Ce site requiert JavaScript pour fonctionner.
Veuillez
activer JavaScript
dans votre navigateur.
Live
RPT
Classic
BC
RPT
0
Shadowlands Pre-Patch PTR Class and Spell Hotfixes for Oct 7 - Balance Druid, Holy Priest Buffs
envoyé
07/10/2020 à 18:43
par
Squishei
Hopefully you haven't had enough class changes for today, as the Shadowlands Pre-Patch on the PTR has received a fresh set of hotfixes. These changes include a buff to Balance Druids and Holy Priests, a reduced cooldown of Monk's Fortifying Brew and Holy Paladin's Holy Shock, and a change to Disc Priest's Schism!
Here are a list of hotfixes that have been made to the PTR. As these are
PTR hotfixes
, these changes are slated to go live with the Pre-Patch on Oct 13th / 14th, unless changed further.
Oct 7th PTR Class HotfixesOct 8th PTR Class HotfixesOct 9th PTR Class HotfixesOct 12 PTR Spell Hotfixes
Class Tools
Balance
Talents
Feral
Talents
Guardian
Talents
Restoration
Talents
Specialization (2)
Effect #2 Effect #1 Apply Aura: Modifies Damage/Healing Done
Value: -18-8%
Affected Spells:
Effect #2 Apply Aura: Modifies Periodic Damage/Healing Done
Value: -18-8%
Affected Spells:
Moonfire and Sunfire damage over time has a chance to call down a falling star, dealing (36% of Spell power) Astral damage and generating 23 Astral Power.
Talents (2)
Eclipse increases Wrath's Astral power generation 25%50%, and increases Starfire's area effect damage by 100%150%.
Starsurge and Starfall grant you 3% Haste for 20 sec.4% Haste for 15 sec.
Stacks up to 3 times. Gaining a stack does not refresh the duration.
Specialization (1)
Heals you for 18%24% health over 3 sec
Guardian (Level 54)
and increases healing received by 20%
Specialization (1)
Restoration Druid core passive
Effect #2 NEW Effect #8 Apply Aura: Modifies Damage/Healing Done
Value: -20%
Affected Spells:
NEW Effect #9 Apply Aura: Modifies Periodic Damage/Healing Done
Value: -20%
Affected Spells:
Class Tools
Beast Mastery
Talents
Marksmanship
Talents
Survival
Talents
PvP Talents (1)
Stings the target, reducing their healing done by 30% for 6 sec. Viper Sting is removed if the target casts a non-instant cast healing spell.
Class Tools
Brewmaster
Talents
Mistweaver
Talents
Windwalker
Talents
Specialization (1)
Cooldown reduced by 54 min.
Spells (1)
Turns your skin to stone for 15 sec, increasing your current and maximum health by 15%,
Brewmaster (Level 48)
increasing the effectiveness of Stagger by 10%
and reducing all damage you take by 15%.
Cooldown changed from 7 min cooldown to 6 min cooldown
Class Tools
Holy
Talents
Protection
Talents
Retribution
Talents
Specialization (1)
Triggers a burst of Light on the target, dealing (77% of Spell power) Holy damage to an enemy, or (140% of Spell power) healing to an ally.
Holy (Level 18)
Has an additional 30% critical effect chance
Generates 1 Holy Power.
Cooldown changed from 9 sec cooldown to 7.5 sec cooldown
PvP Talents (1)
When you are healed by an ally, all nearby allies within 20 yards are also healed for 20% of the amount.
Specialization (1)
Effect #1 NEW Effect #15 Apply Aura: Modifies Damage/Healing Done
Value: 30%
Affected Spells:
Class Tools
Discipline
Talents
Holy
Talents
Shadow
Talents
Talents (1)
Attack the enemy's soul with a surge of Shadow energy, dealing (129%150% of Spell power) Shadow damage and increasing your spell damage to the target by 40%25% for 9 sec.
Effect #1 Effect #1 School Damage
Value: 0 (SP mod: 1.291.5)
Specialization (1)
Holy Priest core passive
Effect #2 Effect #1 Apply Aura: Modifies Damage/Healing Done
Value: 05%
Affected Spells:
Effect #2 Apply Aura: Modifies Periodic Damage/Healing Done
Value: 05%
Affected Spells:
Specialization (3)
Afflicts the target with a disease that instantly causes (85%76.5% of Spell power) Shadow damage plus an additional 4 Shadow damage over 6 sec. Heals you for 50% of damage dealt.
Effect #1 Effect #12 Apply Aura: Modifies Effect #2's Value
Value: 800700
Affected Spells:
For the duration of Voidform, your Void Eruption ability is replaced by Void Bolt:
Void Bolt
40 yd rangeInstant4.5 sec cooldownRequires Priest
Requires level 23Sends a bolt of pure void energy at the enemy, causing (81.6% of Spell power) Shadow damage
Legacy of the Void
refreshing the duration of Devouring Plague on the target
Shadow (Level 37)
and extending the duration of Shadow Word: Pain and Vampiric Touch on all nearby targets by 3 sec
Requires Voidform.
Generates 15 Insanity.12 Insanity.
Talents (2)
Summons a Mindbender to attack the target for 15 sec.
Generates 65 Insanity each time the Mindbender attacks.
Instantly deals (51%43% of Spell power) Shadow damage to enemies around the target and afflicts them with Shadow Word: Pain. If the enemy is already afflicted by your Shadow Word: Pain, Searing Nightmare's damage is increased by 100%.
Only usable while channeling Mind Sear.
Effect #1 Effect #2 School Damage
Value: 0 (SP mod: 0.510.43)
Spells (1)
Shadow:
Shadow
Blasts the target's mind for (97.92% of Spell power) Shadow damage
Generates 8 Insanity.7 Insanity.
Discipline , Holy , Initial
Blasts the target's mind for (97.92% of Spell power) Shadow damage
Generates 0 Insanity.
Class Tools
Elemental
Talents
Enhancement
Talents
Restoration
Talents
Talents (1)
Protects the target with an earthen shield, increasing your healing on them by 10%20% and healing them for 1.11.2)] when they take damage. 9 charges. This heal can only occur once every few seconds.
Earth Shield can only be placed on one target at a time. Only one Elemental Shield can be active on the Shaman at a time.
Talents (1)
Consume up to 3 charges of Earth Shield to heal up to 63 allies near your Earth Shield target for 100%250% of Spell power) / 3 * (1 + Versatility)] per charge consumed.
Spells (1)
Consume up to 3 charges of Earth Shield to heal up to 63 allies near your Earth Shield target for 100%250% of Spell power) / 3 * (1 + Versatility)] per charge consumed.
Effect #1 Effect #1 Heal
Value: 0 (SP mod: 12.5)
Class Tools
Affliction
Talents
Demonology
Talents
Destruction
Talents
PvP Talents (2)
Reduces the target's maximum health by up to 15% for 10 sec.
Increases the range of your Demonic Gateway by 20 yards, and reduces the cast time by 30%. Reduces the time between how often players can take your Demonic Gateway by 15 sec.
Talents (2)
While your initial Infernal is active, every Soul Shard you spend has a 20%15% chance to summon an additional Infernal that lasts 108 sec.
Conflagrate increases your
Soul Fire
Soul Fire
Channel Demonfire
Channel Demonfire
Immolate, Incinerate, and Conflagrate damage to the target by 30%25% for 8 sec.
Create a Relic of the Past I.
New reagent required:
x1.
Create a Relic of the Past I.
New reagent required:
x1.
Create a Relic of the Past I.
New reagent required:
x1.
Create a Relic of the Past I.
New reagent required:
x1.
Create a Relic of the Past I.
New reagent required:
x1.
Create a Relic of the Past I.
New reagent required:
x1.
Create a Relic of the Past I.
New reagent required:
x1.
Create a Relic of the Past I.
New reagent required:
x1.
Create a Relic of the Past II.
New reagent required:
x2.
Create a Relic of the Past II.
New reagent required:
x2.
Create a Relic of the Past II.
New reagent required:
x2.
Create a Relic of the Past II.
New reagent required:
x2.
Create a Relic of the Past II.
New reagent required:
x2.
Create a Relic of the Past II.
New reagent required:
x2.
Create a Relic of the Past II.
New reagent required:
x2.
Create a Relic of the Past II.
New reagent required:
x2.
Create a Relic of the Past III.
New reagent required:
x3.
Create a Relic of the Past III.
New reagent required:
x3.
Create a Relic of the Past III.
New reagent required:
x3.
Create a Relic of the Past III.
New reagent required:
x3.
Create a Relic of the Past III.
New reagent required:
x3.
Create a Relic of the Past III.
New reagent required:
x3.
Create a Relic of the Past III.
New reagent required:
x3.
Create a Relic of the Past III.
New reagent required:
x3.
Create a Relic of the Past IV.
New reagent required:
x15.
Create a Relic of the Past IV.
New reagent required:
x15.
Create a Relic of the Past IV.
New reagent required:
x15.
Create a Relic of the Past IV.
New reagent required:
x15.
Create a Relic of the Past IV.
New reagent required:
x15.
Create a Relic of the Past IV.
New reagent required:
x15.
Create a Relic of the Past IV.
New reagent required:
x15.
Create a Relic of the Past IV.
New reagent required:
x15.
Create a Relic of the Past V.
New reagent required:
x25.
Create a Relic of the Past V.
New reagent required:
x25.
Create a Relic of the Past V.
New reagent required:
x25.
Create a Relic of the Past V.
New reagent required:
x25.
Create a Relic of the Past V.
New reagent required:
x25.
Create a Relic of the Past V.
New reagent required:
x25.
Create a Relic of the Past V.
New reagent required:
x25.
Create a Relic of the Past V.
New reagent required:
x25.
Create a Relic of the Past I.
New reagent required:
x1.
Create a Relic of the Past I.
New reagent required:
x1.
Create a Relic of the Past I.
New reagent required:
x1.
Create a Relic of the Past I.
New reagent required:
x1.
Create a Relic of the Past I.
New reagent required:
x1.
Create a Relic of the Past I.
New reagent required:
x1.
Create a Relic of the Past I.
New reagent required:
x1.
Create a Relic of the Past I.
New reagent required:
x1.
Create a Relic of the Past II.
New reagent required:
x2.
Create a Relic of the Past II.
New reagent required:
x2.
Create a Relic of the Past II.
New reagent required:
x2.
Create a Relic of the Past II.
New reagent required:
x2.
Create a Relic of the Past II.
New reagent required:
x2.
Create a Relic of the Past II.
New reagent required:
x2.
Create a Relic of the Past II.
New reagent required:
x2.
Create a Relic of the Past II.
New reagent required:
x2.
Create a Relic of the Past III.
New reagent required:
x3.
Create a Relic of the Past III.
New reagent required:
x3.
Create a Relic of the Past III.
New reagent required:
x3.
Create a Relic of the Past III.
New reagent required:
x3.
Create a Relic of the Past III.
New reagent required:
x3.
Create a Relic of the Past III.
New reagent required:
x3.
Create a Relic of the Past III.
New reagent required:
x3.
Create a Relic of the Past III.
New reagent required:
x3.
Create a Relic of the Past IV.
New reagent required:
x15.
Create a Relic of the Past IV.
New reagent required:
x15.
Create a Relic of the Past IV.
New reagent required:
x15.
Create a Relic of the Past IV.
New reagent required:
x15.
Create a Relic of the Past IV.
New reagent required:
x15.
Create a Relic of the Past IV.
New reagent required:
x15.
Create a Relic of the Past IV.
New reagent required:
x15.
Create a Relic of the Past IV.
New reagent required:
x15.
Create a Relic of the Past V.
New reagent required:
x25.
Create a Relic of the Past V.
New reagent required:
x25.
Create a Relic of the Past V.
New reagent required:
x25.
Create a Relic of the Past V.
New reagent required:
x25.
Create a Relic of the Past V.
New reagent required:
x25.
Create a Relic of the Past V.
New reagent required:
x25.
Create a Relic of the Past V.
New reagent required:
x25.
Create a Relic of the Past V.
New reagent required:
x25.
Create a Relic of the Past I.
New reagent required:
x1.
Create a Relic of the Past I.
New reagent required:
x1.
Create a Relic of the Past I.
New reagent required:
x1.
Create a Relic of the Past I.
New reagent required:
x1.
Create a Relic of the Past I.
New reagent required:
x1.
Create a Relic of the Past I.
New reagent required:
x1.
Create a Relic of the Past I.
New reagent required:
x1.
Create a Relic of the Past I.
New reagent required:
x1.
Create a Relic of the Past II.
New reagent required:
x2.
Create a Relic of the Past II.
New reagent required:
x2.
Create a Relic of the Past II.
New reagent required:
x2.
Create a Relic of the Past II.
New reagent required:
x2.
Create a Relic of the Past II.
New reagent required:
x2.
Create a Relic of the Past II.
New reagent required:
x2.
Create a Relic of the Past II.
New reagent required:
x2.
Create a Relic of the Past II.
New reagent required:
x2.
Create a Relic of the Past III.
New reagent required:
x3.
Create a Relic of the Past III.
New reagent required:
x3.
Create a Relic of the Past III.
New reagent required:
x3.
Create a Relic of the Past III.
New reagent required:
x3.
Create a Relic of the Past III.
New reagent required:
x3.
Create a Relic of the Past III.
New reagent required:
x3.
Create a Relic of the Past III.
New reagent required:
x3.
Create a Relic of the Past III.
New reagent required:
x3.
Create a Relic of the Past IV.
New reagent required:
x15.
Create a Relic of the Past IV.
New reagent required:
x15.
Create a Relic of the Past IV.
New reagent required:
x15.
Create a Relic of the Past IV.
New reagent required:
x15.
Create a Relic of the Past IV.
New reagent required:
x15.
Create a Relic of the Past IV.
New reagent required:
x15.
Create a Relic of the Past IV.
New reagent required:
x15.
Create a Relic of the Past IV.
New reagent required:
x15.
Create a Relic of the Past V.
New reagent required:
x25.
Create a Relic of the Past V.
New reagent required:
x25.
Create a Relic of the Past V.
New reagent required:
x25.
Create a Relic of the Past V.
New reagent required:
x25.
Create a Relic of the Past V.
New reagent required:
x25.
Create a Relic of the Past V.
New reagent required:
x25.
Create a Relic of the Past V.
New reagent required:
x25.
Create a Relic of the Past V.
New reagent required:
x25.
Summons a Mindbender to attack the target for 15 sec.
Generates 65 Insanity each time the Mindbender attacks.
Conflagrate increases your
Soul Fire
Soul Fire
Channel Demonfire
Channel Demonfire
Immolate, Incinerate, and Conflagrate damage to the target by 30%25% for 8 sec.
Conflagrate increases your
Soul Fire
Soul Fire
Channel Demonfire
Channel Demonfire
Immolate, Incinerate, and Conflagrate damage to the target by 30%25% for 8 sec.
Protects the target with an earthen shield, increasing your healing on them by 10%20% and healing them for 1.11.2] when they take damage. 9 charges. This heal can only occur once every few seconds.
Earth Shield can only be placed on one target at a time. Only one Elemental Shield can be active on the Shaman at a time.
Guardian:
Heals you for 18%24% health over 3 sec, and increases healing received by 20%
Balance, Feral, Restoration, Initial:
Heals you for 18%24% health over 3 sec
NEW
Would you like to leave the tutorial?
NEW
Converts up to 0 Rage per second into health for 3 sec, at the rate of 6%8% max health gained per 0 Rage consumed.
While your initial Infernal is active, every Soul Shard you spend has a 20%15% chance to summon an additional Infernal that lasts 108 sec.
Moonfire and Sunfire damage over time has a chance to call down a falling star, dealing (36% of Spell power) Astral damage and generating 23 Astral Power.
Starsurge and Starfall grant you 3% Haste for 20 sec.4% Haste for 15 sec.
Stacks up to 3 times. Gaining a stack does not refresh the duration.
Starsurge and Starfall grant you 3% Haste for 20 sec.4% Haste for 15 sec.
Stacks up to 3 times. Gaining a stack does not refresh the duration.
Starsurge and Starfall grant you 3% Haste for 20 sec.4% Haste for 15 sec.
Stacks up to 3 times. Gaining a stack does not refresh the duration.
Discipline, Holy, Initial:
Sends a bolt of pure void energy at the enemy, causing (81.6% of Spell power) Shadow damage
Requires Voidform.
Generates 15 Insanity.12 Insanity.
Shadow:
Sends a bolt of pure void energy at the enemy, causing (81.6% of Spell power) Shadow damage and extending the duration of Shadow Word: Pain and Vampiric Touch on all nearby targets by 3 sec
Requires Voidform.
Generates 15 Insanity.12 Insanity.
NEW
Obtenir Wowhead Premium
À partir de
moins d'1€ par mois
pour profiter d'une expérience exempte de publicité, débloquer les fonctionnalités Premium et supporter le site !
Commentaires
Connectez-vous pour laisser un commentaire
0 commentaires
Vous n'êtes pas connecté(e). Veuillez vous
connecter
ou vous
inscrire
pour ajouter votre commentaire.
« Message suivant
Message précédent »
© 2021 Fanbyte
Commentaires
Connectez-vous pour laisser un commentaire 0 commentaires