Is there a way to add specific buffs? I setup a set for a druid but I am unable to see the stats while in Dire Bear form.
Thank you, Perculia. Very cool.
This is amazing!
Fascinating.After having contemplated the differentials in terms of the Stat gains - I have come to find that PvP gearcarries a distinctly higher impact than i previously presumed - Defilers set, specifically, had a much greater impactthan i would presume.It would seem that, the Reputation based PvP gear, can act as a Catch-up mechanic.Albeit - in so far as the Phase planning goes - this puts PvP gear to be catchup, not to be a primary gearing method.With PvP gear rewards being so late, one would presume one have been able to get better gear, before that point of time.Even more so, with the Schedule of Phase 4 - that means that .. the PvP gear will be quite possibly rendered moot, in termsof ZG.Albeit - i suppose it's still an alternative.Quite fascinating.Great work, i found this tool to be very insightful. Thanks!
so, at lvl 60 a gnome mage has 5% more MANA then a human mage, not 5% more INTELLECT. and this seems to be true doesn't matter the gear used.
Besides stances like druid forms but also warrior stances the most important next step would be the possibility to add enchants, not just item enchants but also temporary ones like oils, stones etc. Buffs, especially World Buffs are super important in Classic.
Hey, what's going on? Why i cant pick Lame-tonnerre, épée bénie du Cherchevent for hunter! (Especially can't pick any 1h for both hands for hunters)upd: cant pick 2h axes swords too
This is not scaling the melee crit you gain from agility properly with character level. For example, in game at level 1 a human warrior has 5% crit because they are gaining .25% crit per agility. The planner is starting them out with 1% crit and .05% crit per agility.
For some reason says that hunters cannot wield one-handed swords :(
i giggled at hps 4i have to admit sometimes i really feel like that is how much i am healing LOLOL
I think there's some issues with how certain races and/or gear is scaling. I was comparing full BiS between human and gnome mage; and for some reason despite gnome having more int (obviously) human had more spell crit in the SAME exact gear, there was a .05% difference. There was a major stamina/armor/melee crit difference but I think that has to do with the base stats.
hey guys! thanks for all the feedback, we've ticketed them for the devs to address over the next few weeks or so. We do want to make a special note that the hunter thunderfury/sword/axe/dagger issue has been noted so no need to keep reporting it :)
This is great! Thanks! I was just googling for one of these yesterday!Can you include enchants and maybe incorporate a talent calculator in the future? If we could also get a level range tool, rather than only adjusting the upper level limit, that would be great too! Also the ability to save builds/sets to our profiles?Thanks!
This is fantastic! Thanks a mill for the tool! Any chance they can actually move up the gloves to the top right as it is in the character pane?
Very cool. Can we get dressing room implementation, too?
Yeah nice tool!But can we have some filtering for the items? (lvl range would be nice)