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The Story of Khadgar: New Harbingers Animated Short, Motion Sickness Camera Update, Loot Clarifications, July 27th Hotfixes
28/07/2016 à 12:00
The second Harbingers animated short is here: The Story of Khadgar. Last week at SDCC, the
Gul'dan animated short was revealed
. In this short, Khadgar journeys back to
after the defeat of Archimonde, hoping to find something new to help him battle the Legion...and runs into a familiar face.
The next part of the story will take place in game before launch; if you want to be spoiled now, check out our beta video of this questline:
Motion Sickness Update
Thanks for everyone’s reports so far. We’ve been able to use them to isolate a few more potential sources of motion sickness, and are currently working on sending out a small hotfix patch that will hopefully address at least some of them. We wanted to give a quick heads up on what we’re changing.
For starters, we were able to identify some potential issues with how flying mounts are behaving differently in patch 7.0.3 compared to 6.2.4 that we believe will help some players. Once this hotfix is live, flying mounts will no longer bank/lean to the sides when rotating in place, and the extent to which they lean when turning while in motion will be lowered back to how it was in patch 6.2.4. Additionally, we’re fixing an issue that was causing the camera to “pop” when landing or taking off on a flying mount.
We also identified and fixed some bugs that were causing some fairly extreme issues with the camera while the player is considered by the game to be in a “vehicle.” Because of how that tech is used, this includes several situations that might not obviously seem like you’re in a vehicle, such as the later parts of the Al’Akir encounter.
Finally, we received a surprising number of reports from players that indicated they had somehow unknowingly activated “Action Cam.” For those who are unfamiliar, Action Cam is an experimental alternate form of camera control that is currently unfinished and not quite ready for the general public. It had become available through a console command in the Legion beta, but since it doesn’t give any unfair gameplay advantages and (so we thought) had to be expressly activated by the player, we’d left it accessible through that command.
However, it has become clear that more than a few players have somehow turned it on without knowing, and it’s a major cause of motion sickness for those players. So, we’re going to disable it entirely for now, and plan to bring it back in a future patch once we’ve sorted out all the motion sickness issues and given it a little bit more polish.
These fixes will be active on the PTR and Beta realms for testing as soon as possible, and if all goes well, we plan to apply them to live realms on Monday, August 1. Once they’re live, please do continue to report areas of the game or activities in which you’re finding yourself feeling unwell. Videos in particular are extremely helpful, as they allow us to see exactly what the camera is doing at the time. We’re continuing to put our highest priority on resolving these issues and getting you back in the game without having to worry about motion sickness.
If you are unfamiliar with the Action Camera, here is a look at how it changes the view:
Group Loot Clarifications
We used Group Loot again in our raid last night and it is really getting frustrating. We are consistently having people that arent able to roll need on something that they want because of the iLvl restrictions, everyone in the raid was able to roll need on the Conq Tier Tokens even if they werent Paladin, Priest, Warlock ....
There's a significant bug with Group Loot that posts like this have brought to light over the past day. On Leather and Mail armor, which has both Intellect and Agility, the presence of Intellect is incorrectly preventing Rogues and Hunters from rolling Need on those items. That's obviously unintended, and terrible. It shouldn't behave that way, and we're working towards a fix within the next day.
The Tier Token behavior you mention is also unintended - class restrictions should be respected. We'll investigate and fix if something is awry there.
No comment on the issue of iLvL restrictions preventing rolls? Or is that a working as intended with the intention being to really force PL on all situations and hope that altruism suddenly grows in the cesspit that is most of the playerbase?
Sorry, I should have mentioned that. We don't believe that is currently happening, and it's absolutely not intended. If an item is for your class, you should be able to roll Need on it regardless. If it is specifically for your spec, your roll should take priority over off-spec rolls. And if an item is not for your class (unequippable or intended for a role your class cannot perform, such as a rogue looking at a tank trinket ), then you should only be able to roll Greed/DE. There should be no other logic or restrictions on the system, and if you encounter any, we'd be very interested in hearing more.
The reports we've seen that seemed to blame player item level for inability to roll, thus far, were actually caused by the Rogue/Hunter issue I mentioned above.
July 27th Hotfixes
s are no longer able to capture/assault objectives in PvP while they have
Aspect de la tortue
Invocation de rafraîchissements
now has a 15-second cooldown.
The Deathrattle Regalia 4-piece bonus for Demonology Warlocks now grants a 2% chance for your Wild Imps' Felfire Bolt to summon a demon (was 8%).
Dungeons and Raids
All bosses and some other mobs in the Wrath of the Lich King Timewalking dungeons have had their melee damage reduced by 30%.
The target average item level that players now scale to in Wrath of the Lich King Timewalking dungeons has been increased.
Grimrail Technicians now correctly activate the Iron Stars after taking damage.
Fosse de Saron
The ground visual for
should once again match the actual radius of the effect.
The experience awarded for finishing
has been reduced to an amount that is similar to other Draenor dungeons.
The Illustrious Guild Tabard and Renowned Guild Tabard should again provide an appropriate boost to guild reputation when equipped.
The following items were erroneously converted from mail to plate, and have now been converted back to mail, as they're intended to be used by mail classes:
Savage Plate Tunic
Savage Plate Boots
Savage Plate Pauldrons
Cotte de mailles invulnérable
Ceinturon en anneaux de feu
The missing auctioneers Shei'ann Younghoo and Shon Younghoof has been returned to
Players are no longer immune to all damage when positioned in a Battleground graveyard that belongs to the opposing faction.
Fixed a bug that was preventing some players who earned the Warmongering Gladiator and Wild Gladiator titles from receiving their titles. GGWP.
Redresseur de torts itinérant
Lumière de la vérité
healing debuff no longer remains active on players who leave Draenor.
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