Invocation de régisseur
- Entrave d’indignité (Class ability) - A hasted DoT that lasts for 14 seconds. Using direct abilities that cost runes on the target with the DoT has a chance (50%) to spread the DoT with its remaining duration to another target. Can't jump to targets that already have the DoT. Using Frappe du Fléau/ Griffes des ombres in your Mort et décomposition can cause spread off any target hit that has the DoT. You can therefore quickly spread the DoT to a large number of targets in AoE. The ability works best in single target or few-target cleave where the multi-DoT part of the spell can really shine.
Prolifération (Conduit) - Increases damage by 20% and duration with 3 seconds. Solid conduit that provides a longer duration to spread the DoT in AoE.
(Signature ability) - A nice utility ability that provides both a heal as well as a cleanse. Good defensive option.
- Membre abominable (Class ability) - A 2-minute AoE cooldown. Hits a total of 13 times (direct initial hit) and scales with our mastery. The targets that are pulled also receive a damage tick. First time hooking a target provides a proc of Corruption runique (must be a successful hook). The grip-portion isn't that powerful in PvE sadly. We'd pick this ability for AoE scenarios, ideally when there are adds or bick packs that show up every 2 minutes.
Étreinte brutale (Conduit) - Flat damage increase. Solid dps gain in AoE.
(Signature ability) - A nice shield that unfortunately requires a long channel. Can be useful in raids when channeled during downtime. Useful in Mythic + since the channel can be done before engaging a pack.
Night FaeForme d’âme
(Signature ability) - A teleport and a speed boost is great for us slow death knights. When you're transformed into a Vulpin you cannot use any spells or abilities but it's still very useful to move around quickly. You can even teleport multiple times in the 12 second window!
Porte des ombres
- Brume écrasante (Class ability) - An AoE with both a small increase in survivability as well as runic power generation. The spell ticks a total of 9 times (there's an instant initial tick). Every tick itself can generate a maximum of 15 runic power, making 135 the maximum generation possible. For a single target, you would generate 27 runic power. The damage also scales with our mastery. This is mainly an AoE ability that generates a ridiculous amount of runic power, as well as dealing heavy damage, in AoE scenarios. We can spam Epidémie back-to-back when this ability is active. It's also a solid pick for single target, providing good damage output as well as some resources.
Obscurité impénétrable (Conduit) - A small increase in dodge chance as well as a buff to the ability itself. Looks like a solid conduit since the ability already does good damage.
(Signature spell) - A teleport that unfortunately requires channeling time. Can be useful in raiding environment when running a long distance. Also good for Mythic + for potential skips.