Chelem en Nagrand: Complete 8785 quests in Nagrand.
- 8785 Nagrand questsGloire à l'écumeur de raids (10 joueurs): Glory of the Raider (10 player) |
Complete the 10-player raid achievements listed below.
Criteria:- The Dedicated Few - Make Quick Werk Of Him - Momma Said Knock You Out - You Don't Have An Eternity - Gonna Go When the Volcano Blows - The Hundred Club - And They Would All Go Down Together - Subtraction
- Just Can't Get Enough | - Arachnophobia - The Safety Dance - The Spellweaver's Downfall - A Poke In The Eye - The Twilight Zone - Denyin' the Scion - Shocking! - TheJust UndyingCan't Get Enough |
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| Compare tooltips.Gloire à l'écumeur de raids (25 joueurs): Glory of the Raider (25 player) |
Complete the 25-player raid achievements listed below.
Criteria:- The Dedicated Few (25 player) - Make Quick Werk Of Him (25 player) - Momma Said Knock You Out (25 player) - You Don't Have An Eternity (25 player) - Gonna Go When the Volcano Blows (25 player) - The Hundred Club (25 player) - The Immortal
- SubtractionShocking! (25 player) - JustAnd Can'tThey GetWould EnoughAll Go Down Together (25 player) | - Arachnophobia (25 player) - The Safety Dance (25 player) - The Spellweaver's Downfall (25 player) - A Poke In The Eye (25 player) - The Twilight Zone (25 player) - Denyin' the Scion (25 player) - Shocking!Subtraction (25 player) - AndJust TheyCan't WouldGet All Go Down TogetherEnough (25 player) |
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| Compare tooltips.À la pêche à la tortue: Fish up a Sea Turtle mount from any fishing pool in Deepholm, Mount Hyjal, Twilight Highlands, Uldum, or Northrend.Le fil vert sur le bouton vert, le fil rouge…: Criteria: - Bombs disarmedL'étendue des dégâts: - Ruins of Southshore in HilsbradHillsbrad FoothillsL'évasion de Tol Barad: Breaking outOut of Tol BaradQuêtes du Berceau-de-l'Hiver: Complete 6058 quests in Winterspring.Orfèvre: Gemcrafter ExtrodinareExtraordinaireVirée en guilde sur la cime du Vortex : mode héroïque: Defeat Grand Vizier ErtanAsaad in the Vortex Pinnacle on Heroic difficulty while in a guild group.Tueur de Worgens: Get an honorable kill on each of the level 85 WorgeniWorgen classes listed below.Cauchemar de l’Alliance: - OrcHuman Slayer - UndeadGnome Slayer - Blood ElfDraenei Slayer
| - TaurenDwarf Slayer - GoblinNight Elf Slayer - TrollWorgen Slayer | Je suis dans le pavillon blanc: I'm in Thethe White LodgeJe suis dans le pavillon noir: I'm Inin Thethe Black LodgeMaîtrise des Pics-Jumeaux: - AltitudeI'm Sicknessin the White Lodge - EnduranceFire, TrainingWalk With MeVictoire dans une bataille de Gilnéas: Battle Forfor Gilneas VictoryVétéran de la bataille de Gilnéas: Battle Forfor Gilneas VeteranBataille de Gilnéas parfaite: Battle Forfor Gilneas PerfectionLe grand pavois: Bustin' Caps Toto Make It Haps Take 50 flags from in the Battle for Gilneas.Quai des brumes: Out Ofof Thethe FogPars vite et reviens pas: Newbs Toto PlowsharesVedette de la bataille de Gilnéas: Battle Forfor Gilneas All-StarAssassin de la bataille de Gilnéas: Battle Forfor Gilneas AssassinMaîtrise de la bataille de Gilnéas: Master of the Battle Forfor Gilneas: - TheI'm Dragon'sin Mawthe Black Lodge - EnduranceFire, TrainingWalk With MeDouble arc-en-ciel: Criteria:
- Peform a /gasp emote beneath the double rainbow in the Battle for GilneasDes p'tits trous: Find 10 unique common artifacts.Héros de l'Alliance vicieux: End PvP season 9 in the top .5% of of the rated battleground ladder.Héros de la Horde vicieux: End PvP season 9 in the top .5% of of the rated battleground ladder.Fongiphobie: Defeat Fungalmancer Glop during the Glop, Son of Glop daily quest in Deepholm without taking any damage from his Boomshrooms.Encore des p'tits trous: Find 50 unique common artifacts.Toujours des p'tits trous: Find 100 unique common artifacts.En prévision du désastre: Criteria:
- Create 500 Dense Embersilk BandagesLes tours de pouvoir: Destroy 3 deployed Siege Engines in a single Tol Barad battle.
- Destroy 3 deployed Siege Engines in a single battle
Classes
Forum | Talent Calculator | Talent Calculator Spell Changes
- Passage de givre: Your freezing aura creates ice beneath your feet, allowing party or raid members within 50 yards to walk on water for 10 min. Works while
mounted,$?59307[ and allows you to fall from a greater distance without suffering damage,][]mounted, but being attacked or receiving damage will cancel the effect. - Frappe de mort (main gauche): Death Strike Off-Hand
- Anéantissement (main gauche): Obliterate Off-Hand
- : Festering Strike Off-Hand
Talent and Specialization Changes
- : When you cast Death Coil, you have a 33% chance to empower your active Ghoul, increasing its damage dealt by
10%8% for 30 sec. Stacks up to 5 times. - : Your main-hand auto attacks have a chance (higher than rank
21) to make your next Death Coil cost no runic power. - Malédiction soudaine: Your main-hand auto attacks have a chance (higher than rank
32) to make your next Death Coil cost no runic power. - : When you cast Death Coil, you have a 66% chance to empower your active Ghoul, increasing its damage dealt by
10%8% for 30 sec. Stacks up to 5 times. - : When you cast Death Coil, you have a 100% chance to empower your active Ghoul, increasing its damage dealt by
10%8% for 30 sec. Stacks up to 5 times. - : Victims of your Frost Fever disease are Chilled, reducing movement speed by 25% for 10 sec, and your Chains of Ice immobilizes targets for 1 sec.
- : Victims of your Frost Fever disease are Chilled, reducing movement speed by 50% for 10 sec, and your Chains of Ice immobilizes targets for 3 sec.
- : Increases the damage of your Plague Strike, Scourge Strike, and Festering Strike abilities by
15%.12%. - : Increases the damage of your Plague Strike, Scourge Strike, and Festering Strike abilities by
30%.24%. - : Instantly strike the target and up to two additional nearby enemies, causing
120%175% weapon damage plus 819 on the primary target, with each additional enemy struck taking 25% less damage than the previous target. Damage dealt to each target is increased by an additional 10%15% for each of your diseases present. - : Increases the damage
and healing done by your Death Strike by 15%, increases30%, its critical strike chance by 3%.3%, and its amount healed by 15%. - : Increases the damage
and healing done by your Death Strike by 30%, increases60%, its critical strike chance by 6%.6%, and its amount healed by 30%. - :
GivesCauses your Blood Boil a 100% chancePlague to afflict enemies with Scarlet Fever, reducing their physical damage dealt by 10% for 30 sec. - : Increases the damage
and healing done by your Death Strike by 45%, increases90%, its critical strike chance by 9%.9%, and its amount healed by 45%. - : Increases the damage of your Plague Strike, Scourge Strike, and Festering Strike abilities by
45%.36%.
Forum | Talent Calculator | Talent Calculator Spell Changes
- Forme de félin: The act of shapeshifting frees the caster of
Movementmovement Impairingslowing effects. - Forme de voyage: The act of shapeshifting frees the caster of
Movementmovement Impairingslowing effects. - Forme de voyage: The act of shapeshifting frees the caster of
Movementmovement Impairingslowing effects. - Forme d'ours: The act of shapeshifting frees the caster of
Movementmovement Impairingslowing effects. - Forme de voyage: The act of shapeshifting frees the caster of
Movementmovement Impairingslowing effects. - Forme de voyage: The act of shapeshifting frees the caster of
Movementmovement Impairingslowing effects. - Nourrir: The spell level has changed from 78 to 8.
- Champignon sauvage: Grow a magical Mushroom with 5 Health at the target location. After 6 sec, the Mushroom will become invisible. When detonated by the Druid, all Mushrooms will explode dealing
748845 to 9041021 Nature damage to all nearby enemies within 0 yards. Only 3 Mushrooms can be placed at one time. - Champignon sauvage: Detonates all of your Wild Mushrooms, dealing
748845 to 9041021 Nature damage to all nearby targets within 0 yards.
Talent and Specialization Changes
- Forme de sélénien: Shapeshift into Moonkin Form. While in this form your Arcane and Nature spell damage is increased by 10%,
thereduces armorall contributiondamage from items is increasedtaken by 120%,15%, and grants 5%increases spell haste toof all nearby friendlyparty and raid targetsmembers withinby 1005%. yards. TheThe Moonkin can not cast healing or resurrection spells while shapeshifted. The act of shapeshifting frees the caster of Movementmovement Impairingslowing effects. - Incarnation : Arbre de vie: Shapeshift into the tree of life, increasing healing done by 15% and increasing your armor by 120%. Also protects the caster from Polymorph effects. In addition, some of your spells are temporarily enhanced while shapeshifted. Lasts 25 sec.
- :
32%16% of base mana - : When your Treants die or your Wild Mushrooms are triggered, you spawn a Fungal Growth at its wake covering the area within 8 yards, slowing all enemy targets by 25%. Lasts
1020 sec. - : When your Treants die or your Wild Mushrooms are triggered, you spawn a Fungal Growth at its wake covering the area within 8 yards, slowing all enemy targets by 50%. Lasts
1020 sec. - : When your Treants die or your Wild Mushrooms are triggered, you spawn a Fungal Growth at its wake covering the area within 8 yards, slowing all enemy targets. Lasts
10Lasts 20 sec.
Forum | Talent Calculator | Talent Calculator Spell Changes
- : An instant shot that causes 100% weapon damage plus (RAP *
0.0420.0483)+252289 as Arcane damage. - :
2.52.4 sec cast A powerful aimed shot that deals 65%165% ranged weapon damage plus (RAP * 0.480.724)+776.
Talent and Specialization Changes
- : Fires a Black Arrow at the target, dealing
18002035 Shadow damage over 15 sec. Black Arrow shares a cooldown with other Fire Trap spells. - Visée:
32.4 sec cast A powerful aimed shot that deals 200% ranged weapon damage plus (RAP * 0.480.724)+776. - Tir de la chimère: An instant shot that causes ranged weapon damage plus RAP
*0.488+*0.732+10811620, refreshing the duration of your Serpent Sting and healing you for 5% of your total health. - : You fire an explosive charge into the enemy target, dealing RAP
*0.205+*0.232+340386 Fire damage. The charge will blast the target every second for an additional 2 sec. - : Attack Power increased by
15%.25%. - :
Up to 4 targetsTargets hit by your Multi-Shot are also afflicted by your Serpent Sting equal to 6 sec of its total duration. - Morsure de serpent:
Up to 4 targetsTargets hit by your Multi-Shot are also afflicted by your Serpent Sting equal to 9 sec of its total duration.
Forum | Talent Calculator | Talent Calculator Spell Changes
- :
26% of base mana Instant cast |
Increases your resistance to all magic by 44 and causes you to regenerate 3% of your maximum mana every 5 sec. In addition, the duration of all harmful Magic effects used against you is reduced by 50%.35%. Only one type of Armor spell can be active on the Mage at any time. Lasts 30 min. | Compare tooltips. - :
24% of base mana Instant cast |
Increases armor from items by 20% and Frost resistance by 44. If an enemy strikes the caster, they may have their movement slowed by 30% and the time between their attacks increased by 25% for 5 sec. Only one type of Armor spell can be active on the Mage at any time. Lasts 30 min. | Compare tooltips. - Vol de sort: The spell level has changed from 76 to 70.
- :
Molten Armor
28% of base mana |
Causes 190 Fire damage when hit, increases your spell critical strike chance by 3%, and reduces the chance you are critically hit by 5%. Only one type of Armor spell can be active on the Mage at any time. Lasts 30 min | Compare tooltips. - Invocation d'une table de rafraîchissements: The spell level has changed from 70 to 76.
Forum | Talent Calculator | Talent Calculator Spell Changes
- Imposition des mains: Heals a friendly target for an amount equal to the Paladin's maximum health.
If Cannot be used on self,a thetarget Paladinwith cannotForbearance. be Causes targeted by Divine Shield or Hand of ProtectionForbearance for 21 min. - Bouclier divin: Protects the paladin from all damage and spells for 8 sec, but reduces all damage you deal by 50%.
Once Cannot protected,be theused on a target cannotwith beForbearance. targeted Causes by Divine Shield or Hand of Protection againForbearance for 21 min. - Bénédiction de protection: A targeted party or raid member is protected from all physical attacks for 10 sec, but during that time they cannot attack or use physical abilities. Players may only have one Hand on them per Paladin at any one time.
Once Cannot protected,be theused on a target cannotwith beForbearance. targeted Causes by Divine Shield or Hand of Protection againForbearance for 21 min. - Mot de gloire: Consumes all Holy Power to heal a friendly target for ((1928
1928+ to 2148 / 2) + 0.198 * AP) per charge of Holy Power.
Talent and Specialization Changes
- Repentir: Puts the enemy target in a state of meditation, incapacitating them for up to 1 min. Any damage
causedfrom sources other than Censure will awaken the target. Usable against Demons, Dragonkin, Giants, Humanoids and Undead. - : Casting a targeted heal on any target, except yourself, also heals you for
1241868 to 1427998. - : Casting a targeted heal on any target, except yourself, also heals you for
24821737 to 28541997. - : Casting a targeted heal on any target, except yourself, also heals you for
37222605 to 42822997. - Justification: Your Crusader Strike and Hammer of the Righteous reduce physical damage done by their primary targets by 10% for 30 sec.
In addition, your Hammer of Justice will interrupt creatures that are immune to stuns. - Tempête divine: An instant attack that causes
80%100% weapon damage to all enemies within 8 yards. The Divine Storm heals up to 3 party or raid members totaling 25% of the damage caused. - : Your Templar's Verdict, Crusader Strike, and Divine Storm deal
20%16.8% additional damage as Holy damage. Each point of Mastery increases the damage by an additional 2.5%.2.1%.
Forum | Talent Calculator | Talent Calculator Spell Changes
- Apaisement: Soothes the target, reducing the range at which it will attack you by 10 yards. Only affects Humanoid and Dragonkin targets. Does not cause threat. Lasts
1520 sec. - Attaque mentale: Blasts the target for
10281618 to 10861708 Shadow damage. - : Causes an explosion of shadow magic around the target, causing
146104 to 158112 Shadow damage every 1 sec for 5 sec to all enemies within 10 yards around the target.
Talent and Specialization Changes
- : Creates a Holy Lightwell. Friendly players can click the Lightwell to restore (((2878 + ($SP * .308)) * 3) *
1.15) (1.1499999999999999)) health over 6 sec. Attacks done to you equal to 30% of your total health will cancel the effect. Lightwell lasts for 3 min or 10 charges. - Infusion de puissance:
3040 yd range | - : Increases the damage absorbed by your Power Word: Shield by
5% plus an additional 15% when Power Word: Shield is cast on the Priest.10%. - : When activated, your next Heal, Flash Heal, Greater Heal, Binding Heal, Prayer of Healing, Prayer of Mending, Mind Spike or Smite will put you into a Chakra state for 1 min.
- : Increases the damage absorbed by your Power Word: Shield by
10% plus an additional 30% when Power Word: Shield is cast on the Priest.20%. - Étreinte vampirique: Fills you with the embrace of Shadow energy, causing you to be healed for 6% and other party members to be healed for 3% of any single-target Shadow spell damage you
deal for 30 min.deal. - Mot sacré : Sanctification: Heals up to 5 friendly party or raid members within
1530 yards of the target for 2309 to 2551. Prioritizes healing the most injured party members. - Pénitence: Launches a volley of holy light at the target, causing 699 to 789 Holy damage to an enemy, or
23522822 to 26563188 healing to an ally instantly and every 1 sec for 2 sec. - Maîtrise : Folie: Increases the damage done by your Shadow Orbs by
21.6%.11.6%. Each point of Mastery increases damage by an additional 1.5%. - :
Your successful Heal, Prayer of Healing, Prayer of Mending or Smite spell casts increaseReduces the durationcooldown of your corresponding Chakra statespell by 23 sec. - :
Your successful Heal, Prayer of Healing, Prayer of Mending or Smite spell casts increaseReduces the durationcooldown of your corresponding Chakra statespell by 46 sec. - : In addition, when you cast
PowerInner Word: Shield on yourselfFocus you arebecome immune to Silence, Interrupt and Dispel effects for 23 sec. - : In addition, when you cast
PowerInner Word: Shield on yourselfFocus you arebecome immune to Silence, Interrupt and Dispel effects for 45 sec.
Forum | Talent Calculator | Talent Calculator Spell Changes
- Garrot:
5045 Energy - : Transfers any existing combo points to the current enemy target. Requires active combo points.
Talent and Specialization Changes
- Déluge de lames: The aura icon has changed.
3010 sec cooldown While active, the rogue's attacks strike an additional nearby opponent, but energy regeneration is reduced by 20%. Lasts 15until sec.cancelled. - : Reduces the cooldown of your Vanish and Blind abilities by 30 sec and your Cloak of Shadows ability by
1510 sec. - : Reduces the cooldown of your Vanish and Blind abilities by 60 sec and your Cloak of Shadows ability by
3015 sec.
Forum | Talent Calculator | Talent Calculator Spell Changes
- : Imbue the Shaman's weapon with wind. Each hit has a 20% chance of
dealingtriggering additional damage equal to twothree extra attacks with 4430 extrabonus attack power. Lasts 30 minutes. - Explosion de lave: You hurl molten lava at the target, dealing
12671395 to 16151777 Fire damage. If your Flame Shock is on the target, Lava Burst will deal a critical strike. - Grâce du marcheur des esprits: Calls upon spiritual guidance, permitting movement while casting non-instant Shaman spells. This spell may be cast while casting other spells. Lasts
1015 sec.
Talent and Specialization Changes
- : Summons a Mana Tide Totem with 10% of the caster's health at the feet of the caster for 12 sec. Party and raid members within 40 yards of the totem gain 400% of the caster's Spirit (excluding short - duration Spirit bonuses).
Forum | Talent Calculator | Talent Calculator Spell Changes
- : Surrounds the caster with fel energy, increasing spell power by 637 and
yourcauses maximumyou manato bybe 10%.healed for 3% of any single-target spell damage you deal.
Talent and Specialization Changes
- : You your Fire and Shadow damage done by 4% for 15 sec after you deal damage with Soul Fire.
This effect has a 6 sec cooldown. - : You your Fire and Shadow damage done by 8% for 15 sec after you deal damage with Soul Fire.
This effect has a 6 sec cooldown. - : Your Curse of the Elements also
effectsaffects up to 15 nearby enemy targets within 20 yards of the cursed target. - : Increases the amount of health generated through spells and effects granted by your Demon Armor by an additional 5%, and increases the amount of
manahealth grantedreturned by your Fel Armor by 50%. - : Increases the amount of health generated through spells and effects granted by your Demon Armor by an additional 10%, and increases the amount of
manahealth grantedreturned by your Fel Armor by 100%. - : When you gain mana from
Drain Mana or Life Tap spells, your summoned demon gains 30% of the mana you gain. - : Enables you to channel Hellfire while moving, and increases the duration of your Immolate by (6
) )) sec.)fresh the duration of your Unstable Affliction spell when dealing damage on targets below 25% health. - : When you gain mana from
Drain Mana or Life Tap spells, your summoned demon gains 60% of the mana you gain. - : Your Curse of the Elements also
effectsaffects up to 15 nearby enemy targets within 40 yards of the cursed target.
Forum | Talent Calculator | Talent Calculator Spell Changes
- : An attack that instantly deals (8 + $ap *
9360 / 100) physical damage. A good attack for moments of excess rage. - :
1.530 sec cooldown
UsableReduces whenthe youcooldown haveof overHeroic 75Strike Rageand to increase all damage you dealCleave by 15%50% but increase the rage cost of all abilities by 50%. Lastsfor 15 sec. - Heurtoir: Slams the opponent, causing
125%174% weapon damage plus (430 * 125174 / 100). - Témérité: Your
next 3 special ability attacks have an additional 100%50% to critically hit but all damage taken is increased by 20%. Lasts 12 sec. - Bond héroïque: Leap through the air towards a targeted location, slamming down with
destuctivedestructive force to deal (1 + 0.5 * AP) damage on all enemies within 8 yards.
Talent and Specialization Changes
- : Your Bloodthirst hits have a 10% chance of making your next Slam
instantinstant, free, and freedeal 20% more damage for 10 sec. - : Your Bloodthirst hits have a 20% chance of making your next Slam
instantinstant, free, and freedeal 20% more damage for 10 sec. - : Your Bloodthirst hits have a 30% chance of making your next Slam
instantinstant, free, and freedeal 20% more damage for 10 sec. - Coup déchaîné: A mighty blow that deals
145%120% weapon damage from both melee weapons. Can only be used while Enraged.
Mounts
Secondary Professions This section has not been analyzed extensively by our team but is included for people interested in seeing what has changed in these areas.
Primary Professions This section has not been analyzed extensively by our team but is included for people interested in seeing what has changed in these areas.
- Huile des ténèbres: Use: When applied to a melee weapon it gives a 15% chance of casting Shadow Bolt
(Rank 3) at the opponent when it hits. Lasts 30 minutes. Cannot be applied to items higher than level 165. - Potion de libre action: Use: Makes you immune to stun and movement impairing effects for the next (cond($gt(level, 80), 30 - (level) * 4, 30)) sec. Does not remove effects already on the imbiber. (1 Min Cooldown)
- Gants en cuir de dragonnet rouge: Reagent #1 has changed from Ecaille de dragonnet rouge to Teinture rouge.
Red Whelp ScaleDye (6), Medium Leather (410), Fine Thread - Cape changeante: Reagent #2 has changed from Peau des ombres to (None).
Enchanted Leather (10), Skin of Shadow (2), Rune Thread - Potion de vive action: Use: Makes you immune to stun and movement impairing effects for the next
53 sec. Also removes existing stun and movement impairing effects. (1 Min Cooldown) - Sac d'herbes cénarien: Reagent #3 has changed from Fibre d'aurore to (None).
Bolt of Runecloth (5), Purple Lotus (10), Morrowgrain (8), Rune Thread (2) - Eloquente: Reagent #6 has changed from Peau des ombres to (None).
Arcanite Bar (15), Dark Iron Bar (10), Essence of Undeath (20), Dark Rune (20), Devilsaur Leather (10), Skin of Shadow (2) - Armure de l’ombre: Permanently enchant a cloak to increase
stealth slightly and Agility by 10 and armor by 40. Requires a level 60 or higher item. - : Reduces the cast time of your Entangling Roots by
2.02 sec. - Nitro-survolteurs: Permanently attaches overpowered nitro boosts to your belt, allowing you to greatly increase run speed for 5 sec. They rarely explode violently, so don't worry about that.
- : Increases the duration of your Garrote ability's silence effect by
21.5 sec. - : Allows Pain Suppression and Guardian Spirit to be cast while stunned.
- : Reduces the cooldown of your Hex spell by
1510 sec. - Diamant ombresprit éternel: +81 Stamina and
+5%+1% Shield Block Value - Avalanche: Permanently enchant a weapon to often deal 463 to 537 Nature damage to an enemy damaged by your spells or struck by your melee attacks. Requires a level 300 or higher item.
- Ouragan: Permanently enchant a melee weapon to sometimes increase haste rating by 450 for 12 sec when
casting spellshealing or dealing spell or melee damage. Requires a level 300 or higher item. - : Embroiders a subtle pattern of light into your cloak, giving you a chance to increase your
spell powerIntellect by 580 for 15 sec when casting a spell. - : Embroiders a magical pattern into your cloak, giving you a chance to
restoreincrease 800your manaSpirit by 580 for 15 sec when you cast a spell. - Transmutation : barre de pyrium: Elementium Bar
(4), Volatile Earth (4) - Tranche-gorge en élémentium: Hardened Elementium Bar (
254), Truegold (5), Chaos Orb (3)
NPC Abilities This section has not been analyzed extensively by our team but is included for people interested in seeing what has changed in these areas.
- Chaînes de glace: Forms icy chains around the enemy, locking the target in place for
205 sec. - Rage: Reduces the rate of an enemy's health regeneration by 50%, in addition to lowering its Stamina by 5% and its
SpiritIntellect by 5%, for 20 sec. - Malédiction de Thule: Reduces the
SpiritIntellect of an enemy by 5 for 2 min. - Puanteur accablante: Reduces the
SpiritIntellect of all nearby enemies. - Décrépitude de la force:
SpiritStrength Decay Reduces an enemy's SpiritStrength for 15 sec. - Fatigue fiévreuse: Reduces an enemy's Intellect by 5% and its
SpiritStrength by 5% for 20 sec. - Puissance arcanique: The spell level has changed from 52 to 0.
- Barrière de l'ombre: Reduces the Shadow damage taken by an ally by 50 for
520 min.sec. The spell level has changed from 56 to 0. - Invocation d'un squelette: Summons 1 Skeleton to aid the caster in battle for
130 min.sec. - Potion de soins: The icon has changed.
- Le démoralisateur: Did somebody call for delivery? Scourge units on the Plains of Nasam can't get enough of this projectile.
53638640 to 763710560 damage to all Scourge in its blast radius. - Bouclier divin: Protects the paladin from all damage and spells for 12 sec, but increases the time between your attacks by 100%. Once protected, the target cannot be made invulnerable by Divine Shield, Divine Protection, Hand of Protection again for
21 min. - Bouclier divin: Protects the paladin from all damage and spells for 12 sec, but reduces all damage you deal by 50%. Once protected, the target cannot be protected by Divine Shield, Divine Protection or Hand of Protection again for
21 min. Cannot be used within <Unknown value - The spell referenced no longer exists>. of using Avenging Wrath. - : Put the steam engine into overdrive for a short duration, rushing forward and dealing
da7815damage to players, knocking them back. Also deals 1885 to 2115 sie815samagesiege damage to buildings. - Bouclier divin: Protects the paladin from all damage and spells for 12 sec, but reduces all damage you deal by 50%. Once protected, the target cannot be protected by Divine Shield, Divine Protection or Hand of Protection again for
21 min. Cannot be used within <Unknown value - The spell referenced no longer exists>. of using Avenging Wrath. - Fissure sombre: Smashes the ground in front of the caster, dealing 56550 to 63450 Shadow damage to all enemies within 7 yards of the impact location. In addtion, a dark fissure will open at the targeted location which deals 9425 to 10575 Shadow damage per second to all enemies within 0 yards. Lasts 60 sec.will increase in size over time. Lasts 60 sec.
- Lance empoisonnée: Hurls a deadly poison-tipped spear at the target, dealing
95008075 to 105008925 Nature damage on impact and an additional 1000 Nature damage per second for 10 sec. - Vents assourdissants:
Deafening Winds 2 sec cast |
Deals increasing Nature damage to all players within the zone, silencing them. This effect is only castable when there are no valid targets within movement range. | Compare tooltips. - Vents d'affliction:
Withering Winds 2 sec cast |
Deals increasing Shadow damage to all players within the zone, reducing healing they receive by 100%. This effect is only castable when there are no valid targets within movement range. | Compare tooltips. - Vents glaçants:
Deals increasing Frost damage to all players within the zone, reducing their haste value by 500%. This effect is only castable when there are no valid targets within movement range. | Compare tooltips. - : Hurls a deadly poison-tipped spear at the target, dealing
3800033250 to 4200036750 Nature damage on impact and an additional 4000 Nature damage per second for 10 sec. - : Blasts the target with lightning, dealing
14137570687 to 15862579312 Nature damage. - :
Deals increasing Frost damage to all players within the zone, reducing their haste value by 500%. This effect is only castable when there are no valid targets within movement range. | Compare tooltips. - :
Deals increasing Frost damage to all players within the zone, reducing their haste value by 2000%. This effect is only castable when there are no valid targets within movement range. | Compare tooltips. - :
Deals increasing Frost damage to all players within the zone, reducing their haste value by 2000%. This effect is only castable when there are no valid targets within movement range. | Compare tooltips. - :
Withering Winds 2 sec cast |
Deals increasing Shadow damage to all players within the zone, reducing healing they receive by 100%. This effect is only castable when there are no valid targets within movement range. | Compare tooltips. - :
Withering Winds 2 sec cast |
Deals increasing Shadow damage to all players within the zone, reducing healing they receive by 100%. This effect is only castable when there are no valid targets within movement range. | Compare tooltips. - :
Withering Winds 2 sec cast |
Deals increasing Shadow damage to all players within the zone, reducing healing they receive by 100%. This effect is only castable when there are no valid targets within movement range. | Compare tooltips. - :
Deafening Winds 2 sec cast |
Deals increasing Nature damage to all players within the zone, silencing them. This effect is only castable when there are no valid targets within movement range. | Compare tooltips. - :
Deafening Winds 2 sec cast |
Deals increasing Nature damage to all players within the zone, silencing them. This effect is only castable when there are no valid targets within movement range. | Compare tooltips. - :
Deafening Winds 2 sec cast |
Deals increasing Nature damage to all players within the zone, silencing them. This effect is only castable when there are no valid targets within movement range. | Compare tooltips. - Barrage au pistolet:
Fires a constant barrage of bullets in a cone out from the caster. Any enemies within this area take 150 Shadow damage every second they remain inside. Lasts 6 sec. | Compare tooltips. - Vengeance de VanCleef: Increases the caster's attack speed by
75%4% and Physical damage dealt by 4% for until cancelled. Stacks up to 40 times.
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