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Live
PTR
10.2.7
PTR
10.2.6
Beta
Mists of Pandaria - Build 15677 - New Druid Cat Forms, Monk and Priest PvP Sets, and More
Live
Posted
2012/05/10 at 3:55 AM
by
Ashelia
A new patch hit around 1AM PDT tonight and should be up on the beta later today! There are tons of new achievements, a couple new items, and more which we have datamined. We also have spell changes under the break.
Notable things we've found
in this patch
:
Two new titles: and
Players will be able to upgrade items using valor points
. Instead of buying new items, you will be able to increase its ilevel through valor points:
ITEM_UPGRADE = "Item Upgrade";
ITEM_UPGRADE_DESCRIPTION = "Use your valor points to upgrade a weapon or piece of armor that is level 375 or higher.";
Cooking specializations are in:
Way of the Brew
,
Way of the Steamer
,
Way of the Oven
,
Way of the Pot
Possible indication that secondary skills will be cross account; if you have 400 cooking, your alts could too:
Journeyman Cookbook
Dustwallow Marsh has a revised zone:
Tons of
new tailoring items
, including embroderies.
New monk spell (
Zen Flight
) and new mage spell (
)
New glyphs:
Glyph of Crackling Tiger Lightning
Glyph of Honor
Glyph of Fighting Pose
We also datamined several 3D models, including the monk and priest PvP sets as well as new druid cat form models! We think these will be from the new druid talent,
Incarnation: Avatar of Ashamane
!
Monk & Priest PvP Sets
Remember to click the images to see them in our 3D modelviewer that uses Flash!
New Epic Druid Forms (Likely From
Incarnation: Avatar of Ashamane
)
Night Elf and Worgen
Troll and Tauren
Remember to click the images to see them in our 3D modelviewer that uses Flash!
Latest Additions and Icons
Check out our latest additions
.
Achievements (75)
100,000 Valor Points
And Stay Dead!
Binan Village All-Star
Blackout
Brewmoon Festival
Burning Man
Can't Stop Won't Stop
Candle in the Wind
Cataclysmic Gladiator
Challenge Conqueror
Empowered Spiritualist
Explore Dread Wastes
Explore Krasarang Wilds
Explore Kun-Lai Summit
Pandaria Explorer
Explore Townlong Steppes
Explore Vale of Eternal Blossoms
Explore Valley of the Four Winds
Four Square
Gate of the Setting Sun Challenger
Gate of the Setting Sun: Bronze
Gate of the Setting Sun: Gold
Gate of the Setting Sun: Silver
Glory of the Pandaria Hero
Glory of the Pandaria Raider
Hero of the Alliance
Hero of the Alliance: Cataclysmic
Hero of the Horde
Hero of the Horde: Cataclysmic
I've Got the Power
Mantid Swarm
Master of Temple of Kotmogu
Mogu'shan Palace Challenger
Mogu'shan Palace: Bronze
Mogu'shan Palace: Gold
Mogu'shan Palace: Silver
Overzealous
Pandaria Dungeon Hero
Powerball
Queuing Spree
Scarlet Halls Challenger
Scarlet Halls: Bronze
Scarlet Halls: Gold
Scarlet Halls: Silver
Scarlet Monastery Challenger
Scarlet Monastery: Bronze
Scarlet Monastery: Gold
Scarlet Monastery: Silver
Scholomance Challenger
Scholomance: Bronze
Scholomance: Gold
Scholomance: Silver
Shado-Pan Monastery Challenger
Shado-Pan Monastery: Bronze
Shado-Pan Monastery: Gold
Shado-Pan Monastery: Silver
Siege of Niuzao Temple Challenger
Siege of Niuzao Temple: Bronze
Siege of Niuzao Temple: Gold
Siege of Niuzao Temple: Silver
Stormstout Brewery Challenger
Stormstout Brewery: Bronze
Stormstout Brewery: Gold
Stormstout Brewery: Silver
Temple of Kotmogu All-Star
Temple of the Jade Serpent Challenger
Temple of the Jade Serpent: Bronze
Temple of the Jade Serpent: Gold
Temple of the Jade Serpent: Silver
Timing is Everything
Tranquil Master
What is Best in Life?
Who's Got Two Green Thumbs?
Yaungolian Barbecue
Icons
Hit the break for all the spell changes!
Spells
Achievements
Anything You Can Do, I Can Do Better...
:
Defeat Feng the Accursed in Normal or Heroic difficulty after mimicking each of the following abilities:
Cataclysm Dungeon Hero
:
Complete the heroic CataclysmCataclysm Heroic dungeon achievements listed below.
Challenge Conqueror: Bronze
:
Achieve a Bronze Challenge in every Mists of Pandaria dungeon.Complete every Challenge Mode dungeon with a rating of Bronze or better.
Challenge Conqueror: Gold
:
Achieve a Gold Challenge in every Mists of Pandaria dungeon.Complete every Challenge Mode dungeon with a rating of Gold.
Challenge Conqueror: Silver
:
Achieve a Silver Challenge in every Mists of Pandaria dungeon.Complete every Challenge Mode dungeon with a rating of Silver or better.
New reward: Mount
Challenge Conquerors: Bronze - Guild Edition
:
Achieve a Bronze Challenge in every Mists of Pandaria dungeonComplete every Challenge Mode dungeon with a rating of Bronze or better while in a guild group.
Reward removed: Title: The Challenged (NNF)
Challenge Conquerors: Gold - Guild Edition
:
Achieve a Gold Challenge in every Mists of Pandaria dungeonComplete every Challenge Mode dungeon with a rating of Gold while in a guild group.
Reward removed: Sweet mount
Challenge Conquerors: Silver - Guild Edition
:
Achieve a Silver Challenge in every Mists of Pandaria dungeonComplete every Challenge Mode dungeon with a rating of Silver or better while in a guild group.
Explore Jade Forest
:
Explore Jade Forest, revealing the covered areas of the world map.
Face Clutchers
:
Lei Shi stubDefeat Lei Shi while all members of the raid are afflicted by Parasitic Clutch in Terrace of Endless Spring on Normal or Heroic difficulty.
Glory of the Cataclysm Hero
:
Complete every Cataclysm Dungeon achievement.the Cataclysm Heroic dungeon achievements listed below.
Guild Hardware - Bronze
:
Earn a bronze melda inComplete 50 Challenge Mode dungeons with a rating of Bronze or better while in a guild group.
Guild Hardware - Gold
:
Earn a gold melda inComplete 50 Challenge Mode dungeons with a rating of Gold while in a guild group.
Guild Hardware - Silver
:
Earn a silver melda inComplete 50 Challenge Mode dungeons with a rating of Silver or better while in a guild group.
Hero of the Alliance: Ruthless
:
End PvP season 10 in the top .5% of the rated battleground ladder.
Reward removed: Title Reward: Hero of the Alliance
Hero of the Alliance: Vicious
:
End PvP season 9 in the top .5% of the rated battleground ladder.
Reward removed: Title Reward: Hero of the Alliance
Hero of the Horde: Ruthless
:
End PvP season 10 in the top .5% of the rated battleground ladder.
Reward removed: Title Reward: Hero of the Horde
Hero of the Horde: Vicious
:
End PvP season 9 in the top .5% of the rated battleground ladder.
Reward removed: Title Reward: Hero of the Horde
Heroic: Sha of Fear
:
Defeat the Sha of Fear in Terrace of Endless Spring on Heroic difficulty.
New reward: Title Reward: The Fearless
Heroic: Tsulong
:
Defeat NalomoniTsulong in Terrace of Endless Spring on Heroic difficulty.
Heroic: Will of the Emperor
:
Defeat the Will of the Emperor in Mogu'shan Vaults on Heroic difficulty.
New reward: Title Reward: Delver of the Vaults
Must Love Dogs
:
Defeat the Stone Guard without any player exceeding 50% petrification in Mogu'shan Vaults on Normal or Heroic difficulty while every member of your raid is accompanied by a canine companion pet.
Nightmare of Shek'zeer
:
Defeat the final three bosses in Heart of Fear.
Northrend Dungeon Hero
:
Complete the heroic NorthrendNorthrend Heroic dungeon achievements listed below.
Outland Dungeon Hero
:
Complete the heroic Burning CrusadeBurning Crusade Heroic dungeon achievements listed below.
Realm First! Challenge Conqueror: Gold
:
First person on the realm to complete every Challenge Mode dungeon with a rating of Gold.
Realm First! Northrend Vanguard
:
First playerperson on the realm to gain Exalted reputation with the Argent Crusade, Wyrmrest Accord, Kirin Tor and Knights of the Ebon Blade.
Realm First! Pandaren Ambassador
:
First playerperson on the realm to gain Exalted reputation with all pandaren factions.
The Mind-Killer
:
Sha of Fear stubDefeat the Sha of Fear in Terrace of Endless Spring on Normal or Heroic difficulty without any raid members being feared by Dread Spray or Breath of Fear.
Ultimate Trainer
:
Earn 400335 pet battle achievement points.
New reward: Title Reward: Tamer
Universal Explorer
:
Explore Eastern Kingdoms, Kalimdor, Outland, Northrend, and, the areas revealed by the Cataclysm, and Pandaria.
Classes
Monk
Forum
|
Talent Calculator
Spell Changes
:
You fire off a rope spear, grappling the target's non-ranged weapons and shield, returning them to you for 10 sec. If you steal a better main-hand weapon, your damage or healing will be increased by 5% or damage taken reduced by 5%.
:
You create a Fire Blossom at your feet every 1 sec for 3 sec. The blossom will last for 10 sec and deal 5255 Fire damage to the first enemy that walks over it. Fire Blossoms cannot be created within 3 yards of an existing blossom.
Talents and Specialization
Life Cocoon
:
Encases the target in a cocoon of Chi energy, absorbing (((($SP * 3.74) + 39958))) damage and increasing all periodic healing taken by 50%. Lasts for 12 sec.
Summon Jade Serpent Statue
:
Summons a Jade Serpent Statue at the target location. Lasts for 15 min. Limit 1 Statues. Only one statue can be active at a time. Eminence (Passive) When the Monk deals damage, the summoned Jade Serpent Statues will heal the lowest health nearby target within 20 yards equal to 50% of the damage done. Serpent's Salve (On - Click Effect) Allies can right-click the statue to instantly be healed for 9722 to 11297. 10 Charges.Accord (Passive) When you cast Soothing Mist, the Jade Serpent Statue will also cast Soothing Mist on an injured ally within 40 yards.
Vivify
:
Instantly increases the duration of all of your Renewing MistsMist periodic effects on allies by 6 sec, and heals them for 4507 to 5236.
Druid
Forum
|
Talent Calculator
Spell Changes
Travel Form
:
Shapeshift into aquatic form, increasing swim speed by 50% and allowing the Druid to breathe underwater. Also protects the caster from Polymorph effects. The act of shapeshifting frees the caster of movement impairing effects.
Hurricane
:
Creates a violent storm in the target area causing 242 Nature damage to enemies every 1 sec. Lasts 10 sec. Druid must channel to maintain the spell.
Maim
:
Finishing move that causes 100% weapon damage plus a bonusdamage and stuns the target. Causes more bonus damage and lasts longer per combo point: 1 point : 1.1mw/2+196*1+82 to MW/2+196*1+82 damage, 1 sec 2 points: 1.1mw/2+196*2+82 to MW/2+196*2+82 damage, 2 sec 3 points: 1.1mw/2+196*3+82 to MW/2+196*3+82 damage, 3 sec 4 points: 1.1mw/2+196*4+82 to MW/2+196*4+82 damage, 4 sec 5 points: 1.1mw/2+196*5+82 to MW/2+196*5+82 damage, 5 sec
Moonfire
:
Burns the enemy for 577 to 704 Arcane damage and then an additional 1385 to 16901710 Arcane damage over 12 sec.
Talents and Specialization
:
Increases Agility and Intellect by 6% andat all times. When activated, dramatically improves the Druid's ability to perform roles outside of their normal specialization for 45 sec. Grants the following benefits based on current specialization: Non-Guardian While in Bear Form, Agility, Expertise, Hit Chance, and armor bonuses increased, and chance to be hit by melee critical strikes reduced. Non-Feral While in Cat Form, Agility, Hit Chance, and Expertise increased. Non-Restoration Healing increased and mana cost of all healing spells reduced by 100%. Guardian Druids may also cast Rejuvenation while shapeshifted. Non-Balance Spell Damage and Hit Chance increased. Mana cost of all damage spells reduced by 100%.
Nature's Vigil
:
Increases all damage and healing done by 30% for 30 sec. While active, all single-target healing spells also damage a nearby enemy target for 50% of the healing done, and all single-target damage spells and abilities also heal a nearby friendly target for 50% of the damage done.
Ursol's Vortex
:
Conjures a vortex of wind at the Druid's location that pulls all enemies within 8 yards toward it.
Hunter
Forum
|
Talent Calculator
Spell Changes
Explosive Trap
:
Place a fire trap that explodes when an enemy approaches, causing 216 to 277 Fire damage and burning all enemies within 0 yards for (32 * 10) additional Fire damage over 20 sec. to all within 0 yards. Trap will exist for 1 min.
Fetch
:
Retrieves the loot from a nearby corpse.
Talents and Specialization
:
While your pet is active, you and your pet will regenerate 3% of total health every 2 sec.
Mage
Forum
|
Talent Calculator
Spell Changes
Alter Time
:
Alter the fabric of time, causing the caster to return to their current location, health, mana, and conditions after 46 sec. Effect negated if the caster dies within the 46 sec before the effect occurs or moves too far away.
Evocation
:
Gain 15% of your total mana $?s56380&!s114003 of your total health ] of your total health ]]] of your total health ]upon completion]
Conjure Refreshment Table
:
Begins a ritual that creates a refreshment table. Raid members can click the table to acquire Conjured mana food. The tables lasts for 3 min or 50 charges. Rituals Requires the caster and 2 additional allies to complete.
Talents and Specialization
Incanter's Flow
:
Places a magical ward on you, absorbing up to (1374 + $SPA * 1.320) damage for 8 sec. Absorbed damage will restore up to 15%18% of your maximum mana. When this effect ends, you gain up to 30%36% increased spell power for 15 sec, based on the absorption used. Passive: Increases spell power by 8% and regenerates 1% mana every 2 sec10% and increases mana regeneration by 65%. This effect is deactivated while Incanter's Ward is on cooldown.
:
Instantly deals 650 to 770 Fire damage and stuns the target for 3 sec. Burns the target for additional damage over 10 sec based on the Pyroblast and Ignite effects already on the target. When cast, resets the cooldown of your Inferno Blast ability.
Glyphs
:
Your Evocation ability also causes you to regain 60% of your health over its duration. With the Invocation talent, this healing is reduced toyou instead gain 20% of your health upon completing an Evocation. With the Rune of Power talent, you gain 1% of your health per second while standing in your own Rune of Power.
:
Your Ritual of Refreshment spell no longer requires the assistance of other raid members to complete, but has a 1 min cooldown.
Paladin
Forum
|
Talent Calculator
Talents and Specialization
:
Your autoattacks have a 20% chance to increase your attack speed by 25% for your next 3 melee swings.critical strike chance by 3% for 9 sec. This effect stacks up to 3 times.
Divine Storm
:
An area attack that consumes 3 charges of Holy Power to cause 60%120% weapon damage as Holy damage to all enemies within 8 yards.
Mastery: Divine Bulwark
:
Increases the effectiveness of your Shield of the Righteous and Bastion of Glory by 0% and increases your chance to block melee attacks by 0%.
:
Your Crusader Strike, Hammer of the Righteous, Hammer of Wrath, Templar's Verdict and Divine Storm deal 0.0% additional damage as Holy damage.
:
Your direct healing spells also place an absorb shield on your target for 0% of the amount healed lasting 15 sec.
Priest
Forum
|
Talent Calculator
Spell Changes
Prayer of Mending
:
Places a spell on the target that heals them for (((5919 + ($SP * 0.318)) * (10.571)) * $pctH)) the next time they take damage. When the heal occurs, Prayer of Mending jumps to a party or raid member within 20 yards. Jumps up to 5 times and lasts 30 sec after each jump. This spell can only be placed on one target at a time. ($pctH)
Shadow Word: Death
:
A word of dark binding that inflicts 593 Shadow damage to the target, and to the caster. If the target is below 20% health, the target takes four times as much damage If the target dies, the caster takes no damageand the cooldown is reset if the target does not die, the cooldown is reset. This reset cannot happen more often than once every 6 sec. If the target dies, the caster takes no damage. Grants a Shadow Orb if the target is below 20% health.
Talents and Specialization
:
Discipline: When you cast Penance, there is a 40% chance your next Power Word: Shield will both ignore and not cause the Weakened Soul effect. Holy: When you cast Greater Heal, there is a 40% chance your next Prayer of Mending will not trigger its cooldown, and will jump to each target instantly. Shadow: Periodic damage from your Mind Flay increases the damage ofShadow Word: Pain has a 15% chance to reset the cooldown on Mind Blast and cause your next Mind Blast by 10%, stacking up to 10 times.within 12 sec to be instant cast.
Surge of Light
:
Surge of Light You have a 15% chance when you Smite, Heal, Spirit Shell, Flash Heal, Binding Heal or Greater Heal to cause your next Flash Heal to be instant cast and have no mana cost. Limit 2 charges. Surge of Darkness When your Shadow Word: Pain deals damage, there isPeriodic damage from your Vampiric Touch has a 15% chance your next Shadow Word: Death will treat the target as if it were below 20% health.to cause your next Mind Spike to not consume your damage-over-time effects.
:
Consumes all of the caster's Shadow Orbs to deal 2099 Shadow damage and afflict the target with a disease that causes 349 Shadow damage every 15 for 6 sec. 30% of damage caused by the Devouring Plague heals the caster. Damage increased based on the number of Shadow Orbs consumed.
:
Creates a Holy Lightwell. Friendly players can click the Lightwell to restore ((5735 + ($SP * .308)) * 3)*(1.15 * 1) health over 6 sec. Attacks done to you equal to 30% of your total health will cancel the effect. Lightwell lasts for 3 min or 151 charges.
Mastery: Madness
:
Gives your periodic shadow damage spells a 0% chance to deal damage twice, each time they deal damage.
:
You have a 15% chance when you deal periodic damage with your Vampiric Touch to instantly resetReduces the cooldown of your Mind Blast and cause its next cast within 12 sec to be instant.based on your Haste.
:
When you heal a target with your Heal, Greater Heal or Flash Heal spell, the duration of the Weakened Soul debuff on the target is reduced by 2 sec.
Rogue
Forum
|
Talent Calculator
Spell Changes
Shiv
:
Strikes an enemy's pressure point with your off-hand weapon, dealing 25% weapon damage, dispelling an Enrage effect from the target, and applying a concentrated form of your active Non-Lethal poison. Awards 125 combo point. See individual Non-Lethal poison tooltips for details regarding the concentrated effects of each.
Warlock
Forum
|
Talent Calculator
Talents and Specialization
Mastery: Potent Afflictions
:
Increases the damage of Agony, Corruption and Unstable Affliction by 0%.
:
Temporarily transform into a demon, increasing damage dealt by 10.00%. Demon form consumes Demonic Fury and10.00%.Corruption and orphosis prevents the use of Corruption] and Hand of Gul'dan.Designer Notes: Yes, Demonology is mega OP. Will fix.
:
When Shadowflame or a Wild Imp deals damage you have a 5%an 8% chance to trigger Molten Core. Molten Core Reduces the cast time and mana cost of your next Soul Fire spell by 50%. $?(0>0)
Seed of Corruption
: Embeds a demon seed in the enemy target, causing ((320 + $SP * 0.3) * 6) Shadow damage over 18 sec. When the target takes (1923 + $SP * 1.8) total damage from the caster or dies, the seed will inflict 593 to 6881186 to 1377 Shadow damage to all enemies within 15 yards of the target.
Shadowburn
:
Instantly blasts the target for 3365 * (1 Shadow damage. Only usable on enemies that have less than 20% health. Restores 15% of your total mana after 5 sec. If the target dies within 5 sec, and yields experience or honor, the caster gains a Burning Ember instead.
Glyphs
:
Your0 Soul Shards are transformed into Verdant Spheres.]
Warrior
Forum
|
Talent Calculator
Spell Changes
:
An aggressive combat stance. Increases rage generatedGenerates high Rage from normal melee attacks.by 100%.
Berserker Rage
:
You become Enraged, increasing the rage you generate from normal melee attacks by 50% for 6 sec. Also removes and grants immunity to Fear, Sap and Incapacitate effects for the duration of the Berseker Rage.
:
A reckless combat stance. Generates some Rage from normal melee attacks and some Rage from damage taken.
:
Disarm the enemy's weapons and shield for 10 sec. Disarmed creatures deal significantly reduced damage.
:
Critical strikes with melee abilities and critical blocks Enrage you, increasing the rage you generate from normal melee attacks by 50% for 6 sec. Area attacks have a smaller chance to cause Enrage.
Talents and Specialization
Piercing Howl
:
Snares all enemies within 1015 yards, reducing their movement speed by 50% for 15 sec.
Second Wind
:
Whenever you are below 35% health, you regenerate 3% health per second. Whenever you are struck by a Stun or Immobilize effect, you generate 20 Rage over 10 sec.Whenever you take direct damage, you have a 10% chance to regenerate 10% of your total health over 10 sec.
Bloodthirst
:
Instantly attack the target, dealing 75% weapon damage plus 1246 with your main hand weapon and restoring 1% of your health. The chance for Bloodthirst to be a critical strike increases the longer it has been since you have been Enraged. Generates 10 Rage.by 10% until it achieves a critical strike. Generates 5 Rage.
Revenge
:
Instantly counterattack an enemy and two additional enemies for 5378 to 6572 damage. Only usable after a successful block, dodge or parry. Generates 10 Rage.
:
Raise your shield, absorbing (AP * 10033 / 100) damage for the next 6 sec. Consumes up to 60 Rage to increase the amount absorbed. Absorption amount increases with attack power.
Shield Block
:
Raise your shield, blocking every melee attack against you for 6 sec. These blocks can be critical blocks. Can be used twice within 15 sec.
Shield Slam
:
Slam the target with your shield, causing 0 damage. Generates 2015 Rage.
:
Your melee attacks strike an additional nearby opponent. Lasts 10 sec.
:
Your Revenge has a 60%Devastate has a 30% chance of resetting the cooldown of your Shield Slam and increasing the Rage it generates by 10 for 5 sec.5. Lasts 5 sec.
:
You have a 100% chance for Mortal Strike to enable the use of Overpower, and a 30% chance for Overpower to enable the use of an additional Overpower. Each additional Overpower will hit for an additional 20% damage. This effect stacks up to 5 times.
:
Your DevastateShield Slam has a 30% chance to make your next Heroic Strike or Cleave cost no Rage.
Unwavering Sentinel
:
Increases your total Stamina by 15%. Increases your armor value from items by 10%.You gain 1 Rage every 3 seconds while in combat.
Glyphs
:
Increases the duration of your Charge stun by 0.75 sec.Your Charge generates 10 additional Rage.
:
While your Shield Block is active, your Shield Slam hits for an additional 50% damage.
Glyph of the Blazing Trail
:
Your Charge leaves a trail of fire in its wake. If you're going to Charge, why not do it with some style?
:
Increases the radius of your Thunder Clap ability by 2 yards. your maximum Rage by 20.
Professions
Engineering
:
Release the spirit to permanently increase your Engineering skill.skill in any primary professions you have trained.
Tailoring
:
This recipe automatically improves when you reach 500 skill in Tailoring. Embroiders a magical pattern into your cloak, giving you a chance to restore 400 manaincrease your Spirit by 250 for 15 sec when you cast a spell. You can only embroider your own cloak and. Embroidering your cloak will cause it to become soulbound Requires 400 Tailoring to use.and requires the Tailoring profession to remain active.
:
This recipe automatically improves when you reach 550 skill in Tailoring. Embroiders a magical pattern into your cloak, giving you a chance to increase your Spirit by 580 for 15 sec when you cast a spell. You can only embroider your own cloak and Embroidering your cloak will cause it to become soulbound Requires 500 Tailoring to use.and requires the Tailoring profession to remain active.
Reagent
Eternium Thread
amount decreasaed from 38426 to 3.
Reagent removed:
Volatile Water
.
:
This recipe automatically improves when you reach 500 skill in Tailoring. Embroiders a subtle pattern of light into your cloak, giving you a chance to increase your spell powerIntellect by 295 for 15 sec when casting a spell. Embroidering your cloak will cause it to become soulbound Requires 400 Tailoring to use.and requires the Tailoring profession to remain active.
:
This recipe automatically improves when you reach 550 skill in Tailoring. Embroiders a subtle pattern of light into your cloak, giving you a chance to increase your Intellect by 580 for 15 sec when casting a spell. Embroidering your cloak will cause it to become soulbound Requires 500 Tailoring to use.and requires the Tailoring profession to remain active.
Reagent
Eternium Thread
amount decreasaed from 38426 to 3.
Reagent removed:
Volatile Life
.
Master's Spellthread
:
This recipe automatically improves when you reach 500 skill in Tailoring. Permanently embroiders your pants with master's spellthread, increasing spell power by 50 and Stamina by 30. Only the tailor's pants can be embroidered, and doing so will cause them to become soulbound.
Master's Spellthread
:
This recipe automatically improves when you reach 550 skill in Tailoring. Permanently embroiders your pants with master's spellthread, increasing Intellect by 95 and Stamina by 80. Only the tailor's pants can be embroidered, and doing so will cause them to become soulbound.
Reagent
Eternium Thread
amount decreasaed from 38426 to 3.
Sanctified Spellthread
:
This recipe automatically improves when you reach 500 skill in Tailoring. Permanently embroiders your pants with sanctified spellthread, increasing spell power by 50 and Spirit by 20. Only the tailor's pants can be embroidered, and doing so will cause them to become soulbound.
Sanctified Spellthread
:
This recipe automatically improves when you reach 550 skill in Tailoring. Permanently embroiders your pants with sanctified spellthread, increasing Intellect by 95 and Spirit by 55. Only the tailor's pants can be embroidered, and doing so will cause them to become soulbound.
Reagent
Eternium Thread
amount decreasaed from 38426 to 3.
:
This recipe automatically improves when you reach 500 skill in Tailoring. Embroiders a magical pattern into your cloak, causing your damaging melee and ranged attacks to sometimes increase your attack power by 400 for 15 sec. You can only embroider your own cloak and Embroidering your cloak will cause it to become soulbound Requires 400 Tailoring to use.and requires the Tailoring profession to remain active.
:
This recipe automatically improves when you reach 550 skill in Tailoring. Embroiders a magical pattern into your cloak, causing your damaging melee and ranged attacks to sometimes increase your attack power by 1000 for 15 sec. You can only embroider your own cloak and Embroidering your cloak will cause it to become soulbound Requires 500 Tailoring to use.and requires the Tailoring profession to remain active.
Reagent
Eternium Thread
amount decreasaed from 38426 to 3.
Reagent removed:
Volatile Fire
.
NPC Abilities
This section has not been analyzed extensively by our team but is included for people interested in seeing what has changed in these areas.
View changes
Healing Potion
:
Restores 0 health.
:
When you deal periodic damage with your Shadow Word: Pain, you have a 20% chance to summon a shadow version of yourself which will slowly move towards a target which is afflicted by your Shadow Word: Pain. Once reaching the target, it will instantly deal shadow damage. While moving, the chance to summon the shadowy apparation is increased.615 shadow damage. You can have up to 3 Shadowy Apparitions active at a time.
Uncategorized
This section has not been analyzed extensively by our team but is included for people interested in seeing what has changed in these areas.
View changes
Alchemist's Rejuvenation
:
Restores 0 health and 0 mana.
Alter Time
:
Alter the fabric of time, causing the caster to return to their current location, health, mana, and conditions after 46 sec. Effect negated if the caster dies within the 46 sec before the effect occurs or moves too far away.
Amber Scalpel
:
Deals 61750 to 6825027787 to 30712 Nature damage to enemies within 3 yards, leaving amber residue on the ground beneath the target.
Amber Spray
:
Deals 41625 to 4837527056 to 31443 Nature damage to the target.
Arathi Basin Enriched Ration
:
Restores 21480 health and 4410 mana over 30 sec. Must remain seated while eating. Usable only inside Arathi Basin.
Arathi Basin Field Ration
:
Restores 10740 health and 2202 mana over 30 sec. Must remain seated while eating. Usable only inside Arathi Basin.
Arathi Basin Iron Ration
:
Restores 16080 health and 3306 mana over 30 sec. Must remain seated while eating. Usable only inside Arathi Basin.
Bananarang
:
Inflicts Physical damage to enemies near the giant banana.
Bananarang
:
Inflicts 15% of the target's maximum health in Physical damage to enemies within 3 yards of the giant banana.
Baradin Healing Potion
:
Restores 6750 to 11250 health. Only works in Tol Barad.
:
An aggressive combat stance. Increases rage generated from normal melee attacks by 100%.Generates high Rage from mormal melee attacks.
:
A reckless combat stance. Generates some Rage from normal melee attacks and some Rage from damage taken.
Big Bessa's Cannon
:
Deals 80000150000 physical & fire damage and stuns enemies within 6 yards for 1 sec.
Big Bessa's Cannon
:
Deals 80000150000 physical & fire damage and stuns enemies within 6 yards for 1 sec.
Blade Dance
:
Teleports behind an enemy and increases attackmelee, ranged and spell casting speed by 35%.
Blades of Light
:
Dealing 50% weapon damage every 1 seconds to all targets within 0 to 96 yards.
Blessed Sunfruit
:
Restores 19330 health over 27 sec. Must remain seated while eating. Also increases your Strength by 10 for 10 min.
Blessing of Goldendraft
:
Refreshed by good spirits.
Blessing of the Serpent
:
The Blessing of the Serpent has allowed you to create Life Force. from death. Killing an enemy summonsDamaging an enemy or helping an ally summons Life Force. When picked up the Life Force of the defeated creature healing you for 34125 to 35875.
Bloodletting
:
Inflicts 1000 Physical damage. Stacks.5000 Physical damageevery 1 sec for 5 sec. Stacks.
:
Increases the healing of Bloodthirst by 100%.
Brain Food
:
Restores 3780 health and 567 mana over 21 sec. Must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and gain 4 Mana every 5 seconds for 15 min.
Brain Food
:
Restores 8400 health and 1260 mana over 21 sec. Must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and gain 8 Mana every 5 seconds for 15 min.
Brew Strike
:
Calls down a Brew Strike at the targeted location! After 106 sec, the Brew Strike inflicts 487500 to 512500 Fire damage to enemies within 10 yards.
Brew Strike
:
Briaw Shan has the ability to throw a Brew Strike at a targeted location. After 106 sec, the Brew Strike inflicts 487500 to 512500 Fire damage to enemies within 10 yards.
:
Increases the duration of your Charge stun by 0.750.01 sec.
Burning Amber
:
Deals 115625 to 13437545093 to 52406 damage to enemies.
Burning Courage
:
Inspire bravery in even the most cowardly of individuals.
Burrow
:
Den Mother Moof burrows into the earth, spawning a Dirty Virmen every 0.5 for 5 sec.
Burst
:
Explode in a shower of amber, dealing 99000 to 12100040950 to 50050 Nature damage to enemies within 8 yards and healing any other Living Amber oozes within 8 yards for 0% of their maximum health.
Burst
:
Explode in a shower of amber, dealing 63000 to 7700040950 to 50050 Nature damage to enemies within 8 yards.
Cintron-Infused Bandage
:
Heals an Injured Gao-ran Blackguard for 60% of their health over 6 sec.
:
Instantly deals 650 to 770 Fire damage and stuns the target for 3 sec. Burns the target for additional damage over 10 sec based on the Pyroblast and Ignite effects already on the target. When cast, resets the cooldown of your Inferno Blast ability.
:
Instantly deals 650 to 770 Fire damage and stuns the target for 3 sec. Burns the target for additional damage over 10 sec based on the Pyroblast and Ignite effects already on the target. When cast, resets the cooldown of your Inferno Blast ability.
Consuming Terror
:
Inflicts 0195000 to 205000 Shadow damage and fears enemies in a 0 yard cone in front of the caster.
Corrosive Aura
:
Emanate waves of Amber energy, dealing 3087 to 34121852 to 2047 Nature damage every 2 sec to all enemies.
Cowards!
:
Removes all crowd control effects from Mel'jarak's allies.
Crackling Jade Shock
:
Channels Jade lightning at the target, causing 1674 Nature damage over 6 sec. When dealing damage, you have a 15% chance to generate 1 Chi. If the enemy attacks you within melee range while victim to Crackling Jade Lightning, they are knocked back a short distance. This effect has an 8 sec cooldown.
Deathforce
:
Inflicts 16 to 19647 to 752 Shadow damage to enemies in an area around the caster.
:
Consumes all of the caster's Shadow Orbs to deal 2099 Shadow damage and afflict the target with a disease that causes 349 Shadow damage every 15 for 6 sec. 30% of damage caused by the Devouring Plague heals the caster. Damage increased based on the number of Shadow Orbs consumed.
Dire Beast
:
Summons a powerful wild beast to assist you in combat for 12 sec. Each time the beast deals damage, you will gain 5 focus.
Dire Beast
:
Summons a powerful wild beast to assist you in combat for 12 sec. Each time the beast deals damage, you will gain 5 focus.
Dire Beast
:
Summons a powerful wild beast to assist you in combat for 12 sec. Each time the beast deals damage, you will gain 5 focus.
Dire Beast
:
Summons a powerful wild beast to assist you in combat for 12 sec. Each time the beast deals damage, you will gain 5 focus.
Dire Beast
:
Summons a powerful wild beast to assist you in combat for 12 sec. Each time the beast deals damage, you will gain 5 focus.
Dire Beast
:
Summons a powerful wild beast to assist you in combat for 12 sec. Each time the beast deals damage, you will gain 5 focus.
Dire Beast
:
Summons a powerful wild beast to assist you in combat for 12 sec. Each time the beast deals damage, you will gain 5 focus.
Dispatch
:
Inflicts 47125 to 52875 FirePhysical damage to an enemy.
:
Reduces the cooldown on Dispersion by 15 sec.
:
Your next Prayer of Mending will ntonot trigger its cooldown and will jump to each new target instantly.
:
You have a 20% chance when you deal periodic damage withDiscipline: When you cast Penance, there is a 40% chance your next Power Word: Shield will both ignore and not cause the Weakened Soul effect. Holy: When you cast Greater Heal, there is a 40% chance your next Prayer of Mending will not trigger its cooldown, and will jump to each target instantly. Shadow: Periodic damage from your Shadow Word: Pain to instantlyhas a 15% chance to reset the cooldown of youron Mind Blast and cause its next castyour next Mind Blast within 12 sec to be instant cast.
:
Reduces the healing penalty by 118730% and mana return by 118730% of Divine Plea.
:
Summons a Jade Serpent Statue at the target location. Lasts for 15 min. Limit 1 Statues. Only one statue can be active at a time. Eminence (Passive) When the Monk deals damage, the summoned Jade Serpent Statues will heal the lowest health nearby target within 20 yards equal to 50% of the damage done. Serpent's Salve (On - Click Effect) Allies can right-click the statue to instantly be healed for 9722 to 11297. 10 Charges.Accord (Passive) When you cast Soothing Mist, the Jade Serpent Statue will also cast Soothing Mist on an injured ally within 40 yards.
Emperor's Brand
:
Deals 73125 to 7687548750 to 51250 Physical damage to those caught in the path.
:
Rage generated from normal melee attacks increased by 50%.
Enriched Manna Biscuit
:
Restores 21480 health and 4410 mana over 30 sec. Must remain seated while eating.
Explosive Trap
:
Place a fire trap that explodes when an enemy approaches, causing 216 to 277 Fire damage and burning all enemies for 320 additional Fire damage over 20 sec to all within 0 yards. Trap will exist for 1 min.
:
Launch a fire trap to the target location that explodes when an enemy approaches, causing 216 to 277 Fire damage and burning all enemies within 0 yards for (32 * 10) additional Fire damage over 20 sec. to all within 0 yards. Trap will exist for 1 min.
:
Launch a fire trap to the target location that explodes when an enemy approaches, causing 216 to 277 Fire damage and burning all enemies within 0 yards for (32 * 10) additional Fire damage over 20 sec. to all within 0 yards. Trap will exist for 1 min.
Fate of the Kor'thik
:
Shared healthHealth shared with other Kor'thik.
Fate of the Kor'thik
:
Shared healthHealth shared with other Kor'thik.
Fate of the Kor'thik
:
Shared healthHealth shared with other Kor'thik.
Fate of the Sra'thik
:
Shared healthHealth shared with other Sra'thik.
Fate of the Sra'thik
:
Shared healthHealth shared with other Sra'thik.
Fate of the Zar'thik
:
Shared healthHealth shared with other Zar'thik.
Fate of the Zar'thik
:
Shared healthHealth shared with other Zar'thik.
Fearless
:
Grants completeIncreases damage dealt by 100% and grants immunity to Fear and Horror effects for 20 sec.This effect cannot be removed by the Heart of Fear.
Fel Regeneration Potion
:
Restores 3200 health over 24 sec, but at a cost. All stats are reduced by 15 for 15 min.
:
Increases the cooldown of your Cleanse by 0.05 sec but your Cleanse will remove one movement impairing effect if cast on yourself.
Fireball
:
Inflicts 34125 to 35875 Fire damage.24375 to 25625 Fire damage.
Fixate
:
Unit fixates on a random target.
Fizzy Energy Drink
:
Restores 8400 health and 1260 mana over 21 sec. Must remain seated while eating. If you spend at least 10 seconds eating you will become refreshed and gain 8 Mana every 5 seconds for 15 min.
Fling
:
Hurl a grabbed target at an enemy, causing 161875 to 18812575156 to 87343 Physical damage to targets within 0 yards of the point of impact, stunning them for 3 sec.
Food
:
Restores (0 * 18 / 5) health over 18 sec. Must remain seated while eating.
Food
:
Restores 43200 health over 30 sec. Must remain seated while eating. Also increases your Stamina by 10 for 10 min.
Food
:
Restores 43200 health over 30 sec. Must remain seated while eating.
Food
:
Restores 21480 health and 2934 mana over 30 sec. Must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and gain 24 attack power and 12 Intellect for 1 hour.
:
You fire off a rope spear, grappling the target's non-ranged weapons and shield, returning them to you for 10 sec. If you steal a better main-hand weapon, your damage or healing will be increased by 5% or damage taken reduced by 5%.
:
You fire off a rope spear, grappling the target's non-ranged weapons and shield, returning them to you for 10 sec. If you steal a better main-hand weapon, your damage or healing will be increased by 5% or damage taken reduced by 5%.
:
You fire off a rope spear, grappling the target's non-ranged weapons and shield, returning them to you for 10 sec. If you steal a better main-hand weapon, your damage or healing will be increased by 5% or damage taken reduced by 5%.
Greater Dreamless Sleep
:
Puts the imbiber in a dreamless sleep for 12 sec. During that time the imbiber heals 2100 health and 2100 mana.
Ground Slam
:
The War Yeti inflicts 14625 to 15375 Physical damage every 0.649999976 sec for 54 sec.
Growing the Farm
:
Remove the weeds that cover the plot on Yoon's Farm.a farming plot at Sunsong Ranch.
Growing the Farm
:
Remove the wagon that covers the plot on Yoon's Farm.a farming plot at Sunsong Ranch.
Growing the Farm
:
Remove the stone that covers thea farming plot on Yoon's Farm.
Harpoon Cannon
:
A rapid-fire harpoon cannon salvaged from the Mist-Hopper.
Healing Draught
:
Restores 0 health. This item may only be used in PvP Battlegrounds.
Healing Draught
:
Restores 0 health. This item may only be used in PvP Battlegrounds.
Healing Potion
:
Restores 0 health.
Healing Potion
:
Restores 0 health.
Healing Potion
:
Restores 0 health.
Healing Potion
:
Restores 0 health.
Healing Potion
:
Restores 0 health.
Healing Potion
:
Restores 1500 to 25000 health.
Healing Potion
:
Restores 1500 to 2500 health. Only works inside Coilfang: The Serpentshrine, The Underbog, The Steamvaults, The Slave Pens.
Healing Potion
:
Restores 1500 to 2500 health. Only works inside Tempest Keep: The Eye, The Arcatraz, The Botanica, The Mechanar.
Healing Potion
:
Restores 2700 to 4500 health.
Healing Potion
:
Restores 2000 to 3000 health. The potion will refill itself every 2 min.
Healing Potion
:
Restores 22500 to 27500 health.
Healing Potion Injector
:
Restores 1500 to 2500 health. Increased effect for engineers!
Heart of Fear
:
The void of The heart of fear lures you in...has chosen you.
Heart of the Wild
:
Increases Agility and Intellect by 6% at all times. When activated, dramatically improves the Druid's ability to perform roles outside of Balance specialization for 45 sec. Grants the following benefits in the listed roles: Guardian While in Bear Form, Agility, Expertise, Hit Chance, and armor bonuses increased, and chance to be hit by melee critical strikes reduced. Feral While in Cat Form, Agility, Hit Chance, and Expertise increased. Restoration Healing increased and mana cost of all healing spells reduced by 100%.
Heart of the Wild
:
Increases Agility and Intellect by 6% at all times. When activated, dramatically improves the Druid's ability to perform roles outside of Feral specialization for 45 sec. Grants the following benefits in the listed roles: Guardian While in Bear Form, Agility, Expertise, Hit Chance, and armor bonuses increased, and chance to be hit by melee critical strikes reduced. Restoration Healing increased and mana cost of all healing spells reduced by 100%. Balance Spell Damage and Hit Chance increased. Mana cost of all damage spells reduced by 100%.
Heart of the Wild
:
Increases Agility and Intellect by 6% at all times. When activated, dramatically improves the Druid's ability to perform roles outside of Guardian specialization for 45 sec. Grants the following benefits in the listed roles: Feral While in Cat Form, Agility, Hit Chance, and Expertise increased. Restoration Healing increased and mana cost of all healing spells reduced by 100%. Allows Rejuvenation to be cast while shapeshifted. Balance Spell Damage and Hit Chance increased. Mana cost of all damage spells reduced by 100%.
Heart of the Wild
:
Increases Agility and Intellect by 6% at all times. When activated, dramatically improves the Druid's ability to perform roles outside of Restoration specialization for 45 sec. Grants the following benefits in the listed roles: Guardian While in Bear Form, Agility, Expertise, Hit Chance, and armor bonuses increased, and chance to be hit by melee critical strikes reduced. Feral While in Cat Form, Agility, Hit Chance, and Expertise increased. Balance Spell Damage and Hit Chance increased. Mana cost of all damage spells reduced by 100%.
:
While your Shield Block is active, your Shield Slam hits for an additional 50% damage.
:
Decreases the healing of Holy Shock by 50% but increases its damage by 50%.
:
Your Holy Shock criticals grant 1% mana return, but Meditation returns 10% less mana.
Impaling Spear
:
Hurls a spear at one of Mel'jarak's warriors, stunningincapacitating them for 30 sec. Any damage taken directly will cancel this effect.
In the Rumpus
:
Shoot inside the Rumpus PitRing of Inner Focus to start the Rumpus.
Incanter's Flow
:
Places a magical ward on you, absorbing up to (1374 + $SPA * 1.320) damage for 8 sec. Absorbed damage will restore up to 15%18% of your maximum mana. When this effect ends, you gain up to 30%36% increased spell power for 15 sec, based on the absorption used. Passive: Increases spell power by 8% and regenerates 1% mana every 2 sec10% and increases mana regeneration by 65%. This effect is deactivated while Incanter's Ward is on cooldown.
:
Places a magical ward on you, absorbing up to (1374 + $SPA * 1.320) damage for 8 sec. Absorbed damage will restore up to 15%18% of your maximum mana. When this effect ends, you gain up to 30%36% increased spell power for 15 sec, based on the absorption used. Passive: Increases spell power by 8% and regenerates 1% mana every 2 sec10% and increases mana regeneration by 65%. This effect is deactivated while Incanter's Ward is on cooldown.
Pheromones of Zeal
:
Zor'lok inhales the pheramones in the lower region of his chamber, increasing his power.
:
Reduces the damage bonus of Inquisition by 10% but increases its duration by 100%
:
Your JudgementJudgment increases your mana regeneration from Spirit while in combat.
:
Increases the total amount of charges of your Lightwell by 2.
Lily Root
:
Restores 525 to 6750 mana and health.
:
You have a 20%100% chance when you trap a target with Freezing Trap or Ice Trap, and a 20% chance when your Black Arrow or Explosive Trap deals damage to cause your next two Explosive Shots to cost no Focus and trigger no cooldown. Effect lasts for 12 sec and cannot occur more often than once every 10 sec.
Mantid Munition Explosion
:
Inflicts 66500 Fire Damage to all players within 22.5 yards.
Mash and Gnash
:
The Mantid throws their limbs about violently in all directions, inflicting 925018500 Physical damage to all enemies witihin 5 yards every 1 seconds.8 yards every <Unknown value - The spell referenced no longer exists> seconds.
Mass Resurrection
:
Resurrects all fallen Scarlet Crusade members within 100 yards.
Massive Stomp
:
Deals 185000 to 21500090187 to 104812 Physical damage to nearby enemies and knocks them back.
Molten Amber
:
Deals 115625 to 13437545093 to 52406 Fire damage to enemies that come into contact with the superheated amber.
:
When your Mortal Strike is affecting a target, healing effects on you are increased by 10%.
:
Cleave hits increases the damage of your next Overpower by 10%.
Parasitic Growth
:
Infects the target with an amber parasite, causing a minimum of 2500016250 damage every 2 sec. Healing received will cause the parasite to grow, further this increasing damage.
Pheromones of Zeal
:
Releases pheramonespheromones into the lower area of Imperial Vizier Zor'lok's audience chamber.
Pheromones of Zeal
:
Players entering the area filled with PheramonesPheromones of Zeal will be silenced and suffer 9500 Nature Damage every 1 seconds for as long as they remain in the area of effect.
Pollen Puff
:
Poisons the air around the caster, doing 60000 Nature damage over 6 sec to enemies who enter the area.
Prayer of Mending
:
Places a spell on the target that heals them for (((5919 + ($SP * 0.318)) * 10.571)) * $pctH)) the next time they take damage. When the heal occurs, Prayer of Mending jumps to a party or raid member within 20 yards. Jumps up to 5 times and lasts 30 sec after each jump. This spell can only be placed on one target at a time. ($pctH)
:
Places a spell on the target that heals them for ((5919 + ($SP * 0.318)) * (1.0 + 0 + 00.571)) * $pctH) and then jumps to a party or raid member within 20 yards. Jumps up to 5 times. This spell can only be placed on one target at a time.
Pure Energy
:
Siphons power away from the Lingering Doubt, trapping it within the Jade Spirit Vessel.Can be used to weaken Sha Remnants.
:
Your Raging Blow hits increase the damage of your next Whirlwind by 10%.
Razorlash Root
:
Restores 6000 health and mana over 10 sec.
Red Brew
:
Restores 1050 to 1750 health. Only works in the Blade's Edge Plateaus.
Refreshment
:
Restores 43200 health and 4200 mana over 30 sec. Must remain seated while eating.
Rejuvenation Potion
:
Restores 1440 to 17600 mana and health.
Return Banana
:
Returns the shieldbanana to the caster.
:
Begins a ritual that creates a refreshment table. Raid members can click the table to acquire Conjured mana food. The tables lasts for 3 min or 50 charges. Rituals Requires the caster and 2 additional allies to complete.
:
Begins a ritual that creates a refreshment table. Raid members can click the table to acquire Conjured mana food. The tables lasts for 3 min or 50 charges. Rituals Requires the caster and 2 additional allies to complete.
:
Begins a ritual that creates a refreshment table. Raid members can click the table to acquire Conjured mana food. The tables lasts for 3 min or 50 charges. Rituals Requires the caster and 2 additional allies to complete.
:
Begins a ritual that creates a refreshment table. Raid members can click the table to acquire Conjured mana food. The tables lasts for 3 min or 50 charges. Rituals Requires the caster and 2 additional allies to complete.
Rough Landing
:
Crash violently into the ground, causing 161875 to 18812575156 to 87343 Physical damage to allies within 0 yards of the point of impact, stunning them for 3 sec.
Runic Healing Injector
:
Restores 2700 to 4500 health. Increased effect for engineers!
:
Whenever you take direct damage, you regenerate 10% of your total health over 10 sec.are below 35% health, you regenerate 3% health per second.
Seed of Corruption
:
Embeds a demon seed in the enemy target, causing ((320 + $SP * 0.3) * 6) Shadow damage over 18 sec. When the target takes (1923 + $SP * 1.8) total damage from the caster or dies, the seed will inflict 593 to 6881186 to 1377 Shadow damage to all enemies within 15 yards of the target.
:
Embeds a demon seed in the enemy target, causing ((320 + $SP * 0.3) * 6) Shadow damage over 18 sec. When the target takes (1923 + $SP * 1.8) total damage from the caster or dies, the seed will inflict 593 to 6881186 to 1377 Shadow damage to all enemies within 15 yards of the target.
Seed of Corruption
:
Embeds a demon seed in the enemy target, causing ((320 + $SP * 0.3) * 6) Shadow damage over 18 sec. When the target takes (1923 + $SP * 1.8) total damage from the caster or dies, the seed will inflict 593 to 6881186 to 1377 Shadow damage to all enemies within 15 yards of the target.
:
Embeds a demon seed in the enemy target, causing ((320 + $SP * 0.3) * 6) Shadow damage over 18 sec. When the target takes (1923 + $SP * 1.8) total damage from the caster or dies, the seed will inflict 593 to 6881186 to 1377 Shadow damage to all enemies within 15 yards of the target.
:
Embeds a demon seed in the enemy target, causing ((320 + $SP * 0.3) * 6) Shadow damage over 18 sec. When the target takes (1923 + $SP * 1.8) total damage from the caster or dies, the seed will inflict 593 to 6881186 to 1377 Shadow damage to all enemies within 15 yards of the target.
:
Embeds a demon seed in the enemy target, causing ((320 + $SP * 0.3) * 6) Shadow damage over 18 sec. When the target takes (1923 + $SP * 1.8) total damage from the caster or dies, the seed will inflict 593 to 6881186 to 1377 Shadow damage to all enemies within 15 yards of the target.
Shado-Pan Bandage
:
Heals a Wounded Golden Lotus Defender for 60% of their health over 6 sec.
Shadowburn
:
Instantly blasts the target for 3365 to 4112 Shadow damage. Only usable on enemies that have less than 20% health. EmberstormRestores 15% of your total mana after 5 sec. If the target dies within 5 sec, and yields experience or honor, the caster gains 10 Unstable Embers.a Burning Ember instead.
:
Your Shield Slam now dispels 1 magical effect.
Slam
:
Deals 115625 to 13437575156 to 87343 Physical damage to all enemies within 20 yards, knocking them down and stunning them for 2 sec.
:
Your Smite spell inflicts an additional 20% damage against targets afflicted by Holy Fire.
Spitballing
:
Clears throat, spitting out globs of sticky saliva.
Sticky Resin
:
Your amber resin will slide to the ground after 10 sec.Movement Speed Slowed 30% 15000 damage inflicted every 1 seconds. You may combine this resin with other resin.
Sticky Resin
:
Congealing enough amber will form a trap.
Stream of Blades
:
Deals 73125 to 7687548750 to 51250 Physical damage to those caught in the path.
Sunbeam
:
NalomoniTsulong is resisting the Sha and is able to shield herhis friends from the Dread Shadows with a Sunbeam. Standing in the Sunbeam makes the target immune to Dread Shadows, but slowly shrinks the Sunbeam.
:
When your Shadow Word: Pain deals damage, there isPeriodic damage from your Vampiric Touch has a 15% chance your next Shadow Word: Death will treat the target as if it were below 20% health.to cause your next Mind Spike to not consume your damage-over-time effects.
:
Reduces the rage cost of your Sweeping Strikes ability by 1%.
:
When your Devastate deals damage, it has a 100% chance of finishingYour Devastate has a 50% chance of resetting the cooldown of your Shield Slam and increasing the Rage it generates by 105 for 5 sec.
Take the Loot and Run!
:
The caster takes what loot they can and makes a run for it!
Taunt
:
Taunted by the Shield Bearer.
Tea with Sugar
:
Restores 1050 to 17500 health and mana.
Terrorize
:
Terrorize inflicts 10% of a player's current health and 1% of Nalomoni's MaxTsulong's maximum health as Shadow damage every 2 sec for 10 sec.
The Light of Day
:
Restores 500 Mana every 1 sec for and increases healing done by 3000% for 30 sec. The amount of mana restored increases while the healing done decreases over time.
The Steamer
:
Inflicts 49 to 58 nature damage to enemies in a cone in front of the caster.
Throw Brew
:
Throws a mug of beerbrew at an enemy, inflicting Physical damage.
Throw Explosive
:
Shoot a fiery arrowThrow a pitch-soaked explosive at an Osul Spearthrower.
:
Your DevastateShield Slam has a 30% chance to make your next Heroic Strike or Cleave cost no Rage.
:
Increases the radius of your Thunder Clap ability by 2 yards.
Ursol's Vortex
:
Conjures a vortex of wind at the Druid's location that pulls all enemies within 8 yards toward it.
Volatile Amber
:
Deals 60125 to 6987527056 to 31443 Nature damage to the target.
Warsong Gulch Enriched Ration
:
Restores 21480 health and 4410 mana over 30 sec. Must remain seated while eating. Usable only inside Warsong Gulch.
Warsong Gulch Field Ration
:
Restores 10740 health and 2202 mana over 30 sec. Must remain seated while eating. Usable only inside Warsong Gulch.
Warsong Gulch Iron Ration
:
Restores 16080 health and 3306 mana over 30 sec. Must remain seated while eating. Usable only inside Warsong Gulch.
Whipper Root Tuber
:
Restores 700 to 9000 health.
:
Increases the cooldown by 4% and damage by 4% of Whirlwind.
Wildvine Potion
:
Restores 1 to 15000 health and 1 to 1500 mana.
Yeti Smash
:
Jumps onto a random target's location, dealing 19500 to 2050014625 to 15375 damage to all enemies within 5 yards of that location, knocking them back.
Yeti Smash
:
Jumps onto a random target's location, dealing 19500 to 2050014625 to 15375 damage to all enemies within 5 yards of that location, knocking them back.
:
Your normal melee attacks have aautoattacks have a 101% chance to increase the attacks speed by 25% for your next 3 melee swings.your critical strike chance by 3% for $107397 d. This effect stacks up to 3 times.
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Comment by
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on 2012-05-24T02:33:33-05:00
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on 2012-05-25T22:14:52-05:00
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on 2012-07-10T03:41:55-05:00
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