there removing judgement?
No just the proc of it hitting a second target.
Wow those rogue changes seem reall cool
Woo the stat squish is going to be MASSIVE. Knew it was pretty hefty but these numbers are going to take a while to get used to.
As a DK I saw all these damage decreasing things then I read more and saw that everyone is gonna be weaker.
They DESTROYED ret paladin dude! I hope all those squishes be apllied to all the classes.
Remember that there will be a Stat Squish, don't panic.Also, wtf are they doing to Arcane? They're revamping how it plays and I'm not happy with this version. Specially Arcane Missiles.Sounds like playing all your mana, Evocation, playing all your mana again and regain it a third time if you choose the Talent...
Lol Cafhle did you see the other classes? it's apart of the squish. First part is going to be stat squish, then Ilvl squish so expect to be doing like 10-15k dps again... maybe not that sever but pretty damn close IMO. going from 2M dps to like 15k is gunna be fun.
if i did read this correctly seems affliction is getting Shadow Bolt back ?
After months of working on the artifact weapon i thought we can at least keep them for timewalking in the future... RIP
What the hell are they doing to arcane? It's going to be a completely different play style... So much for only minor changes to classes in BfA. Blizz already did a proc based mana-dump arcane mage before, and turns out it's not very much fun
Elemental Players: "Spec plays fine and is really fun, lets just see a slight damage tuning to be more competitive."Blizzard: "Completely revamp the spec, got it."Why Bliz, when I finally found a spec I enjoyed. Heres hoping it still holds together.
What happens with artifact traits? They just put them in spellbook?
The increase on Arcane Torrent's cooldown was, admittedly, needed. The Blood Elf race is as popular as it is because that racial is so much more useful than so many of the alternatives.Looking at the rest of what my Vengeance Demon Hunter is in for: the physical damage mitigation cooldown that the spec's Mastery revolves around now has a 20 second cooldown instead of 15 seconds with no change in duration, the spell damage mitigation cooldown is entirely removed, Soul Cleave and Spirit Bomb now draw in a maximum of 3 soul doodads instead of 5, so they'll deal less damage and heal for less even after the stat squish is accounted for, and Flame Crash appears to have been removed, which doubles the number of targeted ground effect spells that I have to target manually in the middle of a standard attack rotation. WOW. Nothing in this build is guaranteed to make it to the live server, but I'll be watching future builds with a close eye and looking forward to hearing what the Zandalari Troll's class options are.
got your baby bottle here
well its good to see earth sheild back for resto shammies but the new totem to help with gathering maelstom... fail. and BM hunter changes are a little on the meh side.well i might not bother with this expac (not like ive been really playing for the last 6 or so months)
They're just removing the double proc of judgment, not the spell itself.
omg exactly, i play arcane and i just saw these changes, understanding that these nerfs of damage are cuz of stat squish let me calm down and read that mana management will be not a thing anymore, and the entire rotation will be different because of the evocation changes