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News Roundup: Upcoming Daily Quests, 4.2 Currency Clarifications, BlizzCon Benefit Dinner Tickets
07/06/2011 à 18:51
Just a few new Blizzard posts today, including an interesting discussion in which a player relates the idea of completing new daily quests to " to throw my pc in a river." How do you guys feel about the upcoming daily quest hubs? Excited for the new storyline, rewards and content? Or are you burned out over the idea of Isle of Quel'Danas 2.0? Be sure to let us know in the comments!
In addition, we have some clarification on how Justice, Valor and Honor points will be handled when 4.2 hits, with promise of an upcoming blog post covering the conversions and such in more detail - looking forward to it! Also, don't forget, tomorrow is your last chance to purchase tickets for the
BlizzCon Benefit Dinner
, available at $500 USD and includes admission to BlizzCon!
Patch 4.2 - Are You Excited For It?
In case you missed it, we posted an
extensive guide to the first stage of Hyjal daily quests
coming in patch 4.2. With these new quest hubs, the upcoming
Firelands raid content
new arena season starting
, I'd say many players would find lots to be excited about in terms of upcoming 4.2 content, but apparently not everyone is as convinced! What do you think?
is there anything to be really excited about in this patch?
I'd say the new daily quest areas are pretty darn exciting. Ditto for the upcoming Firelands raid. They both have that sexy fire theme and introduce quite a bit of new content for players to experience.
I mean, on the one end, you've the daily quests. There's over 60 of them spread between the Regrowth and the Molten Front, and the hubs are designed to offer as much questing variety as possible (a lot of the quests are randomized, which means you won't get the same ones every day). You also get to unlock new vendors with cool items to buy, watch the world change right before your eyes, and kick some hot Druid of the Flame boo-tay. A lot of the quests are loads of fun to play through, too, so I wouldn't write anything off as "a grind" just yet.
On the other, you've got the Firelands featuring seven brand new bosses with some epic mechanics and a whole new tier of gear. Currently available raids are also having their overall difficulty reduced, which we hope will open up the content to players who've not yet had the chance to experience it (
). And if you're a collector, there's a variety of new pets, mounts, and vanity items being introduced with the patch to hunt down and hoard.
So, while I wouldn't say "there's something for everyone," because that's a bit of a broad sweep, there's definitely a lot of different things to do -- and, for a large portion of players, that in and of itself is exciting.
I mean i really want to be excited but the thought of grinding 60+ daily quests just makes me want to throw my pc in a river.
Now, I get that the content I listed above may not appeal to your particular playstyle, and that's cool. Knowing what you don't like or aren't interested in is important -- not only to you as a gamer (so you can focus your time and energy on things that are fun), but also to us as a development company (so we can better understand our audience). That's only one side of the coin, though. In your post, you never really stated what kind of new content you would actually consider "exciting." Could you be more specific on that front? Maybe provide some examples of the things you'd be eager to play through?
Over 60 daily quests, plus the current daily quests that players may still be working on, and there is a limit of 25 per day?
Over 60 new quests were created for the Regrowth and Molten Front daily questing areas, but they won't all be available at once. Instead, a lot of quests will be randomized into smaller groups. So, while there might be 10 possible quests available from one cluster of NPCs, only 2 to 3 of those quests would be available on any given day.
Similarly, there's some linearity to the way certain quests are set up. Take the Druid of the Talon and the Shadow Warden dailies, for example:
(blue text spam inc!)
Within the Regrowth and Molten Front daily quest areas, players will have numerous options, both in terms of the content they unlock and what quests they might play through on a daily basis. One of the first places players will get to experience this type of "modular" gameplay is near the entrance to the Molten Front, in the forward base known as Malfurion's Breach.
In addition to your normal duties at this outpost, you'll also be asked to secure the aid of two benevolent orders stationed in Mount Hyjal: the Druids of the Talon, led by Skylord Omnuron, and the Shadow Wardens, a fierce group of night elves under the guidance of Captain Saynna Stormrunner. This will be a pivotal point in your progression within the Molten Front and represents the first big unlock of new content for the area.
To secure the allegiance of the druids and wardens, you'll need to collect Marks of the World Tree to present to each order's leader. Once you've gained the appropriate amount of marks and turn them in, you'll unlock a unique set of daily quests tailored to either the Druids of the Talon or the Shadow Wardens. If you unlock the Druids of the Talon dailies, your journeys will take you into the shadow of the Furnace, an area wreathed in constant flame; the Molten Flow, a river of lava inhabited by flamewakers for as far as the eye can see; and Fireplume Peak, a floating island protected by hot-tempered fire hawks. If you opt to unlock the Shadow Warden dailies, you'll lay siege to the Forlorn Spire, wresting it from the enemy's grasp and establishing a new forward outpost. From there, you’ll be poised to attack the Widow’s Clutch, the breeding grounds for hordes of fire spiders, and Wildflame Point, a base of operations for the nefarious Druids of the Flame.
Once you've recruited both the Druids of the Talon and the Shadow Wardens, you'll have the option to choose which set of daily quests you complete each day. You'll only able to be complete one set of daily quests per reset (either the Druid of the Talon dailies or the Shadow Warden dailies), but the choice of which path you take is up to you.
You can unlock both sets of dailies -- the Druid of the Talon dailies and the Shadow Warden dailies -- with a little time and effort. After you have both sets unlocked, though, you can only complete one per day.
While both sets are positively epic (OMGFIRESPIDERS, FLAMEWAKERSPEWPEW), we like the idea of players getting to choose which group of allies they're going to assist each day. It feels strategic, and -- perhaps more on point with your concern -- will help keep your daily quest load to a much more manageable level.
(Just FYI, once everything is unlocked, you'll be able to pick up 17-18 quests in total from the new daily hubs.)
Justice, Valor and Honor Points in 4.2
I haven't seen any information towards the reset on justice and honor points in the next patch, only about the transfer of conquest points to honor points and valor to justice.
So should I spend all of my honor&justice points?
No, Justice isn't removed. You'd want to spend Valor before 4.2 hits if you're going to convert over the 4k cap.
We have a blog post planned that goes into it a bit more we'll be posting this week.
So... you're going to get JP over the 4k cap?
Talking about the Raid Set Gear you currently need Valor Points -OR- Tokens to exchange to acquire (unless you get them off the bosses in TB) from the Vendors in SW/ORG
Once all the current "Valor" stuff converts to Justice, will we still need the Raid Tokens off the bosses to get the set pieces currently requiring those set piece tokens? Or will they be reassigned with a Justice Point value instead?
In other words, can we buy a full set of T11 gear with ONLY Justice Points when 4.2 hits? Or do we still need some tokens?
Anything that costs Valor will cost Justice. Anything that costs Conquest will cost Honor. Nothing else changes. If the piece required an item token before, it will require one after. You'll have to down those bosses and win the tokens to purchase those pieces.
Additional BlizzCon Benefit Dinner Tickets On Sale June 8
Just a reminder for those interested in attending this year's BlizzCon Benefit Dinner: An additional handful of tickets have become available and are going on sale
Wednesday, June 8 at 7 p.m. Pacific Time
. Tickets are priced at $500 USD each (price includes BlizzCon admission), and the proceeds will benefit Children's Hospital of Orange County. Quantities will be extremely limited, so keep your eye on the
ticket sales page
on Wednesday evening for a chance to get yours. For more information on the BlizzCon Benefit Dinner, visit the official BlizzCon website at
to go to the BlizzCon Charity Dinner ticket sales page.
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