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Live
RPT
10.2.7
RPT
10.2.6
Bêta
Patch 5.4.1 PTR: Build 17481 - New RAF Mount
Live
Publié
12/10/2013 à 00:38
par
perculia
The PTR updated tonight with a small build for Patch 5.4.1. This includes some class changes and details on the new RAF mount,
Hippogriffe émeraude
for
Des amis vraiment très haut placés
!
Check out the latest additons!
As discussed in the
recent Patch 5.4 dev roundtable
, the RAF promotion reward may be a redeemable token for past RAF mounts which includes a new mount for players that have all the old options.
We also have some new battle pet data:
Fléau de Kaamurlott
and
Remontant d'Alterac
are new items that summon battle pets, and Murkalot, the
BlizzCon Virtual Ticket Reward
now has the achievement
Kaamurlott
.
A model for the St. Bernard pet was datamined back in August, but we're reposting it now that we have the pet it's for:
Icons
Click the cut for the spell changes!
Achievements
Guetteur de feu
:
Obtain 100002000 Bloody Coins as an Emissary of Ordos or Ordon Fire-Watcher.
Classes
Druide
Forum
|
Talent Calculator
Talents and Specialization
Prompte guérison
:
Instantly heals a friendly target that has an active Rejuvenation or Regrowth effect for 13966 (+ 129% of Spell power). In addition, restores health to the three most injured allies within 10 yards of the initial target every 5 sec for 78 sec.
Paladin
Forum
|
Talent Calculator
Talents and Specialization
:
Causes the Paladin to regenerate mana equal to 135% of Spirit (excluding short - duration Spirit bonuses) every 3 sec for 9 sec. Total mana gained will never be less than 135% of caster's maximum mana.
Prêtre
Forum
|
Talent Calculator
Talents and Specialization
:
Launches a Holy bolt at the target that grows in power as it travels, which causes up to 12592 (+ 122.5% of Spell power) damage to an enemy, or up to 12592 (+ 122.5% of Spell power) healing to an ally. This effect can bounce from allies to other allies, or from enemies to other enemies. Each time it bounces it will split into 34 bolts, preferring farther away targets, and never hitting the same target twice. Cascade can bounce up to 34 times.
Démoniste
Forum
|
Talent Calculator
Talents and Specialization
Agonie
:
Inflicts increasing agony on the target, causing up to of Spell power) * 10] Shadow damage over 24 sec. This damage is dealt slowly at first and builds up each time it deals damage.
:
Every 20 sec, you gain Demonic Calling, causing your Shadow Bolt, Soul Fire, and Touch of Chaos hits to summon a Wild Imp from the Twisting Nether. Each Wild Imp will cast 10 Firebolts before departing. Each Firebolt generates 360 to 377 (+ 34.5%253 to 264 (+ 24.2% of Spell power) Demonic Fury.
NPC Abilities
This section has not been analyzed extensively by our team but is included for people interested in seeing what has changed in these areas.
View changes
:
Increases an ally's maximum health. Lasts 1530 sec.
Aura d’orgueil
:
Causes an enemy's pride to manifest as an aura around them, inflicting 250000 Shadow damage to their allies within 54.5 yards every 1 sec.
Rage vengeresse
:
Increases the damage and attack speed of the target by 10% for 5 min.1% for 30 sec.
Brise-os
:
Crack the target's bones, reducing maximum health by 10% and causing the target to bleed for 10 Physical damage every 5 sec.
Hurlement assourdissant
:
Inflicts 438750 to 461250292500 to 307500 Physical damage to all enemies and interrupts spellcasting for 2 sec.
La mort venue d’en haut
:
Inflicts Physical damage to all enemies within 58 yards.
Désacralisation
:
Inflicts 195000 to 205000146250 to 153750 Shadow damage every 1 sec.
Efflorescence
:
Restores health to the three most injured allies within 10 yards of the initial target every 5 sec for 78 sec.
:
Instantly heals a friendly target that has an active Rejuvenation or Regrowth effect for 13966 (+ 129% of Spell power), and restores health to the three most injured allies within 10 yards of the initial target every 5 sec for 78 sec.
Charge électrostatique
:
Inflicts 250000 Nature damage to the current target. Increases damage taken from Electrostatic Charge by 250000% and damage inflicted on targets with Reactive Armor by 250000% for 1 min. This ability stacks up to 10 times.
Exécution
:
Executes the enemy for 3000000 Physical damage. This attack pierces immunities and cannot be dodged, blocked, or parried.
Éclair de feu gangrené
:
Deals 360 to 377 (+ 34.5%253 to 264 (+ 24.2% of Spell power) Fire damage to a target.
Vaporisation de soins
:
Applies a magic spray to the target, healing it for 750000125000 every 1 sec. for 10 sec.
Injection
:
Inflicts 1000040000 Nature damage every second for 2012 sec. When this effect fades it causes a reaction. Injection 200 yd range InstantThe injection reacts upon leaving the victim's bloodstream, spawning several Amber Parasites.
Impact d’étoile de Fer
:
Inflicts 10530000 to 11070000 Physical damage, knocking them back.
Bondir pour tuer
:
Leap at the target. Enemies in melee range are knocked down and suffer 300%0% weapon damage as Physical damage.
Bondir pour tuer
:
Enemies in melee range are knocked down and suffer 300%0% weapon damage as Physical damage.
Bondir pour tuer
:
Leap at the target. Enemies in melee range are knocked down and suffer 300%0% weapon damage as Physical damage.
Charge du lynx
:
Your pet rapidly charges from target to target, attacking 9 times over 4 sec. Each attack causes the target to bleed for 0 damage over 15 sec, stacking up to 9 times. The pet must be within 10 yards of the target to Lynx Rush.
Guérison
:
Heals the caster for 5%8% of their maximum life.
Ravageur
:
Throw a whirling blade, inflicting 370000 to 430000 Physical damage to enemies within 6 yards every 1 sec. and granting General Nazgrim 5 rage for each enemy struck.
Surin rouillé
:
Stabs madly in a cone in front of the caster for 4 sec.
Saccage à la lame dentelée
:
Deals 50% weapon damage to all targets in a 9 yard 90-degree cone in front of the caster, every 0.3 sec for until cancelled.
Coup destructeur
:
Inflicts 600000 Physical damage and sunders the target's armor, reducing armor by 600000% for 30 sec. Generates 600000 rage per stack of Sundering Blow on the target.
Supernova
:
In a last ditch effort, any being animated by the Unstable Titan Energy transforms into a raw Unstable Spark, leaps to a distant quadrant and attempts to go Supernova. Successfully casting Supernova inflicts 346500 to 353500544500 to 555500 Nature damage to all nearby enemies.
Coquille épaisse
:
The caster puts up a barrier, making them immune to all damage.
Chant guerrier
:
A powerful war cry inflicts 50% of enemies' maximum health as damage.
Uncategorized
This section has not been analyzed extensively by our team but is included for people interested in seeing what has changed in these areas.
View changes
:
Inflicts increasing agony on the target, causing up to of Spell power) * 10] Shadow damage over 24 sec. This damage is dealt slowly at first and builds up each time it deals damage.
Aura d’orgueil
:
Causes an enemy's pride to manifest as an aura around them, inflicting 250000 Shadow damage to their allies within 54.5 yards every 1 sec.
Rayon de réparation automatique
:
Focuses a beam of energy, repairing damage to the target. Heals 5% health every 3 sec.
Orgueil fracassant
:
A mass of Sha energy forms at an enemy's location that explodes after 3 seconds. The explosion inflicts 300000 Shadow damage to all players within 54 yards.
Barrage au canon
:
Blasts an enemy, inflicting 12500075000 Physical damage.
:
Launches a Holy bolt at the target that grows in power as it travels, which causes up to 12592 (+ 122.5% of Spell power) damage to an enemy, or up to 12592 (+ 122.5% of Spell power) healing to an ally. This effect can bounce from allies to other allies, or from enemies to other enemies. Each time it bounces it will split into 34 bolts, preferring farther away targets, and never hitting the same target twice. Cascade can bounce up to 34 times.
:
Launches a Holy bolt at the target that grows in power as it travels, which causes up to 12592 (+ 122.5% of Spell power) damage to an enemy, or up to 12592 (+ 122.5% of Spell power) healing to an ally. This effect can bounce from allies to other allies, or from enemies to other enemies. Each time it bounces it will split into 34 bolts, preferring farther away targets, and never hitting the same target twice. Cascade can bounce up to 34 times.
:
Launches a Holy bolt at the target that grows in power as it travels, which causes up to 12592 (+ 122.5% of Spell power) damage to an enemy, or up to 12592 (+ 122.5% of Spell power) healing to an ally. This effect can bounce from allies to other allies, or from enemies to other enemies. Each time it bounces it will split into 34 bolts, preferring farther away targets, and never hitting the same target twice. Cascade can bounce up to 34 times.
:
Launches a Shadowy bolt at the target that grows in power as it travels, which causes up to 12592 (+ 122.5% of Spell power) damage to an enemy, or up to 12592 (+ 122.5% of Spell power) healing to an ally. This effect can bounce from allies to other allies, or from enemies to other enemies. Each time it bounces it will split into 34 bolts, preferring farther away targets, and never hitting the same target twice. Cascade can bounce up to 34 times.
:
Launches a Shadowy bolt at the target that grows in power as it travels, which causes up to 12592 (+ 122.5% of Spell power) damage to an enemy, or up to 12592 (+ 122.5% of Spell power) healing to an ally. This effect can bounce from allies to other allies, or from enemies to other enemies. Each time it bounces it will split into 34 bolts, preferring farther away targets, and never hitting the same target twice. Cascade can bounce up to 34 times.
:
Launches a Shadowy bolt at the target that grows in power as it travels, which causes up to 12592 (+ 122.5% of Spell power) damage to an enemy, or up to 12592 (+ 122.5% of Spell power) healing to an ally. This effect can bounce from allies to other allies, or from enemies to other enemies. Each time it bounces it will split into 34 bolts, preferring farther away targets, and never hitting the same target twice. Cascade can bounce up to 34 times.
:
Launches a Shadowy bolt at the target that grows in power as it travels, which causes up to 12592 (+ 122.5% of Spell power) damage to an enemy, or up to 12592 (+ 122.5% of Spell power) healing to an ally. This effect can bounce from allies to other allies, or from enemies to other enemies. Each time it bounces it will split into 34 bolts, preferring farther away targets, and never hitting the same target twice. Cascade can bounce up to 34 times.
Griffe de la colère ardente
:
Imbues all players of the damage dealer role in the current quadrant of this warehouse with a boon. Attacks have a chance to damage a target for 94050 to 103950112099 to 123900 Fire damage. This effect has a 5-second cooldown.
Griffe de la colère ardente
:
Imbues all players of the damage dealer role in the current quadrant of this warehouse with a boon. Attacks have a chance to damage a target for 94050 to 103950112099 to 123900 Fire damage. This effect has a 5-second cooldown.
Barrage noir
:
Blasts an enemy with dark energy, inflicting 22500075000 Shadow damage.
Noir remboursement
:
Haunt has a 10% chance to refund its Soul Shard when it expires.
Efflorescence
:
Instantly heals a friendly target that has an active Rejuvenation or Regrowth effect for 13966 (+ 129% of Spell power), and restores health to the three most injured allies within 10 yards of the initial target every 5 sec for 78 sec.
:
Restores health to the three most injured allies within 10 yards of the initial target every 5 sec for 78 sec.
Désacralisation surpuissante
:
Inflicts 195000 to 205000146250 to 153750 Shadow damage to enemies within 15 yards and creates a Empowered Desecrated Weapon at the location.
Pas de l’ombre envenimé
:
Attempts to step through the shadows and reappears behind an enemy, inflicting 0218750 to 281250 Nature damage immediately and applying a poison to the target for 30 sec.
Anneau explosif
:
Inflicts 150000200000 Fire damage to all victims caught in the blast every second.
Rafale de Xuen
:
Your damaging attacks have a chance to trigger a Flurry of Xuen, causing you to deal 1 (+ 20% of Attack power) damage to up to 5 enemies in front of you, every 0.3 sec for 3 sec. (Approximately 1.74 procs per minute)
Equarrir
:
SkeerSkeer's massive blades hacks his opponents nearly in two. This exposes their innards, making them more likely to fall prey to the meddling of Rik'kal's experiments.
Bannière kor’kronne
:
Place a banner that causes allies' attacks to generate additional rage for General Nazgrim.
Explosion d’énergie malveillante
:
Inflicts 146250 to 153750194999 to 205000 Shadow damage to enemies.
Piétinement puissant
:
The massive stone plate below you shifts slightly as you stand on it. It seems to have been designed by be activated by the weight of a full-grown mogu. But perhaps if you were to jump....
Prompte guérison
:
Instantly heals a friendly target that has an active Rejuvenation or Regrowth effect for 13966 (+ 129% of Spell power). In addition, restores health to the three most injured allies within 10 yards of the initial target every 5 sec for 78 sec.
Etincelle instable
:
In a last ditch effort, any being animated by the Unstable Titan Energy transforms into a raw Unstable Spark, leaps to a distant quadrant and attempts to go Supernova. Successfully casting Supernova inflicts 346500 to 353500544500 to 555500 Nature damage to all nearby enemies.
Etincelle instable
:
In a last ditch effort, any being animated by the Unstable Titan Energy transforms into a raw Unstable Spark, leaps to a distant quadrant and attempts to go Supernova. Successfully casting Supernova inflicts 346500 to 353500544500 to 555500 Nature damage to all nearby enemies.
Etincelle instable
:
In a last ditch effort, any being animated by the Unstable Titan Energy transforms into a raw Unstable Spark, leaps to a distant quadrant and attempts to go Supernova. Successfully casting Supernova inflicts 346500 to 353500544500 to 555500 Nature damage to all nearby enemies.
Etincelle instable
:
In a last ditch effort, any being animated by the Unstable Titan Energy transforms into a raw Unstable Spark, leaps to a distant quadrant and attempts to go Supernova. Successfully casting Supernova inflicts 346500 to 353500544500 to 555500 Nature damage to all nearby enemies.
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