.3 min.
:
Reduces all damage taken from players or their pets by 30%40%.
Bombe de poison
:
Deals 107250 to 11275030833 to 32414 damage initially and 19500 to 205005850 to 6150 damage every 2 seconds to a random enemy.
Bombe de poison
:
Deals 107250 to 11275030833 to 32414 damage to a random enemy.
Bombe de poison
:
Deals 107250 to 11275030833 to 32414 damage to a random enemy.
Piqûre empoisonnée
:
Inflicts 875 to 1125437 to 562 Nature damage and an additional 300100 Nature damage every 12 for 10 sec.
Bassin des ombres
:
A pool of shadows surrounds the caster, inflicting 5000060000 Shadow damage every 1 sec. to enemies within it.
Bassin des ombres
:
A pool of shadows surrounds the caster, inflicting 5000060000 Shadow damage every 1 sec. to enemies within it.
Possédé par la rage
:
Posessed by negative Sha energy.
Cartouche de poudre
:
Deals 666000 to 774000 damage to targets in a large radius around the impact location.
Cartouche de poudre
:
Deals 666000 to 774000 damage to targets in a large radius around the impact location.
:
Strike an enemy with the power of the heavens, dealing 22967 to 3328 (+ 114.1% of SpellPower) Holy damage and restoring 2%0.7% maximum mana.
Apport en mana
:
Grants 0 (+ 100% of SpellPower) mana.
Price of Progress - Item - Proc Mana Energize
:
Your healing spells have a chance to grant 0 (+ 100% of SpellPower) mana.
Carapace protectrice
:
The turtle retreats into its shell, absorbing up to 35000 damage over 8 sec. If the shell breaks the caster suffers 75% increased damage for 8 sec.
Dresser la bannière de Sombrelune
:
Set up a Darkmoon Banner in Loose Stones.
Puissance (JcJ) 300
:
Increases PvP power by 300500.
Bonne série !
:
Getting two direct-damage critical strikes in a row will make your next Pyroblast instant cast andspell instant cast, cost no mana, and deal 25% additional damage.
Secrets arcaniques
:
Intellect increased by 0 for 20 sec.
Item - Heals Proc Int
:
Each time your spells heal you have a chance to gain 0 Intellect for 20 sec.
Hache de Qobi
:
Using Qobi's Axe to inflict 50000100000 Physical damage every second for 6 sec.
Hache de Qobi
:
Using Qobi's Axe to inflict 50000100000 Physical damage every second for 6 sec.
Vivacité
:
Quickens all of Mel'jarak's swarm, increasing their damage done and attack speed by 15%10% for 15 sec. This effect stacks.
Énergies rayonnantes
:
Inflicts 7837523750 Arcane damage to all players outside of the Energy Vortex.
Énergies rayonnantes
:
Inflicts 185259500 Arcane damage to all players inside the Energy Vortex.
:
Allows the use of Raging Blow.
Pluie de flèches
:
The Bandit King casts Rain of Arrows at the location, causing Pinned Down on all targets within 8 yards of the area. Pinned Down inflicts 9750 to 1025018525 to 19475 Physical damage every 1 sec until the arrow is removed from the victim.
Pluie de lames
:
Rains blades down on all enemies every 30.5 sec., inflicting Physical damage.
Pluie de lames
:
Rains blades down on all enemies every 30.5 sec., inflicting Physical damage.
Pluie météorique
:
The caster readies himself to call down multiple meteors down on his enemies. Targets in the area of impact suffer 55 to 64 Shadow damage.63 to 77 Shadow damage.
Pluie météorique
:
The caster readies himself to call down multiple meteors down on his enemies. Targets in the area of impact suffer 55 to 64 Shadow damage.63 to 77 Shadow damage.
Yack déchaîné
:
Summons a ridable rampaging yak. This is a very, VERY fast mount. Only works outdoors in Dread Wastes.
Ravage
:
The caster pounces on the target, pinning them to the floor and inflictsinflicting 67500 Physical damage every 2 seconds.
Attaque longue-portée
:
Strikes at a distant target, inflicting 100%50% of weapon damage as Shadow and increasing Shadow damage taken by 20% for 1225% for 8 sec. This ability is used when no targets are in melee range.
:
The Hunter's Steady Shots have a chance to grant the Master Marksman effect. After reaching 53 stacks, the Hunter's next Aimed Shot's cast time and Focus cost will be reduced by 100% for 10 sec.
Déprédation
:
Kil'ruk eviscerates the target, dealing damage equal to 30% of its total health118182 damage instantly and causing it to bleed for an additional 30% over 10 seconds.118182 damage over 10 sec.
Témérité
:
At the sight of seeing his warriors fall, Mel'jarak fights more recklessly, increasing his damage done and taken by 50%.by 50% and damage taken by 33%.
Relaxation
:
Move the spark to the left.
Remove Add Counter
:
Heals
Pourfendre la chair
:
Rends the flesh of the target, causing 24949 to 2622834375 Physical damage every 1 sec. Lasts 15 sec.
Brume de rénovation
:
You surround the target with healing mists, restoring 3807 (+ 22%3236 (+ 18.7% of SpellPower) health every 3 sec for 18 sec. Generates 1 Chi. Renewing Mist travels to closest nearby injured party and raid members within 20 yards, up to 3 times.Maximum 10 targets can have your Renewing Mist at any one time.
Résidu
:
The residue from destroying an Amber Prison prevents you from breaking another prison for 45 sec.1 min.
Puissance (JcJ) : 1000
:
Increases PvP resilience by 8001000.
Résidu de résine
:
Increases damage taken from Resin Burst by 50%100%. Stacks.
Inversion de Lance enflammée
:
A fiery spear sears the flesh of an enemy target, inflicting 73125 to 76875 Fire damage every 2 sec for 2035 sec.
Ranimer les mascottes
:
Heals and resurrects all of your battle pets to 100% health.
Rituel d'invocation
:
Begins a ritual that creates a summoning portal. The summoning portal can be used by 2 party or raid membersallies to summon a targeted party or raid member. The ritual portalRituals Requires the caster and 2 additional party or raid members to complete. In order to participate, all players must be out of combat and right-click the portal and not move until the ritual is complete.allies to complete.
Piège à pointes rivelame
:
Spikes explode from the trap, piercing victims within 10 yds for 20000 damage.
Projection rotatoire
:
Grabs your target and tosses them backwards.
Atterrissage brutal
:
Crash violently into the ground, causing 75156 to 8734363593 to 73906 Physical damage to allies within 0 yards of the point of impact, stunning them for 3 sec.
:
Successfully interrupting a spell with Pummel increases your damage by 5% for 30 sec.6% for 20 sec.
Parchemin runique d'illumination
:
Reagent removed:
Parchemin résistant
.
Parchemin runique de puissance
:
Reagent removed:
Parchemin résistant
.
Runic Power Back on Snare/Root
:
Whenever you are struck by a movement-impairing effect you will generate 15 runic power over 5 sec.
Retour runique
:
Whenever you are struck by a Snare or Immobilize effectWhen Snared or Immobilized, you will generate 2 runic power over 5 sec.every 1 sec for 5 sec.
:
You summon a whirling tornado that travels 0 yards in front of you, dealing 4608 to 5463 Nature damage to all targets in its path and increasing damage taken by your Spinning Crane Kick by 30% for 15 sec. Also triggers Shuffle for Brewmaster Monks.8 sec. Brewmaster Causes Shuffle when cast. Mistweaver Increases the healing done by your Spinning Crane Kick by 50% for 12 sec.
Arrosoir rouillé
:
Sprinkle water, quenching a parched crop within 5yds in front of the caster. Can only be used in Sunsong Ranch.
:
Avenging Wrath lasts 50% longer and grants more frequent access to one of your abilities while it lasts. Holy Reduces the cooldown of Holy Shock by 50%. Protection Reduces the cooldown of Judgment by 50%. Avenging Wrath also increases healing received by 20%. Retribution Reduces the cooldown of Hammer of Wrath by 50%.
Griffe sauvage
:
Increases an enemiesenemy's damage taken by 10% for 5 sec.
Brouillard effrayant
:
Coalesced Sha energy surrounds you, inflicting 50007500 Shadow damage every 2 sec. In addition, players and enemies near you take 5%7% more damage from all sources. Lasts 40 sec. Stacks.1 min. Stacks. A target may only be afflicted by one Scary Fog at a time.
Brouillard effrayant
:
Coalesced Sha energy surrounds you, inflicting 7500 Shadow damage every 2 sec. In addition, players and enemies near a player afflicted with Scary Fog take 5%you take 7% more damage from all sources. Lasts 1 min. Stacks. A target may only be afflicted by one Scary Fog at a time.
Marque odorisante
:
Marks the target, increasing all damage they receive by 100% and inflicting 5000 Nature damage every 3 seconds for 3025% 15 sec. Victims have a chance to trigger Caustic Mark whenever they attack Caustic Mark inflictsinflicting 9500 to 10500 Nature damage to the target.
Frappe du Fléau
:
An unholy strike that deals 155% of weapon damage as Physical damage plus an additional amount. In addition, for each of your diseases on your target, you deal an additional 18%25% of the Physical damage done as Shadow damage.
Parchemin d’ancêtres révérés
:
Increases your Spirit by 0 for 15 sec.
:
Fills you with Holy Light, increasing your casting speed by 10%, improving healing spells by 5% and giving melee attacks a chance to heal you for (0.15 * AP.15 * holy spell power) and restore 4% of base mana.
:
Fills you with Holy Light, causing melee attacks to deal 5%6% weapon damage to all targets within 8 yards.
:
Fills you with Holy Light, causing melee attacks to deal 14%12% additional Holy damage and apply Censure to the target.
Entaille brûlante
:
Inflicts 32418752375000 Fire damage, divided evenly among all enemies in a frontal cone.
Implacabilité
:
Increases Agility by 0 (+ 100% of SpellPower) for 25 sec.
Item - Attack Crits Proc Agi
:
When your attacks critical strike your target you have a chance to gain 0 (+ 100% of SpellPower) Agility for 25 sec.
Calligraphie secrète de corne de buffle
:
Permanently adds 750 Stamina and 150100 Dodge to a shoulder slot item. Enchanting the item causes it to become soulbound.
Morsure de serpent
:
Causes 101508100 Nature damage over 15 sec.
Feu d'artifice du Cœur du serpent
:
Shoots a firework into the air that bursts into the form of the Jade Serpent.
Attaque à la lame dentelée
:
Slashes an enemy, inflicting Physical damage every second for 5 sec.
Renfort d'armure sha
:
Permanently increase the Stamina of an item worn on the chest, shoulders, legs, hands or feet by 150. Wearer must be level 8385 or higher to receive the benefits of this armor kit.
Explosion sha
:
Inflicts 152000 to 168000160875 to 169125 Shadow damage to an enemy, knocking it back.
Corruption sha
:
Inflicts 10% of the target's maximum health in Shadow damage every 1 sec. to all enemies in a 3.5 yard radius.
Corruption sha
:
Inflicts 5% of the target's maximum health in Shadow damage every 1 sec. to all enemies in a 3.5 yard radius.
Éruption sha
:
Creates a powerful spout of water beneath the target, dealing Frost damage and knocking them high into the air.
Éruption sha
:
Summons latent Sha energies from the ground, dealing PhysicalShadow damage and knocking enemies high into the air.
Éruption sha
:
Creates a powerful spout of waterSha energy erupts beneath the target, dealing FrostShadow damage and knocking them high into the air.
Globe sha
:
Globes of Sha energy are knocked out of the possessed crossbowman as he loses health. Touching a globe will consume it, inflicting 1000013750 Shadow damage but refilling the player's primary resource over time. If not consumed within 8 sec the globe will return to the bowman, healing him for 8%2% of his maximum health.
Globe sha
:
Globes of Sha energy are knocked out of the possessed crossbowman as he loses health. Touching a globe will consume it, inflicting 1000013750 Shadow damage but refilling the player's primary resource over time. If not consumed within 8 sec the globe will return to the bowman, healing him for 8%2% of his maximum health.
Globe sha
:
Globes of Sha energy are knocked out of the possessed crossbowman as he loses health. Touching a globe will consume it, inflicting 1000013750 Shadow damage but refilling the player's primary resource over time. If not consumed within 8 sec the globe will return to the bowman, healing him for 8%2% of his maximum health.
Pointe sha
:
Summons a spike to erupt at the target location, dealing 134125 to 155875138750 to 161250 Shadow damage and knocking targets back. As the spike returns to the ground, a Volatile Energy emerges to attack the caster's enemies for 1 min.
Pointe sha
:
Summons a spike to erupt at the target location, dealing 138750 to 161250 Shadow damage and knocking targets back. As the spike returns to the ground, a Volatile Energy emerges to attack the caster's enemies for 1 min.
Pointe sha
:
Creates a geyser of flamedark energy at the target location.
Pointe sha
:
Creates a geyser of flamedark energy at the target location.
Échine de sha
:
Inflicts 95062 to 9993768250 to 71750 Shadow damage to a random enemy player.random enemy players.
Crachat de sha
:
Fires a wad of ambersha at the current target.
Crachat de sha
:
Inflicts 8287 to 8712 Nature9750 to 10250 Shadow damage to enemeis within 5 yards.
Vrilles sha
:
Grasps nearby enemies, increasing the damage they take from Shadow spells and attacks by 100% and slowing their movement by 35%, but increasing their damage dealt by 25%
Armure de jambe touchée par les sha
:
Permanently attach armor onto pants to increase Agility by 170 and critical strike by 100. Can only be attached to leg armor in your inventory. Wearer must be level 85 or higher.
Déflagration d’ombre
:
The Shadow Blast inflicts 68250 to 7175092625 to 97375 Shadow damage to enemies within 8 yards of the target.
Déflagration d’ombre
:
Inflicts 68250 to 7175092625 to 97375 Shadow damage to enemies within 8 yards.
Souffle d'ombre
:
Inflicts 136500 to 143500 Shadow damage and increases Shadow damage taken by 100% for 30 sec. Stacks.
Rideau d'ombre
:
Hidden by the Shadowcloak, you enter stealth and increase movement speed by 200%You enter stealth. Attacking or taking damage will end this effect.and trigger Shadow Ambusher.
Agonie
:
Gives your Corruption spell a 10%5% chance to cause you to regain a Soul Shard.
Mot de l’ombre : Mort
:
A word of dark binding that inflicts 593 (+ 51%546 (+ 46.9% of SpellPower) Shadow damage to the target, and to the caster. If the target is below 20% health, the target takes four times as much damage. If the target dies, the caster takes no damage.
:
A word of dark binding that inflicts 2371 (+ 204%2183 (+ 187.6% of SpellPower) Shadow damage to the target. Only usable on enemies that have less than 20% health.
:
A word of dark binding that inflicts 593 (+ 51%546 (+ 46.9% of SpellPower) Shadow damage to the target, and to the caster. If the target is below 20% health, the target takes four times as much damage and the cooldown is reset if the target does not die. This reset cannot happen more often than once every 6 sec. If the target dies, you take no damage.
:
A word of darkness that causes 678 (+ 31.9%623 (+ 29.3% of SpellPower) Shadow damage instantly, and an additional (4068 ( + 31.9% of SpellPower) - 678 ( + 31.9%3738 ( + 29.3% of SpellPower) - 623 ( + 29.3% of SpellPower)) Shadow damage over 18 sec.
Ombres de destruction
:
Inflicts 4500055000 Shadow damage every 1 sec. to enemies in a cone in front of the caster. Channeled.
Ombres de destruction
:
Inflicts 4500055000 Shadow damage every 1 sec. to enemies in a cone in front of the caster. Channeled.
Bonus à la portée des horions (chaman)
:
Improves the range of your Shock and Wind Shear spells by 5 yards.
Torche shao-tien
:
Set fire to Mistfall Village.
Frapper le requin
:
Jab the shark for in the gills for a small amount of damage.
Tir
:
Shoots at an enemy, inflicting Physical damage.
Tir
:
Shoots at an enemy, inflicting Physical damage.
:
You have a 40%30% chance when you deal critical periodic damage with your Moonfire or Sunfire to instantly reset the cooldown of your Starsurge and cause its next cast within 12 sec to be instant.
Siphon de vie
:
Your $?s306&!s348Corruption spell will heal you for 20% of the damage dealt.
:
You charge and skull bash the target, interrupting spellcasting and preventing any spell in that school from being cast for 4 sec. Increases the mana cost of the victim's spells by 10%25% for 10 sec.
:
You charge and skull bash the target, interrupting spellcasting and preventing any spell in that school from being cast for 4 sec. Increases the mana cost of the victim's spells by 10%25% for 10 sec.
:
Increases the mana cost of all spells by 10%25% for 10 sec.
Parachute du Brûleciel
:
Falling safely to the ground.
Entaille
:
The caster swings their sword, inflicting 300% weapon damage as Physical damage to all enemies within 108 yards.
Taillade
:
Slices enemies in front of the caster, dealing 200%400% damage and slowing them for 10 sec.
Pieds visqueux
:
Movement reduced by 50% and 19 to 22 nature damage taken every 0.5.health reduced by 2% every 0.5 seconds.
Jet de deurk
:
Inflicts FireNature damage to an enemy.
Marais
:
Inflicts 30000 Shadow damage to all enemies in the area every second and slows their movement speed by 50%.
Lames de fumée
:
Attacks nearby enemies in a smoky whirlwind, inflicting 25%17% weapon damage every 1 sec and reducing the critical strike chance of affected targets by 100%.
Lames de fumée
:
Attacks nearby enemies in a smoky whirlwind, inflicting 25%17% of weapon damage and reducing their chance to get a critical strike by 100% for up to 30 sec. Afflicted targets gain Parting Smoke when this effect is removed.
Placer le cristal de résonance klaxxi
:
Socket the Klaxxi Resonating Crystal into the Sonic Relay at the Heart of Fear.
Lame sonique
:
Slashes an enemy with a sonic blade, dealing 150% weapon damage and interrupting spellcast.
Déflagration sonore
:
Emits a piercing shriek, inflicting physical damage and stunningslowing the target for 6 sec.
Impulsion sonique
:
Inflicts 370000 physical damage to all enemies within 2.56 yards.
Anneau sonique
:
Inflicts 115625 physical damage to all enemies within 2.56 yards.
:
Heals the target for 20552 to 23872 (+ 17.92% of SpellPower) over 8 sec. When you heal with Soothing Mist, you have a 20%25% chance to generate 1 Chi.
Brume apaisante
:
Heals selfthe caster for 5% per sec for 20 sec.
:
Burn the enemy's soul, causing 722 to 881 (+ 75%657 to 802 (+ 68.3% of SpellPower) Fire damage.5%damage.$?s108869&1=0 health, the attack will trigger Molten Core.]chance.chance.$?a104315&!a54879
:
Burn the enemy's soul, causing 1923 to 2350 (+ 200%657 to 802 (+ 68.3% of SpellPower) Fire damage. Soul Fire always critically strikes. In addition, the damage is increased by your critical strike chance.
Ame de la forêt
:
Finishing moves grant 24 Energy per combo point.
:
Strikes an enemy for 100% weapon damage and afflicts the target with Soul Reaper. After 5 sec, if the target is below 35% health, this effect will deal 46114 to 53590 additional Shadow damage. If the enemy dies before this effect triggers, the Death Knight gains 50% haste for 10 sec.6sec.
Échange d’âme
:
You instantly deal 0 (+ 50% of SpellPower) damage, and remove your Shadow damage-over-time effects from the target. For 20 sec afterwards, the next target you cast Soul Swap: Exhale on will be afflicted by the Shadow damage-over-time effects and suffer 0 (+ 50% of SpellPower) damage. You cannot Soul Swap to the same target.target.$?s74434&!s603
:
You instantly deal 0 (+ 50% of SpellPower) damage, and remove your Shadow damage-over-time effects from the target. For 20 sec afterwards, the next target you cast Soul Swap: Exhale on will be afflicted by the Shadow damage-over-time effects and suffer 0 (+ 50% of SpellPower) damage. You cannot Soul Swap to the same target.$?s74434&!s603
Échange d’âme
:
You instantly deal 0 (+ 50% of SpellPower) damage, and remove your Shadow damage-over-time effects from the target. For 20 sec afterwards, the next target you cast Soul Swap: Exhale on will be afflicted by the Shadow damage-over-time effects and suffer 0 (+ 50% of SpellPower) damage. You cannot Soul Swap to the same target.$?s74434&!s603
Expiration de l’échange d’âme
:
You instantly deal 0 (+ 50% of SpellPower) damage, and remove your Shadow damage-over-time effects from the target. For 20 sec afterwards, the next target you cast Soul Swap: Exhale on will be afflicted by the Shadow damage-over-time effects and suffer 0 (+ 50% of SpellPower) damage. You cannot Soul Swap to the same target.target.$?s74434&!s603
:
Teleports all enemies within 6 yards to the caster.
Pierre d'âme
:
When cast on live targets, the soul of the target is stored and they will be able to resurrect upon death. If cast on a dead target, they are instantly resurrected. Targets resurrect with 60% health and 30% mana.20% health and 20% mana.
Résurrection de Pierre d'âme
:
When cast on live targets, the soul of the target is stored and they will be able to resurrect upon death. If cast on a dead target, they are instantly resurrected. Targets resurrect with 60% health and 30%20% mana.
Coup tournoyant de la grue
:
You spin while kicking in the air, dealing (5.3 + 2.5 * level Physical damage every 1 sec, to all nearby enemies within 8 yards. Movement speed is reduced by 30%.
Coup tournoyant de la grue
:
You spin while kicking in the air, dealing (5.3 + 2.5 * level Physical damage every 1 sec, to all nearby enemies within 8 yards. Movement speed is reduced by 30%.Lasts 3 sec.
Coup tournoyant de la grue
:
Spinning kick all nearby enemies, inflicting Physical damage every 1 sec to all enemies within 7 yards, for 5 secssec.
Coup tournoyant de la grue
:
You spin while kicking in the air, dealing 016% damage every 1 sec to all nearby enemies within 0 yards, and increasing movement speed by 100%.
Coup tournoyant de la grue
:
You spin while kicking in the air, dealing 016% damage every 1 sec to all nearby enemies within 0 yards, and increasing movement speed by 100%.
Coup tournoyant de la grue
:
You spin while kicking in the air, dealing 016% damage every 1 sec to all nearby enemies within 0 yards, and increasing movement speed by 100%.
Tournoiement tranchant
:
Slices an enemy for Physical75% weapon damage.
Éclair spirituel
:
Deals 50700 to 5330072150 to 75850 Shadow damage to 3 random targets.
Radiance
:
Spirit increased by 0 for 20 sec.
Item - Heals Proc Versatility
:
Each time your spells heal you have a chance to gain 0 Spirit for 20 sec.
Étreinte spirituelle
:
Inflicts 1800032400 Shadow damage to the target.
Étreinte spirituelle
:
Hurls a bolt of Shadow energy that will inflict 1800032400 Shadow Damage to the target and all other players within three yards of the target on impact.
Crachat de soie
:
Spit silk at target enemy, inflicting Nature damage50% of weapon damage as Nature and reducing movement speed by 10%20% for 5 sec.
Geysérit
:
Water bursts from the ground at an enemy's feet, inflicting 104000-21840067925 to 75075 Frost damage to all enemies within 2.5 yds and increasing their Frost damage taken by 10% for 15 sec.12% for 10 sec.
Flux stabilisant
:
Low on health, the Celestial Protector pulses arcane energy, inflicting 4750014250 Arcane damage to all enemies.
Bruit ahurissant
:
Inflicts 4275028500 Physical damage and slows the movement, casting, and attack speed of all enemies within 6 yards.
Vol de bière
:
This scoundrel has stolen your brew! You must defeat him to get it back!
Flaque fumante
:
Hot liquid burns your legs for 8with nature damage.
Se méfier de l'eau qui dort
:
Healing every 1 sec for 3 sec.Call upon water deep within the ground, causing it to well up beneath an enemy target and erupt in a violent plume.
Piétinement
:
Inflicts 92500 to 107500138750 to 161250 Physical damage to enemies within 100 yards and knocks them down for 3 sec.
Piétiner le sol occupé
:
Stop the soil, rooting out the virmen squatting inside.
Stone Guard Bonus
:
Do you want random Deathwing loot?
Tournoiement de pierre
:
GamaraScar-Shell withdraws into her shell and spins violently to attack nearby opponents.
Tournoiement de pierre
:
GamaraScar-Shell withdraws into her shell and spins violently to attack nearby opponents.
Arrêt de l’histoire
:
Stop using the sniper rifle. Kiryn will return to her starting point.Return to Grookin Hill.
Tempête déchaînée
:
Inflicts 7125 to 7875 Nature damage.9500 to 10500 Nature damage.
Etrangler
:
Deals 8%10% damage per second.
Etrangler la cible
:
Grab a passenger and pull them inside.
Frappe
:
Inflicts 1000% of weapon damage to an enemy.
Intouchable
:
Dodge increased by 0 for 20 sec.
Item - Hits Proc Dodge
:
Each time your attacks hit, you have a chance to gain 0 dodge for 20 sec.
Rupture de sucre
:
The caster's body ruptures with sugary goo, dealing 29540 Nature damage.
Lance-fusées de Sully
:
Fire at a Horde War Wagon to blow it up. 4030 yd range.
Lance-fusées de Sully
:
Fire at explosive kegs on the Garrosh'ar Point dock to clear a path to Ga'trul.
Summon Bahrum Flavor
:
Summons Lirastrasza to lecture the player.
Invocation d’un garde de terreur
:
Summons a Terrorguard to attack the target for 1 min. The Terrorguard casts Doom Bolt until it departs. Doom BoltLevel 9030 yd range 3 sec castSends a shadowy bolt at the enemy, causing 1827 to 2018 (+ 180%914 to 1009 (+ 90% of SpellPower) Shadow damage. Deals 20% additional damage to targets below 20% health.
Souffle solaire
:
Inflicts 3900000 to 4100000 Nature damage and stuns Sha enemies within 0 yards and causes Bathed in Light on allies.
Éclat solaire
:
Burns enemies within 1.5 yds of the target location for 380 to 420%375% of weapon damage as Fire.
Éclat solaire
:
Burns enemies within 1.5 yds of the target location for 380 to 420%375% of weapon damage as Fire.
Jour ensoleillé
:
Rain sunshine down upon your current targetSummon a large ball of sunshine above you, which will rain smaller balls of sunshine around you for 10 sec.
Frappe soleil
:
Strikes target enemy, inflicting Fire damage additionaly inflictsand causing the target to suffer additional Fire damage every 1 sec for 7 secs.sec.
:
Periodic damage from your Vampiric Touch has a 15% chance to cause your next Mind Spike to not consume your damage-over-time effects, become instant cast, cost no mana, and deal 20%50% additional damage. Limit 2 charges.
Feu solaire tourbillonnant
:
Inflicts 46250 to 53750 Fire damage to enemies within 04 yards.
Fouet caudal
:
Whip your tail back and forth, inflicting 38000 to 4200033250 to 36750 Physical damage and periodic Physical damage.
Goudron
:
Movement speed reduced by 50%75%.
:
Your Mortal Strike also enables the use of Overpower. In addition, Overpower hits have a 30% chance to enable the use of an additional Overpower and increase the damage of your next Heroic Strike or Cleave within 915 sec by 100%. This effect stacks up to 5 times.
Tempête
:
General Pa'valak unleashes a tempest, inflicting 83250 to 96750115625 to 134375 Nature damage to all players within 60 yards and negating the next 45000 points of healing on the target.
Attaques implacables
:
Critical strike increased by 0 for 20 sec.
Item - Hits Proc Critical Strike
:
Each time your attacks hit, you have a chance to gain 0 critical strike for 20 sec.
Terroriser
:
Terrorize inflicts 10% of a player's current health and 1%5% of Tsulong's maximum health as Shadow damage every 1 sec for 10 sec.
Terroriser
:
Inflicts 1%5% of Max Health as Shadow damage every 12 sec for 10 sec.
Terroriser
:
Inflicts 10% of current health as Shadow damage, dealing a minimum of 10,000 damage.
Lumière du jour
:
Restores 150015000 Mana every 1 sec for and increases healing done by 1500% for 6 sec.
La cuisson vapeur
:
Inflicts 49 to 58 nature damage to enemies in a cone in front of the caster.
La cuisson vapeur
:
A cone of steaming bitter brew deals 49 to 58 nature damage every 0.5 sec. to anyone in front of caster. Lasts for 2 sec.
:
You have a 15%30% chance when you fire a ranged attack that costs Focus or Kill Command to reduce the Focus cost of your next 3 Arcane Shots or Multi-Shots by 20.
Lancer la balle
:
Throw a ball to your pet serpent.Your serpent throws a ball for you to catch.
Lancer de melon
:
Throw a PinkStriped Melon at the ground.
Lancer de rocher
:
Throws a rock at an enemy, inflicting Physical damage.
Beigne
:
Inflicts 9750 to 10250 Physical damage.19500 to 20500 Physical damage.
Calligraphie de griffe de tigre
:
Permanently adds 120 Agility and 80 critical strike to a shoulder slot item. Enchanting the item causes it to become soulbound.
Calligraphie de croc de tigre
:
Permanently adds 120 Strength and 80 critical strike to a shoulder slot item. Enchanting the item causes it to become soulbound.
Soif du tigre
:
Invokes the White Tiger Celestial, summoning an effigy at the command of the caster. The effigy will assist you, attacking your primary target and also inflicting tiger lightning every 6 sec to 3 nearby enemies within 10 yards dealing 1455 damage over 5 sec. Lasts for 45 sec. Brewmaster Xuen will also provoke the target for Brewmaster Monks.taunt the target, forcing it to attack him.
Trique du tigre
:
Thwap a tiger monk!
Gaz des titans
:
Titan Gas fills the room, dealing 800015000 Frost damage every 1 seconds to all players and energizing any constructs, increasing damage dealt by 25%.
Gaz des titans
:
Titan Gas fills the room, dealing 800015000 Frost damage every 1 seconds to all players and energizing any constructs, increasing damage dealt by 10% and attack speed by 25%.
Gaz des titans
:
Titan Gas fills the room, dealing 800015000 Frost damage every 1 seconds to all players and energizing any constructs, increasing damage dealt by 25%.
Gaz des titans
:
Titan Gas fills the room, dealing 800015000 Frost damage every 1 seconds to all players and energizing any constructs, increasing damage dealt by 25%.
Torrent de désespoir
:
Deals 23750 to 26250 Shadow damage to enemies in a 20 yard cone.
Annihilation totale
:
Inflicts 58500082875 Arcane damage to all enemies in area.
Maîtrise totémique
:
Whenever you have an air totem, an earth totem, a fire totem, and a water totem active at the same time, you gain <Unknown value - The spell referenced no longer exists> Spirit, <Unknown value - The spell referenced no longer exists>38 Spirit, 35 critical strike , and <Unknown value - The spell referenced no longer exists> Intellect.45 Intellect.
:
Unleashes energy at the enemy, causing 762 to 841 (+ 75%694 to 766 (+ 68.3% of SpellPower) Chaos damage and extending the duration of Corruption.
Toucher de Nalak’sha
:
Imbued with the energy from the Engine of Nalak'sha, increasing damage inflicted by 300%150% and causes melee attacks to inflict NatureArcane damage to all targets within 30 yards for 15 sec.
Toucher de Nalak'sha
:
Inflicts 9500 Nature16625 Arcane damage to all enemies within 30 yards.
Toucher sha
:
Fills an enemy with the Sha's corruption, inflicting 1625013000 Shadow damage every 3 seconds.
Gelée toxique
:
Inflicts 63375 to 6662543875 to 46125 Nature damage to enemies in a 0 yard cone in front of the caster.
Réduction du temps de recharge des pièges
:
Reduces the cooldown of your Traps and Black Arrow by 2 seconds.
Ruée trolle
:
The Zandalari Skullcrusher charges at his chosen target, knocking back all enemies in their path and inflicting 28500 to 31500 Physical damage to them.
Vrillevolte
:
Inflicts 9750 to 1025019500 to 20500 Physical damage to all nearby units, knocking them back every 0.75 sec for 4 sec.
Vrillevolte
:
Inflicts 9750 to 1025019500 to 20500 Physical damage to all nearby units, knocking them back every 0.75 sec for 4 sec.
Ombres éternelles
:
Forms an Undying Shadow at the target location. Undying Shadows inflicts 14625 to 1537519500 to 20500 Shadow damage every 1 sec to enemies with 10 yards.
Ombres éternelles
:
Inflicts 14625 to 1537519500 to 20500 Shadow damage every 1 sec to enemies with 10 yards.
Ombres éternelles
:
Inflicts 14625 to 15375 Shadow damage.19500 to 20500 Shadow damage.
Explosion de sha déchaînée
:
Tsulong has been defeatingdefeated, unleashing the Sha energy within, inflicting 5850000 to 6150000 Shadow damage.
Béhémoth indiscipliné
:
Summons ana ridable but unruly Sungraze Behemoth. This is a very, VERY fast mount. Only works outdoors in Valley of the Four Winds.
Frappe invisible
:
Fixes his eyes on an enemy and disappears, reappearing 5 secs later and infcliting 39000004000000 to 4100000 Physical damage split amongst all enemies near his target.
Frappe invisible
:
Inflicts 39000004000000 to 4100000 Physical damage split amongst all enemies near his target.
Affliction instable
:
Shadow energy slowly destroys the target, causing 427 + $SP * 0.2) * 5) damage over 151869 (+ 25% of SpellPower) damage over 14 sec. If the Unstable Affliction is dispelled it will cause (427 + $SP * 0.2) * 5267 ( + 25% of SpellPower) * 7) damage to the dispeller and silence them for 4 sec.
Éclair instable
:
Inflicts 48750 to 5125092625 to 97375 Shadow damage, but costs the Unstable Sha 10%15% of its total health to cast.
Énergie instable
:
Inflicts 2375011875 Arcane damage to all enemies.
Pierre d'âme
:
When cast on live targets, the soul of the target is stored and they will be able to resurrect upon death. If cast on a dead target, they are instantly resurrected. Targets resurrect with 60% health and 30%20% mana.
:
Causes 335 (+ 37.6%310 (+ 34.6% of SpellPower) Shadow damage over 15 sec. The caster gains 2% mana.
:
Causes 335 (+ 37.6%310 (+ 34.6% of SpellPower) Shadow damage over 15 sec. Each time Vampiric Touch deals damage the caster gains 2% of maximum mana.
Indomptable
:
Dodge increased by 0 for 20 sec.
Fiole de sang ichoreux
:
Increases your Spirit by 0 for 20 sec.
Attaques vicieuses
:
Inflicts Physical damage every 2 sec.
Heurt végétal
:
The wild crop slams you hard into the ground, removing 106 stacks of Dominance. How humiliating.
Vaporisateur à insectes de collection
:
Fire a spritz of bug spray, removing insects from an infested crop within 5yds in front of the caster. Can only be used in Sunsong Ranch.
Prédation
:
When your spells deal damage you have a chance to gain 0 (+ 100% of SpellPower) critical strike for 30 sec.
Visions de trépas
:
Inflicts a vision of the enemy's demise. After 4 sec they will be feared, and inflict 22181 to 233184875 to 5125 Shadow damage to all players within 8 yards.
Visions de trépas
:
Inflicts a vision of the enemy's demise. After 4 sec they will be feared, and inflict 22181 to 233184875 to 5125 Shadow damage to all players within 8 yards.
Visions de trépas
:
Inflicts a vision of the enemy's demise. After 4 sec they will be feared, and inflict 22181 to 233184875 to 5125 Shadow damage to all players within 8 yards.
:
You become adept in the ways of the Mistweaver, amplifying three of your abilities. Blackout Kick When you Blackout Kick, you gain Serpent's Zeal causing you to heal nearby injured targets equal to 25% of your auto-attack damage. Stacks up to 2 times. Surging Mist When you Tiger Palm, you gain Vital Mists reducing the cast time and mana cost of your next Surging Mist by 20%. Stacks up to 5 times. Lasts 30 sec. Spinning Crane Kick While channeling Spinning Crane Kick, you also heal up to 5 nearby injured allies for 4013 every 1 sec for 3 sec. Healing yourself does not count for Chi generation.
Voix de l'impératrice
:
Strikes enemies with a sonic wave, inflicting 38000 to 42000 Physical damage to all enemies within 20 yards.
Nuage de vide
:
Inflicts 10% of the target's maximum health in Shadow damage every 1 sec. to all enemies in a 5 yard radius.
Ambre volatil
:
Deals 27056 to 3144323125 to 26875 Nature damage to the target.
Salve
:
Inflicts 24375 to 2562548750 to 51250 Physical damage to enemies in a large cone in front of the caster.
Salve
:
Inflicts 48750 to 5125097500 to 102500 Physical damage to enemies in a medium cone in front of the caster.
Salve
:
Inflicts 68250 to 71750195000 to 205000 Physical damage to enemies in a small cone in front of the caster.
Salve
:
Inflicts 24375 to 2562548750 to 51250 Physical damage to enemies in a large cone in front of the caster.
Salve
:
Inflicts 48750 to 5125097500 to 102500 Physical damage to enemies in a medium cone in front of the caster.
Œil attentif
:
Dispels all crowd control effects if more than 43 allies are incapacitated.
Trait d'eau
:
Inflicts 14625 to 15375 Frost damage.24375 to 25625 Frost damage.
:
Increases the health of your Water Elemental by 40%, and allows it to cast while moving. When in Assist mode and in combat, commanding your Water Elemental to Follow will cause it to stay near you and autocast Waterbolt when your target is in range.
Geysérit
:
Agitates the water under several players, creating a series of waterspouts. Each waterspout takes 1.5 sec. to form and explode, inflicting 121875 to 128125170625 to 179375 Frost damage to players within 2 yds.
Geysérit
:
Agitates the water under several players, creating a series of waterspouts. Each waterspout takes 1.5 sec. to form and explode, inflicting 121875 to 128125170625 to 179375 Frost damage to players within 2 yds.
Geysérit
:
Inflicts 29250 to 3075048750 to 51250 Frost damage, knocking enemies up and breaking the Water Shell.
Roulade de combat
:
Rapidly spins, dealing Physical damage every 0.200000003 sec to target enemy and increases movement speed by 300%.
Séduction
:
Deals 455 to 528 (+ 46% of SpellPower) Shadow damage and instantly knocks back all enemies within 5 yards.
Lame tourbillonnante
:
Hurls a blade at a player's location, inflicting 6000066000 Physical damage to all enemies in its path. After the blade reaches its destination it will return to Mel'jarak, inflicting 6000066000 Physical damage to all players in its return path.
Lame tourbillonnante
:
Hurls a blade at a player's location, inflicting 6000066000 Physical damage to all enemies in its path. After the blade reaches its destination it will return to Mel'jarak, inflicting 6000066000 Physical damage to all players in its return path.
Lame tourbillonnante
:
Hurls a blade at a player's location, inflicting 6000066000 Physical damage to all enemies in its path. After the blade reaches its destination it will return to Mel'jarak, inflicting 6000066000 Physical damage to all players in its return path.
Lame tourbillonnante
:
Hurls a blade at a player's location, inflicting 6000066000 Physical damage to all enemies in its path. After the blade reaches its destination it will return to Mel'jarak, inflicting 6000066000 Physical damage to all players in its return path.
Tourbillon de Bâton de Roncier
:
Attacks nearby enemies in a whirlwind of steel that inflicts 110% of weapon damage.
Flambée
:
Deals 30062 to 34937 Fire damage.27750 to 32250 Fire damage.
Infusion de flambée
:
Deals 18500 to 21500 Fire damage.16650 to 19350 Fire damage.
Infusion de flambée
:
Absorbing Wildfire will charge the target's weapon with wildfire, causing melee swings to deal 18500 to 2150016650 to 19350 additional Fire damage to all enemies.
Infusion de flambée
:
Absorbing Wildfire will charge the target's weapon with wildfire, causing melee swings to deal 74000 to 8600085100 to 98900 additional Fire damage to all enemies.
Infusion de flambée
:
Deals 74000 to 86000 Fire damage.85100 to 98900 Fire damage.
Pas de vent
:
Teleports to a target and inflicts a quick strike causing all targets within 10 yards to bleed for 10400080000 damage every 3 sec for 30 sec.
Pas de vent
:
Inflicts 10400080000 damage every 3 secs for 30 sec.
Epée des vents
:
Inflicts 37 to 43 nature damage and knocks back all enemies in front of caster.
Coup de poing de Fourrure de Vent
:
Trap target in a cyclone and deals 18nature damage every 1 sec for 4 sec.
Pages emportées par le vent
:
Increases haste by 0 (+ 100% of SpellPower) for 20 sec.
Ailes de l'espoir
:
Chi-Ji's protective wings allow you to jump much higher and farther than normal, move faster, and cast while moving.
:
Causes 462 to 519 (+ 9.1%1030 to 1160 (+ 20% of SpellPower) Nature damage to the target.
Courroux de l'impératrice
:
Adjuncts of Empress Shek'zeer command terrifying sha powers.
Tempête du courroux
:
The Wrathguard recklessly swings its weapon, striking all nearby targets within 8 yards for its weapon damage every 1 sec for 6 sec. The Wrathguard cannot perform any other abilities during Wrathstorm.
Soins zen
:
Heals the caster for 100% of their health over 10 sec.
:
Forms a Zen Sphere above the target, healing the target for 101126 and dealing 101 damage to the nearest enemy within 10 yards of the target every 2 sec for 16 sec. Only one Zen Sphere can be summoned at any one time. If Zen Sphere is cast again while active, the Zen Sphere will detonate, dealing 360 damage and 360450 healing to all targets within 10 yards.
:
Forms a Zen Sphere above the target, healing the target for 101126 and dealing 101 damage to the nearest enemy within 10 yards of the target every 2 sec for 16 sec. Only one Zen Sphere can be summoned at any one time. If Zen Sphere is cast again while active, the Zen Sphere will detonate, dealing 360 damage and 360450 healing to all targets within 10 yards.
:
Forms a Zen Sphere above the target, healing the target for 101126 and dealing 101 damage to the nearest enemy within 10 yards of the target every 2 sec for 16 sec. Only one Zen Sphere can be summoned at any one time. If Zen Sphere is cast again while active, the Zen Sphere will detonate, dealing 360 damage and 360450 healing to all targets within 10 yards.
:
Forms a Zen Sphere above the target, healing the target for 101126 and dealing 101 damage to the nearest enemy within 10 yards of the target every 2 sec for 16 sec. Only one Zen Sphere can be summoned at any one time. If Zen Sphere is cast again while active, the Zen Sphere will detonate, dealing 360 damage and 360450 healing to all targets within 10 yards.
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