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State of Affliction Warlock in Shadowlands Beta - Legendaries, Covenant Abilities, New Toolkit
envoyé
31/07/2020 à 15:58
par
Squishei
Feedback and opinions about the current state of Affliction Warlocks on the Shadowlands Beta, discussing Legendaries, Covenant Abilities, New Toolkit and more!
About the Author
Hi there! My name is
Kalamazi
and I have been playing Warlock since the start of Burning Crusade. I had always been interested in become more involved within the Warlock theorycrafting community and decided to take the plunge at the start of Battle for Azeroth.
You can find me on
YouTube
,
Twitter
and
Twitch
where I stream 5-6 days a week. Feel free to stop by with any questions you might have!
Introduction
Out of all three Warlock specs in Shadowlands, Affliction is certainly the one that has received the most changes at this point. Plagued by a glacially slow ramp-up time in BFA, this improved version of Affliction is certainly looking strong due to a handful of new abilities, talents and the return of a few iconic legendary effects from Legion.
What has changed
Class and Spec Changes
Long gone are the days of casting multiple stack of
Affliction instable
on numerous targets as is it now limited to 1 at all times. In addition to that change the 10% bonus damage effect that it currently brings in BFA has been removed as well as the
Éclats d’âme
cost, however the shard generation effect it has if a target dies while
Affliction instable
is active is still present. This means that
Affliction instable
can be leveraged as a shard generation tool in certain setting where you are able to move the effect to different mobs once the previous one dies. It has also had its duration increased to a whopping 16 seconds baseline, which is increased to 21 seconds at level 56.
Extase maléfique
is our new
Éclats d’âme
spender now that
Affliction instable
has had its cost removed and I feel it is a large step in the right direction for Affliction’s toolkit. This effect costs 1
Éclats d’âme
and deals damage to every target that has at least 1 active DOT on them which increases in value for each additional DOT active on the target. This is a very powerful effect in AOE based scenarios after you apply your initial DOTs and really helps make up for the lack of on demand burst damage that Affliction has. It is also a very effective single target shard spender, dealing a large portion of our overall damage in those settings.
Étreinte de l’ombre
has become a passive effect (which is learned at level 52) that is applied by
Trait de l'ombre
and
Hanter
, offering a similar effect to the 10% bonus damage that
Affliction instable
has lost.
Drain d’âme
also applies
Étreinte de l’ombre
if chosen as a talent.
Corruption
now deals a small amount of damage upon application once rank 3 is learned at level 54. It is important to note that the initial application damage is only from the player casting
Corruption
, not
Graine de Corruption
exploding.
Talents
Crépuscule
now has an increased proc rate based off how many different instances of
Corruption
are active. This is a welcome change as in its current form (BFA) you have the same proc rate with 1
Corruption
active as you do 50.
Trait de mort
is now a PVP talent and has been replaced with the BFA Azerite effect
Trépas inévitable
. This trait is exceptionally powerful due to the large amount of burst damage and self-healing it can bring at max stacks (50) and gains a tremendous amount of value in multi-target settings.
Affres de l’agonie
has had it max stack count increased to 18 (was 15) and now also starts at 4 stacks in an attempt to assist the player in reaching its full potential faster. This effect is reminiscent of the “
Soubresaut fébrile
” Azerite trait in BFA.
Dissémination
has been reverted to the way it functioned in Legion, causing
Graine de Corruption
to embed two additional seeds on cast, for a total of three.
Hurlement de terreur
has made its triumphant return as a talent in place of
Cercle démoniaque
, which has become a baseline ability for Warlocks in Shadowlands.
Appel noir
is a new talent that has taken the place of
Étreinte de l’ombre
(baseline) which reduces the cooldown of our
Invocation de Regard-noir
ability by one minute. This ability is deceptively powerful as it syncs our
Âme sombre : Misère
talent (if chosen) with our
Invocation de Regard-noir
.
The PVP talent
Brise-âme
has been altered to now remove all active
Corruption
s on your nearest 5 enemies and deal 10% of their maximum health as Shadow damage. It also grants one
Éclats d’âme
per enemy hit.
Covenant Abilities
Over the course of your leveling experience in Shadowlands you will encounter a different covenant in each zone you progress through. The Kyrian of Bastion, Venthyr of Revendreth, Night Fae of Ardenweald and Necrolords of Maldraxxus all offer a unique class-based ability as well as a universal trait that is shared across every member of said covenant. Making the choice to join a covenant is easy, leaving one is not hard, but rejoining a covenant will be the true grind.
Kyrian
Dîme spoliatrice
: It is important to note that this effect currently DOES count as a DOT towards
Extase maléfique
and is also extended by our
Invocation de Regard-noir
ability. While those two interactions are undeniably powerful, the shard generation that it brings I feel is not. With
Affliction instable
generating a
Éclats d’âme
upon death and not having an actual casting cost, it makes shard generation better in Mythic + or similar settings. If you also select the
Drain d’âme
talent you have multiple ways to transition from one pack to another in the 4-5
Éclats d’âme
range with ease.
Invocation de régisseur
: While the healing effect this ability brings is nice, it is grossly overshadowed by other covenants abilities and their usefulness.
Venthyr
Catastrophe imminente
: This ability is very unique as it both applies a DOT as well as either
Malédiction des langages
or
Malédiction de faiblesse
. The unfortunate part though is that it does not “smart curse” meaning it will often apply Tongues to a melee based mob and Weakness to casters. The DOT that is applied however is AOE based and does indeed count towards
Extase maléfique
’s DOT count. Although, this effect (unlike
Dîme spoliatrice
) is currently NOT extended by our
Invocation de Regard-noir
ability.
Porte des ombres
: This is one of the most exciting universal covenant abilities out there, allowing you to skip certain packs or obstacles in Mythic + as well as potentially entire boss abilities, like Uu'nat beams.
Night Fae
Pourriture d’âme
: This effect is certainly more powerful for Affliction than it is Demonology or Destruction as the AOE
Drain de vie
it casts is indeed affected by our new talent
Trépas inévitable
. This can lead to a very large AOE burst window every minute or so with a high stack count and multiple targets being present. This effect also counts towards
Extase maléfique
’s DOT count and is also currently being extended by
Invocation de Regard-noir
.
Forme d’âme
: This effect is similar to the Venthyr
Porte des ombres
effect, but also very different.
Porte des ombres
has a 35 yard range while
Forme d’âme
is limited to 10. You also are not able to select the area you wish to “blink” to, it is simply 10 yards in front of where you currently are standing. The speed boost is nice but also shares a similar effect to
Ruée ardente
.
Necrolord
Trait de décimation
: This ability provides an “execute” style damage amp while being on a 45 second cooldown. It increases the damage of your next three
Trait de l'ombre
or
Drain d’âme
casts by 200% baseline which increases based on your target’s missing health. The first interesting part of
Trait de décimation
is that it essentially “Snapshots” the damage amplification bonus. If I cast
Trait de décimation
on a mob at 10% health and get a 380% bonus effect to my next three
Trait de l'ombre
s and then turn to a mob at 100% health, it will still hit that mob for the full 380% bonus damage. The second interesting thing is that
Trait de décimation
affects three full
Drain d’âme
channels, not just 3 ticks.
Drain d’âme
already has a 100% increased damage effect once the target is below 20% health, so stacking these two effects makes it hit extremely hard.
Chair recomposée
: Not as useful as
Porte des ombres
in certain settings but the shield it provides is large and can be used mostly on CD in Mythic + settings if need be. Consuming corpses of surrounding enemies also does not currently appear to “tag” them, meaning your entire group can share the same corpses for a larger effect.
Covenant Conclusion
I think at this point the front runners for Affliction are certainly Necrolord and Venthyr. Having an AOE based DOT effect with
Catastrophe imminente
every minute that counts towards
Extase maléfique
damage is very strong in stacked multi-target settings.
Trait de décimation
's damage amplification when paired with
Drain d’âme
is an extremely powerful effect as well and should not be overlooked by any means.
Legendaries
Legendary items are making their triumphant return in Shadowlands! A handful of the effects we have seen before (Legion Legendary effects, Tier bonuses) while some are unique to Shadowlands themselves. Each class has four "generic" Legendary options that affect each spec in a similar fashion and then four "spec based" legendaries that enhance how a specific spec functions.
Sceau d’invocation supérieure de Wilfred
– A legion favorite has returned to us in Shadowlands! This effect brings with it a 1 second reduction to your
Invocation de Regard-noir
for each
Éclats d’âme
you spend. While this effect is powerful, we already have the new
Appel noir
trait which syncs our
Âme sombre : Misère
ability to our
Invocation de Regard-noir
. Taking into consideration that we are going to cast somewhere around 20-25
Extase maléfique
every two minutes; this effect sadly does not seem extremely powerful.
Slot
: Wrist, Finger
Griffe d’Endereth
– This effect does not have any kind of interaction with
Trépas inévitable
or granting you any additional ticks of
Drain de vie
. It simply does what it says it does, which is make your
Drain de vie
channel twice as fast. It can lead to some very quick burst/self-healing in PVP potentially with a high stack of
Trépas inévitable
, but I don't see it making much of an impact in PVE.
Slot
: Waist, Feet
Relique de synergie démoniaque
– This legendary grants
Extase maléfique
a 10% chance to refund all
Éclats d’âme
spent, which will always be 1. It is basically a weaker version of
Conducteur d’âme
and feels a bit underwhelming. If the refund rate was increased to say 20% or so it might be a bit more impactful but currently feels lackluster.
Slot
: Head, Shoulder
Piliers de la Porte des ténèbres
aka “Portal Pants” – Making your
Porte des démons
instant cast and also giving it two charges is more impactful than it may seem. It can certainly be of use in PVP/arenas or similar settings but the real question is why play this over a damage based effect? It did see a good bit of play in Legion Mythic + when it came to traversing a large area quickly, but that was only due to gear swapping being a thing.
Slot
: Neck, Chest
Agonie perpétuelle d’Azj’Aqir
– Giving
Agonie
a 20% increased chance to generate a
Éclats d’âme
might seem like a powerful effect but when compared to the other legendaries that Affliction has and the RNG of an effect like this, I think we can do a bit better.
Slot
: Chest, Finger
Courroux maléfique
– This effect causes your
Extase maléfique
to increase the damage of your
Trait de l'ombre
and
Drain d’âme
spells by 25%, stacking up to three times. If you pair this effect with
Trait de décimation
and the
Drain d’âme
talent, it truly becomes a powerhouse. Initial testing has shown
Drain d’âme
to be nearly 60% of our damage output in execute when paired with said effects thus making Affliction Warlock execute damage extremely potent. Even outside of execute it causes you to alter your play style around 45 second
Drain d’âme
(if selected) burst windows; which revolve around casting
Trait de décimation
and maintaining a 3 stack of
Courroux maléfique
.
Slot
: Shoulder, Hands
Frappe noire de Sacrocingle
– Another returning effect from Legion,
Frappe noire de Sacrocingle
was one of the reasons Warlock was so strong in Mythic +. It has the same
Corruption
damage increase from Legion but the slow effect has been reduced from 60% (Legion) to 15% in Shadowlands. I will say that the effect still currently applies the full 60% slow on Beta realms right now but I believe that will be changing soon. A 45% difference in the slow effect will certainly be noticeable but the question is, is just how noticeable?
Slot
: Legs, Feet
Courroux de consomption
– This effect is another iconic ability from Legion but with a slight difference; In Legion the effect stated that whenever you “kill a target” you received a bonus effect to your damage over time spells. In Shadowlands that target has to die with
Agonie
applied to it but the effect also has a much larger bonus, 5% per stack and stacking up to 5 times. Affliction's toolkit has certainly changed a bit from Legion but you simply cannot deny the power level of
Courroux de consomption
in certain settings.
Slot
: Feet, Back
Feedback and Potential Changes
There was a brief period in time where
Affliction instable
was able to be applied to multiple targets at the one stack limit. It was then changed to its current form where it is limited to one application total. I feel that being able to apply one
Affliction instable
to multiple mobs was superior as it greatly improved Affliction's
Éclats d’âme
generation in Mythic + when multiple targets died (thus making us less dependent on
Drain d’âme
) as well as improved the overall usefulness of
Extase maléfique
. Choosing how many targets to apply
Affliction instable
to while also juggling the
Éclats d’âme
refunds you received from mobs dying/
Drain d’âme
refunds made proper game play feel incredibly rewarding. I feel that a portion of that was lost when it was reverted to its “Limit: 1” version and would like to see it return to being applicable to multiple mobs at the same time.
The first talent row has the
Crépuscule
,
Trépas inévitable
and
Drain d’âme
talents as potential choices. While we don't know the actual tuning on them just yet I personally feel that there it a bit too much “overlap” of areas where you want each talent. With the changes to
Crépuscule
and its scaling proc rate, it gains value in Mythic + and multi-target scenarios. The same can be said for
Trépas inévitable
and the value that it gets from having numerous targets present.
Drain d’âme
is also an extremely strong choice in Mythic + and certain raid fights as shard sniping is a huge part of our toolkit. I feel obligated to take
Drain d’âme
due to all the value that it provides Shard wise (it also stacks
Étreinte de l’ombre
fully in 1 cast vs
Trait de l'ombre
's 3 casts) but I also would love the
Trépas inévitable
effect when multi-dotting is possible. The issue is that with
Crépuscule
being a talent you simply cannot make Drain Soul our baseline filler as is replaces Shadow Bolt thus making Nightfall useless. You can however safely move
Trépas inévitable
to another row thus giving us the option of running both
Crépuscule
and
Trépas inévitable
or
Drain d’âme
and
Trépas inévitable
.
Another potential way of addressing the issue would be to make
Drain d’âme
our baseline filler spell and in its place bring back the
Étreinte maléfique
talent from Legion. You could leave
Crépuscule
where it is and instead have it transform
Drain d’âme
into
Trait de l'ombre
if selected. This gives you a scaling proc based talent for multi-target settings as well as a single target oriented ability in Malefic Grasp which fits our toolkit well, helps our single target damage and also fits the “returning abilities” part of Shadowlands.
I feel that the
Dissémination
talent needs to be re-evaluated with the introduction of
Extase maléfique
to Affliction's toolkit. They both do very similar things (AOE damage) in Mythic + while both costing a
Éclats d’âme
. Selecting
Dissémination
however causes you to lose out on the
Souillure infâme
talent which applies a DOT on each mob it hits (fueling
Extase maléfique
) as well as dealing damage itself and slowing every mob hit. A potential change could be that
Dissémination
now also applies
Agonie
as well as
Corruption
to all the targets it hits. This would give the player a choice between spreading our two main DOTs faster (thus being able cast
Extase maléfique
sooner) or play
Souillure infâme
for more
Extase maléfique
damage and utility, but have to apply their
Agonie
manually.
Conclusion
Overall Affliction feels similar to BFA but also very different. The addition of
Extase maléfique
to its toolkit goes a long way in Mythic + damage wise and is also a very impactful spell in raid. Being able to pair our
Invocation de Regard-noir
with
Âme sombre : Misère
without having to run subpar effects (like
Appel effroyable
) via
Appel noir
is another welcome change and will go a long way for Affliction in almost every scenario. I do feel that a few things could still be changed to further improve the toolkit but as a whole I feel it is in a much better state than it is currently in BFA. With Castle Nathria Raid testing and Mythic + already underway, I am extremely excited to see what Affliction's rework can bring to the table.
Kalamazi
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