I still think this is Removed to throw titles like "WORLD FIRST" to NA guilds, because of they are WORLD first only because of half day advantage in compare to EU, and technically they are not world too. It feels like they force this title only because this is the only way to be first at something.Having separated "firsts" in related time taken for killing a boss from reset time would be much better. e.g. NA guild took t_1 minues to kill Taloc since reset, EU took t_2 minues to kill Taloc since reset. Now compare t_1 and t_2 and make verdict on world firsts.
Unless Blizzard pushes another round of hotfixes, I'm not sure if Fetid will be killed anytime soon. Based on BDG's stream, the adds and the boss were way overtuned in HP. There was a 40% nerf around 8pm EST, which helped a lot, but BDG was still not able to kill all 3 adds in time. The best they got was being able to kill the 2 small adds, and got the big add (Mythic only whom has twice the health of the small adds) down to 10-20%. But that was with lust and every cooldown they had. I'm expecting Blizzard to nerf at least the HP of the adds by another 10-20%.
Absolutely no one cares about the first bosses. Only the last boss G'huun matters.
I still think this is retarded to throw titles like "WORLD FIRST" to NA guilds, because of they are WORLD first only because of half day advantage in compare to EU, and technically they are not world too. It feels like they force this title only because this is the only way to be first at something.Having separated "firsts" in related time taken for killing a boss from reset time would be much better. e.g. NA guild took t_1 minues to kill Taloc since reset, EU took t_2 minues to kill Taloc since reset. Now compare t_1 and t_2 and make verdict on world firsts.You could say the same for EU vs US for world firsts in general. EU is much more hardcore than US, and Method would stomp all of the EU world firsts, not just the last, if they went straight into mythic instead of doing their alt runs first. Regardless of how you look at it, the world first race is pretty static and has turned out mostly the same the last two years.
I still think this is retarded to throw titles like "WORLD FIRST" to NA guilds, because of they are WORLD first only because of half day advantage in compare to EU, and technically they are not world too. It feels like they force this title only because this is the only way to be first at something.Having separated "firsts" in related time taken for killing a boss from reset time would be much better. e.g. NA guild took t_1 minues to kill Taloc since reset, EU took t_2 minues to kill Taloc since reset. Now compare t_1 and t_2 and make verdict on world firsts.when people refer to somehting involving the whole world it is obviously just an exaggeration since the entirety of western civilization (europe, canada, usa) doesn't even make up 10% of the world's population. not to mention 5 million people is what..less than 0.1% of the world..out of these 5 million people only 1% actually even participate in mythic raidingout of these 1% of wow players there are probably only a handful of guilds that stand a chance in the race (let's say 10 to be fair, but in reality 5 from a competitive standpoint)there are 20 people on each raid team. thats 100 people who actually stand a chanc (top 3, and the 2 contenders).so out of the entire world 100 people are legitimately competing with eachother for an irrelevant race to see who will down a boss in a video game first on the highest difficulty. i say irrelevant because it sort of is as it's not even a legitmate sport at this point.if you take these people and stack them end to end leaving barely any breathing space, they will probably reach the end of the average drive way..try not to take things too literally. if the whole world played wow we probably would go extinct..just being honest.also, theres no basis to your claims since basically every raid tier a eu raid team has taken the world first..this has been method mostly.
World First! based on staggered access to content is highly flawed unless access is world wide, like BfA release was.\r\rMy vote would be for World First! based on relative access, too.
when people refer to somehting involving the whole world it is obviously just an exaggeration since the entirety of western civilization (europe, canada, usa) doesn't even make up 10% of the world's population. not to mention 5 million people is what..less than 0.1% of the world..\r\rout of these 5 million people only 1% actually even participate in mythic raiding\rout of these 1% of wow players there are probably only a handful of guilds that stand a chance in the race (let's say 10 to be fair, but in reality 5 from a competitive standpoint)\r\rI understand your point, but it's not what we talk about. Absolutely every competition is like you described. Exactly this race can be called world race, imo, since technically every person in world can participate in it, there's no need for every person to be in "finals". (On other hand some competitions those called "world" but invite only specific named organizations and only them, so noname team has 0 chances to participate, this is wrong to be "world"). Anyway, we talk about how to compute who is first.\rThis is mythic RACE, when we talk about RACE - winner is a person (or a group of them) who took less time for doing something. And for some unknown reason you (wowhead directly) compute RACE winner by absolute time when a "thing" was finished. Simple illustration. Imagine run\/water swim race but with less tracks than participants (all of them are same good and in "finals"). You must to cut them into group (amount of people in group <= amount of tracks, amount of groups will be > 1). Now let them run\/swim group by group, but compute ABSOLUTE time when they finished. As a result any person in first group will have finish time less then any person in next group. So only people in group one can win? This is how wowhead right now computes this.
As a monk main since MOP, I hope this heavy prevalence of BRM doesn't lead to them getting nerfed. Not that I'm afraid of nerfs per se, but more that Blizzard sometimes does so with the grace of a sledgehammer, which could put us in a bad position.
I still think this is retarded to throw titles like "WORLD FIRST" to NA guilds, because of they are WORLD first only because of half day advantage in compare to EU, and technically they are not world too. It feels like they force this title only because this is the only way to be first at something.Having separated "firsts" in related time taken for killing a boss from reset time would be much better. e.g. NA guild took t_1 minues to kill Taloc since reset, EU took t_2 minues to kill Taloc since reset. Now compare t_1 and t_2 and make verdict on world firsts.I never understood the need to have a world first anyway. All it does is encourage the bum rush through progression and finish it far faster than it should be.WoW players have moved away from learning encounters when the patch\/xpac launches to learning encounters on PTR\/Beta and then live servers only serve as a platform for competition and racing to the finish line fast as you can. That style of gameplay is counter to a MMORPG, this isn't Overwatch, League, or HOTS...the game was never designed to raid as fast as you can but Blizz has been catering to that player base for a while now and it shows in their sub losses. The subs they have lost in the past 5 years have been casual\/avg players not elitist. Why would you redesign the philosophy of your game for 1% of the player base at the cost of the other 99%? Just proof of the wrong direction this game is headed in.I'm glad they got rid of the level cap world first...doesn't stop people racing though smh...
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