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WoW Economy Weekly Wrap-Up: Token Journey, Group Farm Efficiency, plus Flipping Quantity vs Quality
envoyé
03/08/2019 à 12:59
par
Gumdrops
WoW Economy Weekly Wrap-Up
Welcome to the 91st edition of the WoW Economy Weekly Wrap-up! In this edition we're taking a look at another WoW Token journey with Qyune, group farm optimisations and efficiencies, plus AH Flipping Quantity vs Quality.
If you're new to this series or want to re-visit past posts, you can
check out the previous articles right here on wowhead.com
My name is
Gumdrops
and I’m the lead moderator for the
/r/woweconomy subreddit
and the accompanying
Discord server
. I am also the Support/Community Manager & User Evangelist for
TradeSkillMaster
, the Auction House addon suite for World of Warcraft. I stream on Twitch for
Method
and my focus is on mentoring and tutoring the WoW community in all things gold-making. I hope to cover and showcase some of the interesting topics, discussions, content and guides that have been going on over the last week in the gold making community. Some that you might have missed as a veteran gold maker, or you might be interested in checking out for the first time as a new or aspiring ‘goblin’.
The format will not be that of a traditional guide, but links to further reading with commentary and opinions of my own. I will be looking at the bigger picture, the decision making and thought processes in being a gold maker – rather than a step by step instructional list. As the saying goes, “give a man a fish and you feed him for a day; teach a man to fish and you feed him for a lifetime”.
Token Journey
On the back of various other gold-making and Token challenges, another
incredibly detailed post was shared on the subreddit this week
from
Qyune
, this time with an objective to make enough gold for a WoW Token while minimising the amount of time played. I'd like to share some highlights as it really puts some things in to a perspective that any new gold-maker can relate and connect with.
My name is Qyune, and some of you may know me from my 12-Class All-The-Things Challenge, where we are trying to collect everything in the game. However, for the month of July, August, and going forward, we will also be including new gold-earning based challenges.
I am writing this as summary of my first 1-month long gold farming challenge and how I made enough gold to buy 9 – 10 WoW Tokens of the course of that time. The goal for this challenge was very simple: I wanted to see if it was feasible for someone to pay for Classic by playing as little time as possible in Retail (using Retail gold to pay for a WoW Token) from the perspective of a person who doesn’t really know much of the gold farming tactics.
About the Challenge
Below is a list of the guidelines I used for such our WoW Token Challenge:
Player has a 110+ character
Player is not familiar with common gold-farming tactics
Player’s character on a low population realm
Farm time is limited to an average of 2 hours per day
The thought process is to simulate a person coming back to play Classic and would like to (or can only) pay with WoW Tokens.
This strategy and list of restrictions goes down a totally different avenue than some of the other challenges we've seen from
Lazy Goldmaker
or
SenzasAdventures
where they incorporated Auction House Flipping quite heavily to secure the gold they needed for their challenges. Instead of spending some of your allocated time to dive in to market histories and understand pricing to maximise the profits from flipping, Qyune acquired the goods by farming and sold them as-is.
The first thing we did, was run LFR and Normal MoP raids. This immediately gave us some liquid gold and a few pets to throw on the Auction House for the rest of the month. If I was a player who flipped goods, then this would potentially allow for an entry-level foothold into the economy. And these runs only take about 1-2 hours per week depending on hearthstone location, character level / power / spec, and whether or not a player has flying. Once, we had some gold on us and some pets on the Auction House, then it was all about figuring out what sells on this server! I think if there is a golden paragraph or two of information, then these next few will be it! The idea is that we need to understand what people on this server are interested in buying (or at the very least, not interested in buying). So, the first thing I did was head over to Wintergrasp and farm up some Titanium, Saronite, and all the herbs nearby. I did this for about an hour, then I went and farmed in the Burning Crusade zones for more herbs and ore. And, of course, once done, list those on the Auction House.
So, at this point in the challenge, we have MoP pets, Wrath materials, and BC materials on the Auction House. The next day, when I check my mail, I was met with BC materials having sold. So, at that point, I know exactly what I need to do – go farm replacement BC materials, because I found something that sold! Since, no Wrath materials sold, there was no reason to go back to Wrath content. The next place to go would be Cata zones for more ore and herbs. So, now I have 4 large categories of materials on the Auction House.
Qyune goes on to talk about trying other farms and repeating the process, if something sells go out and get more of it. This method of testing may seem like you'd be wasting time and energy on something that 'might not sell' but the important aspect of this is diversifying the tests. If only one farm is tested and it doesn't work then you're going to be stuck with no sales, spreading out your risk across multiple different farms, and not repeating the farms that didn't return any sales will generate more revenue in the long run. Here's an infographic showing areas of farming and revenue over the course of 30 days from Qyune.
Looking at the goal of one NA WoW Token broken down to 4-5k gold-per-day makes things look a lot more achievable, especially considering the amount of gold earned on this particular challenge far exceeds that with a minimal amount of time played.
There's a ton more information in the original post
about specific farms and items targeted, so I'd definitely recommend checking it out for more details, but I'll finish this section with some of the tips and tricks Qyune picked up in this gold-making challenge.
Tips & Tricks
Diversity cannot be understated. Break things up in every way. Don’t allow yourself to get burned out doing any one thing. Burning out while farming ore and herbs in BfA? Then try farming in BC or Wrath. Tired of gathering altogether? Then run LFR’s. Tired of those two? Then grind mobs for cloth and etc.
Find a way to enjoy the game, then make gold from that. For me, I prefer to make 5 gold in 5 hours doing something I enjoy, rather than make 10 gold in 2 hours doing something I hate. This is meant to be fun, so don’t punish yourself!
Diversity again! Sell in different size stacks. Learn how many of something is needed to make something, and sell in that stack size (especially dailies). And as always, neat stacks of 5, 10, 20, 50, 100 and 200 are nice selling points.
Time of day. I have noticed a massive difference in the amount of materials I farm in the mornings vs afternoons. Furthermore, even in afternoons, there is a significant difference between Tuesday afternoons vs Saturday afternoons.
Know your server. Each server is different. I covered this earlier. Find the gap in your server, and fill it.
Start with profession materials. If you are starting out like me, I would advise against trying to transmog farm (this is all aside from if you actually enjoy doing this, of course). Typically, transmogs (and sometimes pets) are a slower sell even though they can go for quite a bit. I still have pets I picked up from the first day of the challenge. They sell, it can just take time – this overlaps a bit with knowing your server. For beginners, I would advise sticking with gathering professions and progress from there.
Check out Qyune on Twitch
as he streams other WoW Challenges such as the 12-Class-All-The-Things, plus more gold-making challenges from this month.
Discussion Point
Will you fit the category of WoW player that only plays 'modern' WoW to pay for your Token and access Classic? Where would you go first to make gold without using the Auction House to flip items?
Group Farming Optimisations
Our friend
Reckles aka WTBGold
has been questioning group farming loot rules for some time and has decided to get to the bottom of the problem with cold hard statistics.
The most common rule, albeit undocumented, was killing for 2 minutes then looting everything in sight. However, after 2 minutes mobs usually start to despawn - so in this
recent video
he discusses the most efficient and optimal timings for looting while farming in a group and calculates when and why group farms should stop to pick up stuff from dead mobs.
LAC Champion StudenAlbatroz joined the discussion
and recommended optimizing even further with speed gear on your farming characters:
This has been an interesting topic ever since group farming became a thing. I personally always tell my boys to loot at 2:00 - 2:15 , really depends on the farm, since mobs do despawn differently. but the biggest factor for me when I've done testing, has been looting time, changes the game completely, do you have druids only? do they have an addon that allows you to skip loot windows? what is the mobs density, if it's good, and the druids have speed sets, it's important to keep in mind that rotating marked spots and looting WHILE killing might be the most optimal way, as druids who kill mobs with speedsets move faster then the flight form, and will keep up the kill/despawn. Get a speed set guys, NOW!
Finding Group Farms
If you're looking to participate in group farms you can check out the Discord servers of both content creators mentioned, both of which have areas for each region and faction to find groups for farming.
WTBGold Discord:
https://discordapp.com/invite/8SQMCFc
StudenAlbatroz Discord:
https://discord.gg/studenalbatroz
Discussion Point
Do you participate in group farms? What's the most gold you've made from a session of group farming? Which is your favourite farm?
Quantity vs Quality
When it comes to flipping, there's only so much capital you can invest at any given time. So the question you might be asking yourself most often is whether you should buy more of an item with a lower value or focus on higher quality goods with potentially a higher profit margin. Each option has their pros and cons, and were
discussed in a reddit post this week by /u/HellenKellersMonocle
:
This is my first post in the woweconomy so bare with me. To give a little background I currently have 2.5 million in gold and if I had to estimate I'd say at least another 1.5 - 2 million in inventory. The selling aspect has really slowed down (I play only the highest pop realms) so while I'm trying to do what "always worked previously" it's starting to slow down and I'm thinking about trying a new way of selling, but it leads me to questions.
Generally when I buy something to flip I try to get the max profits but now I'm getting to the point that I'm not sure of that "sweet spot" when selling and I'm building up tons of stock. Of course ideally to maximize your profit you want to sell for as much as someone is willing to pay, but it seems that this range has become huge and stale. My new thought process is to sell items faster for lower profit, but to go for quantity over quality. Should I just assume if I double my flip I'm good? triple?
This profit margin when starting out shouldn't be of great concern, if it's green and you made a profit then something has gone right and it can be repeated. Maybe you're in the same position though, and you're thinking about your next steps if something is no longer generating the same profit or is taking a much longer time to hit the same numbers. Exploring new markets can be very tricky, and there are often situations where some initial success can increase your appetite for risk as you feel like you can't go wrong. Trying to apply higher expectations in terms of success in a new gold-making method will most likely lead to mistakes.
/u/Ryika discusses this further
:
I'd say that's more personal preference than an actual science, and very much depends on your habits, mainly how much time you're spending on sniping. If you snipe for long periods of time, and plan on continuing that, you'll probably want to aim for a lower profit margin, simply because otherwise you'll just build up more and more stock that you'll not be able to sell quickly enough. On the other hand, if you don't snipe a lot, and thus don't build inventory as fast, you might want to aim for higher profit margins. The same is true if you plan to reduce the amount of sniping you do in the future.
What you definitely don't want to do is to have an inventory full of things that lose value over time (or don't gain value slower than the level of inflation does), but I guess that's self-explanatory. In either case, finding the sweet spot between the extremes that works for you is difficult, especially if you're dealing with a lot of different types of items on markets that all behave differently, but I think the main take-away is that is mostly depends on your habits.
When it comes to trade mat flipping, I would say it's all about quantity, with a small profit margin. The drop-offs in available items below a certain sniping threshold and willing buyers above a certain selling price are generally way too significant compared to the quantities that you can ship if you concentrate on moderate profits.
At some point the time invested in the logistics of all the lower value items with smaller profits but higher volume of sales may cross over the line to no longer be worth it. At which point you may very well want to increase the portion of time doing these flips on higher quality items. If you have several characters posting thousands of auctions per day, the cancel scans and mailboxes are going to be such a huge bottleneck to your gold-making operations, it'll be worth refining your inventory and start identifying those items with higher returns by time spent. Trusted Goblin Aada aka Vhaea has a minimum profit in mind while at the AH:
what has been said on available play time is true: if you don't have much time to play focus on higher margin deals (BoEs mostly) + the time you're willing to devote in active daily goldmaking will impact the margin % you'll reach for and thus the size of your inventory, and reposting times; depending on how you value your time you might want to always lower the size of your inventory while always making it more valuable continuously; personally I never buy something that I doesn't price at least 3x higher.
Discussion Point
Do you focus on high volume or high quality flips? How many auctions do you have listed in total? How much time do you spend per day managing your auctions?
Further Reading
Most of this information was discussed and originally posted on the
/r/woweconomy subreddit
or in the accompanying
Discord server
. You can also catch me
streaming live on Twitch
every Saturday from 7PM UK (2PM US Eastern) for the WoW Economy Weekly Wrap-up live on Wowhead.com, or you can tweet your feedback/thoughts via Twitter at
@GumdropsEU
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